forked from sin365/AxibugEmuOnline
665 lines
16 KiB
C#
665 lines
16 KiB
C#
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using System;
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namespace ComponentAce.Compression.Libs.zlib
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{
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internal sealed class InfCodes
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{
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private static readonly int[] inflate_mask = new int[17]
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{
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0, 1, 3, 7, 15, 31, 63, 127, 255, 511,
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1023, 2047, 4095, 8191, 16383, 32767, 65535
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};
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private const int Z_OK = 0;
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private const int Z_STREAM_END = 1;
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private const int Z_NEED_DICT = 2;
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private const int Z_ERRNO = -1;
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private const int Z_STREAM_ERROR = -2;
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private const int Z_DATA_ERROR = -3;
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private const int Z_MEM_ERROR = -4;
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private const int Z_BUF_ERROR = -5;
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private const int Z_VERSION_ERROR = -6;
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private const int START = 0;
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private const int LEN = 1;
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private const int LENEXT = 2;
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private const int DIST = 3;
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private const int DISTEXT = 4;
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private const int COPY = 5;
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private const int LIT = 6;
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private const int WASH = 7;
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private const int END = 8;
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private const int BADCODE = 9;
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internal int mode;
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internal int len;
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internal int[] tree;
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internal int tree_index;
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internal int need;
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internal int lit;
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internal int get_Renamed;
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internal int dist;
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internal byte lbits;
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internal byte dbits;
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internal int[] ltree;
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internal int ltree_index;
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internal int[] dtree;
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internal int dtree_index;
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internal InfCodes(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, ZStream z)
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{
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mode = 0;
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lbits = (byte)bl;
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dbits = (byte)bd;
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ltree = tl;
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ltree_index = tl_index;
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dtree = td;
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dtree_index = td_index;
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}
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internal InfCodes(int bl, int bd, int[] tl, int[] td, ZStream z)
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{
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mode = 0;
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lbits = (byte)bl;
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dbits = (byte)bd;
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ltree = tl;
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ltree_index = 0;
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dtree = td;
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dtree_index = 0;
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}
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internal int proc(InfBlocks s, ZStream z, int r)
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{
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int num = 0;
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int num2 = 0;
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int num3 = 0;
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num3 = z.next_in_index;
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int num4 = z.avail_in;
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num = s.bitb;
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num2 = s.bitk;
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int num5 = s.write;
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int num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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while (true)
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{
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switch (mode)
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{
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case 0:
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if (num6 >= 258 && num4 >= 10)
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{
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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r = inflate_fast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, s, z);
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num3 = z.next_in_index;
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num4 = z.avail_in;
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num = s.bitb;
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num2 = s.bitk;
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num5 = s.write;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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if (r != 0)
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{
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mode = ((r == 1) ? 7 : 9);
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break;
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}
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}
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need = lbits;
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tree = ltree;
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tree_index = ltree_index;
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mode = 1;
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goto case 1;
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case 1:
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{
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int num7;
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for (num7 = need; num2 < num7; num2 += 8)
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{
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if (num4 != 0)
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{
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r = 0;
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num4--;
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num |= (z.next_in[num3++] & 0xFF) << num2;
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continue;
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}
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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int num8 = (tree_index + (num & inflate_mask[num7])) * 3;
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num = SupportClass.URShift(num, tree[num8 + 1]);
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num2 -= tree[num8 + 1];
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int num9 = tree[num8];
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if (num9 == 0)
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{
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lit = tree[num8 + 2];
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mode = 6;
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break;
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}
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if (((uint)num9 & 0x10u) != 0)
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{
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get_Renamed = num9 & 0xF;
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len = tree[num8 + 2];
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mode = 2;
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break;
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}
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if ((num9 & 0x40) == 0)
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{
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need = num9;
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tree_index = num8 / 3 + tree[num8 + 2];
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break;
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}
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if (((uint)num9 & 0x20u) != 0)
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{
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mode = 7;
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break;
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}
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mode = 9;
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z.msg = "invalid literal/length code";
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r = -3;
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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case 2:
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{
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int num7;
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for (num7 = get_Renamed; num2 < num7; num2 += 8)
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{
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if (num4 != 0)
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{
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r = 0;
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num4--;
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num |= (z.next_in[num3++] & 0xFF) << num2;
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continue;
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}
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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len += num & inflate_mask[num7];
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num >>= num7;
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num2 -= num7;
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need = dbits;
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tree = dtree;
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tree_index = dtree_index;
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mode = 3;
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goto case 3;
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}
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case 3:
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{
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int num7;
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for (num7 = need; num2 < num7; num2 += 8)
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{
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if (num4 != 0)
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{
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r = 0;
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num4--;
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num |= (z.next_in[num3++] & 0xFF) << num2;
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continue;
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}
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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int num8 = (tree_index + (num & inflate_mask[num7])) * 3;
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num >>= tree[num8 + 1];
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num2 -= tree[num8 + 1];
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int num9 = tree[num8];
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if (((uint)num9 & 0x10u) != 0)
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{
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get_Renamed = num9 & 0xF;
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dist = tree[num8 + 2];
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mode = 4;
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break;
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}
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if ((num9 & 0x40) == 0)
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{
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need = num9;
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tree_index = num8 / 3 + tree[num8 + 2];
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break;
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}
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mode = 9;
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z.msg = "invalid distance code";
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r = -3;
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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case 4:
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{
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int num7;
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for (num7 = get_Renamed; num2 < num7; num2 += 8)
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{
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if (num4 != 0)
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{
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r = 0;
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num4--;
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num |= (z.next_in[num3++] & 0xFF) << num2;
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continue;
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}
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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dist += num & inflate_mask[num7];
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num >>= num7;
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num2 -= num7;
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mode = 5;
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goto case 5;
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}
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case 5:
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{
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int i;
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for (i = num5 - dist; i < 0; i += s.end)
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{
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}
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while (len != 0)
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{
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if (num6 == 0)
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{
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if (num5 == s.end && s.read != 0)
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{
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num5 = 0;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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}
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if (num6 == 0)
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{
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s.write = num5;
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r = s.inflate_flush(z, r);
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num5 = s.write;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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if (num5 == s.end && s.read != 0)
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{
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num5 = 0;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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}
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if (num6 == 0)
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{
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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}
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}
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s.window[num5++] = s.window[i++];
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num6--;
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if (i == s.end)
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{
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i = 0;
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}
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len--;
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}
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mode = 0;
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break;
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}
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case 6:
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if (num6 == 0)
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{
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if (num5 == s.end && s.read != 0)
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{
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num5 = 0;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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}
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if (num6 == 0)
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{
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s.write = num5;
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r = s.inflate_flush(z, r);
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num5 = s.write;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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if (num5 == s.end && s.read != 0)
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{
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num5 = 0;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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}
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if (num6 == 0)
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{
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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}
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}
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r = 0;
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s.window[num5++] = (byte)lit;
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num6--;
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mode = 0;
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break;
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case 7:
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if (num2 > 7)
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{
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num2 -= 8;
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num4++;
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num3--;
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}
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s.write = num5;
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r = s.inflate_flush(z, r);
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num5 = s.write;
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num6 = ((num5 < s.read) ? (s.read - num5 - 1) : (s.end - num5));
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if (s.read != s.write)
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{
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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mode = 8;
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goto case 8;
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case 8:
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r = 1;
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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case 9:
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r = -3;
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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default:
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r = -2;
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s.bitb = num;
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s.bitk = num2;
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z.avail_in = num4;
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z.total_in += num3 - z.next_in_index;
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z.next_in_index = num3;
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s.write = num5;
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return s.inflate_flush(z, r);
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}
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}
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}
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internal void free(ZStream z)
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{
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}
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internal int inflate_fast(int bl, int bd, int[] tl, int tl_index, int[] td, int td_index, InfBlocks s, ZStream z)
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{
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int next_in_index = z.next_in_index;
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int num = z.avail_in;
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int num2 = s.bitb;
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int num3 = s.bitk;
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int num4 = s.write;
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int num5 = ((num4 < s.read) ? (s.read - num4 - 1) : (s.end - num4));
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int num6 = inflate_mask[bl];
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int num7 = inflate_mask[bd];
|
||
|
int num11;
|
||
|
while (true)
|
||
|
{
|
||
|
if (num3 < 20)
|
||
|
{
|
||
|
num--;
|
||
|
num2 |= (z.next_in[next_in_index++] & 0xFF) << num3;
|
||
|
num3 += 8;
|
||
|
continue;
|
||
|
}
|
||
|
int num8 = num2 & num6;
|
||
|
int[] array = tl;
|
||
|
int num9 = tl_index;
|
||
|
int num10;
|
||
|
if ((num10 = array[(num9 + num8) * 3]) == 0)
|
||
|
{
|
||
|
num2 >>= array[(num9 + num8) * 3 + 1];
|
||
|
num3 -= array[(num9 + num8) * 3 + 1];
|
||
|
s.window[num4++] = (byte)array[(num9 + num8) * 3 + 2];
|
||
|
num5--;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
while (true)
|
||
|
{
|
||
|
num2 >>= array[(num9 + num8) * 3 + 1];
|
||
|
num3 -= array[(num9 + num8) * 3 + 1];
|
||
|
if (((uint)num10 & 0x10u) != 0)
|
||
|
{
|
||
|
num10 &= 0xF;
|
||
|
num11 = array[(num9 + num8) * 3 + 2] + (num2 & inflate_mask[num10]);
|
||
|
num2 >>= num10;
|
||
|
for (num3 -= num10; num3 < 15; num3 += 8)
|
||
|
{
|
||
|
num--;
|
||
|
num2 |= (z.next_in[next_in_index++] & 0xFF) << num3;
|
||
|
}
|
||
|
num8 = num2 & num7;
|
||
|
array = td;
|
||
|
num9 = td_index;
|
||
|
num10 = array[(num9 + num8) * 3];
|
||
|
while (true)
|
||
|
{
|
||
|
num2 >>= array[(num9 + num8) * 3 + 1];
|
||
|
num3 -= array[(num9 + num8) * 3 + 1];
|
||
|
if (((uint)num10 & 0x10u) != 0)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
if ((num10 & 0x40) == 0)
|
||
|
{
|
||
|
num8 += array[(num9 + num8) * 3 + 2];
|
||
|
num8 += num2 & inflate_mask[num10];
|
||
|
num10 = array[(num9 + num8) * 3];
|
||
|
continue;
|
||
|
}
|
||
|
z.msg = "invalid distance code";
|
||
|
num11 = z.avail_in - num;
|
||
|
num11 = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
|
||
|
num += num11;
|
||
|
next_in_index -= num11;
|
||
|
num3 -= num11 << 3;
|
||
|
s.bitb = num2;
|
||
|
s.bitk = num3;
|
||
|
z.avail_in = num;
|
||
|
z.total_in += next_in_index - z.next_in_index;
|
||
|
z.next_in_index = next_in_index;
|
||
|
s.write = num4;
|
||
|
return -3;
|
||
|
}
|
||
|
for (num10 &= 0xF; num3 < num10; num3 += 8)
|
||
|
{
|
||
|
num--;
|
||
|
num2 |= (z.next_in[next_in_index++] & 0xFF) << num3;
|
||
|
}
|
||
|
int num12 = array[(num9 + num8) * 3 + 2] + (num2 & inflate_mask[num10]);
|
||
|
num2 >>= num10;
|
||
|
num3 -= num10;
|
||
|
num5 -= num11;
|
||
|
int num13;
|
||
|
if (num4 >= num12)
|
||
|
{
|
||
|
num13 = num4 - num12;
|
||
|
if (num4 - num13 > 0 && 2 > num4 - num13)
|
||
|
{
|
||
|
s.window[num4++] = s.window[num13++];
|
||
|
num11--;
|
||
|
s.window[num4++] = s.window[num13++];
|
||
|
num11--;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Array.Copy(s.window, num13, s.window, num4, 2);
|
||
|
num4 += 2;
|
||
|
num13 += 2;
|
||
|
num11 -= 2;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
num13 = num4 - num12;
|
||
|
do
|
||
|
{
|
||
|
num13 += s.end;
|
||
|
}
|
||
|
while (num13 < 0);
|
||
|
num10 = s.end - num13;
|
||
|
if (num11 > num10)
|
||
|
{
|
||
|
num11 -= num10;
|
||
|
if (num4 - num13 > 0 && num10 > num4 - num13)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
s.window[num4++] = s.window[num13++];
|
||
|
}
|
||
|
while (--num10 != 0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Array.Copy(s.window, num13, s.window, num4, num10);
|
||
|
num4 += num10;
|
||
|
num13 += num10;
|
||
|
num10 = 0;
|
||
|
}
|
||
|
num13 = 0;
|
||
|
}
|
||
|
}
|
||
|
if (num4 - num13 > 0 && num11 > num4 - num13)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
s.window[num4++] = s.window[num13++];
|
||
|
}
|
||
|
while (--num11 != 0);
|
||
|
break;
|
||
|
}
|
||
|
Array.Copy(s.window, num13, s.window, num4, num11);
|
||
|
num4 += num11;
|
||
|
num13 += num11;
|
||
|
num11 = 0;
|
||
|
break;
|
||
|
}
|
||
|
if ((num10 & 0x40) == 0)
|
||
|
{
|
||
|
num8 += array[(num9 + num8) * 3 + 2];
|
||
|
num8 += num2 & inflate_mask[num10];
|
||
|
if ((num10 = array[(num9 + num8) * 3]) == 0)
|
||
|
{
|
||
|
num2 >>= array[(num9 + num8) * 3 + 1];
|
||
|
num3 -= array[(num9 + num8) * 3 + 1];
|
||
|
s.window[num4++] = (byte)array[(num9 + num8) * 3 + 2];
|
||
|
num5--;
|
||
|
break;
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
if (((uint)num10 & 0x20u) != 0)
|
||
|
{
|
||
|
num11 = z.avail_in - num;
|
||
|
num11 = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
|
||
|
num += num11;
|
||
|
next_in_index -= num11;
|
||
|
num3 -= num11 << 3;
|
||
|
s.bitb = num2;
|
||
|
s.bitk = num3;
|
||
|
z.avail_in = num;
|
||
|
z.total_in += next_in_index - z.next_in_index;
|
||
|
z.next_in_index = next_in_index;
|
||
|
s.write = num4;
|
||
|
return 1;
|
||
|
}
|
||
|
z.msg = "invalid literal/length code";
|
||
|
num11 = z.avail_in - num;
|
||
|
num11 = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
|
||
|
num += num11;
|
||
|
next_in_index -= num11;
|
||
|
num3 -= num11 << 3;
|
||
|
s.bitb = num2;
|
||
|
s.bitk = num3;
|
||
|
z.avail_in = num;
|
||
|
z.total_in += next_in_index - z.next_in_index;
|
||
|
z.next_in_index = next_in_index;
|
||
|
s.write = num4;
|
||
|
return -3;
|
||
|
}
|
||
|
}
|
||
|
if (num5 < 258 || num < 10)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
num11 = z.avail_in - num;
|
||
|
num11 = ((num3 >> 3 < num11) ? (num3 >> 3) : num11);
|
||
|
num += num11;
|
||
|
next_in_index -= num11;
|
||
|
num3 -= num11 << 3;
|
||
|
s.bitb = num2;
|
||
|
s.bitk = num3;
|
||
|
z.avail_in = num;
|
||
|
z.total_in += next_in_index - z.next_in_index;
|
||
|
z.next_in_index = next_in_index;
|
||
|
s.write = num4;
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|