using HaoYueNet.ClientNetwork.OtherMode;
using ServerCore.Manager;
using System;
using System.Security.Cryptography;
namespace NoSugarNet.ClientCore.Network
{
///
/// 继承网络库,以支持网络功能
///
public class ServerLocalClient : NetworkHelperCore_SourceMode
{
public long mUID;
public byte mTunnelID;
public byte mIdx;
public long mReciveAllLenght;
public long mSendAllLenght;
public ServerLocalClient(long UID,byte TunnelID, byte Idx)
{
mUID = UID;
mTunnelID = TunnelID;
mIdx = Idx;
//指定接收服务器数据事件
OnReceiveData += GetDataCallBack;
//断开连接
OnClose += OnConnectClose;
OnConnected += NetworkConnected;
//网络库调试信息输出事件,用于打印网络内容
OnLogOut += NetworkDeBugLog;
}
public void NetworkConnected(bool IsConnect)
{
NetworkDeBugLog($"NetworkConnected:{IsConnect}");
if (IsConnect)
{
ServerManager.g_Local.OnServerLocalConnect(mUID, mTunnelID, mIdx, this);
}
else
{
//连接失败
NetworkDeBugLog("连接失败!");
}
}
public void NetworkDeBugLog(string str)
{
//用于Unity内的输出
//Debug.Log("NetCoreDebug >> "+str);
Console.WriteLine("NetCoreDebug >> " + str);
}
///
/// 接受包回调
///
/// 协议ID
/// 错误编号
/// 业务数据
public void GetDataCallBack(byte[] data)
{
//NetworkDeBugLog("收到消息 数据长度=>" + data.Length);
try
{
//记录接收数据长度
mReciveAllLenght += data.Length;
//抛出网络数据
ServerManager.g_Local.OnServerLocalDataCallBack(mUID, mTunnelID, mIdx, data);
}
catch (Exception ex)
{
NetworkDeBugLog("逻辑处理错误:" + ex.ToString());
}
}
///
/// 关闭连接
///
public void OnConnectClose()
{
NetworkDeBugLog("OnConnectClose");
ServerManager.g_Local.OnServerLocalDisconnect(mUID, mTunnelID,mIdx,this);
}
}
}