using AxibugProtobuf; using Google.Protobuf; using NoSugarNet.Adapter; using NoSugarNet.Adapter.DataHelper; using NoSugarNet.ServerCore.Common; using ServerCore.Common; using ServerCore.NetWork; using System.Net.Sockets; namespace ServerCore.Manager { public class ReverseLocalClientManager { Dictionary mDictCommKey2LocalListeners = new Dictionary(); public long tReciveAllLenght { get; private set; } public long tSendAllLenght { get; private set; } static long GetCommKey(long Uid, int Tunnel) { return (Uid * 10000000) + (Tunnel * 10000); } static long GetUidForCommKey(long CommKey) { return CommKey / 10000000; } public void GetCurrLenght(out long resultReciveAllLenght, out long resultSendAllLenght) { resultReciveAllLenght = 0; resultSendAllLenght = 0; long[] Keys = mDictCommKey2LocalListeners.Keys.ToArray(); for (int i = 0; i < Keys.Length; i++) { //local和转发 收发相反 resultSendAllLenght += mDictCommKey2LocalListeners[Keys[i]].mReciveAllLenght; resultReciveAllLenght += mDictCommKey2LocalListeners[Keys[i]].mSendAllLenght; } } public void GetClientCount(out int ClientUserCount, out int TunnelCount) { TunnelCount = mDictCommKey2LocalListeners.Count; long[] CommIDKeys = mDictCommKey2LocalListeners.Keys.ToArray(); List TempHadLocalConnetList = new List(); for (int i = 0; i < CommIDKeys.Length; i++) { long uid = GetUidForCommKey(CommIDKeys[i]); if (!TempHadLocalConnetList.Contains(uid)) TempHadLocalConnetList.Add(uid); } ClientUserCount = TempHadLocalConnetList.Count; } public ReverseLocalClientManager() { //注册网络消息 NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdClientCfgs, Recive_CmdCfgs); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseConnect, Recive_TunnelC2SConnect); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseDisconnect, Recive_TunnelC2SDisconnect); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseData, Recive_TunnelC2SData); } /// /// 初始化连接 /// void InitListenerMode(long UID) { if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo _c)) return; //初始化压缩适配器,代表压缩类型 ServerManager.g_Log.Info("初始化压缩适配器" + _c.e_CompressAdapter); foreach (var cfg in _c._cfgs) { ForwardLocalListener listener = new ForwardLocalListener(256, 1024, cfg.Key, UID); ServerManager.g_Log.Info($"开始监听配置 Tunnel:{cfg.Key},Port:{cfg.Value.Port}"); listener.BandEvent(ServerManager.g_Log.Log, OnLocalConnect, OnLocalDisconnect, OnTunnelDataCallBack); listener.StartListener((uint)cfg.Value.Port); AddLocalListener(UID, listener); } } #region 连接字典管理 /// /// 追加监听者 /// /// /// void AddLocalListener(long UID, ForwardLocalListener _listener) { long Key = GetCommKey(UID, _listener.mTunnelID); lock (mDictCommKey2LocalListeners) { mDictCommKey2LocalListeners[Key] = _listener; } } /// /// 删除监听 /// /// /// void RemoveLocalListener(long UID, ForwardLocalListener _listener) { long Key = GetCommKey(UID, _listener.mTunnelID); lock (mDictCommKey2LocalListeners) { if (mDictCommKey2LocalListeners.ContainsKey(Key)) mDictCommKey2LocalListeners.Remove(Key); } } bool GetLocalListener(long UID, byte tunnelId, out ForwardLocalListener _listener) { long Key = GetCommKey(UID, tunnelId); _listener = null; if (!mDictCommKey2LocalListeners.ContainsKey(Key)) return false; _listener = mDictCommKey2LocalListeners[Key]; return true; } public void StopAllByUid(long UID) { lock (mDictCommKey2LocalListeners) { long[] keys = mDictCommKey2LocalListeners.Keys.ToArray(); for (int i = 0; i < keys.Length; i++) { ForwardLocalListener _listener = mDictCommKey2LocalListeners[keys[i]]; if (_listener.mUid != UID) continue; _listener.StopAllLocalClient(); _listener.StopWithClear(); //_listener.Stop(); RemoveLocalListener(UID, _listener); } //服务端得按用户分开 //mDictCommKey2ServerLocalClients.Clear(); } } #endregion #region 解析客户端下行数据 public void Recive_CmdCfgs(Socket sk, byte[] reqData) { ServerManager.g_Log.Debug("Reverse->Recive_CmdCfgs"); ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk); Protobuf_Cfgs msg = ProtoBufHelper.DeSerizlize(reqData); Dictionary tempDictTunnelID2Cfg = new Dictionary(); for (int i = 0; i < msg.Cfgs.Count; i++) { Protobuf_Cfgs_Single cfg = msg.Cfgs[i]; tempDictTunnelID2Cfg[(byte)cfg.TunnelID] = cfg; } //设置玩家的设置 ServerManager.g_ClientMgr.SetUserCfg(_c.UID, (E_CompressAdapter)msg.CompressAdapterType, tempDictTunnelID2Cfg); InitListenerMode(_c.UID); } public void Recive_TunnelC2SConnect(Socket sk, byte[] reqData) { ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2SConnect"); ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk); Protobuf_Tunnel_Connect msg = ProtoBufHelper.DeSerizlize(reqData); if (msg.Connected == 1) OnRemoteLocalConnect(_c.UID,(byte)msg.TunnelID, (byte)msg.Idx); else OnRemoteLocalDisconnect(_c.UID, (byte)msg.TunnelID, (byte)msg.Idx); } public void Recive_TunnelC2SDisconnect(Socket sk, byte[] reqData) { ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2CDisconnect"); ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk); Protobuf_Tunnel_Connect msg = ProtoBufHelper.DeSerizlize(reqData); OnRemoteLocalDisconnect(_c.UID,(byte)msg.TunnelID, (byte)msg.Idx); } public void Recive_TunnelC2SData(Socket sk, byte[] reqData) { //ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2SData"); ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk); Protobuf_Tunnel_DATA msg = ProtoBufHelper.DeSerizlize(reqData); OnRemoteLocalDataCallBack(_c.UID, (byte)msg.TunnelID, (byte)msg.Idx, msg.HunterNetCoreData.ToArray()); } #endregion #region 两端本地端口连接事件通知 /// /// 当客户端本地端口连接 /// /// /// public void OnLocalConnect(long UID, byte tunnelId, byte _Idx) { ServerManager.g_Log.Debug($"Reverse->OnLocalConnect {UID},{tunnelId},{_Idx}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener)) return; if (!client._cfgs.ContainsKey(tunnelId)) return; byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_Connect() { TunnelID = tunnelId, Idx = _Idx, Connected = 1 }); //告知给服务端,来自客户端本地的连接建立 ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseConnect, (int)ErrorCode.ErrorOk, respData); } /// /// 当客户端本地端口连接断开 /// /// /// public void OnLocalDisconnect(long UID, byte tunnelId, byte _Idx) { ServerManager.g_Log.Debug($"Reverse->OnLocalDisconnect {UID},{tunnelId},{_Idx}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener)) return; if (!client._cfgs.ContainsKey(tunnelId)) return; byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_Disconnect() { TunnelID = tunnelId, Idx = _Idx, }); //告知给服务端,来自客户端本地的连接断开 ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseDisconnect, (int)ErrorCode.ErrorOk, respData); } /// /// 当服务端本地端口连接 /// /// public void OnRemoteLocalConnect(long UID, byte tunnelId, byte Idx) { ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalConnect {UID},{tunnelId},{Idx}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID,tunnelId, out ForwardLocalListener _listener)) return; //维护状态 _listener.SetRemoteConnectd(Idx, true); if (_listener.GetDictMsgQueue(Idx, out List msglist)) { for (int i = 0; i < msglist.Count; i++) { IdxWithMsg msg = msglist[i]; //投递给服务端,来自客户端本地的连接数据 ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseData, (int)ErrorCode.ErrorOk, msg.data); //发送后回收 MsgQueuePool._MsgPool.Enqueue(msg); } } } /// /// 当服务端本地端口连接断开 /// /// /// public void OnRemoteLocalDisconnect(long UID, byte tunnelId, byte Idx) { ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalDisconnect {UID},{tunnelId},{Idx}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener)) return; _listener.SetRemoteConnectd(Idx, false); _listener.CloseConnectByIdx(Idx); } #endregion #region 数据投递 /// /// 来自服务端本地连接投递的Tunnel数据 /// /// /// /// public void OnRemoteLocalDataCallBack(long UID, byte tunnelId, byte Idx, byte[] data) { //ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalDataCallBack {UID},{tunnelId},{Idx},Data长度:{data.Length}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener)) return; //记录压缩前数据长度 tReciveAllLenght += data.Length; //解压 data = CompressAdapterSelector.Adapter(client.e_CompressAdapter).Decompress(data); _listener.SendSocketByIdx(Idx, data); } /// /// 来自客户端本地连接投递的Tunnel数据 /// /// /// /// public void OnTunnelDataCallBack(long UID, byte tunnelId, byte Idx, byte[] data) { //ServerManager.g_Log.Debug($"Reverse->OnTunnelDataCallBack {UID},{tunnelId},{Idx},Data长度:{data.Length}"); int SlienLenght = 1000; //判断数据量大时分包 if (data.Length > SlienLenght) { Span tempSpan = data; Span tempSpanSlien = null; int PageCount = (int)(data.Length / SlienLenght); if (data.Length % SlienLenght > 0) { PageCount++; } for (int i = 0; i < PageCount; i++) { int StartIdx = i * SlienLenght; if (i != PageCount - 1)//不是最后一个包 tempSpanSlien = tempSpan.Slice(StartIdx, SlienLenght); else//最后一个 tempSpanSlien = tempSpan.Slice(StartIdx); SendDataToRemote(UID,tunnelId, Idx, tempSpanSlien.ToArray()); } return; } SendDataToRemote(UID, tunnelId, Idx, data); } void SendDataToRemote(long UID, byte tunnelId, byte Idx, byte[] data) { //ServerManager.g_Log.Debug($"Reverse->SendDataToRemote {UID},{tunnelId},{Idx},Data长度:{data.Length}"); if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client)) return; if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener)) return; //压缩 data = CompressAdapterSelector.Adapter(client.e_CompressAdapter).Compress(data); //记录压缩后数据长度 tSendAllLenght += data.Length; byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_DATA() { TunnelID = tunnelId, Idx = Idx, HunterNetCoreData = ByteString.CopyFrom(data) }); //远程未连接,添加到缓存 if (!_listener.CheckRemoteConnect(Idx)) { _listener.EnqueueIdxWithMsg(Idx, respData); return; } //投递给服务端,来自客户端本地的连接数据 ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseData, (int)ErrorCode.ErrorOk, respData); } #endregion } }