shader include

This commit is contained in:
ALIENJACK\alien 2024-12-13 16:07:16 +08:00
parent 382322c8c8
commit 48c27553e1

View File

@ -3,7 +3,7 @@
--- !u!30 &1 --- !u!30 &1
GraphicsSettings: GraphicsSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 13 serializedVersion: 16
m_Deferred: m_Deferred:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@ -13,9 +13,6 @@ GraphicsSettings:
m_ScreenSpaceShadows: m_ScreenSpaceShadows:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals: m_DepthNormals:
m_Mode: 1 m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
@ -39,7 +36,9 @@ GraphicsSettings:
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 4800000, guid: 5dd9160e7dde4dd4db07347ce4780217, type: 3} - {fileID: 4800000, guid: 5dd9160e7dde4dd4db07347ce4780217, type: 3}
- {fileID: 4800000, guid: 57c38351364c92e45aef2dc17245b3ce, type: 3} - {fileID: 4800000, guid: 57c38351364c92e45aef2dc17245b3ce, type: 3}
- {fileID: 4800000, guid: bab7d8f2e62367743930d118a37e824a, type: 3}
m_PreloadedShaders: [] m_PreloadedShaders: []
m_PreloadShadersBatchTimeLimit: -1
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_CustomRenderPipeline: {fileID: 0} m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0 m_TransparencySortMode: 0
@ -50,6 +49,7 @@ GraphicsSettings:
m_LightmapStripping: 0 m_LightmapStripping: 0
m_FogStripping: 0 m_FogStripping: 0
m_InstancingStripping: 0 m_InstancingStripping: 0
m_BrgStripping: 0
m_LightmapKeepPlain: 1 m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1 m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicPlain: 1
@ -60,7 +60,10 @@ GraphicsSettings:
m_FogKeepExp: 1 m_FogKeepExp: 1
m_FogKeepExp2: 1 m_FogKeepExp2: 1
m_AlbedoSwatchInfos: [] m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap: {}
m_LightsUseLinearIntensity: 0 m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0 m_LightsUseColorTemperature: 0
m_DefaultRenderingLayerMask: 1
m_LogWhenShaderIsCompiled: 0 m_LogWhenShaderIsCompiled: 0
m_LightProbeOutsideHullStrategy: 0
m_CameraRelativeLightCulling: 0
m_CameraRelativeShadowCulling: 0