MAME:终于基本实现了MAME的CPU Timer的对象池,开心

This commit is contained in:
sin365 2025-11-07 00:30:07 +08:00
parent 9e7b37a709
commit 1aec567eb2
23 changed files with 580 additions and 162 deletions

View File

@ -245,8 +245,10 @@ namespace cpu.m6800
cycles = cycles_63701;
clock = 1536000;
irq_callback = null;
m6800_rx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_rx, false);
m6800_tx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_tx, false);
//m6800_rx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_rx, false);
EmuTimer.timer_alloc_common(ref m6800_rx_timer, EmuTimer.TIME_ACT.M6800_action_rx, false);
//m6800_tx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_tx, false);
EmuTimer.timer_alloc_common(ref m6800_tx_timer, EmuTimer.TIME_ACT.M6800_action_tx, false);
}
public override void Reset()
{
@ -1344,8 +1346,10 @@ namespace cpu.m6800
};
clock = 1000000;
irq_callback = Cpuint.cpu_3_irq_callback;
m6800_rx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_rx, false);
m6800_tx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_tx, false);
//m6800_rx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_rx, false);
EmuTimer.timer_alloc_common(ref m6800_rx_timer, EmuTimer.TIME_ACT.M6800_action_rx, false);
//m6800_tx_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M6800_action_tx, false);
EmuTimer.timer_alloc_common(ref m6800_tx_timer, EmuTimer.TIME_ACT.M6800_action_tx, false);
}
public override int ExecuteCycles(int cycles)
{

View File

@ -2244,12 +2244,15 @@ namespace MAME.Core
case "CPS-1(QSound)":
case "CPS2":
timedint_period = new Atime(0, (long)(1e18 / 250));
timedint_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Generic_irq_1_0_line_hold, false);
//timedint_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Generic_irq_1_0_line_hold, false);
EmuTimer.timer_alloc_common(ref timedint_timer, EmuTimer.TIME_ACT.Generic_irq_1_0_line_hold, false);
EmuTimer.timer_adjust_periodic(timedint_timer, timedint_period, timedint_period);
break;
case "Neo Geo":
interleave_boost_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_null_callback, false);
interleave_boost_timer_end = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_end_interleave_boost, false);
//interleave_boost_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_null_callback, false);
EmuTimer.timer_alloc_common(ref interleave_boost_timer, EmuTimer.TIME_ACT.Cpuexec_null_callback, false);
//interleave_boost_timer_end = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_end_interleave_boost, false);
EmuTimer.timer_alloc_common(ref interleave_boost_timer_end, EmuTimer.TIME_ACT.Cpuexec_end_interleave_boost, false);
break;
case "CPS1":
case "Namco System 1":
@ -2295,7 +2298,7 @@ namespace MAME.Core
case "bublcave11":
case "bublcave10":
timeslice_period = new Atime(0, Video.screenstate.frame_period / 100);
timeslice_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_alloc_common(ref timeslice_timer, EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_adjust_periodic(timeslice_timer, timeslice_period, timeslice_period);
break;
case "opwolf":
@ -2305,14 +2308,14 @@ namespace MAME.Core
case "opwolfb":
case "opwolfp":
timeslice_period = new Atime(0, Video.screenstate.frame_period / 10);
timeslice_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_alloc_common(ref timeslice_timer, EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_adjust_periodic(timeslice_timer, timeslice_period, timeslice_period);
break;
}
break;
case "Taito B":
timeslice_period = new Atime(0, Video.screenstate.frame_period / 10);
timeslice_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_alloc_common(ref timeslice_timer, EmuTimer.TIME_ACT.Cpuexec_cpu_timeslicecallback, false);
EmuTimer.timer_adjust_periodic(timeslice_timer, timeslice_period, timeslice_period);
break;
case "Capcom":
@ -2338,7 +2341,7 @@ namespace MAME.Core
case "sfan":
case "sfp":
timedint_period = new Atime(0, (long)(1e18 / 8000));
timedint_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Generic_irq_2_0_line_hold, false);
EmuTimer.timer_alloc_common(ref timedint_timer, EmuTimer.TIME_ACT.Generic_irq_2_0_line_hold, false);
EmuTimer.timer_adjust_periodic(timedint_timer, timedint_period, timedint_period);
break;
}

View File

@ -2,12 +2,87 @@
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.ConstrainedExecution;
using System.Threading;
using System.Timers;
using static MAME.Core.EmuTimer;
namespace MAME.Core
{
public class EmuTimerLister
{
public emu_timer this[int index]
{
get { return timerlist[index]; }
set { timerlist[index] = value; } // 如果需要设置的话
}
public static void GetNewTimerLister(ref EmuTimerLister tlistObj)
{
//如果新旧值替换
if (tlistObj != null)
{
tlistObj.ReleaseLister();
ObjectPoolAuto.Release(tlistObj);
tlistObj = null;
}
tlistObj = ObjectPoolAuto.Acquire<EmuTimerLister>();
tlistObj.InitLister();
}
List<emu_timer> timerlist;
public List<emu_timer> GetSrcList()
{
return timerlist;
}
public int Count
{
get { return timerlist.Count; }
}
void InitLister()
{
ReleaseLister();
timerlist = ObjectPoolAuto.AcquireList<emu_timer>();
}
void ReleaseLister()
{
if (timerlist != null)
{
Clear();
ObjectPoolAuto.Release(timerlist);
timerlist = null;
}
}
public void Clear()
{
emu_timer.ClearList(ref timerlist);
}
public void Add(emu_timer timer)
{
emu_timer.AddList(ref timerlist, ref timer);
}
public void Remove(emu_timer timer)
{
emu_timer.RemoveToList(ref timerlist, ref timer);
}
public void Insert(int index, emu_timer timer)
{
emu_timer.InsertToList(ref timerlist, index, ref timer);
}
public int IndexOf(emu_timer timer)
{
return timerlist.IndexOf(timer);
}
}
public class EmuTimer
{
public static List<emu_timer> lt;
public static EmuTimerLister lt;
private static List<emu_timer2> lt2;
public static Atime global_basetime;
public static Atime global_basetime_obj;
@ -29,7 +104,8 @@ namespace MAME.Core
public static void instancingTimerList()
{
lt = new List<emu_timer>();
//lt = new List<emu_timer>();
EmuTimerLister.GetNewTimerLister(ref lt);
}
public class emu_timer
@ -49,27 +125,167 @@ namespace MAME.Core
period = default;
start = default;
expire = default;
_refCount = 1;
}
static HashSet<emu_timer> _readyToRelease = new HashSet<emu_timer>();
/// <summary>
/// 线程安全队列(因为析构函数是额外线程来的)
/// </summary>
static ConcurrentQueue<emu_timer> _failedDeletions = new ConcurrentQueue<emu_timer>();
static int outTimerAllCount = 0;
static int newTimerCount = 0;
public static emu_timer GetEmu_timer()
{
if (_failedDeletions.TryDequeue(out emu_timer obj))
{
obj.reset();
return obj;
emu_timer obj;
if (!_failedDeletions.TryDequeue(out obj))
{
obj = new emu_timer();
newTimerCount++;
}
return new emu_timer();
obj.reset();
outTimerAllCount++;
return obj;
}
public static void EnqueueObj(emu_timer obj)
/// <summary>
/// 释放创建的引用这个要和GetEmu_timer成对
/// </summary>
/// <returns></returns>
public static void ReleaseCreateRef(emu_timer obj)
{
obj.ReleaseRef();
}
public static void CheckReadyRelaseAfterRun()
{
if (_readyToRelease.Count < 1)
return;
int beforpoolcount = _failedDeletions.Count;
int releaseCount = 0;
foreach (var ready in _readyToRelease)
{
if (ready._refCount <= 0)
{
ready.ReturnToPool();
releaseCount++;
}
}
//UnityEngine.Debug.Log($"CheckReadyRelaseAfterRun 出池数量{outTimerAllCount}其中new创建的数量{newTimerCount} 回收数量{releaseCount} ,处理前池数量{beforpoolcount},处理后池数量{_failedDeletions.Count}");
outTimerAllCount = 0;
newTimerCount = 0;
_readyToRelease.Clear();
}
// 引用计数字段(线程安全)
private int _refCount = 1; // 初始为1表示创建时的引用
/// <summary>
/// 增加引用计数
/// </summary>
void AddRef()
{
int newCount = Interlocked.Increment(ref _refCount);
//引用计数重新回到1时移除。
//但是还是不在这里做把注释了,在每一帧开始之前统一检测
//if (newCount == 1)
//{
// if (_readyToRelease.Contains(this))
// {
// //UnityEngine.Debug.Log("移除ReadyToRelease");
// _readyToRelease.Remove(this);
// }
//}
}
/// <summary>
/// 减少引用计数当计数为0时释放对象回池
/// </summary>
void ReleaseRef()
{
int newCount = Interlocked.Decrement(ref _refCount);
if (newCount == 0)
{
// 引用计数为0释放资源并回池
ReadyToRelease();
}
else if (newCount < 0)
{
// 引用计数异常,不应出现负数
throw new InvalidOperationException("引用计数出现负数");
}
}
void ReadyToRelease()
{
//UnityEngine.Debug.Log("ReadyToRelease");
if(!_readyToRelease.Contains(this))
_readyToRelease.Add(this);
}
/// <summary>
/// 释放资源并回池
/// </summary>
void ReturnToPool()
{
reset();
_failedDeletions.Enqueue(this);
}
#region
public static void SetRefUsed(ref emu_timer refattr, ref emu_timer emu_timer)
{
if (refattr == emu_timer)
return;
if (emu_timer == null)
{
SetNull(ref refattr);
return;
}
if (refattr != null)
refattr.ReleaseRef();
refattr = emu_timer;
refattr.AddRef();
}
public static void SetNull(ref emu_timer timer)
{
if (timer != null)
{
timer.ReleaseRef();
timer = null;
}
}
public static void AddList(ref List<emu_timer> list, ref emu_timer timer)
{
list.Add(timer);
timer.AddRef();
}
internal static void InsertToList(ref List<emu_timer> list, int index, ref emu_timer timer)
{
list.Insert(index, timer);
timer.AddRef();
}
public static void RemoveToList(ref List<emu_timer> list, ref emu_timer timer)
{
list.Remove(timer);
timer.ReleaseRef();
}
internal static void ClearList(ref List<emu_timer> list)
{
for (int i = 0; i < list.Count; i++)
list[i].ReleaseRef();
list.Clear();
}
#endregion
/*
static void EnqueueObj(emu_timer obj)
{
_failedDeletions.Enqueue(obj);
}
~emu_timer()
{
//咱也没办法这样子来实现emu_timer的回收到对象池。只能这样实现MAME里面对于emu_timer持有引用比较混沌在确保没有引用计数时再安全回池。
@ -79,7 +295,7 @@ namespace MAME.Core
//说人话,就是用析构驱动回池,而不破坏现有代码
EnqueueObj(this);
GC.ReRegisterForFinalize(this);//手动注册,否则析构函数再也不会回调
}
}*/
}
public class emu_timer2
{
@ -258,7 +474,8 @@ namespace MAME.Core
public static void timer_init()
{
global_basetime = Attotime.ATTOTIME_ZERO;
lt = new List<emu_timer>();
//lt = new List<emu_timer>();
EmuTimerLister.GetNewTimerLister(ref lt);
lt2 = new List<emu_timer2>();
lt2.Add(new emu_timer2(1, TIME_ACT.Video_vblank_begin_callback));
lt2.Add(new emu_timer2(2, TIME_ACT.Mame_soft_reset));
@ -518,12 +735,14 @@ namespace MAME.Core
}
public static void timer_pulse_internal(Atime period, TIME_ACT action)
{
emu_timer timer = timer_alloc_common(action, false);
//emu_timer timer = timer_alloc_common(action, false);
emu_timer timer = timer_alloc_common_NoRef(action, false);
timer_adjust_periodic(timer, period, period);
}
public static void timer_set_internal(TIME_ACT action)
{
emu_timer timer = timer_alloc_common(action, true);
//emu_timer timer = timer_alloc_common(action, true);
emu_timer timer = timer_alloc_common_NoRef(action, true);
timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
public static void timer_list_insert(emu_timer timer1)
@ -532,7 +751,8 @@ namespace MAME.Core
int i1 = -1;
if (timer1.action == TIME_ACT.Cpuint_cpunum_empty_event_queue || timer1.action == TIME_ACT.setvector)
{
foreach (emu_timer et in lt)
//foreach (emu_timer et in lt)
foreach (emu_timer et in lt.GetSrcList())
{
if (et.action == timer1.action && Attotime.attotime_compare(et.expire, global_basetime) <= 0)
{
@ -561,7 +781,8 @@ namespace MAME.Core
if (timer1.action == TIME_ACT.Cpuint_cpunum_empty_event_queue || timer1.action == TIME_ACT.setvector)
{
timer_list_remove_lt1.Clear();
foreach (emu_timer et in lt)
//foreach (emu_timer et in lt)
foreach (emu_timer et in lt.GetSrcList())
{
if (et.action == timer1.action && Attotime.attotime_compare(et.expire, timer1.expire) == 0)
{
@ -585,7 +806,10 @@ namespace MAME.Core
}
else
{
foreach (emu_timer et in lt)
//TODO MAME.NET原来这么foreach写删除是有问题的
//foreach (emu_timer et in lt)
foreach (emu_timer et in lt.GetSrcList())
{
if (et.action == timer1.action)
{
@ -667,10 +891,54 @@ namespace MAME.Core
}
}
}
public static emu_timer timer_alloc_common(TIME_ACT action, bool temp)
//public static emu_timer timer_alloc_common(TIME_ACT action, bool temp)
//{
// Atime time = get_current_time();
// //emu_timer timer = new emu_timer();
// emu_timer timer = emu_timer.GetEmu_timerNoRef();
// timer.action = action;
// timer.enabled = false;
// timer.temporary = temp;
// timer.period = Attotime.ATTOTIME_ZERO;
// //timer.func = func;
// timer.start = time;
// timer.expire = Attotime.ATTOTIME_NEVER;
// timer_list_insert(timer);
// return timer;
//}
/// <summary>
/// 申请新的timer且直接操作引用计数
/// </summary>
/// <param name="refattr"></param>
/// <param name="action"></param>
/// <param name="temp"></param>
public static void timer_alloc_common(ref emu_timer refattr, TIME_ACT action, bool temp)
{
//Atime time = get_current_time();
//emu_timer timer = emu_timer.GetEmu_timerNoRef();
//timer.action = action;
//timer.enabled = false;
//timer.temporary = temp;
//timer.period = Attotime.ATTOTIME_ZERO;
////timer.func = func;
//timer.start = time;
//timer.expire = Attotime.ATTOTIME_NEVER;
//timer_list_insert(timer);
emu_timer timer = timer_alloc_common_NoRef(action, temp);
emu_timer.SetRefUsed(ref refattr, ref timer);
}
/// <summary>
/// 申请新的timer不操作额外引用计数用于外部中间传递
/// </summary>
/// <param name="action"></param>
/// <param name="temp"></param>
/// <returns></returns>
public static emu_timer timer_alloc_common_NoRef(TIME_ACT action, bool temp)
{
Atime time = get_current_time();
//emu_timer timer = new emu_timer();
//创建一个timer
emu_timer timer = emu_timer.GetEmu_timer();
timer.action = action;
timer.enabled = false;
@ -680,8 +948,11 @@ namespace MAME.Core
timer.start = time;
timer.expire = Attotime.ATTOTIME_NEVER;
timer_list_insert(timer);
//断开创建的引用计数
emu_timer.ReleaseCreateRef(timer);
return timer;
}
public static bool timer_enable(emu_timer which, bool enable)
{
bool old;
@ -734,10 +1005,12 @@ namespace MAME.Core
{
int i, i1, n;
n = reader.ReadInt32();
lt = new List<emu_timer>();
//lt = new List<emu_timer>();
EmuTimerLister.GetNewTimerLister(ref lt);
for (i = 0; i < n; i++)
{
emu_timer etimer = new emu_timer();
emu_timer etimer = emu_timer.GetEmu_timer();
#region
lt.Add(etimer);
i1 = reader.ReadInt32();
etimer.action = getactionbyindex(i1);
@ -753,43 +1026,49 @@ namespace MAME.Core
//if (etimer.func == "vblank_begin_callback")
if (etimer.action == TIME_ACT.Video_vblank_begin_callback)
{
Video.vblank_begin_timer = etimer;
emu_timer.SetRefUsed(ref Video.vblank_begin_timer, ref etimer);//Video.vblank_begin_timer = etimer;
lt.Remove(etimer);
lt.Add(Video.vblank_begin_timer);
}
else if (etimer.action == TIME_ACT.Video_vblank_end_callback)
{
Video.vblank_end_timer = etimer;
//Video.vblank_end_timer = etimer;
emu_timer.SetRefUsed(ref Video.vblank_end_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Video.vblank_end_timer);
}
else if (etimer.action == TIME_ACT.Mame_soft_reset)
{
Mame.soft_reset_timer = etimer;
//Mame.soft_reset_timer = etimer;
emu_timer.SetRefUsed(ref Mame.soft_reset_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Mame.soft_reset_timer);
}
else if (etimer.action == TIME_ACT.Watchdog_watchdog_callback)
{
Watchdog.watchdog_timer = etimer;
//Watchdog.watchdog_timer = etimer;
emu_timer.SetRefUsed(ref Watchdog.watchdog_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Watchdog.watchdog_timer);
}
else if (etimer.action == TIME_ACT.Generic_irq_1_0_line_hold)
{
Cpuexec.timedint_timer = etimer;
//Cpuexec.timedint_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.timedint_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.timedint_timer);
}
else if (etimer.action == TIME_ACT.YM2151_timer_callback_a)
{
YM2151.PSG.timer_A = etimer;
//YM2151.PSG.timer_A = etimer;
emu_timer.SetRefUsed(ref YM2151.PSG.timer_A, ref etimer);
lt.Remove(etimer);
lt.Add(YM2151.PSG.timer_A);
}
else if (etimer.action == TIME_ACT.YM2151_timer_callback_b)
{
YM2151.PSG.timer_B = etimer;
//YM2151.PSG.timer_B = etimer;
emu_timer.SetRefUsed(ref YM2151.PSG.timer_B, ref etimer);
lt.Remove(etimer);
lt.Add(YM2151.PSG.timer_B);
}
@ -800,12 +1079,14 @@ namespace MAME.Core
case "CPS2":
case "IGS011":
case "Konami68000":
Cpuexec.cpu[0].partial_frame_timer = etimer;
//Cpuexec.cpu[0].partial_frame_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.cpu[0].partial_frame_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.cpu[0].partial_frame_timer);
break;
case "M72":
Cpuexec.cpu[1].partial_frame_timer = etimer;
//Cpuexec.cpu[1].partial_frame_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.cpu[1].partial_frame_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.cpu[1].partial_frame_timer);
break;
@ -823,7 +1104,8 @@ namespace MAME.Core
case "makaimurc":
case "makaimurg":
case "diamond":
Cpuexec.cpu[1].partial_frame_timer = etimer;
//Cpuexec.cpu[1].partial_frame_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.cpu[1].partial_frame_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.cpu[1].partial_frame_timer);
break;
@ -833,178 +1115,210 @@ namespace MAME.Core
}
else if (etimer.action == TIME_ACT.Cpuexec_null_callback)
{
Cpuexec.interleave_boost_timer = etimer;
//Cpuexec.interleave_boost_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.interleave_boost_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.interleave_boost_timer);
}
else if (etimer.action == TIME_ACT.Cpuexec_end_interleave_boost)
{
Cpuexec.interleave_boost_timer_end = etimer;
//Cpuexec.interleave_boost_timer_end = etimer;
emu_timer.SetRefUsed(ref Cpuexec.interleave_boost_timer_end, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.interleave_boost_timer_end);
}
else if (etimer.action == TIME_ACT.Video_scanline0_callback)
{
Video.scanline0_timer = etimer;
//Video.scanline0_timer = etimer;
emu_timer.SetRefUsed(ref Video.scanline0_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Video.scanline0_timer);
}
else if (etimer.action == TIME_ACT.Neogeo_display_position_interrupt_callback)
{
Neogeo.display_position_interrupt_timer = etimer;
//Neogeo.display_position_interrupt_timer = etimer;
emu_timer.SetRefUsed(ref Neogeo.display_position_interrupt_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Neogeo.display_position_interrupt_timer);
}
else if (etimer.action == TIME_ACT.Neogeo_display_position_vblank_callback)
{
Neogeo.display_position_vblank_timer = etimer;
//Neogeo.display_position_vblank_timer = etimer;
emu_timer.SetRefUsed(ref Neogeo.display_position_vblank_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Neogeo.display_position_vblank_timer);
}
else if (etimer.action == TIME_ACT.Neogeo_vblank_interrupt_callback)
{
Neogeo.vblank_interrupt_timer = etimer;
//Neogeo.vblank_interrupt_timer = etimer;
emu_timer.SetRefUsed(ref Neogeo.vblank_interrupt_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Neogeo.vblank_interrupt_timer);
}
else if (etimer.action == TIME_ACT.Neogeo_auto_animation_timer_callback)
{
Neogeo.auto_animation_timer = etimer;
//Neogeo.auto_animation_timer = etimer;
emu_timer.SetRefUsed(ref Neogeo.auto_animation_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Neogeo.auto_animation_timer);
}
else if (etimer.action == TIME_ACT.Neogeo_sprite_line_timer_callback)
{
Neogeo.sprite_line_timer = etimer;
//Neogeo.sprite_line_timer = etimer;
emu_timer.SetRefUsed(ref Neogeo.sprite_line_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Neogeo.sprite_line_timer);
}
else if (etimer.action == TIME_ACT.YM2610_F2610_timer_callback_0)
{
YM2610.timer[0] = etimer;
//YM2610.timer[0] = etimer;
emu_timer.SetRefUsed(ref YM2610.timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(YM2610.timer[0]);
}
else if (etimer.action == TIME_ACT.YM2610_F2610_timer_callback_1)
{
YM2610.timer[1] = etimer;
//YM2610.timer[1] = etimer;
emu_timer.SetRefUsed(ref YM2610.timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(YM2610.timer[1]);
}
else if (etimer.action == TIME_ACT.M6800_action_rx)
{
M6800.m1.m6800_rx_timer = etimer;
//M6800.m1.m6800_rx_timer = etimer;
emu_timer.SetRefUsed(ref M6800.m1.m6800_rx_timer, ref etimer);
lt.Remove(etimer);
lt.Add(M6800.m1.m6800_rx_timer);
}
else if (etimer.action == TIME_ACT.M6800_action_tx)
{
M6800.m1.m6800_tx_timer = etimer;
//M6800.m1.m6800_tx_timer = etimer;
emu_timer.SetRefUsed(ref M6800.m1.m6800_tx_timer, ref etimer);
lt.Remove(etimer);
lt.Add(M6800.m1.m6800_tx_timer);
}
else if (etimer.action == TIME_ACT.YM3812_timer_callback_3812_0)
{
YM3812.timer[0] = etimer;
//YM3812.timer[0] = etimer;
emu_timer.SetRefUsed(ref YM3812.timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(YM3812.timer[0]);
}
else if (etimer.action == TIME_ACT.YM3812_timer_callback_3812_1)
{
YM3812.timer[1] = etimer;
//YM3812.timer[1] = etimer;
emu_timer.SetRefUsed(ref YM3812.timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(YM3812.timer[1]);
}
else if (etimer.action == TIME_ACT.ICS2115_timer_cb_0)
{
ICS2115.timer[0].timer = etimer;
//ICS2115.timer[0].timer = etimer;
emu_timer.SetRefUsed(ref ICS2115.timer[0].timer, ref etimer);
lt.Remove(etimer);
lt.Add(ICS2115.timer[0].timer);
}
else if (etimer.action == TIME_ACT.ICS2115_timer_cb_1)
{
ICS2115.timer[1].timer = etimer;
//ICS2115.timer[1].timer = etimer;
emu_timer.SetRefUsed(ref ICS2115.timer[1].timer, ref etimer);
lt.Remove(etimer);
lt.Add(ICS2115.timer[1].timer);
}
else if (etimer.action == TIME_ACT.M72_m72_scanline_interrupt)
{
M72.scanline_timer = etimer;
//M72.scanline_timer = etimer;
emu_timer.SetRefUsed(ref M72.scanline_timer, ref etimer);
lt.Remove(etimer);
lt.Add(M72.scanline_timer);
}
else if (etimer.action == TIME_ACT.M92_m92_scanline_interrupt)
{
M92.scanline_timer = etimer;
//M92.scanline_timer = etimer;
emu_timer.SetRefUsed(ref M72.scanline_timer, ref etimer);
lt.Remove(etimer);
lt.Add(M92.scanline_timer);
}
else if (etimer.action == TIME_ACT.Cpuexec_cpu_timeslicecallback)
{
Cpuexec.timeslice_timer = etimer;
//Cpuexec.timeslice_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.timeslice_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.timeslice_timer);
}
else if (etimer.action == TIME_ACT.Upd7759_upd7759_slave_update)
{
Upd7759.chip.timer = etimer;
//Upd7759.chip.timer = etimer;
emu_timer.SetRefUsed(ref Upd7759.chip.timer, ref etimer);
lt.Remove(etimer);
lt.Add(Upd7759.chip.timer);
}
else if (etimer.action == TIME_ACT.Generic_irq_2_0_line_hold)
{
Cpuexec.timedint_timer = etimer;
//Cpuexec.timedint_timer = etimer;
emu_timer.SetRefUsed(ref Cpuexec.timedint_timer, ref etimer);
lt.Remove(etimer);
lt.Add(Cpuexec.timedint_timer);
}
else if (etimer.action == TIME_ACT.MSM5205_MSM5205_vclk_callback0)
{
MSM5205.timer[0] = etimer;
//MSM5205.timer[0] = etimer;
emu_timer.SetRefUsed(ref MSM5205.timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(MSM5205.timer[0]);
}
else if (etimer.action == TIME_ACT.MSM5205_MSM5205_vclk_callback1)
{
MSM5205.timer[1] = etimer;
//MSM5205.timer[1] = etimer;
emu_timer.SetRefUsed(ref MSM5205.timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(MSM5205.timer[1]);
}
else if (etimer.action == TIME_ACT.YM2203_timer_callback_2203_0_0)
{
YM2203.FF2203[0].timer[0] = etimer;
//YM2203.FF2203[0].timer[0] = etimer;
emu_timer.SetRefUsed(ref YM2203.FF2203[0].timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(YM2203.FF2203[0].timer[0]);
}
else if (etimer.action == TIME_ACT.YM2203_timer_callback_2203_0_1)
{
YM2203.FF2203[0].timer[1] = etimer;
//YM2203.FF2203[0].timer[1] = etimer;
emu_timer.SetRefUsed(ref YM2203.FF2203[0].timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(YM2203.FF2203[0].timer[1]);
}
else if (etimer.action == TIME_ACT.YM2203_timer_callback_2203_1_0)
{
YM2203.FF2203[1].timer[0] = etimer;
//YM2203.FF2203[1].timer[0] = etimer;
emu_timer.SetRefUsed(ref YM2203.FF2203[1].timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(YM2203.FF2203[1].timer[0]);
}
else if (etimer.action == TIME_ACT.YM2203_timer_callback_2203_1_1)
{
YM2203.FF2203[1].timer[1] = etimer;
//YM2203.FF2203[1].timer[1] = etimer;
emu_timer.SetRefUsed(ref YM2203.FF2203[1].timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(YM2203.FF2203[1].timer[1]);
}
else if (etimer.action == TIME_ACT.YM3812_timer_callback_3526_0)
{
YM3812.timer[0] = etimer;
//YM3812.timer[0] = etimer;
emu_timer.SetRefUsed(ref YM3812.timer[0], ref etimer);
lt.Remove(etimer);
lt.Add(YM3812.timer[0]);
}
else if (etimer.action == TIME_ACT.YM3812_timer_callback_3526_1)
{
YM3812.timer[1] = etimer;
//YM3812.timer[1] = etimer;
emu_timer.SetRefUsed(ref YM3812.timer[1], ref etimer);
lt.Remove(etimer);
lt.Add(YM3812.timer[1]);
}
#endregion
//断开创建的引用计数
emu_timer.ReleaseCreateRef(etimer);
}
for (i = n; i < 32; i++)
{

View File

@ -99,6 +99,7 @@ namespace MAME.Core
if (exit_pending)
return;
EmuTimer.emu_timer.CheckReadyRelaseAfterRun();
long lastframe = Video.screenstate.frame_number;
//执行CPU命令直到一次画面更新
while (lastframe == Video.screenstate.frame_number)
@ -167,7 +168,8 @@ namespace MAME.Core
Palette.palette_init();
Generic.generic_machine_init();
EmuTimer.timer_init();
soft_reset_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Mame_soft_reset, false);
//soft_reset_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Mame_soft_reset, false);
EmuTimer.timer_alloc_common(ref soft_reset_timer,EmuTimer.TIME_ACT.Mame_soft_reset, false);
Window.osd_init();
Inptport.input_port_init();
Cpuexec.cpuexec_init();

View File

@ -706,11 +706,14 @@ namespace MAME.Core
vblank_begin_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_vblank_begin_callback, false);
//vblank_begin_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_vblank_begin_callback, false);
EmuTimer.timer_alloc_common(ref vblank_begin_timer, EmuTimer.TIME_ACT.Video_vblank_begin_callback, false);
EmuTimer.timer_adjust_periodic(vblank_begin_timer, video_screen_get_time_until_vblank_start(), Attotime.ATTOTIME_NEVER);
scanline0_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_scanline0_callback, false);
//scanline0_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_scanline0_callback, false);
EmuTimer.timer_alloc_common(ref scanline0_timer, EmuTimer.TIME_ACT.Video_scanline0_callback, false);
EmuTimer.timer_adjust_periodic(scanline0_timer, video_screen_get_time_until_pos(0, 0), Attotime.ATTOTIME_NEVER);
vblank_end_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_vblank_end_callback, false);
//vblank_end_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Video_vblank_end_callback, false);
EmuTimer.timer_alloc_common(ref vblank_end_timer, EmuTimer.TIME_ACT.Video_vblank_end_callback, false);
switch (Machine.sBoard)
{
case "CPS-1":
@ -721,19 +724,19 @@ namespace MAME.Core
break;
case "CPS2":
Cpuexec.cpu[0].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 262);
Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[0].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
case "Tehkan":
Cpuexec.cpu[1].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 2);
Cpuexec.cpu[1].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[1].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
case "Neo Geo":
break;
case "SunA8":
Cpuexec.cpu[0].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 0x100);
Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[0].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
Cpuexec.cpu[1].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 4);
Cpuexec.cpu[1].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger2, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[1].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger2, false);
break;
case "IGS011":
switch (Machine.sName)
@ -748,27 +751,27 @@ namespace MAME.Core
case "drgnwrldv40k":
case "lhb2":
Cpuexec.cpu[0].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 5);
Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[0].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
case "lhb":
case "lhbv33c":
case "dbc":
case "ryukobou":
Cpuexec.cpu[0].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 4);
Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[0].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
}
break;
case "M72":
Cpuexec.cpu[1].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 128);
Cpuexec.cpu[1].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[1].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
case "Taito":
switch (Machine.sName)
{
case "bub68705":
Cpuexec.cpu[3].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 2);
Cpuexec.cpu[3].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[3].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
}
break;
@ -777,7 +780,8 @@ namespace MAME.Core
{
case "cuebrick":
Cpuexec.cpu[0].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 10);
Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
//Cpuexec.cpu[0].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[0].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
}
break;
@ -796,7 +800,8 @@ namespace MAME.Core
case "makaimurg":
case "diamond":
Cpuexec.cpu[1].partial_frame_period = Attotime.attotime_div(Video.frame_update_time, 4);
Cpuexec.cpu[1].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
//Cpuexec.cpu[1].partial_frame_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
EmuTimer.timer_alloc_common(ref Cpuexec.cpu[1].partial_frame_timer, EmuTimer.TIME_ACT.Cpuexec_trigger_partial_frame_interrupt, false);
break;
}
break;

View File

@ -7,7 +7,8 @@
public static Atime watchdog_time;
public static void watchdog_init()
{
watchdog_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Watchdog_watchdog_callback, false);
//watchdog_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Watchdog_watchdog_callback, false);
EmuTimer.timer_alloc_common(ref watchdog_timer, EmuTimer.TIME_ACT.Watchdog_watchdog_callback, false);
switch (Machine.sBoard)
{
case "CPS-1":

View File

@ -814,7 +814,7 @@ namespace MAME.Core
public static void sound_arm_nmi_w()
{
Cpuint.cpunum_set_input_line(1, (int)LineState.INPUT_LINE_NMI, LineState.CLEAR_LINE);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common( EmuTimer.TIME_ACT.Konami68000_nmi_callback, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.Konami68000_nmi_callback, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)50e12), Attotime.ATTOTIME_NEVER);
}
public static ushort punkshot_kludge_r()

View File

@ -47,7 +47,7 @@
//Cpuint.lvec.Add(new vec(1, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(1, EmuTimer.get_current_time()));
setvector_param = 1;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
else
@ -55,7 +55,7 @@
//Cpuint.lvec.Add(new vec(2, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(2, EmuTimer.get_current_time()));
setvector_param = 2;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
}
@ -67,7 +67,7 @@
//Cpuint.lvec.Add(new vec(3, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(3, EmuTimer.get_current_time()));
setvector_param = 3;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
}
@ -77,7 +77,7 @@
//Cpuint.lvec.Add(new vec(3, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(3, EmuTimer.get_current_time()));
setvector_param = 3;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
public static void m72_sound_irq_ack_w(int offset, byte data)
@ -85,7 +85,7 @@
//Cpuint.lvec.Add(new vec(4, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(4, EmuTimer.get_current_time()));
setvector_param = 4;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
public static void m72_set_sample_start(int start)

View File

@ -297,7 +297,7 @@ namespace MAME.Core
}
public static void machine_start_m72()
{
scanline_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M72_m72_scanline_interrupt, false);
EmuTimer.timer_alloc_common(ref scanline_timer, EmuTimer.TIME_ACT.M72_m72_scanline_interrupt, false);
}
public static void machine_reset_m72()
{

View File

@ -411,7 +411,8 @@ namespace MAME.Core
{
setvector_param = 0;
setvector_callback();
scanline_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M92_m92_scanline_interrupt, false);
//scanline_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M92_m92_scanline_interrupt, false);
EmuTimer.timer_alloc_common(ref scanline_timer,EmuTimer.TIME_ACT.M92_m92_scanline_interrupt, false);
}
public static void machine_reset_m92()
{
@ -530,7 +531,7 @@ namespace MAME.Core
//Cpuint.lvec.Add(new vec(3, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(3, EmuTimer.get_current_time()));
setvector_param = 3;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
Sound.soundlatch_w((ushort)(data & 0xff));
}
@ -547,7 +548,7 @@ namespace MAME.Core
//Cpuint.lvec.Add(new vec(4, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(4, EmuTimer.get_current_time()));
setvector_param = 4;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
public static void m92_sound_status_w(ushort data)
@ -562,7 +563,7 @@ namespace MAME.Core
//Cpuint.lvec.Add(new vec(1, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(1, EmuTimer.get_current_time()));
setvector_param = 1;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
else
@ -570,7 +571,7 @@ namespace MAME.Core
//Cpuint.lvec.Add(new vec(2, EmuTimer.get_current_time()));
Cpuint.lvec.Add(ObjectPoolAuto.Acquire<vec>().setdata(2, EmuTimer.get_current_time()));
setvector_param = 2;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.setvector, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.ATTOTIME_ZERO, Attotime.ATTOTIME_NEVER);
}
}

View File

@ -45,7 +45,7 @@ namespace MAME.Core
{
Generic.buffer_spriteram16_w();
m92_sprite_buffer_busy = 0;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.attotime_mul(new Atime(0, (long)(1e18 / 26666000)), 0x400), Attotime.ATTOTIME_NEVER);
}
}
@ -67,7 +67,7 @@ namespace MAME.Core
{
Generic.buffer_spriteram16_w();
m92_sprite_buffer_busy = 0;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.attotime_mul(new Atime(0, (long)(1e18 / 26666000)), 0x400), Attotime.ATTOTIME_NEVER);
}
}
@ -89,7 +89,7 @@ namespace MAME.Core
{
Generic.buffer_spriteram16_w();
m92_sprite_buffer_busy = 0;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.M92_spritebuffer_callback, true);
EmuTimer.timer_adjust_periodic(timer, Attotime.attotime_mul(new Atime(0, (long)(1e18 / 26666000)), 0x400), Attotime.ATTOTIME_NEVER);
}
}

View File

@ -365,9 +365,12 @@ namespace MAME.Core
audio_cpu_banks[1] = 0x0e;
audio_cpu_banks[2] = 0x06;
audio_cpu_banks[3] = 0x02;
display_position_interrupt_timer = EmuTimer.timer_alloc_common( EmuTimer.TIME_ACT.Neogeo_display_position_interrupt_callback, false);
display_position_vblank_timer = EmuTimer.timer_alloc_common( EmuTimer.TIME_ACT.Neogeo_display_position_vblank_callback, false);
vblank_interrupt_timer = EmuTimer.timer_alloc_common( EmuTimer.TIME_ACT.Neogeo_vblank_interrupt_callback, false);
//display_position_interrupt_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Neogeo_display_position_interrupt_callback, false);
EmuTimer.timer_alloc_common(ref display_position_interrupt_timer, EmuTimer.TIME_ACT.Neogeo_display_position_interrupt_callback, false);
//display_position_vblank_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Neogeo_display_position_vblank_callback, false);
EmuTimer.timer_alloc_common(ref display_position_vblank_timer, EmuTimer.TIME_ACT.Neogeo_display_position_vblank_callback, false);
//vblank_interrupt_timer = EmuTimer.timer_alloc_common( EmuTimer.TIME_ACT.Neogeo_vblank_interrupt_callback, false);
EmuTimer.timer_alloc_common(ref vblank_interrupt_timer, EmuTimer.TIME_ACT.Neogeo_vblank_interrupt_callback, false);
Pd4900a.pd4990a_init();
calendar_init();
irq3_pending = 1;
@ -393,8 +396,8 @@ namespace MAME.Core
byte[] temp = new byte[0x2000];
Buffer.BlockCopy(mainram2_src, 0, temp, 0, temp.Length);
using (System.IO.MemoryStream ms = new System.IO.MemoryStream(temp))
{
MameMainMotion.IoSupport.File_WriteAllBytesFromStre("nvram\\" + Machine.sName + ".nv",ms);
{
MameMainMotion.IoSupport.File_WriteAllBytesFromStre("nvram\\" + Machine.sName + ".nv", ms);
}
}
public static void machine_reset_neogeo()

View File

@ -130,7 +130,8 @@ namespace MAME.Core
}
private static void create_auto_animation_timer()
{
auto_animation_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Neogeo_auto_animation_timer_callback, false);
//auto_animation_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Neogeo_auto_animation_timer_callback, false);
EmuTimer.timer_alloc_common(ref auto_animation_timer, EmuTimer.TIME_ACT.Neogeo_auto_animation_timer_callback, false);
}
private static void start_auto_animation_timer()
{
@ -516,7 +517,7 @@ namespace MAME.Core
}
}
}
//private static void draw_sprites(int iBitmap, int scanline)
//{
// int x_2, code_2;
@ -735,7 +736,7 @@ namespace MAME.Core
}
private static void create_sprite_line_timer()
{
sprite_line_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Neogeo_sprite_line_timer_callback, false);
EmuTimer.timer_alloc_common(ref sprite_line_timer, EmuTimer.TIME_ACT.Neogeo_sprite_line_timer_callback, false);
}
private static void start_sprite_line_timer()
{

View File

@ -981,7 +981,7 @@ namespace MAME.Core
if (cchip_ram[0x7a] == 0 && cchip_last_7a != 0 && current_cmd != 0xf5)
{
current_cmd = 0xf5;
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Taito_opwolf_timer_callback, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(EmuTimer.TIME_ACT.Taito_opwolf_timer_callback, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(80000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
}
cchip_last_7a = cchip_ram[0x7a];

View File

@ -186,7 +186,7 @@ namespace MAME.Core
}
public static void rastansaga2_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_rsaga2_interrupt2, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_rsaga2_interrupt2, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 4, LineState.HOLD_LINE);
}
@ -196,7 +196,7 @@ namespace MAME.Core
}
public static void crimec_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_crimec_interrupt3, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_crimec_interrupt3, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 5, LineState.HOLD_LINE);
}
@ -206,7 +206,7 @@ namespace MAME.Core
}
public static void hitice_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_hitice_interrupt6, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_hitice_interrupt6, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 4, LineState.HOLD_LINE);
}
@ -216,7 +216,7 @@ namespace MAME.Core
}
public static void rambo3_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_rambo3_interrupt1, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_rambo3_interrupt1, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 6, LineState.HOLD_LINE);
}
@ -226,7 +226,7 @@ namespace MAME.Core
}
public static void pbobble_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_pbobble_interrupt5, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_pbobble_interrupt5, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 3, LineState.HOLD_LINE);
}
@ -236,7 +236,7 @@ namespace MAME.Core
}
public static void viofight_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_viofight_interrupt1, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_viofight_interrupt1, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 4, LineState.HOLD_LINE);
}
@ -246,7 +246,7 @@ namespace MAME.Core
}
public static void masterw_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_masterw_interrupt4, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_masterw_interrupt4, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 5, LineState.HOLD_LINE);
}
@ -256,7 +256,7 @@ namespace MAME.Core
}
public static void silentd_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_silentd_interrupt4, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_silentd_interrupt4, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 6, LineState.HOLD_LINE);
}
@ -266,7 +266,7 @@ namespace MAME.Core
}
public static void selfeena_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_selfeena_interrupt4, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_selfeena_interrupt4, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(5000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 6, LineState.HOLD_LINE);
}
@ -276,7 +276,7 @@ namespace MAME.Core
}
public static void sbm_interrupt()
{
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common(TIME_ACT.Taitob_sbm_interrupt5, true);
EmuTimer.emu_timer timer = EmuTimer.timer_alloc_common_NoRef(TIME_ACT.Taitob_sbm_interrupt5, true);
EmuTimer.timer_adjust_periodic(timer, new Atime(0, (long)(10000 * Cpuexec.cpu[0].attoseconds_per_cycle)), Attotime.ATTOTIME_NEVER);
Cpuint.cpunum_set_input_line(0, 4, LineState.HOLD_LINE);
}

View File

@ -328,13 +328,36 @@ namespace MAME.Core
return 0;
}
}
static void ReInit_timer()
{
if (timer != null)
{
if (timer[0].timer != null) EmuTimer.emu_timer.SetNull(ref timer[0].timer);
if (timer[1].timer != null) EmuTimer.emu_timer.SetNull(ref timer[1].timer);
timer[0].scale = default;
timer[0].preset = default;
timer[0].period = default;
timer[1].scale = default;
timer[1].preset = default;
timer[1].period = default;
}
else
{
timer = new timer_struct[2];
}
}
public static void ics2115_start()
{
int i;
voice2 = new voice_struct[32];
timer = new timer_struct[2];
timer[0].timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.ICS2115_timer_cb_0, false);
timer[1].timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.ICS2115_timer_cb_1, false);
//timer = new timer_struct[2];
ReInit_timer();
//timer[0].timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.ICS2115_timer_cb_0, false);
EmuTimer.timer_alloc_common(ref timer[0].timer,EmuTimer.TIME_ACT.ICS2115_timer_cb_0, false);
//timer[1].timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.ICS2115_timer_cb_1, false);
EmuTimer.timer_alloc_common(ref timer[1].timer,EmuTimer.TIME_ACT.ICS2115_timer_cb_1, false);
ulaw = new short[256];
for (i = 0; i < 256; i++)
{

View File

@ -176,11 +176,13 @@ namespace MAME.Core
mm1[sndindex].voice.stream = new sound_stream(clock, 0, 1, mm1[sndindex].MSM5205_update);
if (sndindex == 0)
{
timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback0, false);
//timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback0, false);
EmuTimer.timer_alloc_common(ref timer[0], EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback0, false);
}
else if (sndindex == 1)
{
timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback1, false);
//timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback1, false);
EmuTimer.timer_alloc_common(ref timer[1], EmuTimer.TIME_ACT.MSM5205_MSM5205_vclk_callback1, false);
}
mm1[sndindex].msm5205_reset();
}

View File

@ -74,7 +74,8 @@ namespace MAME.Core
latched_value = new ushort[2];
utempdata = new ushort[2];
sound_update = sound_updateC;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
//sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2151.ym2151_init(3579545);
OKI6295.okim6295_start();
ym2151stream = new sound_stream(55930, 0, 2, YM2151.ym2151_update_one);
@ -84,7 +85,8 @@ namespace MAME.Core
case "CPS-1(QSound)":
case "CPS2":
sound_update = sound_updateQ;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
//sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
QSound.qsound_start();
qsoundstream = new sound_stream(4000000 / 166, 0, 2, QSound.qsound_update);
mixerstream = new sound_stream(48000, 2, 0, null);
@ -93,7 +95,8 @@ namespace MAME.Core
latched_value = new ushort[1];
utempdata = new ushort[1];
sound_update = sound_updateDataeast_pcktgal;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
//sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2203.ym2203_start(0, 1500000);
YM3812.ym3812_start(3000000);
MSM5205.msm5205_start(0, 384000, Dataeast.pcktgal_adpcm_int, 5);
@ -104,7 +107,8 @@ namespace MAME.Core
latched_value = new ushort[1];
utempdata = new ushort[1];
sound_update = sound_updateTehkan_pbaction;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
//sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
AY8910.ay8910_interface generic_ay8910 = new AY8910.ay8910_interface();
generic_ay8910.flags = 1;
generic_ay8910.res_load = new int[3] { 1000, 1000, 1000 };
@ -121,7 +125,7 @@ namespace MAME.Core
latched_value = new ushort[2];
utempdata = new ushort[2];
sound_update = sound_updateN;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2610.ym2610_start(8000000);
ym2610stream = new sound_stream(111111, 0, 2, YM2610.F2610.ym2610_update_one);
mixerstream = new sound_stream(48000, 3, 0, null);
@ -130,7 +134,7 @@ namespace MAME.Core
latched_value = new ushort[2];
utempdata = new ushort[2];
sound_update = sound_updateSunA8;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM3812.ym3812_start(4000000);
AY8910.ay8910_interface starfigh_ay8910_interface = new AY8910.ay8910_interface();
starfigh_ay8910_interface.flags = 1;
@ -147,7 +151,7 @@ namespace MAME.Core
break;
case "Namco System 1":
sound_update = sound_updateNa;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2151.ym2151_init(3579580);
Namco.namco_start();
DAC.dac_start();
@ -168,7 +172,7 @@ namespace MAME.Core
case "drgnwrldv11h":
case "drgnwrldv40k":
sound_update = sound_updateIGS011_drgnwrld;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
OKI6295.okim6295_start();
YM3812.ym3812_start(3579545);
okistream = new sound_stream(1047600 / 132, 0, 1, OKI6295.okim6295_update);
@ -182,7 +186,7 @@ namespace MAME.Core
case "xymg":
case "wlcc":
sound_update = sound_updateIGS011_lhb;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
OKI6295.okim6295_start();
okistream = new sound_stream(1047600 / 132, 0, 1, OKI6295.okim6295_update);
mixerstream = new sound_stream(48000, 1, 0, null);
@ -190,7 +194,7 @@ namespace MAME.Core
case "lhb2":
case "nkishusp":
sound_update = sound_updateIGS011_lhb2;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
OKI6295.okim6295_start();
YM2413.ym2413_start(3579545);
okistream = new sound_stream(1047600 / 132, 0, 1, OKI6295.okim6295_update);
@ -200,7 +204,7 @@ namespace MAME.Core
case "vbowl":
case "vbowlj":
sound_update = sound_updateIGS011_vbowl;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
ICS2115.ics2115_start();
ics2115stream = new sound_stream(33075, 0, 2, ICS2115.ics2115_update);
mixerstream = new sound_stream(48000, 2, 0, null);
@ -211,7 +215,7 @@ namespace MAME.Core
latched_value = new ushort[3];
utempdata = new ushort[3];
sound_update = sound_updatePGM;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
ICS2115.ics2115_start();
ics2115stream = new sound_stream(33075, 0, 2, ICS2115.ics2115_update);
mixerstream = new sound_stream(48000, 2, 0, null);
@ -220,7 +224,7 @@ namespace MAME.Core
latched_value = new ushort[1];
utempdata = new ushort[1];
sound_update = sound_updateM72;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2151.ym2151_init(3579545);
DAC.dac_start();
ym2151stream = new sound_stream(55930, 0, 2, YM2151.ym2151_update_one);
@ -231,7 +235,7 @@ namespace MAME.Core
latched_value = new ushort[1];
utempdata = new ushort[1];
sound_update = sound_updateM92;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2151.ym2151_init(3579545);
Iremga20.iremga20_start();
ym2151stream = new sound_stream(55930, 0, 2, YM2151.ym2151_update_one);
@ -248,7 +252,7 @@ namespace MAME.Core
latched_value = new ushort[2];
utempdata = new ushort[2];
sound_update = sound_updateTaito_tokio;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2203.ym2203_start(0, 3000000);
mixerstream = new sound_stream(48000, 4, 0, null);
break;
@ -273,7 +277,7 @@ namespace MAME.Core
latched_value = new ushort[2];
utempdata = new ushort[2];
sound_update = sound_updateTaito_bublbobl;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2203.ym2203_start(0, 3000000);
YM3812.ym3526_start(3000000);
ym3526stream = new sound_stream(41666, 0, 1, FMOpl.ym3526_update_one);
@ -288,7 +292,7 @@ namespace MAME.Core
latched_value = new ushort[1];
utempdata = new ushort[1];
sound_update = sound_updateTaito_opwolf;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
YM2151.ym2151_init(4000000);
ym2151stream = new sound_stream(62500, 0, 2, YM2151.ym2151_update_one);
MSM5205.msm5205_start(0, 384000, Taito.opwolf_msm5205_vck, 5);
@ -315,7 +319,7 @@ namespace MAME.Core
AY8910.AA8910[0].stream.gain = 0x100;
ym2610stream.gain = 0x100;
sound_update = sound_updateTaitoB;
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
mixerstream = new sound_stream(48000, 3, 0, null);
break;
case "Konami 68000":
@ -441,7 +445,7 @@ namespace MAME.Core
mixerstream = new sound_stream(48000, 2, 0, null);
break;
}
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
break;
case "Capcom":
latched_value = new ushort[1];
@ -480,7 +484,8 @@ namespace MAME.Core
mixerstream = new sound_stream(48000, 4, 0, null);
break;
}
sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
//sound_update_timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Sound_sound_update, false);
EmuTimer.timer_alloc_common(ref sound_update_timer, EmuTimer.TIME_ACT.Sound_sound_update, false);
break;
}
EmuTimer.timer_adjust_periodic(sound_update_timer, update_frequency, update_frequency);

View File

@ -302,7 +302,8 @@ namespace MAME.Core
chip.rombase = 0;
if (updrom == null)
{
chip.timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Upd7759_upd7759_slave_update, false);
//chip.timer = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.Upd7759_upd7759_slave_update, false);
EmuTimer.timer_alloc_common(ref chip.timer, EmuTimer.TIME_ACT.Upd7759_upd7759_slave_update, false);
}
chip.reset = 1;
chip.start = 1;

View File

@ -933,8 +933,10 @@ namespace MAME.Core
PSG.eg_timer_add = (uint)(0x10000 * (clock / 64.0) / PSG.sampfreq);
PSG.eg_timer_overflow = 0x30000;
/* this must be done _before_ a call to ym2151_reset_chip() */
PSG.timer_A = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2151_timer_callback_a, false);
PSG.timer_B = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2151_timer_callback_b, false);
//PSG.timer_A = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2151_timer_callback_a, false);
EmuTimer.timer_alloc_common(ref PSG.timer_A,EmuTimer.TIME_ACT.YM2151_timer_callback_a, false);
//PSG.timer_B = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2151_timer_callback_b, false);
EmuTimer.timer_alloc_common(ref PSG.timer_B,EmuTimer.TIME_ACT.YM2151_timer_callback_b, false);
ym2151_reset_chip();
switch (Machine.sBoard)
{

View File

@ -8,6 +8,19 @@ namespace MAME.Core
public sound_stream stream;
public static YM2203[] FF2203 = new YM2203[2];
public EmuTimer.emu_timer[] timer;
public void ReInit_timer()
{
if (timer != null)
{
if (timer[0] != null) EmuTimer.emu_timer.SetNull(ref timer[0]);
if (timer[1] != null) EmuTimer.emu_timer.SetNull(ref timer[1]);
}
else
{
timer = new EmuTimer.emu_timer[2];
}
}
public static void timer_callback_2203_0_0()
{
FF2203[0].ym2203_timer_over(0);
@ -139,16 +152,21 @@ namespace MAME.Core
FMOpl.sin_tab = new uint[0x1000];
int rate = clock / 72;
AY8910.ay8910_start_ym(14, sndindex, clock, generic_2203);
FF2203[sndindex].timer = new EmuTimer.emu_timer[2];
//FF2203[sndindex].timer = new EmuTimer.emu_timer[2];
FF2203[sndindex].ReInit_timer();
if (sndindex == 0)
{
FF2203[sndindex].timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_0, false);
FF2203[sndindex].timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_1, false);
//FF2203[sndindex].timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_0, false);
EmuTimer.timer_alloc_common(ref FF2203[sndindex].timer[0], EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_0, false);
//FF2203[sndindex].timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_1, false);
EmuTimer.timer_alloc_common(ref FF2203[sndindex].timer[1], EmuTimer.TIME_ACT.YM2203_timer_callback_2203_0_1, false);
}
else if (sndindex == 1)
{
FF2203[sndindex].timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_0, false);
FF2203[sndindex].timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_1, false);
//FF2203[sndindex].timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_0, false);
EmuTimer.timer_alloc_common(ref FF2203[sndindex].timer[0], EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_0, false);
//FF2203[sndindex].timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_1, false);
EmuTimer.timer_alloc_common(ref FF2203[sndindex].timer[1], EmuTimer.TIME_ACT.YM2203_timer_callback_2203_1_1, false);
}
FF2203[sndindex].stream = new sound_stream(rate, 0, 1, FF2203[sndindex].ym2203_update_one);
ym2203_init(sndindex, clock, rate);

View File

@ -85,6 +85,21 @@ namespace MAME.Core
}
FM.out_adpcm[FM.ipan[c]] += adpcm[c].adpcm_out;
}
static void ReInit_timer()
{
if (timer != null)
{
if (timer[0] != null) EmuTimer.emu_timer.SetNull(ref timer[0]);
if (timer[1] != null) EmuTimer.emu_timer.SetNull(ref timer[1]);
}
else
{
timer = new EmuTimer.emu_timer[2];
}
}
public static void ym2610_start(int clock)
{
F2610 = new YM2610();
@ -98,9 +113,12 @@ namespace MAME.Core
generic_ay8910.portBwrite = null;
int rate = clock / 72;
AY8910.ay8910_start_ym(17, 0, clock, generic_ay8910);
timer = new EmuTimer.emu_timer[2];
timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_0, false);
timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_1, false);
ReInit_timer();
//timer = new EmuTimer.emu_timer[2];
//timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_0, false);
EmuTimer.timer_alloc_common(ref timer[0], EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_0, false);
//timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_1, false);
EmuTimer.timer_alloc_common(ref timer[1], EmuTimer.TIME_ACT.YM2610_F2610_timer_callback_1, false);
ym2610_init(clock, rate);
}
public static void ym2610_init(int clock, int rate)

View File

@ -36,11 +36,25 @@ namespace MAME.Core
{
Sound.ym3812stream.stream_update();
}
static void ReInit_timer()
{
if (timer != null)
{
if (timer[0] != null) EmuTimer.emu_timer.SetNull(ref timer[0]);
if (timer[1] != null) EmuTimer.emu_timer.SetNull(ref timer[1]);
}
else
{
timer = new EmuTimer.emu_timer[2];
}
}
public static void ym3812_start(int clock)
{
FMOpl.tl_tab = new int[0x1800];
FMOpl.sin_tab = new uint[0x1000];
timer = new EmuTimer.emu_timer[2];
ReInit_timer();
//timer = new EmuTimer.emu_timer[2];
int rate = clock / 72;
switch (Machine.sName)
{
@ -73,8 +87,8 @@ namespace MAME.Core
FMOpl.ym3812_set_timer_handler(TimerHandler_3812);
FMOpl.ym3812_set_irq_handler(IRQHandler_3812);
FMOpl.ym3812_set_update_handler(_stream_update_3812);
timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM3812_timer_callback_3812_0, false);
timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM3812_timer_callback_3812_1, false);
EmuTimer.timer_alloc_common(ref timer[0], EmuTimer.TIME_ACT.YM3812_timer_callback_3812_0, false);
EmuTimer.timer_alloc_common(ref timer[1],EmuTimer.TIME_ACT.YM3812_timer_callback_3812_1, false);
}
public static void ym3812_control_port_0_w(byte data)
{
@ -228,12 +242,13 @@ namespace MAME.Core
{
int rate = clock / 72;
FMOpl.YM3526 = FMOpl.ym3526_init(0, clock, rate);
timer = new EmuTimer.emu_timer[2];
ReInit_timer();
//timer = new EmuTimer.emu_timer[2];
FMOpl.ym3526_set_timer_handler(TimerHandler_3526);
FMOpl.ym3526_set_irq_handler(IRQHandler_3526);
FMOpl.ym3526_set_update_handler(_stream_update_3526);
timer[0] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM3812_timer_callback_3526_0, false);
timer[1] = EmuTimer.timer_alloc_common(EmuTimer.TIME_ACT.YM3812_timer_callback_3526_1, false);
EmuTimer.timer_alloc_common(ref timer[0], EmuTimer.TIME_ACT.YM3812_timer_callback_3526_0, false);
EmuTimer.timer_alloc_common(ref timer[1], EmuTimer.TIME_ACT.YM3812_timer_callback_3526_1, false);
}
public static void ym3526_control_port_0_w(byte data)
{