forked from sin365/AxibugEmuOnline
侧边栏UI迭代,支持无限次级菜单套娃
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14
AxibugEmuOnline.Client/Assets/Script/Event/EventInvoker.cs
Normal file
14
AxibugEmuOnline.Client/Assets/Script/Event/EventInvoker.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public static class EventInvoker
|
||||
{
|
||||
public delegate void OnFilterPresetRemovedHandle(FilterManager.Filter filter, FilterManager.FilterPreset removedPreset);
|
||||
public static event OnFilterPresetRemovedHandle OnFilterPresetRemoved;
|
||||
public static void RaiseFilterPresetRemoved(FilterManager.Filter filter, FilterManager.FilterPreset removedPreset)
|
||||
=> OnFilterPresetRemoved.Invoke(filter, removedPreset);
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a972101d3e63f1d4db974980d86cbdd2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -94,9 +94,10 @@ namespace AxibugEmuOnline.Client
|
||||
PlayerPrefs.SetString($"Filter_{Name}_PresetList", json);
|
||||
}
|
||||
|
||||
public MsgBool CreatePreset(string presetName,out FilterPreset newPreset)
|
||||
public MsgBool CreatePreset(string presetName, out FilterPreset newPreset)
|
||||
{
|
||||
newPreset = null;
|
||||
if (string.IsNullOrWhiteSpace(presetName)) return "名称不能为空";
|
||||
if (Presets.Count(p => p.Name == presetName) != 0) return "名称重复";
|
||||
|
||||
newPreset = new FilterPreset(presetName);
|
||||
@ -107,6 +108,14 @@ namespace AxibugEmuOnline.Client
|
||||
return true;
|
||||
}
|
||||
|
||||
public void RemovePreset(FilterPreset preset)
|
||||
{
|
||||
if (!Presets.Remove(preset)) return;
|
||||
savePresets();
|
||||
|
||||
EventInvoker.RaiseFilterPresetRemoved(this, preset);
|
||||
}
|
||||
|
||||
public void ResetPreset()
|
||||
{
|
||||
foreach (var param in Paramerters)
|
||||
@ -127,6 +136,8 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
@ -51,7 +51,7 @@ namespace AxibugEmuOnline.Client
|
||||
var options = Datacontext.Presets.Select(preset => new ColorOption(preset)).ToList();
|
||||
var currentColor = Datacontext.CurrentColor;
|
||||
var index = options.FindIndex(op => op.Color.GetHashCode() == currentColor.GetHashCode());
|
||||
OptionUI.Instance.Pop(options, Mathf.Clamp(index, 0, options.Count - 1));
|
||||
OverlayManager.Pop(options, Mathf.Clamp(index, 0, options.Count - 1));
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -46,7 +46,7 @@ namespace AxibugEmuOnline.Client
|
||||
opts.Add(new Opt_CreatePreset(Datacontext));
|
||||
opts.AddRange(Datacontext.Presets.Select(p => new Opt_Presets(Datacontext, p)));
|
||||
|
||||
OptionUI.Instance.Pop(opts, onClose: () =>
|
||||
OverlayManager.Pop(opts, onClose: () =>
|
||||
{
|
||||
App.filter.EnableFilterPreview();
|
||||
Datacontext.ResetPreset();
|
||||
@ -83,15 +83,35 @@ namespace AxibugEmuOnline.Client
|
||||
}, "ΪԤÉèÉèÖÃÒ»¸öÃû³Æ", string.Empty);
|
||||
}
|
||||
}
|
||||
public class Opt_Presets : ExecuteMenu
|
||||
public class Opt_Presets : ExpandMenu
|
||||
{
|
||||
private Filter m_filter;
|
||||
private FilterPreset m_preset;
|
||||
private OptionUI_MenuItem m_ui;
|
||||
|
||||
public Opt_Presets(Filter filter, FilterPreset preset) : base(preset.Name, null)
|
||||
{
|
||||
m_filter = filter;
|
||||
m_preset = preset;
|
||||
|
||||
}
|
||||
|
||||
public override void OnShow(OptionUI_MenuItem ui)
|
||||
{
|
||||
EventInvoker.OnFilterPresetRemoved += EventInvoker_OnFilterPresetRemoved;
|
||||
m_ui = ui;
|
||||
base.OnShow(ui);
|
||||
}
|
||||
|
||||
public override void OnHide()
|
||||
{
|
||||
EventInvoker.OnFilterPresetRemoved -= EventInvoker_OnFilterPresetRemoved;
|
||||
}
|
||||
|
||||
private void EventInvoker_OnFilterPresetRemoved(Filter filter, FilterPreset removedPreset)
|
||||
{
|
||||
if (filter != m_filter || m_preset != removedPreset) return;
|
||||
m_ui.OptionUI.RemoveItem(m_ui);
|
||||
}
|
||||
|
||||
public override void OnFocus()
|
||||
@ -100,9 +120,26 @@ namespace AxibugEmuOnline.Client
|
||||
App.filter.EnableFilter(m_filter);
|
||||
}
|
||||
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
protected override List<OptionMenu> GetOptionMenus()
|
||||
{
|
||||
return new List<OptionMenu> { new Opt_Delete(m_filter, m_preset) };
|
||||
}
|
||||
|
||||
public class Opt_Delete : ExecuteMenu
|
||||
{
|
||||
private Filter m_filter;
|
||||
private FilterPreset m_preset;
|
||||
|
||||
public Opt_Delete(Filter filter, FilterPreset preset) : base("ɾ³ýÔ¤Éè", null)
|
||||
{
|
||||
m_filter = filter;
|
||||
m_preset = preset;
|
||||
}
|
||||
|
||||
public override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
m_filter.RemovePreset(m_preset);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
protected virtual void Update()
|
||||
{
|
||||
if (Registed)
|
||||
if (Registed && Enable)
|
||||
{
|
||||
m_pulsInvoker_Left.Update(Time.deltaTime);
|
||||
m_pulsInvoker_Right.Update(Time.deltaTime);
|
||||
|
@ -62,7 +62,7 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
protected override void OnCmdOptionMenu()
|
||||
{
|
||||
OptionUI.Instance.Pop(m_options);
|
||||
OverlayManager.Pop(m_options);
|
||||
}
|
||||
|
||||
public class OptMenu_Search : ExecuteMenu
|
||||
|
@ -99,7 +99,7 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
protected override void OnCmdOptionMenu()
|
||||
{
|
||||
OptionUI.Instance.Pop(menus, 0, PopMenu_OnHide);
|
||||
OverlayManager.Pop(menus, 0, PopMenu_OnHide);
|
||||
|
||||
if (!IsNetPlay)//单人模式暂停模拟器
|
||||
{
|
||||
|
@ -8,19 +8,20 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class OptionUI : CommandExecuter
|
||||
{
|
||||
public static OptionUI Instance { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
RectTransform MenuRoot;
|
||||
[SerializeField]
|
||||
RectTransform SelectBorder;
|
||||
Selector SelectBorder;
|
||||
|
||||
[Space]
|
||||
[Header("模板")]
|
||||
[SerializeField] OptionUI_ExecuteItem TEMPLATE_EXECUTEITEM;
|
||||
|
||||
private OptionUI m_child;
|
||||
private OptionUI m_parent;
|
||||
|
||||
public override bool AloneMode => true;
|
||||
public override bool Enable => m_bPoped;
|
||||
public override bool Enable => m_bPoped && (m_child == null || !m_child.m_bPoped);
|
||||
|
||||
private bool m_bPoped = false;
|
||||
private List<OptionUI_MenuItem> m_runtimeMenuItems = new List<OptionUI_MenuItem>();
|
||||
@ -31,44 +32,43 @@ namespace AxibugEmuOnline.Client
|
||||
get { return m_selectIndex; }
|
||||
set
|
||||
{
|
||||
var selectableItems = m_runtimeMenuItems.Where(t => t.Visible).ToList();
|
||||
value = Mathf.Clamp(value, 0, selectableItems.Count - 1);
|
||||
value = Mathf.Clamp(value, 0, m_runtimeMenuItems.Count - 1);
|
||||
if (m_selectIndex == value) return;
|
||||
|
||||
var gap = value - m_selectIndex;
|
||||
|
||||
while (!m_runtimeMenuItems[value].Visible)
|
||||
{
|
||||
var temp = value;
|
||||
if (gap > 0)
|
||||
{
|
||||
temp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp--;
|
||||
}
|
||||
|
||||
if (temp >= 0 && temp < m_runtimeMenuItems.Count)
|
||||
value = temp;
|
||||
}
|
||||
|
||||
m_selectIndex = value;
|
||||
|
||||
OptionUI_MenuItem optionUI_MenuItem = selectableItems[m_selectIndex];
|
||||
OptionUI_MenuItem optionUI_MenuItem = m_runtimeMenuItems[m_selectIndex];
|
||||
optionUI_MenuItem.OnFocus();
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
|
||||
//ÖØÖÃÑ¡ÔñÓαêµÄ¶¯»
|
||||
SelectBorder.gameObject.SetActive(false);
|
||||
SelectBorder.gameObject.SetActive(true);
|
||||
|
||||
DOTween.To(() => SelectBorder.position, (value) => SelectBorder.position = value, itemUIRect.position, 0.125f);
|
||||
SelectBorder.SetAsLastSibling();
|
||||
SelectBorder.Target = itemUIRect;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
TEMPLATE_EXECUTEITEM.gameObject.SetActiveEx(false);
|
||||
SelectBorder.gameObject.SetActiveEx(false);
|
||||
base.Awake();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
Canvas.ForceUpdateCanvases();
|
||||
var width = MenuRoot.rect.size.x;
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = width;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
UpdateMenuState();
|
||||
@ -77,6 +77,58 @@ namespace AxibugEmuOnline.Client
|
||||
}
|
||||
|
||||
private void UpdateMenuState()
|
||||
{
|
||||
bool dirty = false;
|
||||
dirty = checkDirty();
|
||||
if (dirty)
|
||||
{
|
||||
RebuildSelectIndex();
|
||||
}
|
||||
}
|
||||
|
||||
private void RebuildSelectIndex()
|
||||
{
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
SelectIndex = Mathf.Clamp(SelectIndex, 0, m_runtimeMenuItems.Count - 1);
|
||||
var selectItem = m_runtimeMenuItems[SelectIndex];
|
||||
|
||||
if (selectItem.Visible == false)
|
||||
{
|
||||
bool find = false;
|
||||
int currentSelect = SelectIndex;
|
||||
while (currentSelect > 0)
|
||||
{
|
||||
currentSelect--;
|
||||
if (m_runtimeMenuItems[currentSelect].Visible)
|
||||
{
|
||||
find = true;
|
||||
}
|
||||
}
|
||||
if (!find)
|
||||
{
|
||||
currentSelect = SelectIndex;
|
||||
while (currentSelect < m_runtimeMenuItems.Count)
|
||||
{
|
||||
if (m_runtimeMenuItems[currentSelect].Visible)
|
||||
{
|
||||
find = true;
|
||||
}
|
||||
currentSelect++;
|
||||
}
|
||||
}
|
||||
|
||||
if (find)
|
||||
SelectIndex = currentSelect;
|
||||
}
|
||||
else
|
||||
{
|
||||
var itemUIRect = selectItem.transform as RectTransform;
|
||||
SelectBorder.Target = itemUIRect;
|
||||
}
|
||||
}
|
||||
|
||||
private bool checkDirty()
|
||||
{
|
||||
bool dirty = false;
|
||||
foreach (var menuItem in m_runtimeMenuItems)
|
||||
@ -87,47 +139,8 @@ namespace AxibugEmuOnline.Client
|
||||
menuItem.gameObject.SetActive(menuItem.Visible);
|
||||
}
|
||||
}
|
||||
if (dirty)
|
||||
{
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
if (m_runtimeMenuItems[SelectIndex].Visible == false)
|
||||
{
|
||||
bool find = false;
|
||||
int currentSelect = SelectIndex;
|
||||
while (currentSelect > 0)
|
||||
{
|
||||
currentSelect--;
|
||||
if (m_runtimeMenuItems[currentSelect].Visible)
|
||||
{
|
||||
find = true;
|
||||
}
|
||||
}
|
||||
if (!find)
|
||||
{
|
||||
currentSelect = SelectIndex;
|
||||
while (currentSelect < m_runtimeMenuItems.Count)
|
||||
{
|
||||
if (m_runtimeMenuItems[currentSelect].Visible)
|
||||
{
|
||||
find = true;
|
||||
}
|
||||
currentSelect++;
|
||||
}
|
||||
}
|
||||
|
||||
if (find)
|
||||
SelectIndex = currentSelect;
|
||||
}
|
||||
else
|
||||
{
|
||||
var selectItem = m_runtimeMenuItems[SelectIndex];
|
||||
var itemUIRect = selectItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
}
|
||||
}
|
||||
return dirty;
|
||||
}
|
||||
|
||||
IKeyMapperChanger m_lastCS;
|
||||
@ -145,11 +158,7 @@ namespace AxibugEmuOnline.Client
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
OptionUI_MenuItem optionUI_MenuItem = m_runtimeMenuItems[m_selectIndex];
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
SelectBorder.SetAsLastSibling();
|
||||
SelectBorder.Target = optionUI_MenuItem.transform as RectTransform;
|
||||
}
|
||||
|
||||
public void Pop<T>(List<T> menus, int defaultIndex = 0, Action onClose = null) where T : OptionMenu
|
||||
@ -167,24 +176,35 @@ namespace AxibugEmuOnline.Client
|
||||
optionUI_MenuItem.OnFocus();
|
||||
|
||||
var itemUIRect = optionUI_MenuItem.transform as RectTransform;
|
||||
SelectBorder.pivot = itemUIRect.pivot;
|
||||
SelectBorder.position = itemUIRect.position;
|
||||
SelectBorder.sizeDelta = itemUIRect.rect.size;
|
||||
SelectBorder.SetAsLastSibling();
|
||||
SelectBorder.Target = itemUIRect;
|
||||
|
||||
if (!m_bPoped)
|
||||
{
|
||||
m_bPoped = true;
|
||||
|
||||
Vector2 start = new Vector2(0, MenuRoot.anchoredPosition.y);
|
||||
Vector2 end = new Vector2(-MenuRoot.rect.width, MenuRoot.anchoredPosition.y);
|
||||
DOTween.To(
|
||||
() => MenuRoot.anchoredPosition.x,
|
||||
() => start,
|
||||
(value) =>
|
||||
{
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = value;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
var moveDelta = value - start;
|
||||
start = value;
|
||||
|
||||
var topParent = m_parent;
|
||||
while (topParent != null && topParent.m_parent != null)
|
||||
{
|
||||
topParent = topParent.m_parent;
|
||||
}
|
||||
if (topParent != null)
|
||||
{
|
||||
topParent.MenuRoot.anchoredPosition += moveDelta;
|
||||
}
|
||||
else
|
||||
{
|
||||
MenuRoot.anchoredPosition += moveDelta;
|
||||
}
|
||||
},
|
||||
0,
|
||||
end,
|
||||
0.3f
|
||||
).SetEase(Ease.OutCubic);
|
||||
|
||||
@ -205,16 +225,30 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
CommandDispatcher.Instance.UnRegistController(this);
|
||||
Canvas.ForceUpdateCanvases();
|
||||
var width = MenuRoot.rect.width;
|
||||
Vector2 start = new Vector2(-MenuRoot.rect.width, MenuRoot.anchoredPosition.y);
|
||||
Vector2 end = new Vector2(0, MenuRoot.anchoredPosition.y);
|
||||
DOTween.To(
|
||||
() => MenuRoot.anchoredPosition.x,
|
||||
() => start,
|
||||
(value) =>
|
||||
{
|
||||
var temp = MenuRoot.anchoredPosition;
|
||||
temp.x = value;
|
||||
MenuRoot.anchoredPosition = temp;
|
||||
var moveDelta = value - start;
|
||||
start = value;
|
||||
|
||||
var topParent = m_parent;
|
||||
while (topParent != null && topParent.m_parent != null)
|
||||
{
|
||||
topParent = topParent.m_parent;
|
||||
}
|
||||
if (topParent != null)
|
||||
{
|
||||
topParent.MenuRoot.anchoredPosition += moveDelta;
|
||||
}
|
||||
else
|
||||
{
|
||||
MenuRoot.anchoredPosition += moveDelta;
|
||||
}
|
||||
},
|
||||
width,
|
||||
end,
|
||||
0.3f
|
||||
).SetEase(Ease.OutCubic);
|
||||
|
||||
@ -233,7 +267,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
var menuUI = GameObject.Instantiate(TEMPLATE_EXECUTEITEM.gameObject, TEMPLATE_EXECUTEITEM.transform.parent).GetComponent<OptionUI_ExecuteItem>();
|
||||
menuUI.gameObject.SetActive(true);
|
||||
menuUI.SetData(executeMenu);
|
||||
menuUI.SetData(this, executeMenu);
|
||||
m_runtimeMenuItems.Add(menuUI);
|
||||
}
|
||||
else
|
||||
@ -246,6 +280,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
foreach (var item in m_runtimeMenuItems)
|
||||
{
|
||||
item.OnHide();
|
||||
Destroy(item.gameObject);
|
||||
}
|
||||
m_runtimeMenuItems.Clear();
|
||||
@ -266,6 +301,14 @@ namespace AxibugEmuOnline.Client
|
||||
Hide();
|
||||
}
|
||||
|
||||
protected override void OnCmdSelectItemRight()
|
||||
{
|
||||
var executer = m_runtimeMenuItems[SelectIndex];
|
||||
if (!executer.IsExpandMenu) return;
|
||||
|
||||
OnCmdEnter();
|
||||
}
|
||||
|
||||
protected override bool OnCmdEnter()
|
||||
{
|
||||
var executer = m_runtimeMenuItems[SelectIndex];
|
||||
@ -275,10 +318,42 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 展开下级菜单
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="menus"></param>
|
||||
/// <param name="defaultIndex"></param>
|
||||
/// <param name="onClose"></param>
|
||||
public void ExpandSubMenu<T>(List<T> menus, int defaultIndex = 0, Action onClose = null) where T : OptionMenu
|
||||
{
|
||||
if (m_child == null)
|
||||
{
|
||||
var sourcePrefab = Resources.Load<GameObject>("UIPrefabs/OptionUI");
|
||||
m_child = Instantiate(sourcePrefab, transform).GetComponent<OptionUI>();
|
||||
m_child.name = $"{name}_Sub";
|
||||
m_child.m_parent = this;
|
||||
}
|
||||
|
||||
Canvas.ForceUpdateCanvases();
|
||||
|
||||
m_child.Pop(menus, 0, onClose);
|
||||
}
|
||||
|
||||
public void RemoveItem(OptionUI_MenuItem ui)
|
||||
{
|
||||
var index = m_runtimeMenuItems.IndexOf(ui);
|
||||
if (index == -1) return;
|
||||
|
||||
m_runtimeMenuItems.Remove(ui);
|
||||
ui.OnHide();
|
||||
Destroy(ui.gameObject);
|
||||
|
||||
RebuildSelectIndex();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 带有执行行为的菜单
|
||||
/// </summary>
|
||||
@ -289,6 +364,22 @@ namespace AxibugEmuOnline.Client
|
||||
public abstract void OnExcute(OptionUI optionUI, ref bool cancelHide);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 带有展开行为的菜单
|
||||
/// </summary>
|
||||
public abstract class ExpandMenu : ExecuteMenu
|
||||
{
|
||||
protected ExpandMenu(string name, Sprite icon = null) : base(name, icon) { }
|
||||
|
||||
public sealed override void OnExcute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
cancelHide = true;
|
||||
optionUI.ExpandSubMenu(GetOptionMenus());
|
||||
}
|
||||
|
||||
protected abstract List<OptionMenu> GetOptionMenus();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 带有值类型显示和编辑的菜单
|
||||
/// </summary>
|
||||
@ -324,6 +415,7 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
public virtual void OnFocus() { }
|
||||
public virtual void OnShow(OptionUI_MenuItem ui) { }
|
||||
public virtual void OnHide() { }
|
||||
}
|
||||
/// <summary> 不要直接继承这个类 </summary>
|
||||
public abstract class ValueSetMenu : OptionMenu
|
||||
|
@ -1,7 +1,18 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class OptionUI_ExecuteItem : OptionUI_MenuItem<ExecuteMenu>
|
||||
{
|
||||
public GameObject ExpandFlag;
|
||||
|
||||
protected override void OnSetData(OptionMenu menuData)
|
||||
{
|
||||
base.OnSetData(menuData);
|
||||
|
||||
ExpandFlag.SetActiveEx(IsExpandMenu);
|
||||
}
|
||||
|
||||
public override void OnExecute(OptionUI optionUI, ref bool cancelHide)
|
||||
{
|
||||
MenuData.OnExcute(optionUI, ref cancelHide);
|
||||
|
@ -11,11 +11,12 @@ namespace AxibugEmuOnline.Client
|
||||
public Image IconUI => m_Icon;
|
||||
|
||||
public bool Visible => m_Menu.Visible;
|
||||
|
||||
public OptionUI OptionUI { get; private set; }
|
||||
protected OptionMenu m_Menu;
|
||||
|
||||
public void SetData(OptionMenu menuData)
|
||||
public void SetData(OptionUI optionUI, OptionMenu menuData)
|
||||
{
|
||||
OptionUI = optionUI;
|
||||
m_Menu = menuData;
|
||||
m_MenuNameTxt.text = menuData.Name;
|
||||
if (menuData.Icon == null) m_Icon.gameObject.SetActiveEx(false);
|
||||
@ -29,10 +30,13 @@ namespace AxibugEmuOnline.Client
|
||||
OnSetData(menuData);
|
||||
}
|
||||
|
||||
public bool IsExpandMenu => m_Menu is ExpandMenu;
|
||||
|
||||
protected abstract void OnSetData(OptionMenu menuData);
|
||||
|
||||
public abstract void OnExecute(OptionUI optionUI, ref bool cancelHide);
|
||||
public abstract void OnFocus();
|
||||
public virtual void OnHide() { }
|
||||
}
|
||||
|
||||
public abstract class OptionUI_MenuItem<T> : OptionUI_MenuItem
|
||||
@ -49,5 +53,10 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
MenuData.OnFocus();
|
||||
}
|
||||
|
||||
public override void OnHide()
|
||||
{
|
||||
MenuData.OnHide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
@ -9,6 +10,8 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
[SerializeField]
|
||||
InputUI m_InputUI;
|
||||
[SerializeField]
|
||||
OptionUI m_OptionUI;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@ -23,6 +26,10 @@ namespace AxibugEmuOnline.Client
|
||||
|
||||
return s_ins.m_InputUI;
|
||||
}
|
||||
public static void Pop<T>(List<T> menus, int defaultIndex = 0, Action onClose = null) where T : OptionMenu
|
||||
{
|
||||
s_ins.m_OptionUI.Pop(menus, defaultIndex, onClose);
|
||||
}
|
||||
|
||||
public static void PopMsg(string msg)
|
||||
{
|
||||
|
54
AxibugEmuOnline.Client/Assets/Script/UI/Selector.cs
Normal file
54
AxibugEmuOnline.Client/Assets/Script/UI/Selector.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using DG.Tweening;
|
||||
using DG.Tweening.Core;
|
||||
using DG.Tweening.Plugins.Options;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class Selector : MonoBehaviour
|
||||
{
|
||||
private RectTransform m_rect => transform as RectTransform;
|
||||
|
||||
private RectTransform m_target;
|
||||
private TweenerCore<Vector3, Vector3, VectorOptions> m_trackTween;
|
||||
|
||||
public RectTransform Target
|
||||
{
|
||||
get => m_target;
|
||||
set
|
||||
{
|
||||
if (m_target == value) return;
|
||||
|
||||
m_target = value;
|
||||
|
||||
//ÖØÖÃÑ¡ÔñÓαêµÄ¶¯»
|
||||
gameObject.SetActive(false);
|
||||
gameObject.SetActive(true);
|
||||
|
||||
var itemUIRect = m_target.transform as RectTransform;
|
||||
m_rect.pivot = itemUIRect.pivot;
|
||||
m_rect.sizeDelta = itemUIRect.rect.size;
|
||||
m_rect.SetAsLastSibling();
|
||||
|
||||
if (m_trackTween != null)
|
||||
{
|
||||
m_trackTween.Kill();
|
||||
m_trackTween = null;
|
||||
}
|
||||
m_trackTween = DOTween.To(() => m_rect.position, (value) => m_rect.position = value, itemUIRect.position, 0.125f);
|
||||
m_trackTween.onComplete = () => m_trackTween = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
if (m_trackTween != null)
|
||||
{
|
||||
m_trackTween.endValue = Target.position;
|
||||
}
|
||||
if (Target == null) return;
|
||||
|
||||
m_rect.position = Target.position;
|
||||
}
|
||||
}
|
||||
}
|
11
AxibugEmuOnline.Client/Assets/Script/UI/Selector.cs.meta
Normal file
11
AxibugEmuOnline.Client/Assets/Script/UI/Selector.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5f9054446a969bf4eaf7998f3ba23334
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -10,7 +10,7 @@ InputManager:
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: return
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
@ -26,7 +26,7 @@ InputManager:
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: escape
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
|
Loading…
Reference in New Issue
Block a user