修复存档问题

This commit is contained in:
ALIENJACK\alien 2024-11-13 18:42:30 +08:00
parent e9dd949c10
commit ae9fee30ef
12 changed files with 308 additions and 109 deletions

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@ -14,6 +14,7 @@ namespace AxibugEmuOnline.Client
void Resume();
void SetupScheme();
void StartGame(RomFile romFile);
void DoReset();
}
public static class IEnumCoreTool

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@ -68,5 +68,12 @@ namespace AxibugEmuOnline.Client.Manager
ControlScheme.Current = ControlSchemeSetts.Normal;
}
public void ResetGame()
{
if(m_emuCore.IsNull()) return;
m_emuCore.DoReset();
}
}
}

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@ -1,4 +1,5 @@
using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Common;
using System;
using System.Diagnostics;
using System.IO;
@ -112,30 +113,9 @@ namespace AxibugEmuOnline.Client
}
[Conditional("UNITY_EDITOR")]
[ContextMenu("ImportNesDB")]
public void ImportNesDB()
public void DoReset()
{
var db = Resources.Load<RomDB>("NES/ROMDB");
db.Clear();
var xmlStr = File.ReadAllText("nes20db.xml");
var xml = XDocument.Parse(xmlStr);
var games = xml.Element("nes20db").Elements("game");
foreach (var game in games)
{
var crcStr = game.Element("rom").Attribute("crc32").Value;
var crc = uint.Parse($"{crcStr}", System.Globalization.NumberStyles.HexNumber);
var mapper = int.Parse($"{game.Element("pcb").Attribute("mapper").Value}");
if (mapper > 255) continue;
db.AddInfo(new RomDB.RomInfo { CRC = crc, Mapper = mapper });
}
UnityEditor.EditorUtility.SetDirty(db);
UnityEditor.AssetDatabase.SaveAssets();
NesCore.Reset();
}
public void SetupScheme()
@ -164,5 +144,31 @@ namespace AxibugEmuOnline.Client
st.FromByte(data);
NesCore.LoadState(st);
}
[Conditional("UNITY_EDITOR")]
[ContextMenu("ImportNesDB")]
public void ImportNesDB()
{
var db = Resources.Load<RomDB>("NES/ROMDB");
db.Clear();
var xmlStr = File.ReadAllText("nes20db.xml");
var xml = XDocument.Parse(xmlStr);
var games = xml.Element("nes20db").Elements("game");
foreach (var game in games)
{
var crcStr = game.Element("rom").Attribute("crc32").Value;
var crc = uint.Parse($"{crcStr}", System.Globalization.NumberStyles.HexNumber);
var mapper = int.Parse($"{game.Element("pcb").Attribute("mapper").Value}");
if (mapper > 255) continue;
db.AddInfo(new RomDB.RomInfo { CRC = crc, Mapper = mapper });
}
UnityEditor.EditorUtility.SetDirty(db);
UnityEditor.AssetDatabase.SaveAssets();
}
}
}

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@ -1,7 +1,10 @@
using System.Collections.Generic;
using AxibugEmuOnline.Client.Common;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using VirtualNes;
using VirtualNes.Core;
using static AxibugEmuOnline.Client.PaletteDefine;
namespace AxibugEmuOnline.Client
@ -9,24 +12,40 @@ namespace AxibugEmuOnline.Client
public class PatternViewer : MonoBehaviour
{
public RawImage img;
public Text select;
private Color32[] m_lpPattern = new Color32[128 * 256];
private Texture2D m_texture;
private Dictionary<byte, RGBQUAD> colors = new Dictionary<byte, RGBQUAD>();
private int selectPal = 0;
private void Awake()
{
m_texture = new Texture2D(128, 256);
m_texture.filterMode = FilterMode.Point;
}
private void Update()
{
if (Input.GetKey(KeyCode.LeftAlt) && Input.GetKey(KeyCode.LeftControl) && Input.GetKeyDown(KeyCode.T))
{
SwitchSelectPal();
}
Paint();
}
private void OnEnable()
{
img.gameObject.SetActive(true);
if (selectPal < 4)
{
select.text = $"PatternView BG{(selectPal & 3):00}";
}
else
{
select.text = $"PatternView SP{(selectPal & 3):00}";
}
}
private void OnDisable()
@ -38,7 +57,16 @@ namespace AxibugEmuOnline.Client
{
img.texture = m_texture;
var pal = MMU.SPPAL;
ArrayRef<byte> pal = null;
if (selectPal < 4)
{
pal = new ArrayRef<byte>(MMU.BGPAL, selectPal * 4);
}
else
{
pal = new ArrayRef<byte>(MMU.SPPAL, (selectPal & 3) * 4);
}
var palette = PaletteDefine.GetPaletteData();
colors[0] = palette[pal[0]];
colors[1] = palette[pal[1]];
@ -48,6 +76,12 @@ namespace AxibugEmuOnline.Client
for (int i = 0; i < 8; i++)
{
var Ptn = MMU.PPU_MEM_BANK[i];
if (Input.GetKeyDown(KeyCode.T))
{
Debug.Log($"{i}:{Ptn.Offset}\t{Helper.FileMD5Hash(Ptn.RawArray)}");
}
int lpPtn = 0;
for (int p = 0; p < 64; p++)
{
@ -81,5 +115,18 @@ namespace AxibugEmuOnline.Client
var raw = map[(byte)v];
return new Color32(raw.rgbRed, raw.rgbGreen, raw.rgbBlue, 255);
}
void SwitchSelectPal()
{
selectPal = (selectPal + 1) & 7;
if (selectPal < 4)
{
select.text = $"PatternView BG{(selectPal & 3):00}";
}
else
{
select.text = $"PatternView SP{(selectPal & 3):00}";
}
}
}
}

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@ -38,16 +38,18 @@ namespace AxibugEmuOnline.Client
m_stepPerformer = new StepPerformer(this);
menus.Add(new InGameUI_Reset(this));
menus.Add(new InGameUI_SaveState(this));
menus.Add(new InGameUI_LoadState(this));
menus.Add(new InGameUI_QuitGame(this));
base.Awake();
}
private void OnDestroy()
protected override void OnDestroy()
{
Instance = null;
base.OnDestroy();
}
/// <summary> 괏닸우醵우亮 </summary>

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@ -0,0 +1,28 @@
using AxibugEmuOnline.Client.ClientCore;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
namespace AxibugEmuOnline.Client
{
public class InGameUI_Reset : ExecuteMenu
{
private InGameUI m_gameUI;
public override bool Visible => !m_gameUI.IsNetPlay || App.roomMgr.IsHost;
public InGameUI_Reset(InGameUI gameUI) : base("¸´Î»", null)
{
m_gameUI = gameUI;
}
public override void OnExcute()
{
if (!m_gameUI.IsNetPlay)
{
App.emu.ResetGame();
}
}
}
}

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@ -0,0 +1,11 @@
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defaultReferences: []
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icon: {instanceID: 0}
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@ -4,6 +4,7 @@ namespace VirtualNes.Core
{
public class ArrayRef<T>
{
public T[] RawArray => m_rawArray;
private T[] m_rawArray;
private int m_offset;
private int m_length;

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@ -10,8 +10,7 @@ namespace VirtualNes.Core
{
public class Mapper001 : Mapper
{
uint last_addr;
ushort last_addr;
BYTE patch;
BYTE wram_patch;
@ -131,7 +130,6 @@ namespace VirtualNes.Core
}
}
private ArrayRef<byte> _PROM_BANK = new ArrayRef<byte>();
//void Mapper001::Write(WORD addr, BYTE data)
public override void Write(ushort addr, byte data)
{
@ -145,13 +143,11 @@ namespace VirtualNes.Core
{
if (wram_bank != 0)
{
_PROM_BANK.SetArray(WRAM, 0x2000);
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
SetPROM_Bank(3, new ArrayRef<byte>(WRAM, 0x2000), BANKTYPE_RAM);
}
else
{
_PROM_BANK.SetArray(WRAM, 0x0000);
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
SetPROM_Bank(3, new ArrayRef<byte>(WRAM, 0x0000), BANKTYPE_RAM);
}
wram_bank = wram_count = 0;
}
@ -292,13 +288,11 @@ namespace VirtualNes.Core
{
if (((reg[1] & 0x18) == 0))
{
_PROM_BANK.SetArray(WRAM, 0x0000);
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
SetPROM_Bank(3, new ArrayRef<byte>(WRAM, 0x0000), BANKTYPE_RAM);
}
else
{
_PROM_BANK.SetArray(WRAM, 0x2000);
SetPROM_Bank(3, _PROM_BANK, BANKTYPE_RAM);
SetPROM_Bank(3, new ArrayRef<byte>(WRAM, 0x2000), BANKTYPE_RAM);
}
}

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@ -26,6 +26,11 @@ namespace VirtualNes.Core
protected byte vs_patch;
protected byte vs_index;
public override bool IsStateSave()
{
return true;
}
private byte[] VS_TKO_Security = new byte[32]
{
0xff, 0xbf, 0xb7, 0x97, 0x97, 0x17, 0x57, 0x4f,

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@ -911,7 +911,7 @@ namespace VirtualNes.Core
CPU_CALL_COUNT++;
}
internal void Reset()
public void Reset()
{
SaveSRAM();
SaveDISK();
@ -1024,7 +1024,7 @@ namespace VirtualNes.Core
internal void SoftReset()
public void SoftReset()
{
pad.Reset();
cpu.Reset();
@ -1974,23 +1974,45 @@ namespace VirtualNes.Core
// BANK0,1,2¤Ï¥Ð¥ó¥¯¥»©`¥Ö¤ËévS¤Ê¤·
// VirtuaNES0.30¤«¤é
// ¥Ð¥ó¥¯£³¤ÏSRAMʹÓäËév¤ï¤é¤º¥»©`¥Ö
for (int i = 3; i < 8; i++)
for (byte i = 3; i < 8; i++)
{
MMU.CPU_MEM_TYPE[i] = state.mmu.CPU_MEM_TYPE[i];
MMU.CPU_MEM_PAGE[i] = state.mmu.CPU_MEM_PAGE[i];
if (MMU.CPU_MEM_TYPE[i] == MMU.BANKTYPE_ROM)
MMU.SetPROM_8K_Bank(i, MMU.CPU_MEM_PAGE[i]);
else
{
MMU.CPU_MEM_BANK[i].SetArray(state.CPU_MEM_BANK.ToArray(), 0);
}
}
// SAVE VRAM MEMORY DATA
for (int i = 0; i < 12; i++)
{
MMU.PPU_MEM_TYPE[i] = state.mmu.PPU_MEM_TYPE[i];
MMU.PPU_MEM_PAGE[i] = state.mmu.PPU_MEM_PAGE[i];
}
// VRAM
MemoryUtility.memcpy(MMU.VRAM, state.VRAM, 4 * 1024);
// CRAM
for (int i = 0; i < 8; i++)
{
MMU.CRAM_USED[i] = state.mmu.CRAM_USED[i];
}
// SAVE VRAM MEMORY DATA
for (byte i = 0; i < 12; i++)
{
if (state.mmu.PPU_MEM_TYPE[i] == MMU.BANKTYPE_VROM)
{
MMU.SetVROM_1K_Bank(i, state.mmu.PPU_MEM_PAGE[i]);
}
else if (state.mmu.PPU_MEM_TYPE[i] == MMU.BANKTYPE_CRAM)
{
MMU.SetCRAM_1K_Bank(i, state.mmu.PPU_MEM_PAGE[i]);
}
else if (state.mmu.PPU_MEM_TYPE[i] == MMU.BANKTYPE_VRAM)
{
MMU.SetVRAM_1K_Bank(i, state.mmu.PPU_MEM_PAGE[i]);
}
else
{
throw new Exception("Unknown bank types.");
}
}
// WRITE CPU RAM MEMORY BANK
@ -2024,17 +2046,7 @@ namespace VirtualNes.Core
// MMC STATE
{
state.mmc = MMCSTAT.GetDefault();
// Create Header
state.mmcBLOCK.ID = "MMC DATA";
state.mmcBLOCK.BlockVersion = 0x0100;
state.mmcBLOCK.BlockSize = state.mmc.GetSize();
if (mapper.IsStateSave())
{
mapper.LoadState(state.mmc.mmcdata);
}
mapper.LoadState(state.mmc.mmcdata);
}
//CONTROLLER STATE
@ -2048,8 +2060,6 @@ namespace VirtualNes.Core
//SND STATE
{
state.snd = SNDSTAT.GetDefault();
var buffer = new StateReader(state.snd.snddata);
apu.LoadState(buffer);
}