服务器房间准备流程,即时存档,准备,帧提前,等逻辑 基本编写

This commit is contained in:
sin365 2024-08-21 17:59:55 +08:00
parent a13669dc57
commit aef3d2045b
4 changed files with 966 additions and 522 deletions

View File

@ -2,10 +2,9 @@
using AxibugEmuOnline.Server.Manager;
using AxibugEmuOnline.Server.NetWork;
using AxibugProtobuf;
using System;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using System.Xml;
using static System.Runtime.CompilerServices.RuntimeHelpers;
namespace AxibugEmuOnline.Server
{
@ -24,8 +23,9 @@ namespace AxibugEmuOnline.Server
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomCreate, OnCmdRoomCreate);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomJoin, OnCmdRoomJoin);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomLeave, OnCmdRoomLeave);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomHostPlayerUpdateStateRaw, OnHostPlayerUpdateStateRaw);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomPlayerReady, OnRoomPlayerReady);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdRoomSingelPlayerInput, OnSingelPlayerInput);
roomTickARE = AppSrv.g_Tick.AddNewARE(TickManager.TickType.Interval_16MS);
threadRoomTick = new Thread(UpdateLoopTick);
threadRoomTick.Start();
@ -92,7 +92,6 @@ namespace AxibugEmuOnline.Server
RoomID = room.RoomID,
GameRomHash = room.RomHash,
GameState = room.GameState,
PlayerState = room.PlayerState,
ObsUserCount = 0,//TODO
Player1UID = room.Player1_UID,
Player2UID = room.Player2_UID,
@ -145,26 +144,22 @@ namespace AxibugEmuOnline.Server
AppSrv.g_Log.Debug($"OnCmdRoomCreate ");
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
Protobuf_Room_Create msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Create>(reqData);
Protobuf_Room_Create_RESP resp = new Protobuf_Room_Create_RESP();
Data_RoomData newRoom = new Data_RoomData();
newRoom.Init(GetNewRoomID(), msg.GameRomID, msg.GameRomHash);
AddRoom(newRoom);
ErrorCode joinErrcode = ErrorCode.ErrorOk;
//加入
if (!Join(newRoom.GameRomID, 0, _c, out ErrorCode joinErrcode))
if (newRoom.Join(msg.JoinPlayerIdx, _c, out joinErrcode, out bool bHadRoomStateChange))
{
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomCreate, (int)joinErrcode, new byte[1]);
return;
//创建成功下行
resp.RoomMiniInfo = GetProtoDataRoom(newRoom);
}
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomCreate, (int)joinErrcode, ProtoBufHelper.Serizlize(resp));
//创建成功下行
Protobuf_Room_Create_RESP resp = new Protobuf_Room_Create_RESP()
{
RoomMiniInfo = GetProtoDataRoom(newRoom)
};
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomCreate, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
if (joinErrcode == ErrorCode.ErrorOk && bHadRoomStateChange)
SendRoomStateChange(newRoom);
}
public void OnCmdRoomJoin(Socket sk, byte[] reqData)
@ -172,47 +167,87 @@ namespace AxibugEmuOnline.Server
AppSrv.g_Log.Debug($"OnCmdRoomJoin ");
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
Protobuf_Room_Join msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Join>(reqData);
//加入
if (!Join(msg.RoomID, msg.PlayerNum, _c, out ErrorCode joinErrcode))
Protobuf_Room_Create_RESP resp = new Protobuf_Room_Create_RESP();
ErrorCode joinErrcode;
Data_RoomData room = GetRoomData(_c.RoomState.RoomID);
bool bHadRoomStateChange = false;
if (room == null)
joinErrcode = ErrorCode.ErrorRoomNotFound;
else
{
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomJoin, (int)joinErrcode, new byte[1]);
return;
//加入
if (room.Join(msg.PlayerNum, _c, out joinErrcode, out bHadRoomStateChange))
{
Data_RoomData roomData = GetRoomData(msg.RoomID);
resp.RoomMiniInfo = GetProtoDataRoom(roomData);
}
}
Data_RoomData roomData = GetRoomData(msg.RoomID);
//创建成功下行
Protobuf_Room_Join_RESP resp = new Protobuf_Room_Join_RESP()
{
RoomMiniInfo = GetProtoDataRoom(roomData)
};
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomJoin, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomJoin, (int)joinErrcode, ProtoBufHelper.Serizlize(resp));
Protobuf_Room_MyRoom_State_Change(msg.RoomID);
if (joinErrcode == ErrorCode.ErrorOk && bHadRoomStateChange)
SendRoomStateChange(room);
}
public void OnCmdRoomLeave(Socket sk, byte[] reqData)
{
AppSrv.g_Log.Debug($"OnCmdRoomJoin ");
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
Protobuf_Room_Leave msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Leave>(reqData);
//加入
if (!Leave(msg.RoomID, _c, out ErrorCode joinErrcode))
{
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomLeave, (int)joinErrcode, new byte[1]);
return;
Protobuf_Room_Leave_RESP resp = new Protobuf_Room_Leave_RESP();
ErrorCode errcode;
Data_RoomData room = GetRoomData(_c.RoomState.RoomID);
bool bHadRoomStateChange = false;
if (room == null)
errcode = ErrorCode.ErrorRoomNotFound;
else
{
if (room.Leave(_c, out errcode, out bHadRoomStateChange))
{
resp.RoomID = msg.RoomID;
}
}
//创建成功下行
Protobuf_Room_Leave_RESP resp = new Protobuf_Room_Leave_RESP()
{
RoomID = msg.RoomID,
};
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomLeave, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomLeave, (int)errcode, ProtoBufHelper.Serizlize(resp));
Protobuf_Room_MyRoom_State_Change(msg.RoomID);
if (errcode == ErrorCode.ErrorOk && bHadRoomStateChange)
SendRoomStateChange(room);
}
public void OnHostPlayerUpdateStateRaw(Socket sk, byte[] reqData)
{
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
Protobuf_Room_HostPlayer_UpdateStateRaw msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_HostPlayer_UpdateStateRaw>(reqData);
Protobuf_Room_HostPlayer_UpdateStateRaw_RESP resp = new Protobuf_Room_HostPlayer_UpdateStateRaw_RESP();
ErrorCode errcode = ErrorCode.ErrorOk;
Data_RoomData room = GetRoomData(_c.RoomState.RoomID);
if (room == null)
errcode = ErrorCode.ErrorRoomNotFound;
else if (room.GameState != RoomGameState.WaitRawUpdate)
errcode = ErrorCode.ErrorRoomCantDoCurrState;
AppSrv.g_ClientMgr.ClientSend(_c, (int)CommandID.CmdRoomHostPlayerUpdateStateRaw, (int)errcode, ProtoBufHelper.Serizlize(resp));
if (errcode == ErrorCode.ErrorOk)
{
room.SetLoadRaw(msg.LoadStateRaw, out bool bHadRoomStateChange);
if (bHadRoomStateChange)
SendRoomStateChange(room);
}
}
public void OnRoomPlayerReady(Socket sk, byte[] reqData)
{
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
Protobuf_Room_Player_Ready msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Player_Ready>(reqData);
ErrorCode errcode = ErrorCode.ErrorOk;
Data_RoomData room = GetRoomData(_c.RoomState.RoomID);
if (room == null)
return;
}
public void OnSingelPlayerInput(Socket sk, byte[] reqData)
{
ClientInfo _c = AppSrv.g_ClientMgr.GetClientForSocket(sk);
@ -247,84 +282,42 @@ namespace AxibugEmuOnline.Server
}
}
#region
/// <summary>
/// 进入房间
/// </summary>
/// <param name="RoomID"></param>
/// <param name="PlayerNum"></param>
/// <param name="_c"></param>
/// <param name="errcode"></param>
/// <returns></returns>
bool Join(int RoomID, int PlayerNum, ClientInfo _c, out ErrorCode errcode)
public void SendRoomStateChange(Data_RoomData room)
{
Data_RoomData room = GetRoomData(RoomID);
if (room == null)
List<ClientInfo> roomClient = room.GetAllPlayerClientList();
switch (room.GameState)
{
errcode = ErrorCode.ErrorRoomNotFound;
return false;
case RoomGameState.WaitRawUpdate:
{
Protobuf_Room_WaitStep_RESP resp = new Protobuf_Room_WaitStep_RESP()
{
WaitStep = 0
};
AppSrv.g_ClientMgr.ClientSend(roomClient, (int)CommandID.CmdRoomWaitStep, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
}
break;
case RoomGameState.WaitReady:
{
Protobuf_Room_WaitStep_RESP resp = new Protobuf_Room_WaitStep_RESP()
{
WaitStep = 1,
LoadStateRaw = room.NextStateRaw
};
AppSrv.g_ClientMgr.ClientSend(roomClient, (int)CommandID.CmdRoomWaitStep, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
}
break;
case RoomGameState.InOnlineGame:
{
Protobuf_Room_WaitStep_RESP resp = new Protobuf_Room_WaitStep_RESP()
{
WaitStep = 2,
};
AppSrv.g_ClientMgr.ClientSend(roomClient, (int)CommandID.CmdRoomWaitStep, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
}
break;
}
//玩家1
if (PlayerNum == 0)
{
if (room.PlayerState != RoomPlayerState.NonePlayerState)
{
errcode = ErrorCode.ErrorRoomSlotReadlyHadPlayer;
return false;
}
room.SetPlayerUID(0,_c);
}
//其他玩家
else
{
if (room.PlayerState != RoomPlayerState.OnlyP1)
{
errcode = ErrorCode.ErrorRoomSlotReadlyHadPlayer;
return false;
}
room.SetPlayerUID(1, _c);
}
//广播房间
SendRoomUpdateToAll(RoomID, 0);
errcode = ErrorCode.ErrorOk;
return true;
}
/// <summary>
/// 离开房间
/// </summary>
/// <param name="RoomID"></param>
/// <param name="_c"></param>
/// <param name="errcode"></param>
/// <returns></returns>
bool Leave(int RoomID, ClientInfo _c, out ErrorCode errcode)
{
Data_RoomData room = GetRoomData(RoomID);
if (room == null)
{
errcode = ErrorCode.ErrorRoomNotFound;
return false;
}
room.RemovePlayer(_c);
if (room.PlayerState == RoomPlayerState.NonePlayerState)
{
SendRoomUpdateToAll(RoomID, 1);
RemoveRoom(RoomID);
}
else
{
//广播房间变化
SendRoomUpdateToAll(RoomID, 0);
}
errcode = ErrorCode.ErrorOk;
return true;
}
#endregion
#region
void UpdateLoopTick()
{
@ -341,7 +334,7 @@ namespace AxibugEmuOnline.Server
int roomid = mKeyRoomList[i];
if (!mDictRoom.TryGetValue(roomid,out Data_RoomData room))
continue;
if (room.GameState > RoomGameState.InGame)
if (room.GameState < RoomGameState.InOnlineGame)
continue;
//更新帧
room.TakeFrame();
@ -357,22 +350,59 @@ namespace AxibugEmuOnline.Server
public int RoomID { get; private set; }
public int GameRomID { get; private set; }
public string RomHash { get; private set; }
public bool bNeedLoadState { get; private set; }
public int LoadStateFrame { get; private set; }
public Google.Protobuf.ByteString LoadStateRaw { get; set; }
public long Player1_UID { get; private set; }
public long Player2_UID { get; private set; }
public long Player3_UID { get; private set; }
public long Player4_UID { get; private set; }
public Google.Protobuf.ByteString? NextStateRaw { get; private set; }
public bool[] PlayerReadyState { get; private set; }
public List<long> SynUIDs;
public RoomPlayerState PlayerState => getPlayerState();
public RoomGameState GameState;
//public RoomPlayerState PlayerState => getPlayerState();
private RoomGameState mGameState;
public uint mCurrFrameId = 0;
public ServerInputSnapShot mCurrInputData;
public Queue<(uint, ServerInputSnapShot)> mInputQueue;
//TODO
public Dictionary<int, Queue<byte[]>> mDictPlayerIdx2SendQueue;
public RoomGameState GameState
{
get { return mGameState; }
set
{
if (mGameState != value)
{
mGameState = value;
switch (value)
{
case RoomGameState.WaitRawUpdate:
NextStateRaw = null;
break;
case RoomGameState.WaitReady:
Array.Fill<bool>(PlayerReadyState, false);
break;
}
}
}
}
bool IsAllReady()
{
bool Ready = true;
if (
(Player1_UID > 0 && !PlayerReadyState[0])
||
(Player2_UID > 0 && !PlayerReadyState[1])
||
(Player3_UID > 0 && !PlayerReadyState[2])
||
(Player4_UID > 0 && !PlayerReadyState[3])
)
{
Ready = false;
}
return Ready;
}
public void Init(int roomID, int gameRomID, string roomHash, bool bloadState = false)
{
@ -383,10 +413,12 @@ namespace AxibugEmuOnline.Server
Player2_UID = -1;
Player3_UID = -1;
Player4_UID = -1;
PlayerReadyState = new bool[4];
SynUIDs = new List<long>();//广播角色列表
GameState = RoomGameState.NoneGameState;
mCurrInputData = new ServerInputSnapShot();
mInputQueue = new Queue<(uint, ServerInputSnapShot)>();
mDictPlayerIdx2SendQueue = new Dictionary<int, Queue<byte[]>>();
}
public void SetPlayerUID(int PlayerIdx,ClientInfo _c)
@ -427,18 +459,28 @@ namespace AxibugEmuOnline.Server
return -1;
}
RoomPlayerState getPlayerState()
public bool GetPlayerUIDByIdx(int Idx, out long UID)
{
if (Player1_UID < 0 && Player2_UID < 0)
return RoomPlayerState.NonePlayerState;
UID = -1;
switch (Idx)
{
case 0: UID = Player1_UID; break;
case 1: UID = Player2_UID; break;
case 2: UID = Player3_UID; break;
case 3: UID = Player4_UID; break;
}
return UID != 0;
}
public bool GetPlayerClientByIdx(int Idx, out ClientInfo _c)
{
_c = null;
if (!GetPlayerUIDByIdx(Idx, out long UID))
return false;
if (Player1_UID < 0)
return RoomPlayerState.OnlyP2;
if (!AppSrv.g_ClientMgr.GetClientByUID(UID, out _c))
return false;
if (Player2_UID < 0)
return RoomPlayerState.OnlyP1;
return RoomPlayerState.BothOnline;
return true;
}
public List<long> GetAllPlayerUIDs()
@ -488,6 +530,38 @@ namespace AxibugEmuOnline.Server
}
}
public int GetPlayerCount()
{
int count = 0;
if (Player1_UID > 0) count++;
if (Player2_UID > 0) count++;
if (Player3_UID > 0) count++;
if (Player4_UID > 0) count++;
return count;
}
void StartNewTick()
{
mInputQueue.Clear();
mDictPlayerIdx2SendQueue.Clear();
List<ClientInfo> playerlist = GetAllPlayerClientList();
double maxNetDelay = 0;
for (int i = 0; i < playerlist.Count; i++)
{
ClientInfo player = playerlist[i];
maxNetDelay = Math.Max(maxNetDelay, player.NetDelay);
}
mCurrFrameId = 0;
int TaskFrameCount = (int)((maxNetDelay / 0.016f) + 5f);
for (int i = 0; i < TaskFrameCount; i++)
{
TakeFrame();
}
}
public void TakeFrame()
{
mInputQueue.Enqueue((mCurrFrameId, mCurrInputData));
@ -502,14 +576,143 @@ namespace AxibugEmuOnline.Server
while (mInputQueue.Count > 0)
{
(uint frameId, ServerInputSnapShot inputdata) data = mInputQueue.Dequeue();
Protobuf_Room_Syn_RoomFrameAllInput resp = new Protobuf_Room_Syn_RoomFrameAllInput()
Protobuf_Room_Syn_RoomFrameAllInputData resp = new Protobuf_Room_Syn_RoomFrameAllInputData()
{
FrameID = data.frameId,
InputData = data.inputdata.all
};
AppSrv.g_ClientMgr.ClientSendALL((int)CommandID.CmdRoomSyn, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
AppSrv.g_ClientMgr.ClientSend(SynUIDs,(int)CommandID.CmdRoomSynPlayerInput, (int)ErrorCode.ErrorOk, ProtoBufHelper.Serizlize(resp));
}
}
#region
/// <summary>
/// 进入房间
/// </summary>
/// <param name="RoomID"></param>
/// <param name="PlayerNum"></param>
/// <param name="_c"></param>
/// <param name="errcode"></param>
/// <returns></returns>
public bool Join(int PlayerNum, ClientInfo _c, out ErrorCode errcode,out bool bHadRoomStateChange)
{
bHadRoomStateChange = false;
int oldPlayerCount = GetPlayerCount();
if (GetPlayerUIDByIdx(PlayerNum, out long hadUID))
{
errcode = ErrorCode.ErrorRoomSlotReadlyHadPlayer;
return false;
}
SetPlayerUID(PlayerNum, _c);
int newPlayerCount = GetPlayerCount();
errcode = ErrorCode.ErrorOk;
bHadRoomStateChange = CheckRoomStateChange(oldPlayerCount, newPlayerCount);
return true;
}
/// <summary>
/// 离开房间
/// </summary>
/// <param name="RoomID"></param>
/// <param name="_c"></param>
/// <param name="errcode"></param>
/// <returns></returns>
public bool Leave(ClientInfo _c, out ErrorCode errcode, out bool bHadRoomStateChange)
{
int oldPlayerCount = GetPlayerCount();
RemovePlayer(_c);
int newPlayerCount = GetPlayerCount();
errcode = ErrorCode.ErrorOk;
bHadRoomStateChange = CheckRoomStateChange(oldPlayerCount, newPlayerCount);
return true;
}
#endregion
bool CheckRoomStateChange(int oldPlayerCount, int newPlayerCount)
{
bool bChanged = false;
bool bNewToOnlyHost = (oldPlayerCount != 1 && newPlayerCount == 1);
bool bMorePlayer = (oldPlayerCount < 2 && newPlayerCount >= 2) || (newPlayerCount > oldPlayerCount);
switch (this.GameState)
{
case RoomGameState.NoneGameState:
if (bNewToOnlyHost)
{
this.GameState = RoomGameState.OnlyHost;
bChanged = true;
}
break;
case RoomGameState.OnlyHost:
if (bMorePlayer)//加入更多玩家
{
this.GameState = RoomGameState.WaitRawUpdate;
bChanged = true;
break;
}
break;
case RoomGameState.WaitRawUpdate:
if (bMorePlayer)//加入更多玩家
{
this.GameState = RoomGameState.WaitRawUpdate;
bChanged = true;
break;
}
if (NextStateRaw != null)//已经上传即时存档
{
this.GameState = RoomGameState.WaitReady;
bChanged = true;
break;
}
break;
case RoomGameState.WaitReady:
if (bMorePlayer)//加入更多玩家
{
this.GameState = RoomGameState.WaitRawUpdate;
bChanged = true;
break;
}
//没有为准备的
bool bAllReady = IsAllReady();
if (bAllReady)
{
//新开Tick
StartNewTick();
this.GameState = RoomGameState.InOnlineGame;
bChanged = true;
break;
}
break;
case RoomGameState.Pause:
if (bMorePlayer)//加入更多玩家
{
this.GameState = RoomGameState.WaitRawUpdate;
bChanged = true;
break;
}
break;
case RoomGameState.InOnlineGame:
if (bMorePlayer)//加入更多玩家
{
this.GameState = RoomGameState.WaitRawUpdate;
//TODO 服务器Tick提前跑帧
bChanged = true;
break;
}
break;
}
return bChanged;
}
public void SetLoadRaw(Google.Protobuf.ByteString NextStateRaw, out bool bHadRoomStateChange)
{
int oldPlayerCount = GetPlayerCount();
this.NextStateRaw = NextStateRaw;
int newPlayerCount = GetPlayerCount();
bHadRoomStateChange = CheckRoomStateChange(oldPlayerCount, newPlayerCount);
}
}
[StructLayout(LayoutKind.Explicit)]

View File

@ -38,59 +38,58 @@ namespace AxibugProtobuf {
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomPlayerState), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_ChatMsg), global::AxibugProtobuf.Protobuf_ChatMsg.Parser, new[]{ "ChatMsg" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_ChatMsg_RESP), global::AxibugProtobuf.Protobuf_ChatMsg_RESP.Parser, new[]{ "NickName", "ChatMsg", "Date" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Ping), global::AxibugProtobuf.Protobuf_Ping.Parser, new[]{ "Seed" }, null, null, null, null),
@ -99,20 +98,21 @@ namespace AxibugProtobuf {
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Login_RESP), global::AxibugProtobuf.Protobuf_Login_RESP.Parser, new[]{ "DeviceUUID", "Token", "LastLoginDate", "RegDate", "Status", "UID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List), global::AxibugProtobuf.Protobuf_Room_List.Parser, null, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List_RESP), global::AxibugProtobuf.Protobuf_Room_List_RESP.Parser, new[]{ "RoomMiniInfoList" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "PlayerState", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Update_RESP), global::AxibugProtobuf.Protobuf_Room_Update_RESP.Parser, new[]{ "UpdateType", "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Screnn_Frame), global::AxibugProtobuf.Protobuf_Screnn_Frame.Parser, new[]{ "RoomID", "FrameID", "RawBitmap" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData), global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInput), global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInput.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create), global::AxibugProtobuf.Protobuf_Room_Create.Parser, new[]{ "GameRomID", "GameRomHash" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInputData), global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create), global::AxibugProtobuf.Protobuf_Room_Create.Parser, new[]{ "GameRomID", "GameRomHash", "JoinPlayerIdx" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create_RESP), global::AxibugProtobuf.Protobuf_Room_Create_RESP.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Join), global::AxibugProtobuf.Protobuf_Room_Join.Parser, new[]{ "RoomID", "PlayerNum" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Join_RESP), global::AxibugProtobuf.Protobuf_Room_Join_RESP.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Leave), global::AxibugProtobuf.Protobuf_Room_Leave.Parser, new[]{ "RoomID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Leave_RESP), global::AxibugProtobuf.Protobuf_Room_Leave_RESP.Parser, new[]{ "RoomID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MyRoom_State_Change), global::AxibugProtobuf.Protobuf_Room_MyRoom_State_Change.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP), global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP.Parser, new[]{ "WaitStep" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw.Parser, new[]{ "ReadyFrame", "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP), global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP.Parser, new[]{ "WaitStep", "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw.Parser, new[]{ "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw_RESP), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw_RESP.Parser, null, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Player_Ready), global::AxibugProtobuf.Protobuf_Room_Player_Ready.Parser, null, null, null, null, null)
}));
}
@ -154,7 +154,7 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_Create")] CmdRoomCreate = 5101,
/// <summary>
///房间加入 对应 Protobuf_Room_Join | Protobuf_Room_Join_RESP
///房间加入 对应 Protobuf_Room_Join | Protobuf_Room_Join_RESP //建议Join之前按照房间信息提前下载并读取本地Rom
/// </summary>
[pbr::OriginalName("CMD_Room_Join")] CmdRoomJoin = 5105,
/// <summary>
@ -188,7 +188,7 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_WaitStep")] CmdRoomWaitStep = 5201,
/// <summary>
///服务器房间准备和开始标识 下行 Protobuf_Room_HostPlayer_UpdateStateRaw
///主机玩家上传即时存档 上行 | 下行 对应 Protobuf_Room_HostPlayer_UpdateStateRaw | Protobuf_Room_HostPlayer_UpdateStateRaw_RESP
/// </summary>
[pbr::OriginalName("CMD_Room_HostPlayer_UpdateStateRaw")] CmdRoomHostPlayerUpdateStateRaw = 5204,
/// <summary>
@ -200,9 +200,9 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_Singel_PlayerInput")] CmdRoomSingelPlayerInput = 6010,
/// <summary>
///单个玩家操作同步上行 对应 Protobuf_Room_Syn_RoomFrameAllInput
///单个玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
/// </summary>
[pbr::OriginalName("CMD_ROOM_SYN")] CmdRoomSyn = 6015,
[pbr::OriginalName("CMD_ROOM_SYN_PlayerInput")] CmdRoomSynPlayerInput = 6015,
/// <summary>
///画面采集
/// </summary>
@ -226,6 +226,10 @@ namespace AxibugProtobuf {
///加入目标位置已经有人
/// </summary>
[pbr::OriginalName("ERROR_ROOM_SLOT_READLY_HAD_PLAYER")] ErrorRoomSlotReadlyHadPlayer = 11,
/// <summary>
///当前房间状态不允许本操作
/// </summary>
[pbr::OriginalName("ERROR_ROOM_CANT_DO_CURR_STATE")] ErrorRoomCantDoCurrState = 50,
}
public enum LoginType {
@ -246,25 +250,6 @@ namespace AxibugProtobuf {
[pbr::OriginalName("PSV")] Psv = 4,
}
public enum RoomPlayerState {
/// <summary>
///缺省
/// </summary>
[pbr::OriginalName("None_PlayerState")] NonePlayerState = 0,
/// <summary>
///仅P1
/// </summary>
[pbr::OriginalName("OnlyP1")] OnlyP1 = 1,
/// <summary>
///仅P2
/// </summary>
[pbr::OriginalName("OnlyP2")] OnlyP2 = 2,
/// <summary>
///玩家都在
/// </summary>
[pbr::OriginalName("BothOnline")] BothOnline = 3,
}
public enum RoomGameState {
/// <summary>
///缺省
@ -275,25 +260,21 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("OnlyHost")] OnlyHost = 1,
/// <summary>
///ReadyStep0
///等待即时存档
/// </summary>
[pbr::OriginalName("ReadyStep_0")] ReadyStep0 = 2,
[pbr::OriginalName("WaitRawUpdate")] WaitRawUpdate = 2,
/// <summary>
///ReadyStep1
///等待Ready
/// </summary>
[pbr::OriginalName("ReadyStep_1")] ReadyStep1 = 3,
/// <summary>
///ReadyStep2
/// </summary>
[pbr::OriginalName("ReadyStep_2")] ReadyStep2 = 4,
[pbr::OriginalName("WaitReady")] WaitReady = 3,
/// <summary>
///暂停
/// </summary>
[pbr::OriginalName("Pause")] Pause = 5,
[pbr::OriginalName("Pause")] Pause = 4,
/// <summary>
///游戏
///联机
/// </summary>
[pbr::OriginalName("InGame")] InGame = 6,
[pbr::OriginalName("InOnlineGame")] InOnlineGame = 5,
}
public enum LoginResultStatus {
@ -2089,7 +2070,6 @@ namespace AxibugProtobuf {
roomID_ = other.roomID_;
gameRomID_ = other.gameRomID_;
gameRomHash_ = other.gameRomHash_;
playerState_ = other.playerState_;
gameState_ = other.gameState_;
obsUserCount_ = other.obsUserCount_;
player1UID_ = other.player1UID_;
@ -2143,20 +2123,6 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "PlayerState" field.</summary>
public const int PlayerStateFieldNumber = 4;
private global::AxibugProtobuf.RoomPlayerState playerState_ = global::AxibugProtobuf.RoomPlayerState.NonePlayerState;
/// <summary>
///玩家加入状态
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public global::AxibugProtobuf.RoomPlayerState PlayerState {
get { return playerState_; }
set {
playerState_ = value;
}
}
/// <summary>Field number for the "GameState" field.</summary>
public const int GameStateFieldNumber = 5;
private global::AxibugProtobuf.RoomGameState gameState_ = global::AxibugProtobuf.RoomGameState.NoneGameState;
@ -2257,7 +2223,6 @@ namespace AxibugProtobuf {
if (RoomID != other.RoomID) return false;
if (GameRomID != other.GameRomID) return false;
if (GameRomHash != other.GameRomHash) return false;
if (PlayerState != other.PlayerState) return false;
if (GameState != other.GameState) return false;
if (ObsUserCount != other.ObsUserCount) return false;
if (Player1UID != other.Player1UID) return false;
@ -2273,7 +2238,6 @@ namespace AxibugProtobuf {
if (RoomID != 0) hash ^= RoomID.GetHashCode();
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) hash ^= PlayerState.GetHashCode();
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) hash ^= GameState.GetHashCode();
if (ObsUserCount != 0) hash ^= ObsUserCount.GetHashCode();
if (Player1UID != 0L) hash ^= Player1UID.GetHashCode();
@ -2308,10 +2272,6 @@ namespace AxibugProtobuf {
output.WriteRawTag(26);
output.WriteString(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
output.WriteRawTag(32);
output.WriteEnum((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
output.WriteRawTag(40);
output.WriteEnum((int) GameState);
@ -2357,10 +2317,6 @@ namespace AxibugProtobuf {
output.WriteRawTag(26);
output.WriteString(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
output.WriteRawTag(32);
output.WriteEnum((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
output.WriteRawTag(40);
output.WriteEnum((int) GameState);
@ -2403,9 +2359,6 @@ namespace AxibugProtobuf {
if (GameRomHash.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) GameState);
}
@ -2444,9 +2397,6 @@ namespace AxibugProtobuf {
if (other.GameRomHash.Length != 0) {
GameRomHash = other.GameRomHash;
}
if (other.PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
PlayerState = other.PlayerState;
}
if (other.GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
GameState = other.GameState;
}
@ -2491,10 +2441,6 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 32: {
PlayerState = (global::AxibugProtobuf.RoomPlayerState) input.ReadEnum();
break;
}
case 40: {
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
break;
@ -2545,10 +2491,6 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 32: {
PlayerState = (global::AxibugProtobuf.RoomPlayerState) input.ReadEnum();
break;
}
case 40: {
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
break;
@ -3270,15 +3212,15 @@ namespace AxibugProtobuf {
}
public sealed partial class Protobuf_Room_Syn_RoomFrameAllInput : pb::IMessage<Protobuf_Room_Syn_RoomFrameAllInput>
public sealed partial class Protobuf_Room_Syn_RoomFrameAllInputData : pb::IMessage<Protobuf_Room_Syn_RoomFrameAllInputData>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput> _parser = new pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput>(() => new Protobuf_Room_Syn_RoomFrameAllInput());
private static readonly pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData> _parser = new pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData>(() => new Protobuf_Room_Syn_RoomFrameAllInputData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput> Parser { get { return _parser; } }
public static pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
@ -3291,22 +3233,22 @@ namespace AxibugProtobuf {
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput() {
public Protobuf_Room_Syn_RoomFrameAllInputData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput(Protobuf_Room_Syn_RoomFrameAllInput other) : this() {
public Protobuf_Room_Syn_RoomFrameAllInputData(Protobuf_Room_Syn_RoomFrameAllInputData other) : this() {
frameID_ = other.frameID_;
inputData_ = other.inputData_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput Clone() {
return new Protobuf_Room_Syn_RoomFrameAllInput(this);
public Protobuf_Room_Syn_RoomFrameAllInputData Clone() {
return new Protobuf_Room_Syn_RoomFrameAllInputData(this);
}
/// <summary>Field number for the "FrameID" field.</summary>
@ -3339,11 +3281,11 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_Syn_RoomFrameAllInput);
return Equals(other as Protobuf_Room_Syn_RoomFrameAllInputData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(Protobuf_Room_Syn_RoomFrameAllInput other) {
public bool Equals(Protobuf_Room_Syn_RoomFrameAllInputData other) {
if (ReferenceEquals(other, null)) {
return false;
}
@ -3423,7 +3365,7 @@ namespace AxibugProtobuf {
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(Protobuf_Room_Syn_RoomFrameAllInput other) {
public void MergeFrom(Protobuf_Room_Syn_RoomFrameAllInputData other) {
if (other == null) {
return;
}
@ -3515,6 +3457,7 @@ namespace AxibugProtobuf {
public Protobuf_Room_Create(Protobuf_Room_Create other) : this() {
gameRomID_ = other.gameRomID_;
gameRomHash_ = other.gameRomHash_;
joinPlayerIdx_ = other.joinPlayerIdx_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -3545,6 +3488,20 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "JoinPlayerIdx" field.</summary>
public const int JoinPlayerIdxFieldNumber = 3;
private int joinPlayerIdx_;
/// <summary>
///P1~P4[0~3] 以几号位玩家创建房间
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int JoinPlayerIdx {
get { return joinPlayerIdx_; }
set {
joinPlayerIdx_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_Create);
@ -3560,6 +3517,7 @@ namespace AxibugProtobuf {
}
if (GameRomID != other.GameRomID) return false;
if (GameRomHash != other.GameRomHash) return false;
if (JoinPlayerIdx != other.JoinPlayerIdx) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -3568,6 +3526,7 @@ namespace AxibugProtobuf {
int hash = 1;
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
if (JoinPlayerIdx != 0) hash ^= JoinPlayerIdx.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
@ -3592,6 +3551,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(18);
output.WriteString(GameRomHash);
}
if (JoinPlayerIdx != 0) {
output.WriteRawTag(24);
output.WriteInt32(JoinPlayerIdx);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
@ -3609,6 +3572,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(18);
output.WriteString(GameRomHash);
}
if (JoinPlayerIdx != 0) {
output.WriteRawTag(24);
output.WriteInt32(JoinPlayerIdx);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
@ -3624,6 +3591,9 @@ namespace AxibugProtobuf {
if (GameRomHash.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
}
if (JoinPlayerIdx != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(JoinPlayerIdx);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
@ -3641,6 +3611,9 @@ namespace AxibugProtobuf {
if (other.GameRomHash.Length != 0) {
GameRomHash = other.GameRomHash;
}
if (other.JoinPlayerIdx != 0) {
JoinPlayerIdx = other.JoinPlayerIdx;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
@ -3663,6 +3636,10 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 24: {
JoinPlayerIdx = input.ReadInt32();
break;
}
}
}
#endif
@ -3685,6 +3662,10 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 24: {
JoinPlayerIdx = input.ReadInt32();
break;
}
}
}
}
@ -4838,6 +4819,7 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_WaitStep_RESP(Protobuf_Room_WaitStep_RESP other) : this() {
waitStep_ = other.waitStep_;
loadStateRaw_ = other.loadStateRaw_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -4850,7 +4832,7 @@ namespace AxibugProtobuf {
public const int WaitStepFieldNumber = 1;
private int waitStep_;
/// <summary>
///状态 [0]等待主机上报即时存档 [1]要求准备 [2]开始(收到本状态时,立即开始跑模拟器核心)
///状态 [0]等待主机上报即时存档 [1]要求客户端准备 [2]开始(收到本状态时,立即开始跑模拟器核心)
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int WaitStep {
@ -4860,6 +4842,20 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "LoadStateRaw" field.</summary>
public const int LoadStateRawFieldNumber = 2;
private pb::ByteString loadStateRaw_ = pb::ByteString.Empty;
/// <summary>
///如下是 WaitStep = 1 时,才有值。广播即时存档
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public pb::ByteString LoadStateRaw {
get { return loadStateRaw_; }
set {
loadStateRaw_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_WaitStep_RESP);
@ -4874,6 +4870,7 @@ namespace AxibugProtobuf {
return true;
}
if (WaitStep != other.WaitStep) return false;
if (LoadStateRaw != other.LoadStateRaw) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -4881,6 +4878,7 @@ namespace AxibugProtobuf {
public override int GetHashCode() {
int hash = 1;
if (WaitStep != 0) hash ^= WaitStep.GetHashCode();
if (LoadStateRaw.Length != 0) hash ^= LoadStateRaw.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
@ -4901,6 +4899,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(8);
output.WriteInt32(WaitStep);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
@ -4914,6 +4916,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(8);
output.WriteInt32(WaitStep);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
@ -4926,6 +4932,9 @@ namespace AxibugProtobuf {
if (WaitStep != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(WaitStep);
}
if (LoadStateRaw.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeBytesSize(LoadStateRaw);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
@ -4940,6 +4949,9 @@ namespace AxibugProtobuf {
if (other.WaitStep != 0) {
WaitStep = other.WaitStep;
}
if (other.LoadStateRaw.Length != 0) {
LoadStateRaw = other.LoadStateRaw;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
@ -4958,6 +4970,10 @@ namespace AxibugProtobuf {
WaitStep = input.ReadInt32();
break;
}
case 18: {
LoadStateRaw = input.ReadBytes();
break;
}
}
}
#endif
@ -4976,6 +4992,10 @@ namespace AxibugProtobuf {
WaitStep = input.ReadInt32();
break;
}
case 18: {
LoadStateRaw = input.ReadBytes();
break;
}
}
}
}
@ -5012,7 +5032,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw(Protobuf_Room_HostPlayer_UpdateStateRaw other) : this() {
readyFrame_ = other.readyFrame_;
loadStateRaw_ = other.loadStateRaw_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -5022,22 +5041,8 @@ namespace AxibugProtobuf {
return new Protobuf_Room_HostPlayer_UpdateStateRaw(this);
}
/// <summary>Field number for the "ReadyFrame" field.</summary>
public const int ReadyFrameFieldNumber = 1;
private int readyFrame_;
/// <summary>
///要求准备的帧数 (非即时存档则为0
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int ReadyFrame {
get { return readyFrame_; }
set {
readyFrame_ = value;
}
}
/// <summary>Field number for the "LoadStateRaw" field.</summary>
public const int LoadStateRawFieldNumber = 2;
public const int LoadStateRawFieldNumber = 1;
private pb::ByteString loadStateRaw_ = pb::ByteString.Empty;
/// <summary>
///即时存档byte数据
@ -5063,7 +5068,6 @@ namespace AxibugProtobuf {
if (ReferenceEquals(other, this)) {
return true;
}
if (ReadyFrame != other.ReadyFrame) return false;
if (LoadStateRaw != other.LoadStateRaw) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -5071,7 +5075,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (ReadyFrame != 0) hash ^= ReadyFrame.GetHashCode();
if (LoadStateRaw.Length != 0) hash ^= LoadStateRaw.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
@ -5089,12 +5092,8 @@ namespace AxibugProtobuf {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (ReadyFrame != 0) {
output.WriteRawTag(8);
output.WriteInt32(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteRawTag(10);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
@ -5106,12 +5105,8 @@ namespace AxibugProtobuf {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (ReadyFrame != 0) {
output.WriteRawTag(8);
output.WriteInt32(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteRawTag(10);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
@ -5123,9 +5118,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (ReadyFrame != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeBytesSize(LoadStateRaw);
}
@ -5140,9 +5132,6 @@ namespace AxibugProtobuf {
if (other == null) {
return;
}
if (other.ReadyFrame != 0) {
ReadyFrame = other.ReadyFrame;
}
if (other.LoadStateRaw.Length != 0) {
LoadStateRaw = other.LoadStateRaw;
}
@ -5160,11 +5149,7 @@ namespace AxibugProtobuf {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
ReadyFrame = input.ReadInt32();
break;
}
case 18: {
case 10: {
LoadStateRaw = input.ReadBytes();
break;
}
@ -5182,11 +5167,7 @@ namespace AxibugProtobuf {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
ReadyFrame = input.ReadInt32();
break;
}
case 18: {
case 10: {
LoadStateRaw = input.ReadBytes();
break;
}
@ -5197,6 +5178,142 @@ namespace AxibugProtobuf {
}
public sealed partial class Protobuf_Room_HostPlayer_UpdateStateRaw_RESP : pb::IMessage<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP> _parser = new pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP>(() => new Protobuf_Room_HostPlayer_UpdateStateRaw_RESP());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[22]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) : this() {
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP Clone() {
return new Protobuf_Room_HostPlayer_UpdateStateRaw_RESP(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_HostPlayer_UpdateStateRaw_RESP);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) {
if (other == null) {
return;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
}
}
}
#endif
}
public sealed partial class Protobuf_Room_Player_Ready : pb::IMessage<Protobuf_Room_Player_Ready>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
@ -5209,7 +5326,7 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[22]; }
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[23]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]

View File

@ -38,59 +38,58 @@ namespace AxibugProtobuf {
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descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomPlayerState), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(new[] {typeof(global::AxibugProtobuf.CommandID), typeof(global::AxibugProtobuf.ErrorCode), typeof(global::AxibugProtobuf.LoginType), typeof(global::AxibugProtobuf.DeviceType), typeof(global::AxibugProtobuf.RoomGameState), typeof(global::AxibugProtobuf.LoginResultStatus), }, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_ChatMsg), global::AxibugProtobuf.Protobuf_ChatMsg.Parser, new[]{ "ChatMsg" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_ChatMsg_RESP), global::AxibugProtobuf.Protobuf_ChatMsg_RESP.Parser, new[]{ "NickName", "ChatMsg", "Date" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Ping), global::AxibugProtobuf.Protobuf_Ping.Parser, new[]{ "Seed" }, null, null, null, null),
@ -99,20 +98,21 @@ namespace AxibugProtobuf {
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Login_RESP), global::AxibugProtobuf.Protobuf_Login_RESP.Parser, new[]{ "DeviceUUID", "Token", "LastLoginDate", "RegDate", "Status", "UID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List), global::AxibugProtobuf.Protobuf_Room_List.Parser, null, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_List_RESP), global::AxibugProtobuf.Protobuf_Room_List_RESP.Parser, new[]{ "RoomMiniInfoList" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "PlayerState", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MiniInfo), global::AxibugProtobuf.Protobuf_Room_MiniInfo.Parser, new[]{ "RoomID", "GameRomID", "GameRomHash", "GameState", "ObsUserCount", "Player1UID", "Player1NickName", "Player2UID", "Player2NickName" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Update_RESP), global::AxibugProtobuf.Protobuf_Room_Update_RESP.Parser, new[]{ "UpdateType", "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Screnn_Frame), global::AxibugProtobuf.Protobuf_Screnn_Frame.Parser, new[]{ "RoomID", "FrameID", "RawBitmap" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData), global::AxibugProtobuf.Protobuf_Room_SinglePlayerInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInput), global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInput.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create), global::AxibugProtobuf.Protobuf_Room_Create.Parser, new[]{ "GameRomID", "GameRomHash" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInputData), global::AxibugProtobuf.Protobuf_Room_Syn_RoomFrameAllInputData.Parser, new[]{ "FrameID", "InputData" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create), global::AxibugProtobuf.Protobuf_Room_Create.Parser, new[]{ "GameRomID", "GameRomHash", "JoinPlayerIdx" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Create_RESP), global::AxibugProtobuf.Protobuf_Room_Create_RESP.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Join), global::AxibugProtobuf.Protobuf_Room_Join.Parser, new[]{ "RoomID", "PlayerNum" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Join_RESP), global::AxibugProtobuf.Protobuf_Room_Join_RESP.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Leave), global::AxibugProtobuf.Protobuf_Room_Leave.Parser, new[]{ "RoomID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Leave_RESP), global::AxibugProtobuf.Protobuf_Room_Leave_RESP.Parser, new[]{ "RoomID" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_MyRoom_State_Change), global::AxibugProtobuf.Protobuf_Room_MyRoom_State_Change.Parser, new[]{ "RoomMiniInfo" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP), global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP.Parser, new[]{ "WaitStep" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw.Parser, new[]{ "ReadyFrame", "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP), global::AxibugProtobuf.Protobuf_Room_WaitStep_RESP.Parser, new[]{ "WaitStep", "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw.Parser, new[]{ "LoadStateRaw" }, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw_RESP), global::AxibugProtobuf.Protobuf_Room_HostPlayer_UpdateStateRaw_RESP.Parser, null, null, null, null, null),
new pbr::GeneratedClrTypeInfo(typeof(global::AxibugProtobuf.Protobuf_Room_Player_Ready), global::AxibugProtobuf.Protobuf_Room_Player_Ready.Parser, null, null, null, null, null)
}));
}
@ -154,7 +154,7 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_Create")] CmdRoomCreate = 5101,
/// <summary>
///房间加入 对应 Protobuf_Room_Join | Protobuf_Room_Join_RESP
///房间加入 对应 Protobuf_Room_Join | Protobuf_Room_Join_RESP //建议Join之前按照房间信息提前下载并读取本地Rom
/// </summary>
[pbr::OriginalName("CMD_Room_Join")] CmdRoomJoin = 5105,
/// <summary>
@ -188,7 +188,7 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_WaitStep")] CmdRoomWaitStep = 5201,
/// <summary>
///服务器房间准备和开始标识 下行 Protobuf_Room_HostPlayer_UpdateStateRaw
///主机玩家上传即时存档 上行 | 下行 对应 Protobuf_Room_HostPlayer_UpdateStateRaw | Protobuf_Room_HostPlayer_UpdateStateRaw_RESP
/// </summary>
[pbr::OriginalName("CMD_Room_HostPlayer_UpdateStateRaw")] CmdRoomHostPlayerUpdateStateRaw = 5204,
/// <summary>
@ -200,9 +200,9 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("CMD_Room_Singel_PlayerInput")] CmdRoomSingelPlayerInput = 6010,
/// <summary>
///单个玩家操作同步上行 对应 Protobuf_Room_Syn_RoomFrameAllInput
///单个玩家操作同步下行 对应 Protobuf_Room_Syn_RoomFrameAllInputData
/// </summary>
[pbr::OriginalName("CMD_ROOM_SYN")] CmdRoomSyn = 6015,
[pbr::OriginalName("CMD_ROOM_SYN_PlayerInput")] CmdRoomSynPlayerInput = 6015,
/// <summary>
///画面采集
/// </summary>
@ -226,6 +226,10 @@ namespace AxibugProtobuf {
///加入目标位置已经有人
/// </summary>
[pbr::OriginalName("ERROR_ROOM_SLOT_READLY_HAD_PLAYER")] ErrorRoomSlotReadlyHadPlayer = 11,
/// <summary>
///当前房间状态不允许本操作
/// </summary>
[pbr::OriginalName("ERROR_ROOM_CANT_DO_CURR_STATE")] ErrorRoomCantDoCurrState = 50,
}
public enum LoginType {
@ -246,25 +250,6 @@ namespace AxibugProtobuf {
[pbr::OriginalName("PSV")] Psv = 4,
}
public enum RoomPlayerState {
/// <summary>
///缺省
/// </summary>
[pbr::OriginalName("None_PlayerState")] NonePlayerState = 0,
/// <summary>
///仅P1
/// </summary>
[pbr::OriginalName("OnlyP1")] OnlyP1 = 1,
/// <summary>
///仅P2
/// </summary>
[pbr::OriginalName("OnlyP2")] OnlyP2 = 2,
/// <summary>
///玩家都在
/// </summary>
[pbr::OriginalName("BothOnline")] BothOnline = 3,
}
public enum RoomGameState {
/// <summary>
///缺省
@ -275,25 +260,21 @@ namespace AxibugProtobuf {
/// </summary>
[pbr::OriginalName("OnlyHost")] OnlyHost = 1,
/// <summary>
///ReadyStep0
///等待即时存档
/// </summary>
[pbr::OriginalName("ReadyStep_0")] ReadyStep0 = 2,
[pbr::OriginalName("WaitRawUpdate")] WaitRawUpdate = 2,
/// <summary>
///ReadyStep1
///等待Ready
/// </summary>
[pbr::OriginalName("ReadyStep_1")] ReadyStep1 = 3,
/// <summary>
///ReadyStep2
/// </summary>
[pbr::OriginalName("ReadyStep_2")] ReadyStep2 = 4,
[pbr::OriginalName("WaitReady")] WaitReady = 3,
/// <summary>
///暂停
/// </summary>
[pbr::OriginalName("Pause")] Pause = 5,
[pbr::OriginalName("Pause")] Pause = 4,
/// <summary>
///游戏
///联机
/// </summary>
[pbr::OriginalName("InGame")] InGame = 6,
[pbr::OriginalName("InOnlineGame")] InOnlineGame = 5,
}
public enum LoginResultStatus {
@ -2089,7 +2070,6 @@ namespace AxibugProtobuf {
roomID_ = other.roomID_;
gameRomID_ = other.gameRomID_;
gameRomHash_ = other.gameRomHash_;
playerState_ = other.playerState_;
gameState_ = other.gameState_;
obsUserCount_ = other.obsUserCount_;
player1UID_ = other.player1UID_;
@ -2143,20 +2123,6 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "PlayerState" field.</summary>
public const int PlayerStateFieldNumber = 4;
private global::AxibugProtobuf.RoomPlayerState playerState_ = global::AxibugProtobuf.RoomPlayerState.NonePlayerState;
/// <summary>
///玩家加入状态
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public global::AxibugProtobuf.RoomPlayerState PlayerState {
get { return playerState_; }
set {
playerState_ = value;
}
}
/// <summary>Field number for the "GameState" field.</summary>
public const int GameStateFieldNumber = 5;
private global::AxibugProtobuf.RoomGameState gameState_ = global::AxibugProtobuf.RoomGameState.NoneGameState;
@ -2257,7 +2223,6 @@ namespace AxibugProtobuf {
if (RoomID != other.RoomID) return false;
if (GameRomID != other.GameRomID) return false;
if (GameRomHash != other.GameRomHash) return false;
if (PlayerState != other.PlayerState) return false;
if (GameState != other.GameState) return false;
if (ObsUserCount != other.ObsUserCount) return false;
if (Player1UID != other.Player1UID) return false;
@ -2273,7 +2238,6 @@ namespace AxibugProtobuf {
if (RoomID != 0) hash ^= RoomID.GetHashCode();
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) hash ^= PlayerState.GetHashCode();
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) hash ^= GameState.GetHashCode();
if (ObsUserCount != 0) hash ^= ObsUserCount.GetHashCode();
if (Player1UID != 0L) hash ^= Player1UID.GetHashCode();
@ -2308,10 +2272,6 @@ namespace AxibugProtobuf {
output.WriteRawTag(26);
output.WriteString(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
output.WriteRawTag(32);
output.WriteEnum((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
output.WriteRawTag(40);
output.WriteEnum((int) GameState);
@ -2357,10 +2317,6 @@ namespace AxibugProtobuf {
output.WriteRawTag(26);
output.WriteString(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
output.WriteRawTag(32);
output.WriteEnum((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
output.WriteRawTag(40);
output.WriteEnum((int) GameState);
@ -2403,9 +2359,6 @@ namespace AxibugProtobuf {
if (GameRomHash.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
}
if (PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) PlayerState);
}
if (GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
size += 1 + pb::CodedOutputStream.ComputeEnumSize((int) GameState);
}
@ -2444,9 +2397,6 @@ namespace AxibugProtobuf {
if (other.GameRomHash.Length != 0) {
GameRomHash = other.GameRomHash;
}
if (other.PlayerState != global::AxibugProtobuf.RoomPlayerState.NonePlayerState) {
PlayerState = other.PlayerState;
}
if (other.GameState != global::AxibugProtobuf.RoomGameState.NoneGameState) {
GameState = other.GameState;
}
@ -2491,10 +2441,6 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 32: {
PlayerState = (global::AxibugProtobuf.RoomPlayerState) input.ReadEnum();
break;
}
case 40: {
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
break;
@ -2545,10 +2491,6 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 32: {
PlayerState = (global::AxibugProtobuf.RoomPlayerState) input.ReadEnum();
break;
}
case 40: {
GameState = (global::AxibugProtobuf.RoomGameState) input.ReadEnum();
break;
@ -3270,15 +3212,15 @@ namespace AxibugProtobuf {
}
public sealed partial class Protobuf_Room_Syn_RoomFrameAllInput : pb::IMessage<Protobuf_Room_Syn_RoomFrameAllInput>
public sealed partial class Protobuf_Room_Syn_RoomFrameAllInputData : pb::IMessage<Protobuf_Room_Syn_RoomFrameAllInputData>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput> _parser = new pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput>(() => new Protobuf_Room_Syn_RoomFrameAllInput());
private static readonly pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData> _parser = new pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData>(() => new Protobuf_Room_Syn_RoomFrameAllInputData());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInput> Parser { get { return _parser; } }
public static pb::MessageParser<Protobuf_Room_Syn_RoomFrameAllInputData> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
@ -3291,22 +3233,22 @@ namespace AxibugProtobuf {
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput() {
public Protobuf_Room_Syn_RoomFrameAllInputData() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput(Protobuf_Room_Syn_RoomFrameAllInput other) : this() {
public Protobuf_Room_Syn_RoomFrameAllInputData(Protobuf_Room_Syn_RoomFrameAllInputData other) : this() {
frameID_ = other.frameID_;
inputData_ = other.inputData_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_Syn_RoomFrameAllInput Clone() {
return new Protobuf_Room_Syn_RoomFrameAllInput(this);
public Protobuf_Room_Syn_RoomFrameAllInputData Clone() {
return new Protobuf_Room_Syn_RoomFrameAllInputData(this);
}
/// <summary>Field number for the "FrameID" field.</summary>
@ -3339,11 +3281,11 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_Syn_RoomFrameAllInput);
return Equals(other as Protobuf_Room_Syn_RoomFrameAllInputData);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(Protobuf_Room_Syn_RoomFrameAllInput other) {
public bool Equals(Protobuf_Room_Syn_RoomFrameAllInputData other) {
if (ReferenceEquals(other, null)) {
return false;
}
@ -3423,7 +3365,7 @@ namespace AxibugProtobuf {
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(Protobuf_Room_Syn_RoomFrameAllInput other) {
public void MergeFrom(Protobuf_Room_Syn_RoomFrameAllInputData other) {
if (other == null) {
return;
}
@ -3515,6 +3457,7 @@ namespace AxibugProtobuf {
public Protobuf_Room_Create(Protobuf_Room_Create other) : this() {
gameRomID_ = other.gameRomID_;
gameRomHash_ = other.gameRomHash_;
joinPlayerIdx_ = other.joinPlayerIdx_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -3545,6 +3488,20 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "JoinPlayerIdx" field.</summary>
public const int JoinPlayerIdxFieldNumber = 3;
private int joinPlayerIdx_;
/// <summary>
///P1~P4[0~3] 以几号位玩家创建房间
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int JoinPlayerIdx {
get { return joinPlayerIdx_; }
set {
joinPlayerIdx_ = value;
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_Create);
@ -3560,6 +3517,7 @@ namespace AxibugProtobuf {
}
if (GameRomID != other.GameRomID) return false;
if (GameRomHash != other.GameRomHash) return false;
if (JoinPlayerIdx != other.JoinPlayerIdx) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -3568,6 +3526,7 @@ namespace AxibugProtobuf {
int hash = 1;
if (GameRomID != 0) hash ^= GameRomID.GetHashCode();
if (GameRomHash.Length != 0) hash ^= GameRomHash.GetHashCode();
if (JoinPlayerIdx != 0) hash ^= JoinPlayerIdx.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
@ -3592,6 +3551,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(18);
output.WriteString(GameRomHash);
}
if (JoinPlayerIdx != 0) {
output.WriteRawTag(24);
output.WriteInt32(JoinPlayerIdx);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
@ -3609,6 +3572,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(18);
output.WriteString(GameRomHash);
}
if (JoinPlayerIdx != 0) {
output.WriteRawTag(24);
output.WriteInt32(JoinPlayerIdx);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
@ -3624,6 +3591,9 @@ namespace AxibugProtobuf {
if (GameRomHash.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(GameRomHash);
}
if (JoinPlayerIdx != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(JoinPlayerIdx);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
@ -3641,6 +3611,9 @@ namespace AxibugProtobuf {
if (other.GameRomHash.Length != 0) {
GameRomHash = other.GameRomHash;
}
if (other.JoinPlayerIdx != 0) {
JoinPlayerIdx = other.JoinPlayerIdx;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
@ -3663,6 +3636,10 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 24: {
JoinPlayerIdx = input.ReadInt32();
break;
}
}
}
#endif
@ -3685,6 +3662,10 @@ namespace AxibugProtobuf {
GameRomHash = input.ReadString();
break;
}
case 24: {
JoinPlayerIdx = input.ReadInt32();
break;
}
}
}
}
@ -4838,6 +4819,7 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_WaitStep_RESP(Protobuf_Room_WaitStep_RESP other) : this() {
waitStep_ = other.waitStep_;
loadStateRaw_ = other.loadStateRaw_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -4850,7 +4832,7 @@ namespace AxibugProtobuf {
public const int WaitStepFieldNumber = 1;
private int waitStep_;
/// <summary>
///状态 [0]等待主机上报即时存档 [1]要求准备 [2]开始(收到本状态时,立即开始跑模拟器核心)
///状态 [0]等待主机上报即时存档 [1]要求客户端准备 [2]开始(收到本状态时,立即开始跑模拟器核心)
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int WaitStep {
@ -4860,6 +4842,20 @@ namespace AxibugProtobuf {
}
}
/// <summary>Field number for the "LoadStateRaw" field.</summary>
public const int LoadStateRawFieldNumber = 2;
private pb::ByteString loadStateRaw_ = pb::ByteString.Empty;
/// <summary>
///如下是 WaitStep = 1 时,才有值。广播即时存档
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public pb::ByteString LoadStateRaw {
get { return loadStateRaw_; }
set {
loadStateRaw_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_WaitStep_RESP);
@ -4874,6 +4870,7 @@ namespace AxibugProtobuf {
return true;
}
if (WaitStep != other.WaitStep) return false;
if (LoadStateRaw != other.LoadStateRaw) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -4881,6 +4878,7 @@ namespace AxibugProtobuf {
public override int GetHashCode() {
int hash = 1;
if (WaitStep != 0) hash ^= WaitStep.GetHashCode();
if (LoadStateRaw.Length != 0) hash ^= LoadStateRaw.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
@ -4901,6 +4899,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(8);
output.WriteInt32(WaitStep);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
@ -4914,6 +4916,10 @@ namespace AxibugProtobuf {
output.WriteRawTag(8);
output.WriteInt32(WaitStep);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
@ -4926,6 +4932,9 @@ namespace AxibugProtobuf {
if (WaitStep != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(WaitStep);
}
if (LoadStateRaw.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeBytesSize(LoadStateRaw);
}
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
@ -4940,6 +4949,9 @@ namespace AxibugProtobuf {
if (other.WaitStep != 0) {
WaitStep = other.WaitStep;
}
if (other.LoadStateRaw.Length != 0) {
LoadStateRaw = other.LoadStateRaw;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
@ -4958,6 +4970,10 @@ namespace AxibugProtobuf {
WaitStep = input.ReadInt32();
break;
}
case 18: {
LoadStateRaw = input.ReadBytes();
break;
}
}
}
#endif
@ -4976,6 +4992,10 @@ namespace AxibugProtobuf {
WaitStep = input.ReadInt32();
break;
}
case 18: {
LoadStateRaw = input.ReadBytes();
break;
}
}
}
}
@ -5012,7 +5032,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw(Protobuf_Room_HostPlayer_UpdateStateRaw other) : this() {
readyFrame_ = other.readyFrame_;
loadStateRaw_ = other.loadStateRaw_;
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
@ -5022,22 +5041,8 @@ namespace AxibugProtobuf {
return new Protobuf_Room_HostPlayer_UpdateStateRaw(this);
}
/// <summary>Field number for the "ReadyFrame" field.</summary>
public const int ReadyFrameFieldNumber = 1;
private int readyFrame_;
/// <summary>
///要求准备的帧数 (非即时存档则为0
/// </summary>
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int ReadyFrame {
get { return readyFrame_; }
set {
readyFrame_ = value;
}
}
/// <summary>Field number for the "LoadStateRaw" field.</summary>
public const int LoadStateRawFieldNumber = 2;
public const int LoadStateRawFieldNumber = 1;
private pb::ByteString loadStateRaw_ = pb::ByteString.Empty;
/// <summary>
///即时存档byte数据
@ -5063,7 +5068,6 @@ namespace AxibugProtobuf {
if (ReferenceEquals(other, this)) {
return true;
}
if (ReadyFrame != other.ReadyFrame) return false;
if (LoadStateRaw != other.LoadStateRaw) return false;
return Equals(_unknownFields, other._unknownFields);
}
@ -5071,7 +5075,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (ReadyFrame != 0) hash ^= ReadyFrame.GetHashCode();
if (LoadStateRaw.Length != 0) hash ^= LoadStateRaw.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
@ -5089,12 +5092,8 @@ namespace AxibugProtobuf {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (ReadyFrame != 0) {
output.WriteRawTag(8);
output.WriteInt32(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteRawTag(10);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
@ -5106,12 +5105,8 @@ namespace AxibugProtobuf {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (ReadyFrame != 0) {
output.WriteRawTag(8);
output.WriteInt32(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
output.WriteRawTag(18);
output.WriteRawTag(10);
output.WriteBytes(LoadStateRaw);
}
if (_unknownFields != null) {
@ -5123,9 +5118,6 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (ReadyFrame != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(ReadyFrame);
}
if (LoadStateRaw.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeBytesSize(LoadStateRaw);
}
@ -5140,9 +5132,6 @@ namespace AxibugProtobuf {
if (other == null) {
return;
}
if (other.ReadyFrame != 0) {
ReadyFrame = other.ReadyFrame;
}
if (other.LoadStateRaw.Length != 0) {
LoadStateRaw = other.LoadStateRaw;
}
@ -5160,11 +5149,7 @@ namespace AxibugProtobuf {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
ReadyFrame = input.ReadInt32();
break;
}
case 18: {
case 10: {
LoadStateRaw = input.ReadBytes();
break;
}
@ -5182,11 +5167,7 @@ namespace AxibugProtobuf {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
ReadyFrame = input.ReadInt32();
break;
}
case 18: {
case 10: {
LoadStateRaw = input.ReadBytes();
break;
}
@ -5197,6 +5178,142 @@ namespace AxibugProtobuf {
}
public sealed partial class Protobuf_Room_HostPlayer_UpdateStateRaw_RESP : pb::IMessage<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP> _parser = new pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP>(() => new Protobuf_Room_HostPlayer_UpdateStateRaw_RESP());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pb::MessageParser<Protobuf_Room_HostPlayer_UpdateStateRaw_RESP> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[22]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) : this() {
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public Protobuf_Room_HostPlayer_UpdateStateRaw_RESP Clone() {
return new Protobuf_Room_HostPlayer_UpdateStateRaw_RESP(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override bool Equals(object other) {
return Equals(other as Protobuf_Room_HostPlayer_UpdateStateRaw_RESP);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public bool Equals(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override int GetHashCode() {
int hash = 1;
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public int CalculateSize() {
int size = 0;
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(Protobuf_Room_HostPlayer_UpdateStateRaw_RESP other) {
if (other == null) {
return;
}
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
}
}
}
#endif
}
public sealed partial class Protobuf_Room_Player_Ready : pb::IMessage<Protobuf_Room_Player_Ready>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
@ -5209,7 +5326,7 @@ namespace AxibugProtobuf {
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
public static pbr::MessageDescriptor Descriptor {
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[22]; }
get { return global::AxibugProtobuf.ProtobufAxibugEmuOnlineReflection.Descriptor.MessageTypes[23]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]

View File

@ -20,7 +20,7 @@ enum CommandID
//
CMD_Room_Create = 5101; // Protobuf_Room_Create | Protobuf_Room_Create_RESP
CMD_Room_Join = 5105; // Protobuf_Room_Join | Protobuf_Room_Join_RESP
CMD_Room_Join = 5105; // Protobuf_Room_Join | Protobuf_Room_Join_RESP //Join之前按照房间信息Rom
CMD_Room_Leave = 5106; // Protobuf_Room_Leave | Protobuf_Room_Leave_RESP
CMD_Room_MyRoom_State_Changed = 5110; // Protobuf_Room_MyRoom_State_Change
@ -45,12 +45,12 @@ enum CommandID
// Step1走流程
//
CMD_Room_WaitStep = 5201; //Step通知 Protobuf_Room_WaitStep_RESP
CMD_Room_HostPlayer_UpdateStateRaw = 5204; // Protobuf_Room_HostPlayer_UpdateStateRaw
CMD_Room_HostPlayer_UpdateStateRaw = 5204; // | Protobuf_Room_HostPlayer_UpdateStateRaw | Protobuf_Room_HostPlayer_UpdateStateRaw_RESP
CMD_Room_Player_Ready = 5208; // Protobuf_Room_Player_Ready
//
CMD_Room_Singel_PlayerInput = 6010; // Protobuf_Room_SinglePlayerInputData
CMD_ROOM_SYN = 6015; // Protobuf_Room_Syn_RoomFrameAllInput
CMD_ROOM_SYN_PlayerInput = 6015; // Protobuf_Room_Syn_RoomFrameAllInputData
//
CMD_Screen = 7001; // | 广 Protobuf_Screnn_Frame
@ -63,6 +63,8 @@ enum ErrorCode
ERROR_ROOM_NOT_FOUND = 10;//
ERROR_ROOM_SLOT_READLY_HAD_PLAYER=11;//
ERROR_ROOM_CANT_DO_CURR_STATE =50;//
}
enum LoginType
@ -79,23 +81,22 @@ enum DeviceType
PSV = 4;
}
enum RoomPlayerState
{
None_PlayerState = 0;//
OnlyP1 = 1; //P1
OnlyP2 = 2; //P2
BothOnline = 3; //
}
//enum RoomPlayerState
//{
// None_PlayerState = 0;//
// OnlyP1 = 1; //P1
// OnlyP2 = 2; //P2
// BothOnline = 3; //
//}
enum RoomGameState
{
None_GameState = 0;//
OnlyHost = 1;//
ReadyStep_0 = 2;//ReadyStep0
ReadyStep_1 = 3;//ReadyStep1
ReadyStep_2 = 4;//ReadyStep2
Pause = 5;//
InGame = 6;//
WaitRawUpdate = 2;//
WaitReady = 3;//Ready
Pause = 4;//
InOnlineGame = 5;//
}
@ -165,7 +166,6 @@ message Protobuf_Room_MiniInfo
int32 RoomID = 1;//ID
int32 GameRomID = 2;//ID
string GameRomHash = 3;
RoomPlayerState PlayerState = 4;//
RoomGameState GameState = 5;//
int32 ObsUserCount = 6;//
int64 Player1_UID = 7;//1 UID
@ -193,7 +193,7 @@ message Protobuf_Room_SinglePlayerInputData
uint32 InputData = 2;//
}
message Protobuf_Room_Syn_RoomFrameAllInput
message Protobuf_Room_Syn_RoomFrameAllInputData
{
uint32 FrameID = 1;//
uint64 InputData = 2;//
@ -203,6 +203,7 @@ message Protobuf_Room_Create
{
int32 GameRomID = 1;
string GameRomHash = 2;
int32 JoinPlayerIdx = 3;//P1~P4[0~3]
}
message Protobuf_Room_Create_RESP
@ -239,13 +240,19 @@ message Protobuf_Room_MyRoom_State_Change
message Protobuf_Room_WaitStep_RESP
{
int32 WaitStep = 1;// [0] [1] [2]
int32 WaitStep = 1;// [0] [1] [2]
// WaitStep = 1 广
bytes LoadStateRaw = 2;//byte数据
}
message Protobuf_Room_HostPlayer_UpdateStateRaw
{
int32 ReadyFrame = 1;// (0
bytes LoadStateRaw = 2;//byte数据
bytes LoadStateRaw = 1;//byte数据
}
message Protobuf_Room_HostPlayer_UpdateStateRaw_RESP
{
}
message Protobuf_Room_Player_Ready