forked from sin365/AxibugEmuOnline
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
This commit is contained in:
commit
1df264be3b
@ -8,6 +8,7 @@
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OnRoomListAllUpdate,//房间列表全量刷新
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OnRoomListAllUpdate,//房间列表全量刷新
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OnRoomListSingleUpdate,//房间列表中单个更新
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OnRoomListSingleUpdate,//房间列表中单个更新
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OnRoomListSingleClose,//房间关闭
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OnRoomGetRoomScreen,//获取到房间数据
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OnRoomGetRoomScreen,//获取到房间数据
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/// <summary>
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/// <summary>
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@ -16,6 +16,7 @@ namespace AxibugEmuOnline.Client.Manager
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public Protobuf_Room_MiniInfo mineRoomMiniInfo { get; private set; } = null;
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public Protobuf_Room_MiniInfo mineRoomMiniInfo { get; private set; } = null;
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public bool InRoom => mineRoomMiniInfo != null;
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public bool InRoom => mineRoomMiniInfo != null;
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public bool IsHost => mineRoomMiniInfo?.HostPlayerUID == App.user.userdata.UID;
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public bool IsHost => mineRoomMiniInfo?.HostPlayerUID == App.user.userdata.UID;
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public bool IsScreenProviderUID => mineRoomMiniInfo?.ScreenProviderUID == App.user.userdata.UID;
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public RoomGameState RoomState => mineRoomMiniInfo.GameState;
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public RoomGameState RoomState => mineRoomMiniInfo.GameState;
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public int MinePlayerIdx => GetMinePlayerIndex();
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public int MinePlayerIdx => GetMinePlayerIndex();
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public int WaitStep { get; private set; } = -1;
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public int WaitStep { get; private set; } = -1;
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@ -200,9 +201,17 @@ namespace AxibugEmuOnline.Client.Manager
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{
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{
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App.log.Debug("单个房间状态更新");
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App.log.Debug("单个房间状态更新");
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Protobuf_Room_Update_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Update_RESP>(reqData);
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Protobuf_Room_Update_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Room_Update_RESP>(reqData);
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if (msg.UpdateType == 0)
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{
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AddOrUpdateRoomList(msg.RoomMiniInfo);
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AddOrUpdateRoomList(msg.RoomMiniInfo);
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Eventer.Instance.PostEvent(EEvent.OnRoomListSingleUpdate, msg.RoomMiniInfo.GameRomID);
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Eventer.Instance.PostEvent(EEvent.OnRoomListSingleUpdate, msg.RoomMiniInfo.GameRomID);
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}
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}
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else
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{
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RemoveRoomList(msg.RoomMiniInfo.GameRomID);
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Eventer.Instance.PostEvent(EEvent.OnRoomListSingleClose, msg.RoomMiniInfo.GameRomID);
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}
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}
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/// <summary>
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/// <summary>
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/// 获取房间画面快照
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/// 获取房间画面快照
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