From 2435794ad230a242bec39fdcf81b0e12dd8b811f Mon Sep 17 00:00:00 2001 From: sin365 <353374337@qq.com> Date: Tue, 7 May 2024 00:13:51 +0800 Subject: [PATCH] fix bugs --- Assets/Resources/UI/MainCanvas.prefab | Bin 101764 -> 101764 bytes Assets/Scenes/Level.unity | Bin 26688 -> 25472 bytes Assets/Scripts/Manager/PlayerManager.cs | 6 +----- 3 files changed, 1 insertion(+), 5 deletions(-) diff --git a/Assets/Resources/UI/MainCanvas.prefab b/Assets/Resources/UI/MainCanvas.prefab index 94d3aa3ea11fe457119f76c14001990127797b1f..07e338ba858c6e838d6d452fcd7e2a60e54181ce 100644 GIT binary patch delta 79 zcmV-V0I>grn+AlN27t5yh%A#Z%nXwZmk5*Kj0Cr!ECD1u17>Ejx5sD!!V?4lAi)5) ljeG%@2MQc~;k^Jev%hyqw=RSMyafWFwv!;@6t;>1gafjr9u5Ei delta 71 zcmV-N0J#5zn+AlN27t5yh%A#p%}BS1gabTu9N_=} diff --git a/Assets/Scenes/Level.unity b/Assets/Scenes/Level.unity index 0f0a6e3f494eca9b6f8f81d5cdd1850fcbb8b323..771e2d9fe5b0ac727b3c7b4eec4fa0dafaadfd18 100644 GIT binary patch delta 369 zcmX?bfwAE@BL@S6|91w4VKk}E-C z23$aKpcqKqmzX-K0}o|H1b7hYG;T>V%`84DlEBNrpaWFH2E>|Bu?ax2sX#tE5Nkoj zH24@8)&TiHtLho9LIrOC1q*(pn9V#{f zC{_wo1F~er!aUh^TR(?$2r@8a0QuZNyb>x_02Ffp@_}w=SOpey_#D0iC^!))0Mfh~ zsxUwZVaYnE*a4sz$UvZn7$$FcwrGOrl41?v&9nT0z0^P%)T6=VIr!9*qhX@114IrNjh}EEC4}fAY zb?Q*D08s{pQlJ`;B`X%@$*$Y_Is61rECa~r2I7@aF#|CM1{WZo2Z&dJ#T-6|R{#Yk z0tG;tS3?yFh$Adn2Ni1oih&FS1`xyK4bK)$5M5IILVWWqzcN-vz0HCl(^=S0JzX2E z`bBOsf0(2?$j!Qjdd8MOU~CEGAOVn7DV?7@&P@iXmEf!Zg{-czk?G_a5e}0J!dTe9 z*avjoSSd4keS{{6&nA<4zVx&2WWF#dd5~HoBRyjz^T2LD@xpUKUy01*`{BCmFt#@m z+dT{+4l}kd;CqUP$mDzBdTdapTbLeuk6l$kUbNg~pl&t@d-A#nEwDTO2prv9dK|0) z%Jc&2g)%{UAxv4A!`U_V@44?9BM){Jj16+hg4U=Li6#&`AZ(Z&q8vWL*ZodR2PIU7 z-1y*vqRf(1hRKOx!bssO;Z^|(L|p?tLqh{Y KeyCode.JoystickButton8, KeyCode.JoystickButton10, - KeyCode.JoystickButton1, + KeyCode.JoystickButton11, KeyCode.JoystickButton9, }; @@ -234,14 +234,10 @@ public class PlayerManager : Singleton case KeyCode.JoystickButton8: GameManager.Instance.EventManager.OnMoveInput?.Invoke(EDirectionType.UP); break; - - case KeyCode.DownArrow: case KeyCode.JoystickButton10: GameManager.Instance.EventManager.OnMoveInput?.Invoke(EDirectionType.DOWN); break; - - case KeyCode.LeftArrow: case KeyCode.JoystickButton11: GameManager.Instance.EventManager.OnMoveInput?.Invoke(EDirectionType.LEFT);