using System.Collections.Generic;
namespace CaoCao.Editor
{
///
/// 清理重复设置打包分组的资源
///
public class ClearDuplicateAssets : IBuildJobStep
{
public void Start(BuildJob job)
{
var pathWithAssets = new Dictionary();
var bundledAssets = job.bundledAssets;
for (var i = 0; i < bundledAssets.Count; i++)
{
var asset = bundledAssets[i];
var path = asset.path;
if (!pathWithAssets.TryGetValue(path, out var value))
{
pathWithAssets[path] = asset;
}
else
{
bundledAssets.RemoveAt(i);
i--;
CaoCao.XAsset.Logger.W($"Can't pack {path} with {asset.bundle}, because already pack to {value.bundle}");
}
}
}
}
}