forked from sin365/AxibugEmuOnline
XMB 主菜单Item选中动画实现
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@ -84,7 +84,6 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1998281097548910301}
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- component: {fileID: 8083619837431842572}
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- component: {fileID: 2502609279043838113}
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- component: {fileID: 5700455559359757662}
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m_Layer: 5
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@ -114,21 +113,6 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 200, y: 203}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!111 &8083619837431842572
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Animation:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3189920797946144379}
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m_Enabled: 1
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serializedVersion: 3
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m_Animation: {fileID: 0}
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m_Animations: []
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m_WrapMode: 0
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m_PlayAutomatically: 1
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m_AnimatePhysics: 0
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m_CullingType: 0
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--- !u!114 &2502609279043838113
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -144,6 +128,8 @@ MonoBehaviour:
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Icon: {fileID: 7555299022933968962}
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Txt: {fileID: 991446423622995247}
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Root: {fileID: 8754483333502849411}
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SelectScale: 1
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UnSelectScale: 0.85
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--- !u!114 &5700455559359757662
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -17,10 +17,6 @@ namespace AxibugEmuOnline.Client.UI
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[SerializeField]
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List<MainMenuData> MenuSetting;
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[SerializeField]
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float SelectScale = 1f;
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[SerializeField]
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float UnSelectScale = 0.85f;
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[SerializeField]
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float HoriRollSpd = 1f;
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private RectTransform groupRootRect => GroupRoot.transform as RectTransform;
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@ -66,7 +62,7 @@ namespace AxibugEmuOnline.Client.UI
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private void SetSelectProgress(MenuItem item, float selectProg)
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{
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item.Root.localScale = Vector3.one * Mathf.Lerp(UnSelectScale, SelectScale, selectProg);
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item.ControlSelectProgress(selectProg);
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}
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private void Start()
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@ -77,6 +73,7 @@ namespace AxibugEmuOnline.Client.UI
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m_runtimeMenuUI.Add(child.GetComponent<MenuItem>());
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}
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Canvas.ForceUpdateCanvases();
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SelectIndex = 0;
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}
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@ -9,7 +9,11 @@ namespace AxibugEmuOnline.Client.UI
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Image Icon;
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[SerializeField]
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Text Txt;
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public Transform Root;
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[SerializeField]
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Transform Root;
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public float SelectScale = 1f;
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public float UnSelectScale = 0.85f;
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public RectTransform Rect => transform as RectTransform;
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@ -21,7 +25,11 @@ namespace AxibugEmuOnline.Client.UI
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public void ControlSelectProgress(float progress)
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{
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var temp = Txt.color;
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temp.a = progress;
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Txt.color = temp;
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Root.localScale = Vector3.one * Mathf.Lerp(UnSelectScale, SelectScale, progress);
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}
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}
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}
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