forked from sin365/AxibugEmuOnline
Merge pull request 'master' (#36) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: sin365/AxibugEmuOnline#36
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@ -359,7 +359,7 @@ namespace AxibugEmuOnline.Client.Manager
|
||||
void RecvHostSyn_RoomFrameAllInputData(byte[] reqData)
|
||||
{
|
||||
Protobuf_Room_Syn_RoomFrameAllInputData msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Syn_RoomFrameAllInputData>(reqData);
|
||||
netReplay.InData(new ReplayStep() { FrameStartID = (int)msg.FrameID, InPut = msg.InputData }, (int)msg.ServerFrameID);
|
||||
//netReplay.InData(new ReplayStep() { FrameStartID = (int)msg.FrameID, InPut = msg.InputData }, (int)msg.ServerFrameID);
|
||||
}
|
||||
|
||||
public void SendScreen(byte[] RenderBuffer)
|
||||
|
@ -5,15 +5,16 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class InGameUI : CommandExecuter
|
||||
{
|
||||
|
||||
public static InGameUI Instance { get; private set; }
|
||||
|
||||
public RomFile RomFile => m_rom;
|
||||
public override bool Enable => gameObject.activeInHierarchy;
|
||||
private RomFile m_rom;
|
||||
private object m_core;
|
||||
private object m_state;
|
||||
|
||||
private InGameUI_SaveState m_saveMenu;
|
||||
private InGameUI_SaveState m_saveStateMenu;
|
||||
private InGameUI_LoadState m_loadStateMenu;
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
@ -27,15 +28,47 @@ namespace AxibugEmuOnline.Client
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取模拟器核心对象
|
||||
/// </summary>
|
||||
/// <typeparam name="T">模拟器核心对象类型</typeparam>
|
||||
public T GetCore<T>() => (T)m_core;
|
||||
/// <summary> 保存快速快照 </summary>
|
||||
public void SaveQuickState(object state)
|
||||
{
|
||||
m_state = state;
|
||||
}
|
||||
/// <summary>
|
||||
/// 读取快速快照
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public bool GetQuickState<T>(out T state)
|
||||
{
|
||||
state = default(T);
|
||||
|
||||
if (m_state is T)
|
||||
{
|
||||
state = (T)m_state;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Show(RomFile currentRom, object core)
|
||||
{
|
||||
m_saveMenu = new InGameUI_SaveState(this);
|
||||
CommandDispatcher.Instance.RegistController(this);
|
||||
|
||||
m_saveStateMenu = new InGameUI_SaveState(this);
|
||||
m_loadStateMenu = new InGameUI_LoadState(this);
|
||||
|
||||
m_rom = currentRom;
|
||||
m_core = core;
|
||||
|
||||
gameObject.SetActiveEx(true);
|
||||
}
|
||||
|
||||
@ -43,14 +76,12 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
CommandDispatcher.Instance.UnRegistController(this);
|
||||
|
||||
m_rom = null;
|
||||
m_core = null;
|
||||
gameObject.SetActiveEx(false);
|
||||
}
|
||||
|
||||
protected override void OnCmdOptionMenu()
|
||||
{
|
||||
OptionUI.Instance.Pop(new List<OptionMenu> { m_saveMenu });
|
||||
OptionUI.Instance.Pop(new List<OptionMenu> { m_saveStateMenu, m_loadStateMenu });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,32 @@
|
||||
using AxibugEmuOnline.Client.ClientCore;
|
||||
using System.Diagnostics;
|
||||
using VirtualNes.Core;
|
||||
|
||||
namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public class InGameUI_LoadState : ExecuteMenu
|
||||
{
|
||||
private InGameUI m_gameUI;
|
||||
|
||||
public InGameUI_LoadState(InGameUI gameUI) : base("śÁČĄżěŐŐ", null)
|
||||
{
|
||||
m_gameUI = gameUI;
|
||||
}
|
||||
|
||||
public override void OnExcute()
|
||||
{
|
||||
Stopwatch sw = Stopwatch.StartNew();
|
||||
switch (m_gameUI.RomFile.Platform)
|
||||
{
|
||||
case EnumPlatform.NES:
|
||||
if (m_gameUI.GetQuickState<State>(out var quickState))
|
||||
{
|
||||
m_gameUI.GetCore<NesEmulator>().NesCore.LoadState(quickState);
|
||||
}
|
||||
break;
|
||||
}
|
||||
sw.Stop();
|
||||
App.log.Info($"{m_gameUI.RomFile.Platform}====>żěŐŐźÓÔŘşÄĘą:{sw.Elapsed.TotalMilliseconds}ms");
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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||||
guid: 522140a3272d84a40b1ff91a3ebdb1b0
|
||||
MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -19,6 +19,7 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
case EnumPlatform.NES:
|
||||
var state = m_gameUI.GetCore<NesEmulator>().NesCore.GetState();
|
||||
m_gameUI.SaveQuickState(state);
|
||||
App.log.Info($"{m_gameUI.RomFile.Platform}===>快照大小{state.ToBytes().Length}");
|
||||
break;
|
||||
}
|
||||
|
@ -168,6 +168,9 @@ namespace AxibugEmuOnline.Client
|
||||
{
|
||||
public string Name { get; protected set; }
|
||||
public Sprite Icon { get; protected set; }
|
||||
public virtual bool Visible => true;
|
||||
public virtual bool Enable => true;
|
||||
|
||||
public OptionMenu(string name, Sprite icon = null)
|
||||
{
|
||||
Name = name;
|
||||
|
@ -82,10 +82,6 @@
|
||||
float4 _MainTex_ST;
|
||||
float4 _MainTex_TexelSize;
|
||||
|
||||
float3 lerp(float3 color1, float3 color2, float value)
|
||||
{
|
||||
return value * (color2 - color1) + color1;
|
||||
}
|
||||
float wave(float x, float frequency, float speed, float midHeight, float maxHeight)
|
||||
{
|
||||
return (sin(frequency * (x + speed * (((1. - (pow(cos(0.002 * (_Time.y + 400.)), 2.) + 1.) / 2.) + .1) * 2048.))) * (maxHeight - midHeight)) + midHeight;
|
||||
@ -123,7 +119,7 @@
|
||||
float3 blue2 = float3(0, 0.7, 1);
|
||||
float amount = (uv.x + uv.y) / 2.0;
|
||||
float3 bg = lerp(blue2, blue, amount);
|
||||
|
||||
|
||||
// Overlayed sine waves
|
||||
float midHeight1 = 0.4;
|
||||
float maxHeight1 = 0.5 + wave(0.0, 4.0, 0.02, 0.0, 0.02);
|
||||
@ -142,10 +138,8 @@
|
||||
float waveCol2 = waveColor(uv, waveHeight2, maxHeight2, frequency2, power2);
|
||||
|
||||
float3 col = bg;
|
||||
if (uv.y < waveHeight1)
|
||||
col = waveCol1 * col;
|
||||
if (uv.y < waveHeight2)
|
||||
col = waveCol2 * col;
|
||||
col = lerp(col, waveCol1 * col, step(uv.y, waveHeight1));
|
||||
col = lerp(col, waveCol2 * col, step(uv.y, waveHeight2));
|
||||
|
||||
// Output to screen
|
||||
fixed4 fragColor = float4(col,1.0);
|
||||
|
@ -543,6 +543,11 @@ namespace VirtualNes.Core
|
||||
@internal.GetFrameIRQ(ref Cycle, ref Count, ref Type, ref IRQ, ref Occur);
|
||||
}
|
||||
|
||||
internal void SetFrameIRQ(int Cycle, byte Count, byte Type, byte IRQ, byte Occur)
|
||||
{
|
||||
@internal.SetFrameIRQ(Cycle, Count, Type, IRQ, Occur);
|
||||
}
|
||||
|
||||
internal void SaveState(StateBuffer buffer)
|
||||
{
|
||||
// 時間軸を同期させる為Flushする
|
||||
@ -579,7 +584,7 @@ namespace VirtualNes.Core
|
||||
// N106
|
||||
if ((exsound_select & 0x10) != 0)
|
||||
{
|
||||
n106.SaveState(buffer);
|
||||
n106.SaveState(buffer);
|
||||
buffer.Position += (n106.GetSize() + 15) & (~0x0F); // Padding
|
||||
}
|
||||
// FME7
|
||||
@ -589,6 +594,49 @@ namespace VirtualNes.Core
|
||||
buffer.Position += (fme7.GetSize() + 15) & (~0x0F); // Padding
|
||||
}
|
||||
}
|
||||
|
||||
internal void LoadState(StateReader buffer)
|
||||
{
|
||||
@internal.LoadState(buffer);
|
||||
buffer.Skip((@internal.GetSize() + 15) & (~0x0F));
|
||||
|
||||
// VRC6
|
||||
if ((exsound_select & 0x01) != 0)
|
||||
{
|
||||
vrc6.LoadState(buffer);
|
||||
buffer.Skip((int)((vrc6.GetSize() + 15) & (~0x0F))); // Padding
|
||||
}
|
||||
// VRC7 (not support)
|
||||
if ((exsound_select & 0x02) != 0)
|
||||
{
|
||||
vrc7.LoadState(buffer);
|
||||
buffer.Skip((vrc7.GetSize() + 15) & (~0x0F)); // Padding
|
||||
}
|
||||
// FDS
|
||||
if ((exsound_select & 0x04) != 0)
|
||||
{
|
||||
fds.LoadState(buffer);
|
||||
buffer.Skip((fds.GetSize() + 15) & (~0x0F)); // Padding
|
||||
}
|
||||
// MMC5
|
||||
if ((exsound_select & 0x08) != 0)
|
||||
{
|
||||
mmc5.LoadState(buffer);
|
||||
buffer.Skip((mmc5.GetSize() + 15) & (~0x0F)); // Padding
|
||||
}
|
||||
// N106
|
||||
if ((exsound_select & 0x10) != 0)
|
||||
{
|
||||
n106.LoadState(buffer);
|
||||
buffer.Skip((n106.GetSize() + 15) & (~0x0F)); // Padding
|
||||
}
|
||||
// FME7
|
||||
if ((exsound_select & 0x20) != 0)
|
||||
{
|
||||
fme7.LoadState(buffer);
|
||||
buffer.Skip((fme7.GetSize() + 15) & (~0x0F)); // Padding
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public struct QUEUEDATA
|
||||
|
@ -514,6 +514,36 @@ namespace VirtualNes.Core
|
||||
buffer.Write(now_freq);
|
||||
buffer.Write(output);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(0x80);
|
||||
volenv_mode = buffer.Read_byte();
|
||||
volenv_gain = buffer.Read_byte();
|
||||
volenv_decay = buffer.Read_byte();
|
||||
volenv_phaseacc = buffer.Read_double();
|
||||
swpenv_mode = buffer.Read_byte();
|
||||
swpenv_gain = buffer.Read_byte();
|
||||
swpenv_decay = buffer.Read_byte();
|
||||
swpenv_phaseacc = buffer.Read_double();
|
||||
envelope_enable = buffer.Read_byte();
|
||||
envelope_speed = buffer.Read_byte();
|
||||
wave_setup = buffer.Read_byte();
|
||||
master_volume = buffer.Read_int();
|
||||
main_wavetable = buffer.Read_ints(64);
|
||||
main_enable = buffer.Read_byte();
|
||||
main_frequency = buffer.Read_int();
|
||||
main_addr = buffer.Read_int();
|
||||
lfo_wavetable = buffer.Read_bytes(64);
|
||||
lfo_enable = buffer.Read_byte();
|
||||
lfo_frequency = buffer.Read_int();
|
||||
lfo_addr = buffer.Read_int();
|
||||
lfo_phaseacc = buffer.Read_double();
|
||||
sweep_bias = buffer.Read_int();
|
||||
now_volume = buffer.Read_int();
|
||||
now_freq = buffer.Read_int();
|
||||
output = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -398,6 +398,17 @@ namespace VirtualNes.Core
|
||||
buffer.Write(envtbl_index);
|
||||
buffer.Write(envstep_index);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(3);
|
||||
volume = buffer.Read_byte();
|
||||
freq = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
envadr = buffer.Read_int();
|
||||
envtbl_index = buffer.Read_byte();
|
||||
envstep_index = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
|
||||
public class NOISE : IStateBufferObject
|
||||
@ -424,6 +435,14 @@ namespace VirtualNes.Core
|
||||
buffer.Write(noiserange);
|
||||
buffer.Write(noiseout);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
freq = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
noiserange = buffer.Read_int();
|
||||
noiseout = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
|
||||
public class CHANNEL : IStateBufferObject
|
||||
@ -469,6 +488,19 @@ namespace VirtualNes.Core
|
||||
buffer.Write(phaseacc);
|
||||
buffer.Write(output_vol);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(3);
|
||||
enable = buffer.Read_byte();
|
||||
env_on = buffer.Read_byte();
|
||||
noise_on = buffer.Read_byte();
|
||||
adder = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
freq = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
output_vol = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace VirtualNes.Core
|
||||
public virtual bool Sync(int cycles) { return false; }
|
||||
public virtual int GetFreq(int channel) { return 0; }
|
||||
public virtual void SaveState(StateBuffer buffer) { }
|
||||
public virtual void LoadState(byte[] p) { }
|
||||
public virtual void LoadState(StateReader buffer) { }
|
||||
|
||||
public static int INT2FIX(int x)
|
||||
{
|
||||
|
@ -1203,6 +1203,15 @@ namespace VirtualNes.Core
|
||||
occur = FrameIRQoccur;
|
||||
}
|
||||
|
||||
internal void SetFrameIRQ(int cycle, byte count, byte type, byte IRQ, byte occur)
|
||||
{
|
||||
FrameCycle = cycle;
|
||||
FrameCount = count;
|
||||
FrameType = type;
|
||||
FrameIRQ = IRQ;
|
||||
FrameIRQoccur = occur;
|
||||
}
|
||||
|
||||
public override uint GetSize()
|
||||
{
|
||||
return sizeof(byte) +
|
||||
@ -1219,7 +1228,7 @@ namespace VirtualNes.Core
|
||||
ch4.GetSize();
|
||||
}
|
||||
|
||||
public unsafe override void SaveState(StateBuffer p)
|
||||
public override void SaveState(StateBuffer p)
|
||||
{
|
||||
p.Write(reg4015);
|
||||
p.Write(sync_reg4015);
|
||||
@ -1352,6 +1361,39 @@ namespace VirtualNes.Core
|
||||
buffer.Write(dummy2);
|
||||
buffer.Write(sync_len_count);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
holdnote = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
complement = buffer.Read_byte();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
freqlimit = buffer.Read_int();
|
||||
adder = buffer.Read_int();
|
||||
duty = buffer.Read_int();
|
||||
len_count = buffer.Read_int();
|
||||
nowvolume = buffer.Read_int();
|
||||
env_fixed = buffer.Read_byte();
|
||||
env_decay = buffer.Read_byte();
|
||||
env_count = buffer.Read_byte();
|
||||
dummy0 = buffer.Read_byte();
|
||||
env_vol = buffer.Read_int();
|
||||
swp_on = buffer.Read_byte();
|
||||
swp_inc = buffer.Read_byte();
|
||||
swp_shift = buffer.Read_byte();
|
||||
swp_decay = buffer.Read_byte();
|
||||
swp_count = buffer.Read_byte();
|
||||
dummy1 = buffer.Read_bytes(3);
|
||||
sync_reg = buffer.Read_bytes(4);
|
||||
sync_output_enable = buffer.Read_byte();
|
||||
sync_enable = buffer.Read_byte();
|
||||
sync_holdnote = buffer.Read_byte();
|
||||
dummy2 = buffer.Read_byte();
|
||||
sync_len_count = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
public class TRIANGLE : IStateBufferObject
|
||||
{
|
||||
@ -1428,6 +1470,27 @@ namespace VirtualNes.Core
|
||||
buffer.Write(sync_len_count);
|
||||
buffer.Write(sync_lin_count);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
holdnote = buffer.Read_byte();
|
||||
counter_start = buffer.Read_byte();
|
||||
dummy0 = buffer.Read_byte();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
len_count = buffer.Read_int();
|
||||
lin_count = buffer.Read_int();
|
||||
adder = buffer.Read_int();
|
||||
nowvolume = buffer.Read_int();
|
||||
sync_reg = buffer.Read_bytes(4);
|
||||
sync_enable = buffer.Read_byte();
|
||||
sync_holdnote = buffer.Read_byte();
|
||||
sync_counter_start = buffer.Read_byte();
|
||||
sync_len_count = buffer.Read_int();
|
||||
sync_lin_count = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
public class DPCM : IStateBufferObject
|
||||
{
|
||||
@ -1487,6 +1550,35 @@ namespace VirtualNes.Core
|
||||
buffer.Write(sync_dmalength);
|
||||
buffer.Write(sync_cache_dmalength);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
looping = buffer.Read_byte();
|
||||
cur_byte = buffer.Read_byte();
|
||||
dpcm_value = buffer.Read_byte();
|
||||
freq = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
output = buffer.Read_int();
|
||||
address = buffer.Read_ushort();
|
||||
cache_addr = buffer.Read_ushort();
|
||||
dmalength = buffer.Read_int();
|
||||
cache_dmalength = buffer.Read_int();
|
||||
dpcm_output_real = buffer.Read_int();
|
||||
dpcm_output_fake = buffer.Read_int();
|
||||
dpcm_output_old = buffer.Read_int();
|
||||
dpcm_output_offset = buffer.Read_int();
|
||||
sync_reg = buffer.Read_bytes(4);
|
||||
sync_enable = buffer.Read_byte();
|
||||
sync_looping = buffer.Read_byte();
|
||||
sync_irq_gen = buffer.Read_byte();
|
||||
sync_irq_enable = buffer.Read_byte();
|
||||
sync_cycles = buffer.Read_int();
|
||||
sync_cache_cycles = buffer.Read_int();
|
||||
sync_dmalength = buffer.Read_int();
|
||||
sync_cache_dmalength = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
public class NOISE : IStateBufferObject
|
||||
{
|
||||
@ -1582,6 +1674,32 @@ namespace VirtualNes.Core
|
||||
buffer.Write(dummy1);
|
||||
buffer.Write(sync_len_count);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
holdnote = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
xor_tap = buffer.Read_byte();
|
||||
shift_reg = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
len_count = buffer.Read_int();
|
||||
nowvolume = buffer.Read_int();
|
||||
output = buffer.Read_int();
|
||||
env_fixed = buffer.Read_byte();
|
||||
env_decay = buffer.Read_byte();
|
||||
env_count = buffer.Read_byte();
|
||||
dummy0 = buffer.Read_byte();
|
||||
env_vol = buffer.Read_int();
|
||||
sync_reg = buffer.Read_bytes(4);
|
||||
sync_output_enable = buffer.Read_byte();
|
||||
sync_enable = buffer.Read_byte();
|
||||
sync_holdnote = buffer.Read_byte();
|
||||
dummy1 = buffer.Read_byte();
|
||||
sync_len_count = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -421,6 +421,15 @@ namespace VirtualNes.Core
|
||||
buffer.Write(dummy);
|
||||
buffer.Write(vbl_length);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
holdnote = buffer.Read_byte();
|
||||
dummy = buffer.Read_bytes(2);
|
||||
vbl_length = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
|
||||
public class RECTANGLE : IStateBufferObject
|
||||
@ -467,6 +476,24 @@ namespace VirtualNes.Core
|
||||
buffer.Write(adder);
|
||||
buffer.Write(duty_flip);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(4);
|
||||
enable = buffer.Read_byte();
|
||||
vbl_length = buffer.Read_int();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
output_vol = buffer.Read_int();
|
||||
fixed_envelope = buffer.Read_byte();
|
||||
holdnote = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
env_vol = buffer.Read_byte();
|
||||
env_phase = buffer.Read_int();
|
||||
env_decay = buffer.Read_int();
|
||||
adder = buffer.Read_int();
|
||||
duty_flip = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -243,6 +243,19 @@ namespace VirtualNes.Core
|
||||
buffer.Write(vol);
|
||||
buffer.Write(databuf);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_uint();
|
||||
phase = buffer.Read_uint();
|
||||
tonelen = buffer.Read_uint();
|
||||
output = buffer.Read_int();
|
||||
toneadr = buffer.Read_byte();
|
||||
volupdate = buffer.Read_byte();
|
||||
vol = buffer.Read_byte();
|
||||
databuf = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -304,6 +304,19 @@ namespace VirtualNes.Core
|
||||
buffer.Write(adder);
|
||||
buffer.Write(duty_pos);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(3);
|
||||
enable = buffer.Read_byte();
|
||||
gate = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
output_vol = buffer.Read_int();
|
||||
adder = buffer.Read_byte();
|
||||
duty_pos = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
|
||||
public class SAWTOOTH : IStateBufferObject
|
||||
@ -353,6 +366,19 @@ namespace VirtualNes.Core
|
||||
buffer.Write(accum);
|
||||
buffer.Write(phaseaccum);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg = buffer.Read_bytes(3);
|
||||
enable = buffer.Read_byte();
|
||||
volume = buffer.Read_byte();
|
||||
phaseacc = buffer.Read_int();
|
||||
freq = buffer.Read_int();
|
||||
output_vol = buffer.Read_int();
|
||||
adder = buffer.Read_byte();
|
||||
accum = buffer.Read_byte();
|
||||
phaseaccum = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2022,10 +2022,20 @@ namespace VirtualNes.Core
|
||||
r = R;
|
||||
}
|
||||
|
||||
internal void SetContext(R6502 r)
|
||||
{
|
||||
R = r;
|
||||
}
|
||||
|
||||
internal int GetDmaCycles()
|
||||
{
|
||||
return DMA_cycles;
|
||||
}
|
||||
|
||||
internal void SetDmaCycles(int cycles)
|
||||
{
|
||||
DMA_cycles = cycles;
|
||||
}
|
||||
}
|
||||
|
||||
public enum StatusFlag6502 : int
|
||||
|
@ -53,6 +53,11 @@ namespace VirtualNes.Core
|
||||
}
|
||||
}
|
||||
|
||||
public void WriteTo(T[] source, int start, int length)
|
||||
{
|
||||
Array.Copy(source, 0, m_rawArray, Offset + start, length);
|
||||
}
|
||||
|
||||
public Span<T> Span(int start, int length)
|
||||
{
|
||||
return new Span<T>(m_rawArray, start + Offset, length);
|
||||
|
@ -1872,12 +1872,15 @@ namespace VirtualNes.Core
|
||||
state.dskBLOCK.BlockVersion = 0x0210;
|
||||
state.dskBLOCK.BlockSize = 0;
|
||||
|
||||
state.dskdata = new List<uint>();
|
||||
|
||||
for (int i = 16; i < DiskSize; i++)
|
||||
{
|
||||
if (lpWrite[i] != 0)
|
||||
{
|
||||
state.dskdata = (uint)(i & 0x00FFFFFF);
|
||||
state.dskdata |= ((uint)lpDisk[i] & 0xFF) << 24;
|
||||
uint data = (uint)(i & 0x00FFFFFF);
|
||||
data |= ((uint)lpDisk[i] & 0xFF) << 24;
|
||||
state.dskdata.Add(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1898,7 +1901,191 @@ namespace VirtualNes.Core
|
||||
|
||||
public void LoadState(State state)
|
||||
{
|
||||
//HEADER
|
||||
{
|
||||
state.HEADER.ID = "VirtuaNES ST";
|
||||
state.HEADER.BlockVersion = 0x0200;
|
||||
|
||||
if (rom.GetMapperNo() != 20)
|
||||
rom.SetPROM_CRC(state.HEADER.Ext0);
|
||||
else
|
||||
{
|
||||
rom.SetGameID(state.HEADER.Ext0);
|
||||
rom.SetMakerID(state.HEADER.Ext1);
|
||||
rom.SetDiskNo(state.HEADER.Ext2);
|
||||
}
|
||||
}
|
||||
|
||||
//REGISTER STATE
|
||||
{
|
||||
R6502 R = new R6502();
|
||||
R.PC = state.reg.cpureg.PC;
|
||||
R.A = state.reg.cpureg.A;
|
||||
R.X = state.reg.cpureg.X;
|
||||
R.Y = state.reg.cpureg.Y;
|
||||
R.S = state.reg.cpureg.S;
|
||||
R.P = state.reg.cpureg.P;
|
||||
R.INT_pending = state.reg.cpureg.I;
|
||||
cpu.SetContext(R);
|
||||
|
||||
apu.SetFrameIRQ(
|
||||
state.reg.cpureg.FrameIRQ_cycles,
|
||||
state.reg.cpureg.FrameIRQ_count,
|
||||
state.reg.cpureg.FrameIRQ_type,
|
||||
state.reg.cpureg.FrameIRQ,
|
||||
state.reg.cpureg.FrameIRQ_occur
|
||||
);
|
||||
|
||||
|
||||
cpu.SetDmaCycles(state.reg.cpureg.DMA_cycles);
|
||||
emul_cycles = state.reg.cpureg.emul_cycles;
|
||||
base_cycles = state.reg.cpureg.base_cycles;
|
||||
|
||||
// LOAD PPU STATE
|
||||
MMU.PPUREG[0] = state.reg.ppureg.reg0;
|
||||
MMU.PPUREG[1] = state.reg.ppureg.reg1;
|
||||
MMU.PPUREG[2] = state.reg.ppureg.reg2;
|
||||
MMU.PPUREG[3] = state.reg.ppureg.reg3;
|
||||
MMU.PPU7_Temp = state.reg.ppureg.reg7;
|
||||
MMU.loopy_t = state.reg.ppureg.loopy_t;
|
||||
MMU.loopy_v = state.reg.ppureg.loopy_v;
|
||||
MMU.loopy_x = state.reg.ppureg.loopy_x;
|
||||
MMU.PPU56Toggle = state.reg.ppureg.toggle56;
|
||||
}
|
||||
|
||||
//RAM STATE
|
||||
{
|
||||
// SAVE RAM STATE
|
||||
MemoryUtility.memcpy(MMU.RAM, state.ram.RAM, state.ram.RAM.Length);
|
||||
MemoryUtility.memcpy(MMU.BGPAL, state.ram.BGPAL, state.ram.BGPAL.Length);
|
||||
MemoryUtility.memcpy(MMU.SPPAL, state.ram.SPPAL, state.ram.SPPAL.Length);
|
||||
MemoryUtility.memcpy(MMU.SPRAM, state.ram.SPRAM, state.ram.SPRAM.Length);
|
||||
|
||||
if (rom.IsSAVERAM())
|
||||
{
|
||||
Array.Copy(state.WRAM, MMU.WRAM, SAVERAM_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
//BANK STATE
|
||||
{
|
||||
// SAVE CPU MEMORY BANK DATA
|
||||
// BANK0,1,2はバンクセーブに関係なし
|
||||
// VirtuaNES0.30から
|
||||
// バンク3はSRAM使用に関わらずセーブ
|
||||
for (int i = 3; i < 8; i++)
|
||||
{
|
||||
MMU.CPU_MEM_TYPE[i] = state.mmu.CPU_MEM_TYPE[i];
|
||||
MMU.CPU_MEM_PAGE[i] = state.mmu.CPU_MEM_PAGE[i];
|
||||
}
|
||||
|
||||
// SAVE VRAM MEMORY DATA
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
MMU.PPU_MEM_TYPE[i] = state.mmu.PPU_MEM_TYPE[i];
|
||||
MMU.PPU_MEM_PAGE[i] = state.mmu.PPU_MEM_PAGE[i];
|
||||
}
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
MMU.CRAM_USED[i] = state.mmu.CRAM_USED[i];
|
||||
}
|
||||
|
||||
// WRITE CPU RAM MEMORY BANK
|
||||
|
||||
int stateStep = 0;
|
||||
var stateCPU_MEM_BANK = state.CPU_MEM_BANK.ToArray();
|
||||
|
||||
for (int i = 3; i < 8; i++)
|
||||
{
|
||||
if (state.mmu.CPU_MEM_TYPE[i] != MMU.BANKTYPE_ROM)
|
||||
{
|
||||
var sourceData = new Span<byte>(stateCPU_MEM_BANK, stateStep * 8 * 1024, 8 * 1024);
|
||||
MMU.CPU_MEM_BANK[i].WriteTo(sourceData.ToArray(), 0, 8 * 1024);
|
||||
stateStep++;
|
||||
}
|
||||
}
|
||||
|
||||
Array.Copy(state.VRAM, MMU.VRAM, state.VRAM.Length);
|
||||
|
||||
stateStep = 0;
|
||||
var stateCRAM = state.CRAM.ToArray();
|
||||
// LOAD CRAM MEMORY
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
if (MMU.CRAM_USED[i] != 0)
|
||||
{
|
||||
var sourceData = stateCRAM.AsSpan(stateStep * 4 * 1024, 4 * 1024).ToArray();
|
||||
Array.Copy(sourceData, 0, MMU.CRAM, 0x1000 * i, 4 * 1024);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MMC STATE
|
||||
{
|
||||
state.mmc = MMCSTAT.GetDefault();
|
||||
|
||||
// Create Header
|
||||
state.mmcBLOCK.ID = "MMC DATA";
|
||||
state.mmcBLOCK.BlockVersion = 0x0100;
|
||||
state.mmcBLOCK.BlockSize = state.mmc.GetSize();
|
||||
|
||||
if (mapper.IsStateSave())
|
||||
{
|
||||
mapper.LoadState(state.mmc.mmcdata);
|
||||
}
|
||||
}
|
||||
|
||||
//CONTROLLER STATE
|
||||
{
|
||||
pad.pad1bit = state.ctr.pad1bit;
|
||||
pad.pad2bit = state.ctr.pad2bit;
|
||||
pad.pad3bit = state.ctr.pad3bit;
|
||||
pad.pad4bit = state.ctr.pad4bit;
|
||||
pad.SetStrobe(state.ctr.strobe == 0 ? false : true);
|
||||
}
|
||||
|
||||
//SND STATE
|
||||
{
|
||||
state.snd = SNDSTAT.GetDefault();
|
||||
|
||||
var buffer = new StateReader(state.snd.snddata);
|
||||
apu.LoadState(buffer);
|
||||
}
|
||||
|
||||
// DISKIMAGE STATE
|
||||
if (rom.GetMapperNo() == 20)
|
||||
{
|
||||
var lpDisk = rom.GetPROM();
|
||||
var lpWrite = rom.GetDISK();
|
||||
int DiskSize = 16 + 65500 * rom.GetDiskNo();
|
||||
|
||||
Array.Clear(lpWrite, 0, DiskSize);
|
||||
|
||||
for (int i = 0; i < state.dsk.DifferentSize; i++)
|
||||
{
|
||||
var pos = state.dskdata[i];
|
||||
byte data = (byte)(pos >> 24);
|
||||
pos &= 0x00FFFFFF;
|
||||
|
||||
if (pos >= 16 && pos < DiskSize)
|
||||
{
|
||||
lpDisk[pos] = data;
|
||||
lpWrite[pos] = 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// EXCTR STATE
|
||||
if (pad.GetExController() != 0)
|
||||
{
|
||||
pad.SetSyncExData(state.exctr.data);
|
||||
}
|
||||
}
|
||||
|
||||
internal void SetZapperPos(int x, int y)
|
||||
{
|
||||
ZapperX = x; ZapperY = y;
|
||||
}
|
||||
|
||||
public enum IRQMETHOD
|
||||
|
@ -515,6 +515,11 @@ namespace VirtualNes.Core
|
||||
return bStrobe;
|
||||
}
|
||||
|
||||
internal void SetStrobe(bool v)
|
||||
{
|
||||
bStrobe = v;
|
||||
}
|
||||
|
||||
internal uint GetSyncExData()
|
||||
{
|
||||
uint data = 0;
|
||||
@ -571,6 +576,63 @@ namespace VirtualNes.Core
|
||||
}
|
||||
return data;
|
||||
}
|
||||
internal void SetSyncExData(uint data)
|
||||
{
|
||||
switch ((EXCONTROLLER)excontroller_select)
|
||||
{
|
||||
case EXCONTROLLER.EXCONTROLLER_ZAPPER:
|
||||
case EXCONTROLLER.EXCONTROLLER_PADDLE:
|
||||
case EXCONTROLLER.EXCONTROLLER_SPACESHADOWGUN:
|
||||
case EXCONTROLLER.EXCONTROLLER_OEKAKIDS_TABLET:
|
||||
case EXCONTROLLER.EXCONTROLLER_VSZAPPER:
|
||||
{
|
||||
int x, y;
|
||||
if ((data & 0x80000000) != 0)
|
||||
{
|
||||
x = -1;
|
||||
y = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
x = (int)(data & 0xFF);
|
||||
y = (int)((data & 0xFF00) >> 8);
|
||||
}
|
||||
expad.SetSyncData(0, x);
|
||||
expad.SetSyncData(1, y);
|
||||
nes.SetZapperPos(x, y);
|
||||
}
|
||||
if (excontroller_select != (int)EXCONTROLLER.EXCONTROLLER_SPACESHADOWGUN)
|
||||
{
|
||||
if ((data & 0x0010000) != 0)
|
||||
expad.SetSyncData(2, 1);
|
||||
else
|
||||
expad.SetSyncData(2, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
expad.SetSyncData(2, (byte)(data >> 16));
|
||||
}
|
||||
break;
|
||||
case EXCONTROLLER.EXCONTROLLER_CRAZYCLIMBER:
|
||||
expad.SetSyncData(0, (int)data);
|
||||
break;
|
||||
case EXCONTROLLER.EXCONTROLLER_TOPRIDER:
|
||||
expad.SetSyncData(0, (int)data);
|
||||
break;
|
||||
case EXCONTROLLER.EXCONTROLLER_FAMILYTRAINER_A:
|
||||
case EXCONTROLLER.EXCONTROLLER_FAMILYTRAINER_B:
|
||||
expad.SetSyncData(0, (int)data);
|
||||
break;
|
||||
case EXCONTROLLER.EXCONTROLLER_EXCITINGBOXING:
|
||||
expad.SetSyncData(0, (int)data);
|
||||
break;
|
||||
case EXCONTROLLER.EXCONTROLLER_MAHJANG:
|
||||
expad.SetSyncData(0, (int)data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum VSType
|
||||
|
@ -353,16 +353,31 @@ namespace VirtualNes.Core
|
||||
return diskno;
|
||||
}
|
||||
|
||||
internal void SetDiskNo(int v)
|
||||
{
|
||||
diskno = v;
|
||||
}
|
||||
|
||||
internal uint GetGameID()
|
||||
{
|
||||
return fdsgameID;
|
||||
}
|
||||
|
||||
internal void SetGameID(uint id)
|
||||
{
|
||||
fdsgameID = id;
|
||||
}
|
||||
|
||||
internal uint GetMakerID()
|
||||
{
|
||||
return fdsmakerID;
|
||||
}
|
||||
|
||||
internal void SetMakerID(uint id)
|
||||
{
|
||||
fdsmakerID = id;
|
||||
}
|
||||
|
||||
internal bool IsVSUNISYSTEM()
|
||||
{
|
||||
return (header.control2 & (byte)EnumRomControlByte2.ROM_VSUNISYSTEM) != 0;
|
||||
@ -373,6 +388,11 @@ namespace VirtualNes.Core
|
||||
return crc;
|
||||
}
|
||||
|
||||
public void SetPROM_CRC(uint v)
|
||||
{
|
||||
crc = v;
|
||||
}
|
||||
|
||||
internal byte GetPROM_SIZE()
|
||||
{
|
||||
return header.PRG_PAGE_SIZE;
|
||||
|
@ -3,11 +3,19 @@
|
||||
public struct BLOCKHDR : IStateBufferObject
|
||||
{
|
||||
public readonly bool Valid => !string.IsNullOrEmpty(ID);
|
||||
/// <summary> 总是8个字节 </summary>
|
||||
public string ID;
|
||||
public ushort Reserved;
|
||||
public ushort BlockVersion;
|
||||
public uint BlockSize;
|
||||
|
||||
|
||||
|
||||
public readonly uint GetSize()
|
||||
{
|
||||
return (uint)(8 + sizeof(ushort) + sizeof(ushort) + sizeof(uint));
|
||||
}
|
||||
|
||||
public readonly void SaveState(StateBuffer buffer)
|
||||
{
|
||||
if (Valid)
|
||||
@ -19,9 +27,12 @@
|
||||
}
|
||||
}
|
||||
|
||||
public readonly uint GetSize()
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
return (uint)(ID.Length + sizeof(ushort) + sizeof(ushort) + sizeof(uint));
|
||||
ID = buffer.Read_string(8);
|
||||
Reserved = buffer.Read_ushort();
|
||||
BlockVersion = buffer.Read_ushort();
|
||||
BlockSize = buffer.Read_uint();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,5 +24,14 @@ namespace VirtualNes.Core
|
||||
buffer.Write(pad4bit);
|
||||
buffer.Write(strobe);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
pad1bit = buffer.Read_uint();
|
||||
pad2bit = buffer.Read_uint();
|
||||
pad3bit = buffer.Read_uint();
|
||||
pad4bit = buffer.Read_uint();
|
||||
strobe = buffer.Read_byte();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,5 +13,10 @@
|
||||
{
|
||||
buffer.Write(DifferentSize);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
DifferentSize = buffer.Read_int();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,5 +13,10 @@
|
||||
{
|
||||
buffer.Write(data);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
data = buffer.Read_uint();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -16,6 +16,13 @@ namespace VirtualNes.Core
|
||||
/// <summary> 2字节 </summary>
|
||||
public ushort Ext2;
|
||||
|
||||
|
||||
|
||||
public readonly uint GetSize()
|
||||
{
|
||||
return (uint)(ID.Length + sizeof(ushort) + sizeof(uint) + sizeof(ushort) + sizeof(ushort));
|
||||
}
|
||||
|
||||
public readonly void SaveState(StateBuffer buffer)
|
||||
{
|
||||
buffer.Write(ID);
|
||||
@ -25,9 +32,13 @@ namespace VirtualNes.Core
|
||||
buffer.Write(Ext2);
|
||||
}
|
||||
|
||||
public readonly uint GetSize()
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
return (uint)(ID.Length + sizeof(ushort) + sizeof(uint) + sizeof(ushort) + sizeof(ushort));
|
||||
ID = buffer.Read_string(12);
|
||||
BlockVersion = buffer.Read_ushort();
|
||||
Ext0 = buffer.Read_uint();
|
||||
Ext1 = buffer.Read_ushort();
|
||||
Ext2 = buffer.Read_ushort();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,14 +9,19 @@
|
||||
return new MMCSTAT() { mmcdata = new byte[256] };
|
||||
}
|
||||
|
||||
public uint GetSize()
|
||||
public readonly uint GetSize()
|
||||
{
|
||||
return (uint)mmcdata.Length;
|
||||
return 256;
|
||||
}
|
||||
|
||||
public void SaveState(StateBuffer buffer)
|
||||
public readonly void SaveState(StateBuffer buffer)
|
||||
{
|
||||
buffer.Write(mmcdata);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
mmcdata = buffer.Read_bytes(256);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,5 +34,14 @@
|
||||
buffer.Write(PPU_MEM_PAGE);
|
||||
buffer.Write(CRAM_USED);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
CPU_MEM_TYPE = buffer.Read_bytes(8);
|
||||
CPU_MEM_PAGE = buffer.Read_ushorts(8);
|
||||
PPU_MEM_TYPE = buffer.Read_bytes(12);
|
||||
PPU_MEM_PAGE = buffer.Read_ushorts(12);
|
||||
CRAM_USED = buffer.Read_bytes(8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,5 +34,13 @@ namespace VirtualNes.Core
|
||||
buffer.Write(SPPAL);
|
||||
buffer.Write(SPRAM);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
RAM = buffer.Read_bytes(2 * 1024);
|
||||
BGPAL = buffer.Read_bytes(16);
|
||||
SPPAL = buffer.Read_bytes(16);
|
||||
SPRAM = buffer.Read_bytes(256);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,15 +5,23 @@
|
||||
public CPUSTAT cpureg;
|
||||
public PPUSTAT ppureg;
|
||||
|
||||
public void SaveState(StateBuffer buffer)
|
||||
|
||||
|
||||
public readonly uint GetSize()
|
||||
{
|
||||
return cpureg.GetSize() + ppureg.GetSize();
|
||||
}
|
||||
|
||||
public readonly void SaveState(StateBuffer buffer)
|
||||
{
|
||||
cpureg.SaveState(buffer);
|
||||
ppureg.SaveState(buffer);
|
||||
}
|
||||
|
||||
public uint GetSize()
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
return cpureg.GetSize() + ppureg.GetSize();
|
||||
cpureg.LoadState(buffer);
|
||||
ppureg.LoadState(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
@ -60,6 +68,25 @@
|
||||
buffer.Write(emul_cycles);
|
||||
buffer.Write(base_cycles);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
PC = buffer.Read_ushort();
|
||||
A = buffer.Read_byte();
|
||||
X = buffer.Read_byte();
|
||||
Y = buffer.Read_byte();
|
||||
S = buffer.Read_byte();
|
||||
P = buffer.Read_byte();
|
||||
I = buffer.Read_byte();
|
||||
FrameIRQ = buffer.Read_byte();
|
||||
FrameIRQ_occur = buffer.Read_byte();
|
||||
FrameIRQ_count = buffer.Read_byte();
|
||||
FrameIRQ_type = buffer.Read_byte();
|
||||
FrameIRQ_cycles = buffer.Read_int();
|
||||
DMA_cycles = buffer.Read_int();
|
||||
emul_cycles = buffer.Read_long();
|
||||
base_cycles = buffer.Read_long();
|
||||
}
|
||||
}
|
||||
|
||||
public struct PPUSTAT : IStateBufferObject
|
||||
@ -92,5 +119,18 @@
|
||||
buffer.Write(loopy_v);
|
||||
buffer.Write(loopy_x);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
reg0 = buffer.Read_byte();
|
||||
reg1 = buffer.Read_byte();
|
||||
reg2 = buffer.Read_byte();
|
||||
reg3 = buffer.Read_byte();
|
||||
reg7 = buffer.Read_byte();
|
||||
toggle56 = buffer.Read_byte();
|
||||
loopy_t = buffer.Read_ushort();
|
||||
loopy_v = buffer.Read_ushort();
|
||||
loopy_x = buffer.Read_ushort();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,14 +15,19 @@ namespace VirtualNes.Core
|
||||
return new SNDSTAT() { snddata = new byte[0x800] };
|
||||
}
|
||||
|
||||
public uint GetSize()
|
||||
public readonly uint GetSize()
|
||||
{
|
||||
return (uint)snddata.Length;
|
||||
}
|
||||
|
||||
public void SaveState(StateBuffer buffer)
|
||||
public readonly void SaveState(StateBuffer buffer)
|
||||
{
|
||||
buffer.Write(snddata);
|
||||
}
|
||||
|
||||
public void LoadState(StateReader buffer)
|
||||
{
|
||||
snddata = buffer.Read_bytes(0x800);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ namespace VirtualNes.Core
|
||||
|
||||
public BLOCKHDR dskBLOCK;
|
||||
public DISKDATA dsk;
|
||||
public uint dskdata;
|
||||
public List<uint> dskdata;
|
||||
|
||||
public BLOCKHDR exctrBLOCK;
|
||||
public EXCTRSTAT exctr;
|
||||
@ -87,7 +87,10 @@ namespace VirtualNes.Core
|
||||
{
|
||||
dskBLOCK.SaveState(buffer);
|
||||
dsk.SaveState(buffer);
|
||||
buffer.Write(dskdata);
|
||||
foreach (var data in dskdata)
|
||||
{
|
||||
buffer.Write(data);
|
||||
}
|
||||
}
|
||||
|
||||
if (exctrBLOCK.Valid)
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace VirtualNes.Core
|
||||
@ -31,15 +32,11 @@ namespace VirtualNes.Core
|
||||
}
|
||||
public void Write(sbyte[] sbytes)
|
||||
{
|
||||
foreach(var value in sbytes)
|
||||
foreach (var value in sbytes)
|
||||
{
|
||||
Write(value);
|
||||
}
|
||||
}
|
||||
public void Write(byte[] bytes, int length)
|
||||
{
|
||||
Data.AddRange(bytes);
|
||||
}
|
||||
public void Write(byte value)
|
||||
{
|
||||
Data.Add(value);
|
||||
@ -80,11 +77,134 @@ namespace VirtualNes.Core
|
||||
{
|
||||
Write(BitConverter.GetBytes(value));
|
||||
}
|
||||
public void Write(uint value)
|
||||
{
|
||||
Write(BitConverter.GetBytes(value));
|
||||
}
|
||||
}
|
||||
public class StateReader
|
||||
{
|
||||
private MemoryStream m_dataStream;
|
||||
public StateReader(byte[] bytes)
|
||||
{
|
||||
m_dataStream = new MemoryStream(bytes);
|
||||
}
|
||||
|
||||
public void Skip(uint count)
|
||||
{
|
||||
m_dataStream.Seek(count, SeekOrigin.Current);
|
||||
}
|
||||
public void Skip(long count)
|
||||
{
|
||||
m_dataStream.Seek(count, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
public byte[] Read_bytes(int length)
|
||||
{
|
||||
var result = new byte[length];
|
||||
m_dataStream.Read(result, 0, length);
|
||||
return result;
|
||||
}
|
||||
public sbyte[] Read_sbytes(int length)
|
||||
{
|
||||
var result = new sbyte[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
result[i] = (sbyte)m_dataStream.ReadByte();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public byte Read_byte()
|
||||
{
|
||||
return (byte)m_dataStream.ReadByte();
|
||||
}
|
||||
public ushort[] Read_ushorts(int length)
|
||||
{
|
||||
ushort[] result = new ushort[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
int byte1 = m_dataStream.ReadByte();
|
||||
int byte2 = m_dataStream.ReadByte();
|
||||
|
||||
result[i] = (ushort)(byte1 << 8 | byte2);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
public int[] Read_ints(int length)
|
||||
{
|
||||
int[] result = new int[length];
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
int byte1 = m_dataStream.ReadByte();
|
||||
int byte2 = m_dataStream.ReadByte();
|
||||
int byte3 = m_dataStream.ReadByte();
|
||||
int byte4 = m_dataStream.ReadByte();
|
||||
|
||||
result[i] = byte1 << 24 | byte2 << 16 | byte3 << 8 | byte4;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
public string Read_string(int length)
|
||||
{
|
||||
var result = Read_bytes(length);
|
||||
return Encoding.ASCII.GetString(result);
|
||||
}
|
||||
public double Read_double()
|
||||
{
|
||||
var result = Read_bytes(4);
|
||||
return BitConverter.ToDouble(result, 0);
|
||||
}
|
||||
public ushort Read_ushort()
|
||||
{
|
||||
var b1 = Read_byte();
|
||||
var b2 = Read_byte();
|
||||
return (ushort)(b1 << 8 | b2);
|
||||
}
|
||||
|
||||
public int Read_int()
|
||||
{
|
||||
var b1 = Read_byte();
|
||||
var b2 = Read_byte();
|
||||
var b3 = Read_byte();
|
||||
var b4 = Read_byte();
|
||||
|
||||
return b1 << 24 | b2 << 16 | b3 << 8 | b4;
|
||||
}
|
||||
|
||||
public sbyte Read_sbyte(sbyte value)
|
||||
{
|
||||
return (sbyte)m_dataStream.ReadByte();
|
||||
}
|
||||
public long Read_long()
|
||||
{
|
||||
var b1 = Read_byte();
|
||||
var b2 = Read_byte();
|
||||
var b3 = Read_byte();
|
||||
var b4 = Read_byte();
|
||||
var b5 = Read_byte();
|
||||
var b6 = Read_byte();
|
||||
var b7 = Read_byte();
|
||||
var b8 = Read_byte();
|
||||
|
||||
return b1 << 56 | b2 << 48 | b3 << 40 | b4 << 32 | b5 << 24 | b6 << 16 | b7 << 8 | b8;
|
||||
}
|
||||
|
||||
public uint Read_uint()
|
||||
{
|
||||
return (uint)Read_int();
|
||||
}
|
||||
}
|
||||
|
||||
public interface IStateBufferObject
|
||||
{
|
||||
uint GetSize();
|
||||
void SaveState(StateBuffer buffer);
|
||||
void LoadState(StateReader buffer);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user