forked from sin365/AxibugEmuOnline
812 lines
21 KiB
C++
812 lines
21 KiB
C++
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//
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// <20>l<EFBFBD>b<EFBFBD>g<EFBFBD>v<EFBFBD><76><EFBFBD>C<EFBFBD>N<EFBFBD><4E><EFBFBD>X
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//
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// <20><><EFBFBD><EFBFBD><EFBFBD>I<EFBFBD><49>WinSock Lib<69><62><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>N
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#pragma comment(lib, "wsock32.lib")
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#include "DebugOut.h"
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#include "NetPlay.h"
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#define CLOSESOCKET(soc) if((soc)!=INVALID_SOCKET){::closesocket((soc));(soc)=INVALID_SOCKET;}
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static char* SocketErrorDump( int eno );
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CNetPlay NetPlay;
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CNetPlay::CNetPlay()
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{
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m_hWnd = m_hWndMsg = m_hWndChat = NULL;
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m_bConnect = FALSE;
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m_SocketConnect = INVALID_SOCKET;
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m_SocketData = INVALID_SOCKET;
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m_SocketChat = INVALID_SOCKET;
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m_nLatency = 0;
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m_nFrameCount = 0;
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m_nFrameStep = 0;
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m_hASyncTask = NULL;
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}
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CNetPlay::~CNetPlay()
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{
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// <20>Ƃ肠<C682><E882A0><EFBFBD><EFBFBD>
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Release();
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}
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BOOL CNetPlay::Initialize( HWND hWnd )
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{
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// <20>Ƃ肠<C682><E882A0><EFBFBD><EFBFBD>
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Release();
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// WinSock DLL<4C>̏<EFBFBD><CC8F><EFBFBD><EFBFBD><EFBFBD>
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if( ::WSAStartup( MAKEWORD(1,1), &m_WSAdata ) )
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return FALSE;
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// <20>o<EFBFBD>[<5B>W<EFBFBD><57><EFBFBD><EFBFBD><EFBFBD>Ⴄ<EFBFBD><E182A4><EFBFBD><EFBFBD><EFBFBD>`<60><>
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if( m_WSAdata.wVersion != MAKEWORD(1,1) ) {
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::WSACleanup();
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return FALSE;
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}
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m_hWnd = hWnd;
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return TRUE;
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}
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void CNetPlay::Release()
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{
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Disconnect();
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if( m_hWnd ) {
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::WSACleanup();
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m_hWnd = NULL;
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}
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}
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INT CNetPlay::ASyncHostCheck( HWND hWnd, const char* lpszHost )
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{
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DEBUGOUT( "CNetPlay:ASyncHostCheck [%s]\n", lpszHost );
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unsigned long IP_address = ::inet_addr( lpszHost );
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if( IP_address != INADDR_NONE ) {
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DEBUGOUT( "CNetPlay:<3A><>IP<49><50><EFBFBD><EFBFBD>\n" );
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return 0;
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}
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m_hWndASync = hWnd;
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// <20>z<EFBFBD>X<EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>J<EFBFBD>n
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m_hASyncTask = ::WSAAsyncGetHostByName( hWnd, WM_NETPLAY_HOSTBYNAME, lpszHost, m_HostEntry, MAXGETHOSTSTRUCT );
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if( m_hASyncTask ) {
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return 1;
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}
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return -1;
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}
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HRESULT CNetPlay::ASyncWndProc( HWND hWnd, WPARAM wParam, LPARAM lParam )
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{
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DEBUGOUT( "CNetPlay:ASyncWndProc\n" );
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if( WSAGETASYNCERROR(lParam) ) {
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DEBUGOUT( "CNetPlay:ASyncWndProc error.[%s]\n", SocketErrorDump( WSAGETASYNCERROR(lParam) ) );
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m_hWndASync = NULL;
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return 0;
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}
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if( m_hASyncTask == (HANDLE)wParam ) {
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if( m_hWndASync ) {
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m_hWndASync = NULL;
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return *((unsigned long *)((((struct hostent FAR *)m_HostEntry)->h_addr_list)[0]));
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}
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}
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return 0L;
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}
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BOOL CNetPlay::Connect( BOOL bServer, const char* lpszIP, unsigned short Port )
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{
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if( !m_hWnd )
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return FALSE;
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m_bServer = bServer;
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if( bServer ) {
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// Server
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// <20>ڑ<EFBFBD><DA91>ʒm<CA92>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD>쐬
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if( m_SocketConnect == INVALID_SOCKET ) {
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m_SocketConnect = ::socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
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if( m_SocketConnect == INVALID_SOCKET ) {
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DEBUGOUT( "CNetPlay:socket failed.\n" );
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return FALSE;
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}
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}
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// <20>ė<EFBFBD><C497>p<EFBFBD><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282>Ă݂<C482>
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unsigned long ulOpt = 1;
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if( ::setsockopt( m_SocketConnect, SOL_SOCKET, SO_REUSEADDR, (const char*)&ulOpt, sizeof(ulOpt) ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:setsockopt failed. (SO_REUSEADDR)\n" );
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CLOSESOCKET( m_SocketConnect );
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return FALSE;
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}
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// <20>|<7C>[<5B>g<EFBFBD>ƌ<EFBFBD><C68C>т<D182><C282><EFBFBD>
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ZEROMEMORY( &m_SAddr_Server, sizeof(m_SAddr_Server) );
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m_SAddr_Server.sin_family = AF_INET;
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m_SAddr_Server.sin_addr.s_addr = ::htonl( INADDR_ANY );
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m_SAddr_Server.sin_port = ::htons( Port );
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if( ::bind( m_SocketConnect, (struct sockaddr *)&m_SAddr_Server, sizeof(m_SAddr_Server) ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:bind failed.\n" );
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CLOSESOCKET( m_SocketConnect );
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return FALSE;
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}
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//-----------------
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// <20>`<60><><EFBFBD>b<EFBFBD>g<EFBFBD>p<EFBFBD>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD>쐬
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m_SocketChat = ::socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP );
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if( m_SocketChat == INVALID_SOCKET ) {
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DEBUGOUT( "create socket failed.[chat]\n" );
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Disconnect();
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return FALSE;
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}
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// <20>|<7C>[<5B>g<EFBFBD>ɐڑ<C990>
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if( ::bind( m_SocketChat, (struct sockaddr *)&m_SAddr_Server, sizeof(m_SAddr_Server) ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:connect failed. [chat]\n" );
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Disconnect();
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return FALSE;
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}
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// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>L<EFBFBD><4C><EFBFBD>O<EFBFBD><4F><EFBFBD>[<5B>h<EFBFBD>ݒ<EFBFBD>
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unsigned long ulArg = 1;
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if( ::ioctlsocket( m_SocketChat, FIONBIO, &ulArg ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:ioctlsocket failed.[chat]\n" );
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Disconnect();
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return FALSE;
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}
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//-----------------
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// <20>ڑ<EFBFBD><DA91>v<EFBFBD><76><EFBFBD>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
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if( ::WSAAsyncSelect( m_SocketConnect, m_hWnd, WM_NETPLAY, FD_ACCEPT ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.\n" );
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CLOSESOCKET( m_SocketConnect );
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return FALSE;
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}
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// <20>ڑ<EFBFBD><DA91>v<EFBFBD><76><EFBFBD><EFBFBD><EFBFBD>t<EFBFBD>J<EFBFBD>n<EFBFBD><6E><EFBFBD>Ă݂<C482>
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if( ::listen( m_SocketConnect, 1 ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:listen failed.\n" );
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CLOSESOCKET( m_SocketConnect );
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return FALSE;
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}
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} else {
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// Client
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unsigned long ulOpt;
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// IP<49>A<EFBFBD>h<EFBFBD><68><EFBFBD>X<EFBFBD>H
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unsigned long IP_address = ::inet_addr( lpszIP );
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if( IP_address == INADDR_NONE ) {
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DEBUGOUT( "CNetPlay:IP<49>A<EFBFBD>h<EFBFBD><68><EFBFBD>X<EFBFBD><58><EFBFBD>s<EFBFBD><73><EFBFBD>ł<EFBFBD><C582>B\"%s\"\n", lpszIP );
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return FALSE;
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}
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// <20>f<EFBFBD>[<5B>^<5E>ʐM<CA90>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD>쐬
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m_SocketData = ::socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
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if( m_SocketData == INVALID_SOCKET ) {
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DEBUGOUT( "CNetPlay:socket failed.\n" );
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return FALSE;
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}
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// <20>ė<EFBFBD><C497>p<EFBFBD><70><EFBFBD><EFBFBD><EFBFBD><EFBFBD><C282>Ă݂<C482>
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ulOpt = 1;
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if( ::setsockopt( m_SocketData, SOL_SOCKET, SO_REUSEADDR, (const char*)&ulOpt, sizeof(ulOpt) ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:setsockopt failed. (SO_REUSEADDR)\n" );
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CLOSESOCKET( m_SocketData );
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return FALSE;
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}
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// Nagle<6C>A<EFBFBD><41><EFBFBD>S<EFBFBD><53><EFBFBD>Y<EFBFBD><59><EFBFBD>̖<EFBFBD><CC96><EFBFBD><EFBFBD><EFBFBD>
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ulOpt = 1;
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if( ::setsockopt( m_SocketData, IPPROTO_TCP, TCP_NODELAY, (const char*)&ulOpt, sizeof(ulOpt) ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:setsockopt failed.\n" );
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CLOSESOCKET( m_SocketData );
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return FALSE;
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}
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// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>L<EFBFBD><4C><EFBFBD>O<EFBFBD><4F><EFBFBD>[<5B>h<EFBFBD>ݒ<EFBFBD>
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unsigned long ulArg = 1;
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if( ::ioctlsocket( m_SocketData, FIONBIO, &ulArg ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:ioctlsocket failed.\n" );
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CLOSESOCKET( m_SocketData );
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return FALSE;
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}
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//-----------------
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// <20>`<60><><EFBFBD>b<EFBFBD>g<EFBFBD>p<EFBFBD>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD>쐬
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m_SocketChat = ::socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP );
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if( m_SocketChat == INVALID_SOCKET ) {
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DEBUGOUT( "create socket failed.[chat]\n" );
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Disconnect();
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return FALSE;
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}
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// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>L<EFBFBD><4C><EFBFBD>O<EFBFBD><4F><EFBFBD>[<5B>h<EFBFBD>ݒ<EFBFBD>
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// unsigned long ulArg = 1;
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ulArg = 1;
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if( ::ioctlsocket( m_SocketChat, FIONBIO, &ulArg ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:ioctlsocket failed.[chat]\n" );
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Disconnect();
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return FALSE;
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}
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//-----------------
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// <20>ڑ<EFBFBD><DA91><EFBFBD><EFBFBD><EFBFBD><EFBFBD>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
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if( ::WSAAsyncSelect( m_SocketData, m_hWnd, WM_NETPLAY, FD_CONNECT ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.\n" );
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CLOSESOCKET( m_SocketData );
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return FALSE;
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}
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// <20>ڑ<EFBFBD><DA91><EFBFBD><EFBFBD>v<EFBFBD><76><EFBFBD><EFBFBD><EFBFBD>Ă݂<C482>
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ZEROMEMORY( &m_SAddr_Server, sizeof(m_SAddr_Server) );
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m_SAddr_Server.sin_family = AF_INET;
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m_SAddr_Server.sin_addr.s_addr = IP_address;
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m_SAddr_Server.sin_port = ::htons( Port );
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if( ::connect( m_SocketData, (struct sockaddr *)&m_SAddr_Server, sizeof(m_SAddr_Server) ) == SOCKET_ERROR ) {
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if( ::WSAGetLastError() != WSAEWOULDBLOCK ) {
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DEBUGOUT( "CNetPlay:connect failed.\n" );
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CLOSESOCKET( m_SocketData );
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return FALSE;
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}
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}
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}
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return TRUE;
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}
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void CNetPlay::Disconnect()
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{
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#if defined(_DEBUG)||defined(_DEBUGOUT)
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if( m_bConnect ) {
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DEBUGOUT( "CNetPlay::Disconnect\n" );
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}
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#endif
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if( m_hASyncTask ) {
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::WSACancelAsyncRequest( m_hASyncTask );
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m_hASyncTask = NULL;
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}
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// <20>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD><67><EFBFBD>V<EFBFBD><56><EFBFBD>b<EFBFBD>g<EFBFBD>_<EFBFBD>E<EFBFBD><45><EFBFBD><EFBFBD><EFBFBD>Ĕj<C494><6A>
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if( m_SocketConnect != INVALID_SOCKET ) {
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::shutdown( m_SocketConnect, SD_BOTH );
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CLOSESOCKET( m_SocketConnect );
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}
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if( m_SocketData != INVALID_SOCKET ) {
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::shutdown( m_SocketData, SD_BOTH );
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CLOSESOCKET( m_SocketData );
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}
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if( m_SocketChat != INVALID_SOCKET ) {
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::shutdown( m_SocketChat, SD_BOTH );
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CLOSESOCKET( m_SocketChat );
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}
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m_bConnect = FALSE;
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}
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INT CNetPlay::Send( BYTE data )
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{
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if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
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return -1L;
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while( TRUE ) {
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if( ::send( m_SocketData, (char*)&data, sizeof(BYTE), 0 ) == SOCKET_ERROR ) {
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// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD>ꂽ<EFBFBD><EA82BD><EFBFBD><EFBFBD><EFBFBD>m<EFBFBD><6D><EFBFBD>Ȃ<EFBFBD><C882>̂ōēx<C493><78><EFBFBD><EFBFBD>
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if( ::WSAGetLastError() == WSAEWOULDBLOCK ) {
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::Sleep(0); // <20>ł܂<C582><DC82>Ȃ<EFBFBD><C882>[<5B>u
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continue;
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} else {
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// <20>v<EFBFBD><76><EFBFBD>I<EFBFBD>G<EFBFBD><47><EFBFBD>[<5B><><EFBFBD>ۂ<EFBFBD>
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DEBUGOUT( "CNetPlay:send failed. code=%d\n", ::WSAGetLastError() );
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Disconnect();
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return -1L;
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}
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} else {
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break;
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}
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}
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return 0L;
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}
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INT CNetPlay::Recv( BYTE& data )
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{
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if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
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return -1L;
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// <20>f<EFBFBD>[<5B>^<5E><><EFBFBD>͂<EFBFBD><CD82>Ă<EFBFBD><C482>邩<EFBFBD><E982A9><EFBFBD>m<EFBFBD>F
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unsigned long len = 0;
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if( ::ioctlsocket( m_SocketData, FIONREAD, (unsigned long*)&len ) == SOCKET_ERROR ) {
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DEBUGOUT( "CNetPlay:ioctlsocket failed.\n" );
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Disconnect();
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return -1L;
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}
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if( !len ) {
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// <20>f<EFBFBD>[<5B>^<5E><><EFBFBD>͂<EFBFBD><CD82>Ă<EFBFBD><C482>Ȃ<EFBFBD>
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return 0L;
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} else {
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|||
|
// 1<>o<EFBFBD>C<EFBFBD>g<EFBFBD>ǂݍ<C782><DD8D><EFBFBD>
|
|||
|
if( ::recv( m_SocketData, (char*)&data, sizeof(BYTE), 0 ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:recv failed.\n" );
|
|||
|
Disconnect();
|
|||
|
return -1L;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return len;
|
|||
|
}
|
|||
|
|
|||
|
INT CNetPlay::RecvTime( BYTE& data, unsigned long timeout )
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
|
|||
|
return -1L;
|
|||
|
|
|||
|
INT ret;
|
|||
|
DWORD dwTimeOut = ::timeGetTime();
|
|||
|
while( (ret = NetPlay.Recv( data )) == 0 ) {
|
|||
|
// <20>ł܂<C582><DC82>Ȃ<EFBFBD><C882>[<5B>u
|
|||
|
::Sleep( 0 );
|
|||
|
// <20>^<5E>C<EFBFBD><43><EFBFBD>A<EFBFBD>E<EFBFBD>g<EFBFBD>̃`<60>F<EFBFBD>b<EFBFBD>N
|
|||
|
if( (::timeGetTime()-dwTimeOut) > timeout ) {
|
|||
|
return -1;
|
|||
|
}
|
|||
|
}
|
|||
|
return ret;
|
|||
|
}
|
|||
|
|
|||
|
BOOL CNetPlay::RecvBuffer()
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
|
|||
|
return FALSE;
|
|||
|
|
|||
|
BYTE buf[SOCKET_RECEIVE_SIZE];
|
|||
|
INT recvsize = ::recv( m_SocketData, (char*)buf, SOCKET_RECEIVE_SIZE, 0 );
|
|||
|
if( recvsize == 0 ) {
|
|||
|
return FALSE;
|
|||
|
} else if( recvsize == SOCKET_ERROR ) {
|
|||
|
if( ::WSAGetLastError() == WSAEWOULDBLOCK ) {
|
|||
|
return TRUE;
|
|||
|
} else {
|
|||
|
DEBUGOUT( "CNetPlay::RecvBuffer failed. [%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
return FALSE;
|
|||
|
}
|
|||
|
} else {
|
|||
|
INT p = m_nRecvPtr;
|
|||
|
for( INT i = 0; i < recvsize; i++ ) {
|
|||
|
m_RecvBuffer[p] = buf[i];
|
|||
|
p = (p+1) & SOCKET_BUFFER_SIZE-1;
|
|||
|
}
|
|||
|
m_nRecvPtr = p;
|
|||
|
m_nRecvSize += recvsize;
|
|||
|
}
|
|||
|
return TRUE;
|
|||
|
}
|
|||
|
|
|||
|
INT CNetPlay::GetRecvBufferSize()
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
|
|||
|
return 0;
|
|||
|
|
|||
|
return m_nRecvSize;
|
|||
|
}
|
|||
|
|
|||
|
BOOL CNetPlay::BufferCheck()
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
|
|||
|
return 0;
|
|||
|
|
|||
|
// LAN
|
|||
|
if( m_nLatency == 0 && m_nRecvSize < SOCKET_BLOCK_SIZE ) {
|
|||
|
return -1;
|
|||
|
}
|
|||
|
|
|||
|
// Frame control
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>H
|
|||
|
if( m_nRecvSize < SOCKET_BLOCK_SIZE ) {
|
|||
|
return -1; // <20><><EFBFBD><EFBFBD><EFBFBD>҂<EFBFBD><D282>Ă<EFBFBD><C482><EFBFBD>
|
|||
|
}
|
|||
|
// <20>x<EFBFBD><78><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>H
|
|||
|
if( m_nRecvSize > ((m_nLatency+2)*SOCKET_BLOCK_SIZE) ) {
|
|||
|
return 1; // <20><><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD>߂Ă<DF82><C482><EFBFBD>
|
|||
|
}
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>O<EFBFBD><4F><EFBFBD><EFBFBD>(<28><><EFBFBD>C<EFBFBD>e<EFBFBD><65><EFBFBD>V<EFBFBD>̕<EFBFBD><CC95><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɑ<EFBFBD><C991>M<EFBFBD><4D><EFBFBD>ē<EFBFBD><C493><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
|
|||
|
INT CNetPlay::Sync()
|
|||
|
{
|
|||
|
BYTE senddata[SOCKET_BLOCK_SIZE];
|
|||
|
|
|||
|
DEBUGOUT( "CNetPlay::Sync\n" );
|
|||
|
|
|||
|
ZEROMEMORY( senddata, sizeof(senddata) );
|
|||
|
|
|||
|
m_nFrameCount = 0;
|
|||
|
m_nRingPtr = m_nSendPtr = m_nRecvPtr = 0;
|
|||
|
m_nRecvSize = 0;
|
|||
|
|
|||
|
DEBUGOUT( "CNetPlay::Sync sending...\n" );
|
|||
|
|
|||
|
// <20>f<EFBFBD>[<5B>^<5E><><EFBFBD>M
|
|||
|
for( INT i = 0; i < m_nLatency+1; i++ ) {
|
|||
|
while( TRUE ) {
|
|||
|
if( ::send( m_SocketData, (char*)senddata, SOCKET_BLOCK_SIZE, 0 ) == SOCKET_ERROR ) {
|
|||
|
// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD>ꂽ<EFBFBD><EA82BD><EFBFBD><EFBFBD><EFBFBD>m<EFBFBD><6D><EFBFBD>Ȃ<EFBFBD><C882>̂ōēx<C493><78><EFBFBD><EFBFBD>
|
|||
|
if( ::WSAGetLastError() == WSAEWOULDBLOCK ) {
|
|||
|
DEBUGOUT( "send::WSAEWOULDBLOCK!!\n" );
|
|||
|
::Sleep(0); // <20>ł܂<C582><DC82>Ȃ<EFBFBD><C882>[<5B>u
|
|||
|
continue;
|
|||
|
} else {
|
|||
|
// <20>v<EFBFBD><76><EFBFBD>I<EFBFBD>G<EFBFBD><47><EFBFBD>[<5B><><EFBFBD>ۂ<EFBFBD>
|
|||
|
DEBUGOUT( "CNetPlay:Sync send failed. [%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
Disconnect();
|
|||
|
return -1L;
|
|||
|
}
|
|||
|
} else {
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
m_nSendPtr = (m_nSendPtr+SOCKET_BLOCK_SIZE) & SOCKET_BUFFER_SIZE-1;
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>f<EFBFBD>[<5B>^<5E>̃o<CC83>b<EFBFBD>t<EFBFBD>@<40><><EFBFBD><EFBFBD><EFBFBD>O<EFBFBD>f<EFBFBD>[<5B>^<5E>҂<EFBFBD>(10<31>b<EFBFBD>Ń^<5E>C<EFBFBD><43><EFBFBD>A<EFBFBD>E<EFBFBD>g)
|
|||
|
DWORD dwTime = ::timeGetTime();
|
|||
|
while( m_nRecvSize < (m_nLatency+1)*SOCKET_BLOCK_SIZE ) {
|
|||
|
if( !RecvBuffer() ) {
|
|||
|
DEBUGOUT( "CNetPlay:recv error.\n" );
|
|||
|
Disconnect();
|
|||
|
return -1;
|
|||
|
}
|
|||
|
|
|||
|
if( (::timeGetTime()-dwTime) > 10*1000 ) {
|
|||
|
DEBUGOUT( "CNetPlay:Sync recv timeout.\n" );
|
|||
|
Disconnect();
|
|||
|
return -1;
|
|||
|
}
|
|||
|
::Sleep( 1 );
|
|||
|
}
|
|||
|
|
|||
|
DEBUGOUT( "CNetPlay::Sync OK!\n" );
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
// <20>v<EFBFBD><76><EFBFBD>C<EFBFBD><43><EFBFBD>[<5B>L<EFBFBD>[<5B>̍X<CC8D>V
|
|||
|
INT CNetPlay::ModifyPlayer( LPBYTE p1, LPBYTE p2 )
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketData == INVALID_SOCKET )
|
|||
|
return -1L;
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>ׂ<EFBFBD><D782>|<7C>C<EFBFBD><43><EFBFBD>g<EFBFBD>ő<EFBFBD><C591>M
|
|||
|
if( m_nFrameCount == 0 ) {
|
|||
|
while( TRUE ) {
|
|||
|
if( ::send( m_SocketData, (char*)p1, SOCKET_BLOCK_SIZE, 0 ) == SOCKET_ERROR ) {
|
|||
|
// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>N<EFBFBD><4E><EFBFBD>ꂽ<EFBFBD><EA82BD><EFBFBD><EFBFBD><EFBFBD>m<EFBFBD><6D><EFBFBD>Ȃ<EFBFBD><C882>̂ōēx<C493><78><EFBFBD><EFBFBD>
|
|||
|
if( ::WSAGetLastError() == WSAEWOULDBLOCK ) {
|
|||
|
DEBUGOUT( "send::WSAEWOULDBLOCK!!\n" );
|
|||
|
::Sleep(0); // <20>ł܂<C582><DC82>Ȃ<EFBFBD><C882>[<5B>u
|
|||
|
continue;
|
|||
|
} else {
|
|||
|
// <20>v<EFBFBD><76><EFBFBD>I<EFBFBD>G<EFBFBD><47><EFBFBD>[<5B><><EFBFBD>ۂ<EFBFBD>
|
|||
|
DEBUGOUT( "CNetPlay:ModifyPlayer send failed. code=%d\n", ::WSAGetLastError() );
|
|||
|
Disconnect();
|
|||
|
return -1L;
|
|||
|
}
|
|||
|
} else {
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// <20>o<EFBFBD>b<EFBFBD>t<EFBFBD>@<40>ɕ<EFBFBD><C995>荞<EFBFBD><E88D9E>
|
|||
|
for( INT i = 0; i < SOCKET_BLOCK_SIZE; i++ ) {
|
|||
|
m_SendBuffer[ m_nSendPtr ] = p1[i];
|
|||
|
m_nSendPtr = (m_nSendPtr+1) & SOCKET_BUFFER_SIZE-1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>f<EFBFBD>[<5B>^<5E>҂<EFBFBD>(10<31>b<EFBFBD>Ń^<5E>C<EFBFBD><43><EFBFBD>A<EFBFBD>E<EFBFBD>g)
|
|||
|
DWORD dwTime = ::timeGetTime();
|
|||
|
while( m_nRecvSize < SOCKET_BLOCK_SIZE ) {
|
|||
|
if( !RecvBuffer() ) {
|
|||
|
DEBUGOUT( "CNetPlay:ModifyPlayer recv error.\n" );
|
|||
|
Disconnect();
|
|||
|
return -1;
|
|||
|
}
|
|||
|
if( (::timeGetTime()-dwTime) > 10*1000 ) {
|
|||
|
DEBUGOUT( "CNetPlay:ModifyPlayer recv timeout.\n" );
|
|||
|
Disconnect();
|
|||
|
return -1;
|
|||
|
}
|
|||
|
::Sleep( 1 );
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>X<EFBFBD>V
|
|||
|
INT p = m_nRingPtr;
|
|||
|
for( INT i = 0; i < SOCKET_BLOCK_SIZE; i++ ) {
|
|||
|
p1[i] = m_SendBuffer[ p ];
|
|||
|
p2[i] = m_RecvBuffer[ p ];
|
|||
|
p = (p+1) & SOCKET_BUFFER_SIZE-1;
|
|||
|
}
|
|||
|
|
|||
|
INT Count = m_nFrameCount;
|
|||
|
|
|||
|
// <20>X<EFBFBD>e<EFBFBD>b<EFBFBD>v<EFBFBD>X<EFBFBD>V
|
|||
|
if( ++m_nFrameCount > m_nFrameStep ) {
|
|||
|
m_nFrameCount = 0;
|
|||
|
|
|||
|
m_nRingPtr = (m_nRingPtr+SOCKET_BLOCK_SIZE) & SOCKET_BUFFER_SIZE-1;
|
|||
|
m_nRecvSize -= SOCKET_BLOCK_SIZE;
|
|||
|
}
|
|||
|
|
|||
|
return Count;
|
|||
|
}
|
|||
|
|
|||
|
void CNetPlay::ChatSend( LPCSTR lpStr )
|
|||
|
{
|
|||
|
if( !m_hWnd || !m_bConnect || m_SocketChat == INVALID_SOCKET )
|
|||
|
return;
|
|||
|
|
|||
|
if( m_bServer ) {
|
|||
|
DEBUGOUT( "ChatSend Server:%s", lpStr );
|
|||
|
if( ::sendto( m_SocketChat, (char*)lpStr, ::strlen(lpStr)+1, 0, (struct sockaddr *)&m_SAddr_Client, sizeof(m_SAddr_Client) ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "ChatSend failed. Server:[%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
}
|
|||
|
} else {
|
|||
|
DEBUGOUT( "ChatSend Client:%s", lpStr );
|
|||
|
if( ::sendto( m_SocketChat, (char*)lpStr, ::strlen(lpStr)+1, 0, (struct sockaddr *)&m_SAddr_Server, sizeof(m_SAddr_Server) ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "ChatSend failed. Server:[%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
HRESULT CNetPlay::WndProc( HWND hWnd, WPARAM wParam, LPARAM lParam )
|
|||
|
{
|
|||
|
// <20>G<EFBFBD><47><EFBFBD>[<5B>H
|
|||
|
if( WSAGETSELECTERROR(lParam) ) {
|
|||
|
DEBUGOUT( "CNetPlay::WndProc error.[%s]\n", SocketErrorDump( WSAGETSELECTERROR(lParam) ) );
|
|||
|
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_CLOSE, 0, 0 );
|
|||
|
}
|
|||
|
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
switch( WSAGETSELECTEVENT(lParam) ) {
|
|||
|
case FD_ACCEPT: {
|
|||
|
DEBUGOUT( "Accepting...." );
|
|||
|
ZEROMEMORY( &m_SAddr_Client, sizeof(m_SAddr_Client) );
|
|||
|
int len = sizeof(m_SAddr_Client);
|
|||
|
m_SocketData = ::accept( m_SocketConnect, (sockaddr*)&m_SAddr_Client, &len );
|
|||
|
|
|||
|
// <20>ڑ<EFBFBD><DA91>p<EFBFBD>\<5C>P<EFBFBD>b<EFBFBD>g<EFBFBD>͕<CD95><C282><EFBFBD>
|
|||
|
::shutdown( m_SocketConnect, SD_BOTH );
|
|||
|
CLOSESOCKET( m_SocketConnect );
|
|||
|
|
|||
|
if( m_SocketData == INVALID_SOCKET ) {
|
|||
|
DEBUGOUT( "failed.\n" );
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
DEBUGOUT( "done.\n" );
|
|||
|
|
|||
|
// Nagle<6C>A<EFBFBD><41><EFBFBD>S<EFBFBD><53><EFBFBD>Y<EFBFBD><59><EFBFBD>̖<EFBFBD><CC96><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
unsigned long ulOpt = 1;
|
|||
|
if( ::setsockopt( m_SocketData, IPPROTO_TCP, TCP_NODELAY, (const char*)&ulOpt, sizeof(ulOpt) ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:setsockopt failed.\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
// <20>u<EFBFBD><75><EFBFBD>b<EFBFBD>L<EFBFBD><4C><EFBFBD>O<EFBFBD><4F><EFBFBD>[<5B>h<EFBFBD>ݒ<EFBFBD>
|
|||
|
unsigned long ulArg = 1;
|
|||
|
if( ::ioctlsocket( m_SocketData, FIONBIO, &ulArg ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:ioctlsocket failed.\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
// <20><EFBFBD><F193AF8A>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
|
|||
|
if( ::WSAAsyncSelect( m_SocketChat, m_hWnd, WM_NETPLAY, FD_READ ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.[CONNECT chat]\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
// <20><EFBFBD><F193AF8A>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
|
|||
|
if( ::WSAAsyncSelect( m_SocketData, m_hWnd, WM_NETPLAY, FD_CLOSE ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.[ACCEPT data]\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
m_bConnect = TRUE;
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ACCEPT, 0, 0 );
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
case FD_CONNECT: {
|
|||
|
DEBUGOUT( "Connection done.\n" );
|
|||
|
|
|||
|
// 1<>o<EFBFBD>C<EFBFBD>g<EFBFBD><67><EFBFBD><EFBFBD><EFBFBD>_<EFBFBD>~<7E>[<5B>f<EFBFBD>[<5B>^<5E>𑗂<EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD>Ԉ<EFBFBD><D488><EFBFBD><EFBFBD>Ă<EFBFBD><C482>C<EFBFBD><43><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>c)
|
|||
|
if( ::sendto( m_SocketChat, (char*)"", 1, 0, (struct sockaddr *)&m_SAddr_Server, sizeof(m_SAddr_Server) ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:send failed. Client:[%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
// <20><EFBFBD><F193AF8A>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
|
|||
|
if( ::WSAAsyncSelect( m_SocketChat, m_hWnd, WM_NETPLAY, FD_READ ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.[CONNECT chat]\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
// <20><EFBFBD><F193AF8A>C<EFBFBD>x<EFBFBD><78><EFBFBD>g<EFBFBD>̐ݒ<CC90>
|
|||
|
if( ::WSAAsyncSelect( m_SocketData, m_hWnd, WM_NETPLAY, FD_CLOSE ) == SOCKET_ERROR ) {
|
|||
|
DEBUGOUT( "CNetPlay:WSAAsyncSelect failed.[CONNECT data]\n" );
|
|||
|
Disconnect();
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_ERROR, 0, 0 );
|
|||
|
}
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
m_bConnect = TRUE;
|
|||
|
if( m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_CONNECT, 0, 0 );
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
case FD_CLOSE: {
|
|||
|
DEBUGOUT( "Connection close.\n" );
|
|||
|
if( m_bConnect && m_hWndMsg ) {
|
|||
|
::PostMessage( m_hWndMsg, WM_NETPLAY_CLOSE, 0, 0 );
|
|||
|
}
|
|||
|
Disconnect();
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
case FD_READ: {
|
|||
|
// error is ignored :p
|
|||
|
// DEBUGOUT( "FD_READ\n" );
|
|||
|
INT recvsize = 0;
|
|||
|
INT size = sizeof(struct sockaddr_in);
|
|||
|
CHAR szBuf[256+1];
|
|||
|
|
|||
|
if( m_bServer ) {
|
|||
|
recvsize = ::recvfrom( m_SocketChat, (char*)szBuf, sizeof(szBuf)-1, 0, (struct sockaddr *)&m_SAddr_Client, &size );
|
|||
|
} else {
|
|||
|
recvsize = ::recvfrom( m_SocketChat, (char*)szBuf, sizeof(szBuf)-1, 0, (struct sockaddr *)&m_SAddr_Server, &size );
|
|||
|
}
|
|||
|
|
|||
|
if( recvsize == SOCKET_ERROR ) {
|
|||
|
if( m_bServer ) {
|
|||
|
DEBUGOUT( "FD_READ failed. Server [%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
} else {
|
|||
|
DEBUGOUT( "FD_READ failed. Client [%s]\n", SocketErrorDump( ::WSAGetLastError() ) );
|
|||
|
}
|
|||
|
} else if( recvsize > 0 ) {
|
|||
|
szBuf[recvsize] = '\0';
|
|||
|
|
|||
|
if( m_hWndChat && ::IsWindow( m_hWndChat ) ) {
|
|||
|
COPYDATASTRUCT cds;
|
|||
|
cds.dwData = 0;
|
|||
|
cds.lpData = (void*)szBuf;
|
|||
|
cds.cbData = ::strlen(szBuf)+1; // <20>I<EFBFBD>[<5B><>NULL<4C><4C><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD>M
|
|||
|
::SendMessage( m_hWndChat, WM_COPYDATA, (WPARAM)NULL, (LPARAM)&cds );
|
|||
|
}
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
default:
|
|||
|
DEBUGOUT( "Unknown message.\n" );
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
return 0L;
|
|||
|
}
|
|||
|
|
|||
|
static char* SocketErrorDump( int eno )
|
|||
|
{
|
|||
|
switch( eno ) {
|
|||
|
case 0: return "No error";
|
|||
|
|
|||
|
#if defined(_DEBUG)||defined(_DEBUGOUT)
|
|||
|
case WSAEINTR: return "Interrupted system call";
|
|||
|
case WSAEBADF: return "Bad file number";
|
|||
|
case WSAEACCES: return "Permission denied";
|
|||
|
case WSAEFAULT: return "Bad address";
|
|||
|
case WSAEINVAL: return "Invalid argument";
|
|||
|
case WSAEMFILE: return "Too many open sockets";
|
|||
|
|
|||
|
case WSAEWOULDBLOCK: return "Operation would block";
|
|||
|
case WSAEINPROGRESS: return "Operation now in progress";
|
|||
|
case WSAEALREADY: return "Operation already in progress";
|
|||
|
case WSAENOTSOCK: return "Socket operation on non-socket";
|
|||
|
case WSAEDESTADDRREQ: return "Destination address required";
|
|||
|
case WSAEMSGSIZE: return "Message too long";
|
|||
|
case WSAEPROTOTYPE: return "Protocol wrong type for socket";
|
|||
|
case WSAENOPROTOOPT: return "Bad protocol option";
|
|||
|
case WSAEPROTONOSUPPORT: return "Protocol not supported";
|
|||
|
case WSAESOCKTNOSUPPORT: return "Socket type not supported";
|
|||
|
case WSAEOPNOTSUPP: return "Operation not supported on socket";
|
|||
|
case WSAEPFNOSUPPORT: return "Protocol family not supported";
|
|||
|
case WSAEAFNOSUPPORT: return "Address family not supported";
|
|||
|
case WSAEADDRINUSE: return "Address already in use";
|
|||
|
case WSAEADDRNOTAVAIL: return "Can't assign requested address";
|
|||
|
case WSAENETDOWN: return "Network is down";
|
|||
|
case WSAENETUNREACH: return "Network is unreachable";
|
|||
|
case WSAENETRESET: return "Net connection reset";
|
|||
|
case WSAECONNABORTED: return "Software caused connection abort";
|
|||
|
case WSAECONNRESET: return "Connection reset by peer";
|
|||
|
case WSAENOBUFS: return "No buffer space available";
|
|||
|
case WSAEISCONN: return "Socket is already connected";
|
|||
|
case WSAENOTCONN: return "Socket is not connected";
|
|||
|
case WSAESHUTDOWN: return "Can't send after socket shutdown";
|
|||
|
case WSAETOOMANYREFS: return "Too many references, can't splice";
|
|||
|
case WSAETIMEDOUT: return "Connection timed out";
|
|||
|
case WSAECONNREFUSED: return "Connection refused";
|
|||
|
case WSAELOOP: return "Too many levels of symbolic links";
|
|||
|
case WSAENAMETOOLONG: return "File name too long";
|
|||
|
case WSAEHOSTDOWN: return "Host is down";
|
|||
|
case WSAEHOSTUNREACH: return "No route to host";
|
|||
|
case WSAENOTEMPTY: return "Directory not empty";
|
|||
|
case WSAEPROCLIM: return "Too many processes";
|
|||
|
case WSAEUSERS: return "Too many users";
|
|||
|
case WSAEDQUOT: return "Disc quota exceeded";
|
|||
|
case WSAESTALE: return "Stale NFS file handle";
|
|||
|
case WSAEREMOTE: return "Too many levels of remote in path";
|
|||
|
|
|||
|
case WSAEDISCON: return "Graceful shutdown in progress";
|
|||
|
|
|||
|
case WSASYSNOTREADY: return "Network system is unavailable";
|
|||
|
case WSAVERNOTSUPPORTED: return "Winsock version out of range";
|
|||
|
case WSANOTINITIALISED: return "WSAStartup not yet called";
|
|||
|
|
|||
|
case WSAHOST_NOT_FOUND: return "Host not found";
|
|||
|
|
|||
|
case WSATRY_AGAIN: return "WSATRY_AGAIN";
|
|||
|
|
|||
|
case WSANO_RECOVERY: return "WSANO_RECOVERY";
|
|||
|
|
|||
|
case WSANO_DATA: return "No host data of that type was found";
|
|||
|
#endif
|
|||
|
default: return "Unknown";
|
|||
|
break;
|
|||
|
}
|
|||
|
return "";
|
|||
|
}
|
|||
|
|