diff --git a/.vs/MHFQuestToMH2Dos/DesignTimeBuild/.dtbcache.v2 b/.vs/MHFQuestToMH2Dos/DesignTimeBuild/.dtbcache.v2
index 3e19b01..0a96450 100644
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deleted file mode 100644
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diff --git a/.vs/MHFQuestToMH2Dos/v17/.futdcache.v2 b/.vs/MHFQuestToMH2Dos/v17/.futdcache.v2
index a1c0b2b..0e578ea 100644
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diff --git a/.vs/MHFQuestToMH2Dos/v17/.suo b/.vs/MHFQuestToMH2Dos/v17/.suo
index 42c1947..20ef170 100644
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diff --git a/.vs/ProjectEvaluation/mhfquesttomh2dos.metadata.v5.2 b/.vs/ProjectEvaluation/mhfquesttomh2dos.metadata.v5.2
index a75c488..8356f21 100644
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diff --git a/.vs/ProjectEvaluation/mhfquesttomh2dos.projects.v5.2 b/.vs/ProjectEvaluation/mhfquesttomh2dos.projects.v5.2
index 2a054f4..898d8ae 100644
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diff --git a/HexHelper.cs b/HexHelper.cs
index 6226471..6940c3f 100644
--- a/HexHelper.cs
+++ b/HexHelper.cs
@@ -21,6 +21,23 @@ namespace MHFQuestToMH2Dos
return target;
}
+ ///
+ /// 读取byte[]数据
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static byte[] ReadBytes(byte[] src, int lenght, int offset = 0)
+ {
+ byte[] data = new byte[lenght];
+ for (int i = 0; i < lenght; i++)
+ {
+ data[i] = src[offset + i];
+ }
+ return data;
+ }
+
/**
* byte[]转换int byte高位在前
*/
@@ -104,6 +121,7 @@ namespace MHFQuestToMH2Dos
return str;
}
+
/**
* 写入int到byte[] byte高位在前
*/
diff --git a/LoadToSaveTemplate.cs b/LoadToSaveTemplate.cs
new file mode 100644
index 0000000..87a058d
--- /dev/null
+++ b/LoadToSaveTemplate.cs
@@ -0,0 +1,129 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace MHFQuestToMH2Dos
+{
+
+ public class MapAreaData
+ {
+ public MapAreaData(int Count)
+ {
+ targetDatas = new TargetData[Count];
+ areaPosDatas = new List();
+ }
+ public TargetData[] targetDatas;
+ public List areaPosDatas;
+ }
+
+ public class TargetData
+ {
+ public TargetData(List data)
+ {
+ targetData = data;
+ }
+ public List targetData;
+ }
+
+
+ public static class LoadToSaveTemplate
+ {
+ public static Dictionary DictMapAreaData = new Dictionary();
+ public static Dictionary DictMapIDFileName = new Dictionary();
+ public static Dictionary DictMapIDFullFileName = new Dictionary();
+ public static bool LoadMapTemplateAreaData(byte[] src,string FileName,string FullFileName)
+ {
+ byte[] target;
+
+ int _QuestTargetMapID;
+ //地图数据
+ MapAreaData mapAreaData;
+ try
+ {
+ target = HexHelper.CopyByteArr(src);//加载数据
+
+ //从前4字节取出指针 定位任务信息位置
+ int _QuestInfoPtr = HexHelper.bytesToInt(target, 4, 0x00);
+ Log.HexTips(0x00, "开始读取任务头部信息,指针->{0}", _QuestInfoPtr);
+
+ //任务目的地MapID
+ _QuestTargetMapID = HexHelper.bytesToInt(target, ModifyQuest.cQuestInfo_TargetMapID_Lenght, _QuestInfoPtr + ModifyQuest.cQuestInfo_TargetMap_Offset);
+ Log.HexColor(ConsoleColor.Green, _QuestInfoPtr + ModifyQuest.cQuestInfo_TargetMap_Offset, "目的地地图,指针->{0} 【" + MHHelper.Get2MapName(_QuestTargetMapID) + "】", _QuestTargetMapID);
+
+ //区域数量
+ int _AreaCount = MHHelper.GetMapAreaCount(_QuestTargetMapID);
+ Log.Info(MHHelper.Get2MapName(_QuestTargetMapID) + "的地图数量" + _AreaCount);
+ mapAreaData = new MapAreaData(_AreaCount);
+
+ #region 换区设置
+
+ //换区设置指针
+ int _CAreaSetTopPtr = HexHelper.bytesToInt(target, 4, 0x1C);
+ Log.HexInfo(0x1C, "换区设置指针->{0}", _CAreaSetTopPtr);
+
+ //读取换区单个区域游标
+ int _CAreaSetTop_CurrPtr = _CAreaSetTopPtr;
+
+ for (int i = 0; i < _AreaCount; i++)
+ {
+ int _One_CurrPtr = HexHelper.bytesToInt(target, 4, _CAreaSetTop_CurrPtr);
+
+ List datas = new List();
+ int Set_TargetIndex = 0;
+ while (true)
+ {
+ if (MHHelper.CheckEnd(target, _One_CurrPtr)
+ ||
+ HexHelper.bytesToInt(target, 1, _One_CurrPtr) == 0)
+ {
+ Log.HexInfo(_One_CurrPtr, "区域设置结束符");
+ break;
+ }
+ Log.HexInfo(_CAreaSetTop_CurrPtr, "第" + i + "区,第" + Set_TargetIndex + "个目标,换区设置指针->{0}", _One_CurrPtr);
+ Log.HexTips(_One_CurrPtr, "第" + i + "区,第" + Set_TargetIndex + "个目标,读取数据,长度{0}", 0x34);
+ datas.Add(HexHelper.ReadBytes(target, 0x34, _One_CurrPtr));
+ Set_TargetIndex++;
+ _One_CurrPtr += 0x34;
+ }
+ mapAreaData.targetDatas[i] = new TargetData(datas);
+
+ _CAreaSetTop_CurrPtr += 0x4;
+ }
+ #endregion
+
+ #region 区域映射
+ //区域映射指针
+ int _CAreaPosTopPtr = HexHelper.bytesToInt(target, 4, 0x20);
+ Log.HexInfo(0x20, "换区映射指针->{0}", _CAreaPosTopPtr);
+ //读取单个区域映射游标
+ int _CAreaPosTop_CurrPtr = _CAreaPosTopPtr;
+ for (int i = 0; i < _AreaCount; i++)
+ {
+ Log.HexTips(_CAreaPosTop_CurrPtr, "第" + i + "区的区域映射,读取数据,长度{0}", 0x20);
+ mapAreaData.areaPosDatas.Add(HexHelper.ReadBytes(target, 0x20, _CAreaPosTop_CurrPtr));
+ _CAreaPosTop_CurrPtr += 0x20;
+ }
+ #endregion
+
+ }
+ catch (Exception ex)
+ {
+ Console.WriteLine(ex);
+ target = null;
+ return false;
+ }
+
+ DictMapAreaData[_QuestTargetMapID] = mapAreaData;
+ DictMapIDFileName[_QuestTargetMapID] = MHHelper.Get2MapName(_QuestTargetMapID) + FileName;
+ if (DictMapIDFullFileName.ContainsKey(_QuestTargetMapID))
+ {
+ File.Delete(DictMapIDFullFileName[_QuestTargetMapID]);
+ }
+ DictMapIDFullFileName[_QuestTargetMapID] = FullFileName;
+ Log.HexColor(ConsoleColor.Green, _QuestTargetMapID, "成功,缓存地图 编号{0}" + MHHelper.Get2MapName(_QuestTargetMapID) + "的数据", _QuestTargetMapID);
+ return true;
+ }
+ }
+}
diff --git a/Log.cs b/Log.cs
index dcc832a..e3165d7 100644
--- a/Log.cs
+++ b/Log.cs
@@ -47,5 +47,10 @@ namespace MHFQuestToMH2Dos
HexInfo(HexPos, log, arr);
Console.ForegroundColor = src_color;
}
+
+ public static void Info(string log)
+ {
+ Console.WriteLine(log);
+ }
}
}
diff --git a/MHHelper.cs b/MHHelper.cs
index 937ca2b..7f1ee83 100644
--- a/MHHelper.cs
+++ b/MHHelper.cs
@@ -7,8 +7,19 @@ using System.Threading.Tasks;
namespace MHFQuestToMH2Dos
{
- public class MHHelper
+ public static class MHHelper
{
+
+ ///
+ /// 地图区域数量
+ ///
+ static List MapAreaCount = new List { 0, 7, 13, 12, 11, 10, 11, 2, 2, 2, 2, 10, 4, 9, 0, 11, 13, 12, 11, 10, 11, 10, 4, 7, 2, 2 };
+
+ public static int GetMapAreaCount(int MapId)
+ {
+ return MapAreaCount[MapId];
+ }
+
public static bool CheckEnd(byte[] data, int Ptr)
{
return HexHelper.bytesToUInt(data, 2, Ptr) == 0xFFFF;
diff --git a/ModifyQuest.cs b/ModifyQuest.cs
index 3482776..eaa5024 100644
--- a/ModifyQuest.cs
+++ b/ModifyQuest.cs
@@ -9,102 +9,102 @@ namespace MHFQuestToMH2Dos
public static class ModifyQuest
{
- const int cMax_MapID = 0x49;
- const int cMax_MonsterID = 0x49;
- const int cMax_ItemID = 0x031D;
+ public const int cMax_MapID = 0x49;
+ public const int cMax_MonsterID = 0x49;
+ public const int cMax_ItemID = 0x031D;
- const int cMax_GuTi = 0xA;
- const int cMax_QuestStar = 8;
+ public const int cMax_GuTi = 0xA;
+ public const int cMax_QuestStar = 8;
- const int cModify_QuestID = 0xEA74;
+ public const int cModify_QuestID = 0xEA74;
///
/// 道具ID超出最大限制时,修改为【不可燃烧的废物】
///
- const int cModify_OutOfItemID = 0x00AE;
+ public const int cModify_OutOfItemID = 0x00AE;
///
/// Dos中无意义数据
///
- const int cNon0x00For2DosPtr = 19;
+ public const int cNon0x00For2DosPtr = 19;
///
/// MHF任务信息偏移
///
- const int cQuestMHFOffset = 12;
+ public const int cQuestMHFOffset = 12;
///
/// 2Dos任务信息偏移
///
- const int cQuest2DosOffset = 8;
+ public const int cQuest2DosOffset = 8;
///
/// 任务信息需偏移长度
///
- const int cQuestMhfToDosSetLenght = 64;
+ public const int cQuestMhfToDosSetLenght = 64;
///
/// 任务信息 指针组 总长度
///
- const int cQuest2DosInfoPtrGourpLenght = 72;
+ public const int cQuest2DosInfoPtrGourpLenght = 72;
///
/// 移动信息指针组 到的指定位置
///
- const int cSetInfoPtrGourpMoveToStarPos = 0x88;
+ public const int cSetInfoPtrGourpMoveToStarPos = 0x88;
///
/// 任务内容 指针组 到的指定位置
///
- const int cQuestContenPtrGourpMoveToStarPos = 0xD0;
+ public const int cQuestContenPtrGourpMoveToStarPos = 0xD0;
///
/// 移动整个任务文本 到的指定位置
///
- const int cQuestTextAllMsgMoveToStarPos = 0xF0;
+ public const int cQuestTextAllMsgMoveToStarPos = 0xF0;
///
/// 移动整个任务文本 到的指定的截止位置
///
- const int cQuestTextAllMsgMoveToEndPos = 0x1Ff;
+ public const int cQuestTextAllMsgMoveToEndPos = 0x1Ff;
///
/// 任务_类型 偏移
///
- const int cQuestInfo_Type_Offset = 0;
+ public const int cQuestInfo_Type_Offset = 0;
///
/// 任务_类型 长度
///
- const int cQuestInfo_Type_Lenght = 1;
+ public const int cQuestInfo_Type_Lenght = 1;
///
/// 任务_星级 偏移
///
- const int cQuestInfo_Star_Offset = 4;
+ public const int cQuestInfo_Star_Offset = 4;
///
/// 任务_星级 长度
///
- const int cQuestInfo_Star_Lenght = 2;
+ public const int cQuestInfo_Star_Lenght = 2;
///
/// 任务_类型 偏移
///
- const int cQuestInfo_TargetMap_Offset = 32;
+ public const int cQuestInfo_TargetMap_Offset = 32;
///
/// 任务_类型 长度
///
- const int cQuestInfo_TargetMapID_Lenght = 1;
+ public const int cQuestInfo_TargetMapID_Lenght = 1;
///
/// 任务_类型 偏移
///
- const int cQuestInfo_QuestID_Offset = 42;
+ public const int cQuestInfo_QuestID_Offset = 42;
///
/// 任务_类型 长度
///
- const int cQuestInfo_QuestID_Lenght = 2;
+ public const int cQuestInfo_QuestID_Lenght = 2;
public static bool ModifyQuset(byte[] src, out byte[] target)
{
diff --git a/PosFile2Dos/m03008n2.mib b/PosFile2Dos/m03008n2.mib
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index 0000000..2417b3f
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index 0000000..1fdf113
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index 0000000..aeda944
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index 0000000..b8543ef
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index 0000000..86ff524
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diff --git a/PosFile2Dos/m20010d2.mib b/PosFile2Dos/m20010d2.mib
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index 0000000..f0d7e67
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index 0000000..b663bee
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diff --git a/PosFile2Dos/m25001d2.mib b/PosFile2Dos/m25001d2.mib
new file mode 100644
index 0000000..601a124
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diff --git a/PosFile2Dos/m25001n2.mib b/PosFile2Dos/m25001n2.mib
new file mode 100644
index 0000000..b3244a2
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diff --git a/Program.cs b/Program.cs
index 991d112..7d96260 100644
--- a/Program.cs
+++ b/Program.cs
@@ -8,7 +8,8 @@ namespace MHFQuestToMH2Dos
const string InDir = "Input";
const string OutDir = "Out";
- const string Ver = "0.2.1";
+ const string PosFile2DosDir = "PosFile2Dos";
+ const string Ver = "0.3.0";
static void Main(string[] args)
{
@@ -30,8 +31,42 @@ namespace MHFQuestToMH2Dos
return;
}
- Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
+ if (!Directory.Exists(loc + PosFile2DosDir))
+ {
+ Console.WriteLine("Templete文件不存在");
+ Console.ReadLine();
+ return;
+ }
+ Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
+
+ string[] tempfiles = FileHelper.GetDirFile(loc + PosFile2DosDir);
+ int index_temp = 0;
+ int errcount_temp = 0;
+ for (int i = 0; i < tempfiles.Length; i++)
+ {
+ string FileName = tempfiles[i].Substring(tempfiles[i].LastIndexOf("\\"));
+
+ if (!FileName.ToLower().Contains(".mib") && !FileName.ToLower().Contains(".bin"))
+ {
+ continue;
+ }
+ index_temp++;
+
+ Console.WriteLine($">>>>>>>>>>>>>>读取 第{index_temp}个模板文件 {FileName}<<<<<<<<<<<<<<<<<<<");
+ FileHelper.LoadFile(tempfiles[i], out byte[] data);
+ if (LoadToSaveTemplate.LoadMapTemplateAreaData(data, FileName, tempfiles[i]))
+ {
+ Console.WriteLine($">>>>>>>>>>>>>>成功读取 第{index_temp}个,"+ FileName);
+ }
+ else
+ {
+ errcount_temp++;
+ Console.WriteLine($">>>>>>>>>>>>>>成功失败 第{index_temp}个");
+ }
+ }
+
+ Console.WriteLine($"原数据读取完毕");
string[] files = FileHelper.GetDirFile(loc + InDir);
Console.WriteLine($"共{files.Length}个文件,是否处理? (y/n)");