using UnityEngine;
namespace AxibugEmuOnline.Client
{
[RequireComponent(typeof(CanvasGroup))]
public class AutoRaycastCanvasGroup : MonoBehaviour
private CanvasGroup canvasGroup;
private void Update()
if (canvasGroup == null) canvasGroup = gameObject.GetComponent<CanvasGroup>();
canvasGroup.blocksRaycasts = canvasGroup.alpha == 0 ? false : true;
}