using AxibugProtobuf; using ClientCore.Common; using ClientCore.Enum; using ClientCore.Event; using ClientCore.Network; using System.Net.Sockets; using System.Timers; namespace ClientCore.Manager { public class ClientManager { bool bTryReConTcpTunnelServer = false; string IP; int port; int tcptunnelport; int LastlocalPort = 0; Dictionary DictUID2TcpTaret = new Dictionary(); public ClientManager() { //注册事件 EventSystem.Instance.RegisterEvent(EEvent.OnSocketConnect, OnSocketConnect); EventSystem.Instance.RegisterEvent(EEvent.OnSocketDisconnect, OnSocketDisconnect); } public void SetIpData(string IP, int port, int tcptunnelport) { this.IP = IP; this.port = port; this.tcptunnelport = tcptunnelport; } void OnSocketConnect(ServerType servertype, bool IsOk) { switch (servertype) { case ServerType.MainServer: { if (IsOk) { Console.WriteLine("MainServer连接成功"); } else { Console.WriteLine("MainServer连接失败"); } } break; case ServerType.TcpTunnelServer: { bTryReConTcpTunnelServer = false; if (IsOk) { Console.WriteLine("TcpTunnelServer连接成功"); App.p2ptcp.SendHellToSev(); } else { Console.WriteLine("TcpTunnelServer连接失败"); } } break; case ServerType.TcpP2PTarget: { if (IsOk) { Console.WriteLine("TcpP2PTarget连接成功"); } } break; } } void OnSocketDisconnect(ServerType servertype, long uid) { switch (servertype) { case ServerType.MainServer: { Console.WriteLine("MainServer连接断开"); } break; case ServerType.TcpTunnelServer: { Console.WriteLine("TcpTunnelServer连接断开"); Console.WriteLine("TcpTunnelServer,尝试重连"); ReConnectTcpTunnelServer(); } break; case ServerType.TcpP2PTarget: { Console.WriteLine("TcpP2PTarget连接断开"); RemoveTargetSocket(uid); } break; } } public void ConnectTcpTunnelServer() { App.networkTcp2S = new NetworkHelper(Enum.ServerType.TcpTunnelServer); App.networkTcp2S.Init(IP, tcptunnelport); } public void ReConnectTcpTunnelServer() { //TODO 因TEST 暂不重连 return; if (bTryReConTcpTunnelServer) return; if (App.networkTcp2S != null && App.networkTcp2S.GetClientSocket() != null && App.networkTcp2S.GetClientSocket().Connected) return; bTryReConTcpTunnelServer = true; Thread thread = new Thread(ReConnectTcpTunnelServerThread); thread.IsBackground = true; thread.Start(); } private void ReConnectTcpTunnelServerThread() { Thread.Sleep(1000); App.networkTcp2S.Init(IP, tcptunnelport); } #region P2PTarget 管理 void AddTargetSocket(NetworkHelper targetSocket) { DictUID2TcpTaret[targetSocket.mUID] = targetSocket; } void RemoveTargetSocket(long UID) { if (DictUID2TcpTaret.ContainsKey(UID)) { DictUID2TcpTaret.Remove(UID); } } NetworkHelper GetTargetSocket(long UID) { if (DictUID2TcpTaret.ContainsKey(UID)) { return DictUID2TcpTaret[UID]; } return null; } /// /// 发送给指定UID消息 /// /// /// /// public void SendToTargetSocket(long UID,int CMDID,byte[] data) { NetworkHelper target = GetTargetSocket(UID); if (target == null) return; target.SendToServer((int)CMDID, data); } #endregion #region TCP打洞对连 public void ConnectTCPTargetP2P(Protobuf_TcpTunnel_DoTunnel_RESP msg, int localPort) { LastlocalPort = localPort; Thread thread = new Thread(ConnectTCPTargetP2PThread); thread.IsBackground = true; thread.Start(msg); } public void ConnectTCPTargetP2PThread(object obj) { Thread.Sleep(1000); int userBindPort = LastlocalPort; Protobuf_TcpTunnel_DoTunnel_RESP msg = (Protobuf_TcpTunnel_DoTunnel_RESP)obj; Console.WriteLine("LocalEndPoint Port:" + userBindPort); NetworkHelper targetSocket = new NetworkHelper(Enum.ServerType.TcpP2PTarget, msg.TargetUID); targetSocket.Init(msg.OtherIP, msg.OtherPort, true, userBindPort); //尝试5次连接 for (int j = 0; j < 5; j++) { try { targetSocket.Connect(msg.OtherIP, msg.OtherPort); Console.WriteLine("Connect:成功{0},{1}", msg.OtherIP, msg.OtherPort); AddTargetSocket(targetSocket); break; } catch (Exception) { Console.WriteLine("Connect:失败"); } } } #endregion } }