<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <HTML> <HEAD> <META http-equiv="Content-Type" content="text/html; charset=UTF-8"> <META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 9.0.2.0 for Windows"> <META http-equiv="Content-Style-Type" content="text/css"> <TITLE>MHG 关于玩家所受伤害</TITLE> <style type="text/css"> <!-- .hpb-cnt-tb1{ background-color: #333333; border-top-width: 1px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: #333333; border-right-color: #333333; border-bottom-color: #333333; border-left-color: #333333; } .hpb-cnt-tb2{ background-color: #333333; border: 0px solid #333333; } .hpb-cnt-tb-th1 { background-color: #BBBBBB; color: #333333; border-top-width: 0px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 0px; border-top-style: solid; border-right-style: 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border-bottom-width: 1px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: #333333; border-right-color: #333333; border-bottom-color: #333333; border-left-color: #333333; font-size : 80%; text-indent : 3px; } .hpb-cnt-tb-cell3 { background-color: #FFFFFF; font-size: 80%; color: #333333; border-top-width: 0px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; border-top-color: #333333; border-right-color: #333333; border-bottom-color: #333333; border-left-color: #333333; text-align : center; } --> </style> <SCRIPT src="scripts/plDamage.js"></SCRIPT> </HEAD> <BODY onLoad="SetTsuyo()"> <H3>关于玩家所受伤害</H3> <P class="hpb-cnt-tb-cell0">被怪物攻击时,取决于怪物攻击的种类,玩家会受到通常伤害与属性伤害。<BR> 伤害的计算基本相同,属性攻击的情况还要考虑玩家对应属性的耐性。<BR> <BR> 每个怪物都有自己的攻击力与属性类型的设定,还要与怪物攻击时的<B>攻击力倍率</B>进行相乘来计算。<BR> <BR> <BR> 受到攻击时,首先按照以下进行计算。</P> <TABLE border="0"> <TBODY> <TR> <TD width="30" class="hpb-cnt-tb-cell0"></TD> <TD class="hpb-cnt-tb-cell0" rowspan="2" width="40"><B>公式1</B></TD> <TD class="hpb-cnt-tb-cell0" rowspan="2" width="176">怪物攻击力×攻击力倍率×</TD> <TD class="hpb-cnt-tb-cell0" width="214"><U> 80 </U></TD> </TR> <TR> <TD width="34" class="hpb-cnt-tb-cell0"></TD> <TD class="hpb-cnt-tb-cell0" width="214">玩家防御值+80</TD> </TR> </TBODY> </TABLE> <P class="hpb-cnt-tb-cell0">通常攻击的情况下,上述计算结果将作为对玩家造成的伤害。<BR> 属性攻击的情况下,还要计算以下公式,将其结果与公式1结果相乘。</P> <TABLE border="0"> <TBODY> <TR> <TD width="30" class="hpb-cnt-tb-cell0"></TD> <TD width="40" class="hpb-cnt-tb-cell0" rowspan="2"><B>公式2</B></TD> <TD class="hpb-cnt-tb-cell0" width="146"><U>100−玩家属性耐性值</U></TD> <TD class="hpb-cnt-tb-cell0" width="30"></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell0"></TD> <TD class="hpb-cnt-tb-cell0" width="146" align="center">100</TD> <TD class="hpb-cnt-tb-cell0" width="30"></TD> </TR> </TBODY> </TABLE> <BR> <P class="hpb-cnt-tb-cell0">也就是说,受到属性攻击的情况下,玩家的防御力也会产生影响。<BR> 因此,除了对应属性的耐性值,玩家基本的防御力也很重要。<BR> <BR> 由公式可以看出,耐性值基本就是属性伤害减轻的百分比。<BR> 相反,当耐性值为负数时,受到的属性伤害会增加对应的百分比。<BR> <BR> 顺便一提,如果玩家的体力低于40%,防御力会提高30点。<BR> <BR> <BR> 下表记录了怪物主要攻击方式攻击力的调查结果。基本来说,根据任务等级没有区别,<BR> 但上位等级的怪物有着更高的攻击力倍率,因此玩家必然会受到更大的伤害。<BR> 攻击力倍率请参考<A href="./EmHP.html"><B>关于怪物的体力</B></A> ,但当怪物处于愤怒状态时,其攻击力可以达到更高。<BR> (G级任务的飞龙,有些在愤怒状态下甚至能超过500%)</P> <TABLE border="0" class="hpb-cnt-tb1" cellpadding="2" cellspacing="0"> <TBODY> <TR> <TH class="hpb-cnt-tb-th1" width="130">怪物</TH> <TH class="hpb-cnt-tb-th1" width="170">攻击</TH> <TH class="hpb-cnt-tb-th1" width="60">攻击力</TH> <TH class="hpb-cnt-tb-th1" width="130">属性</TH> <TH class="hpb-cnt-tb-th1" width="100">受到的伤害</TH> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="7">雄火龙<BR> 雌火龙</TD> <TD class="hpb-cnt-tb-cell2">空中飞踢</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">45</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">毒 (仅限雄火龙)</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">空翻甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">75</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">毒 (仅限雌火龙)</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">火球吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">旋转甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">突进1</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">突进2</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">64</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">噬咬</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">20</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="8">电龙</TD> <TD class="hpb-cnt-tb-cell2">飞扑1</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">飞扑2</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">旋转甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">电击吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">80</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">雷属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">体内放电</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">天花板下扑</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">60</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">天花板口水</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">25</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">伸头噬咬</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="6">铠龙</TD> <TD class="hpb-cnt-tb-cell2">突进</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">热线1</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">80</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">热线2</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">100</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">铁山靠</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">旋转甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">45</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">噬咬</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="6">水龙</TD> <TD class="hpb-cnt-tb-cell2">水中横向水流吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">水中纵向水流吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">地上水流吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">铁山靠</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">噬咬</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">旋转甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="6">角龙</TD> <TD class="hpb-cnt-tb-cell2">突进</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">地下钻出</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">60</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">铁山靠</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">旋转甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">40</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">角上挑</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">左右甩尾</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD rowspan="3" class="hpb-cnt-tb-cell1">麒麟</TD> <TD class="hpb-cnt-tb-cell2">落雷</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">雷属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">突进1</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">40</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">突进2</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell1" rowspan="2">黑龍</TD> <TD class="hpb-cnt-tb-cell2">火球吐息</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">200</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> <TR> <TD class="hpb-cnt-tb-cell2">突进攻击</TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="power">190</SPAN></TD> <TD class="hpb-cnt-tb-cell2"><SPAN id="attr">龍属性</SPAN></TD> <TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD> </TR> </TBODY> </TABLE> * <FONT size="-2">表格内容随调查而进行追加</FONT> <BR> <BR> <TABLE border="1" class="hpb-cnt-tb1" cellpadding="2" cellspacing="0"> <TBODY> <TR> <TD class="hpb-cnt-tb-cell1" width="579"> <FORM name="stsForm"><BR> 输入防具的状态并点击【计算】按钮,计算出的伤害将在上表中显示。 <BR> <BR> 防御力:<INPUT size="4" type="text" maxlength="4" tabindex="1" value="1" name="def"> 火耐性:<INPUT size="4" type="text" maxlength="4" tabindex="2" value="0" name="hi"> 水耐性:<INPUT size="4" type="text" maxlength="4" tabindex="3" value="0" name="mizu"> 雷耐性:<INPUT size="4" type="text" maxlength="4" tabindex="4" value="0" name="kami"> 龍耐性:<INPUT size="4" type="text" maxlength="4" tabindex="5" value="0" name="ryu"><BR> <BR> 飞龙强度:<SELECT tabindex="6" name="tsuyo" onChange="SelTsuyo()"> <OPTION selected>普通任务(通常)</OPTION> <OPTION>普通任务(愤怒状态)</OPTION> <OPTION>困难任务(通常)</OPTION> <OPTION>困难任务(愤怒状态)</OPTION> <OPTION>G级任务(通常)</OPTION> <OPTION>G级任务(愤怒状态)</OPTION> </SELECT> 攻击力倍率:<INPUT size="4" type="text" maxlength="4" tabindex="7" name="bair">% <INPUT type="button" value=" 计 算 " tabindex="8" onClick="CalcDamage()"><BR> <BR> * 即便同一等级的飞龙,其攻击力倍率也存在个体差异,实际情况下需要适当地修正攻击力倍率。</FORM> </TD> </TR> </TBODY> </TABLE> <P class="hpb-cnt-tb-cell0"><BR> 计算例子:<BR> <BR> 黑龍攻击的伤害,按照玩家防御力180,火耐性20,龍耐性15来进行计算。<BR> 通常状态攻击力倍率为260%。愤怒状态为1.4倍加成。<BR> <BR> 火球吐息的情况<BR> 200×2.6−(200×2.6×180)÷(180+80)=160 (无火耐性时即死)<BR> 160×80%=128<BR> <BR> 突进攻击的情况<BR> 190×2.6−(190×2.6×180)÷(180+80)=152 (无龍耐性时即死)<BR> 152×85%=129<BR> <BR> 如果体力在130以上,似乎能够承受住任何一种攻击。<BR> <BR> </P> 2005/04/01<BR> <BR> <BR> <BR> </BODY> </HTML>