diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs deleted file mode 100644 index 3e29823..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/BaseData.cs +++ /dev/null @@ -1,167 +0,0 @@ -using System; -using System.Net.Sockets; - -namespace HaoYueNet.ClientNetworkNet4x -{ - public static class BaseData - { - /// - /// 心跳包数据 - /// - public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 }; - - public static void writeInt(byte[] buf, int offset, int value) - { - buf[offset++] = (byte)(255 & value); - buf[offset++] = (byte)(255 & value >> 8); - buf[offset++] = (byte)(255 & value >> 16); - //buf[offset++] = (byte)(255 & value >>> 24); - buf[offset++] = (byte)(255 & value >> 24); - } - - public static void writeUInt16(byte[] buf, int offset, int value) - { - buf[offset++] = (byte)(255 & value); - buf[offset++] = (byte)(255 & value >> 8); - } - - public static class HunterNet_Heartbeat - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs) - { - myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length); - } - } - - public static class HunterNet_S2C - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) - { - byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data); - myreadEventArgs.SetBuffer(data,0, data.Length); - } - - public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) - { - //byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); - //byte[] AddonBytes_Error = BitConverter.GetBytes(Error); - //int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4; - //int LastIndex = 0; - ////包长度 - //byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); - - //byte[] BufferData = new byte[AllLenght]; - ////包长度 - //AddonBytes_Lenght.CopyTo(BufferData, LastIndex); - //LastIndex += AddonBytes_Lenght.Length; - - ////CMDID - //AddonBytes_CmdID.CopyTo(BufferData, LastIndex); - //LastIndex += AddonBytes_CmdID.Length; - - ////Error - //AddonBytes_Error.CopyTo(BufferData, LastIndex); - //LastIndex += AddonBytes_Error.Length; - - ////DATA - //AddonBytes_Data.CopyTo(BufferData, LastIndex); - //LastIndex += AddonBytes_Data.Length; - //return BufferData; - - ////用Buffer.BlockCopy拷贝 - //byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); - //byte[] AddonBytes_Error = BitConverter.GetBytes(Error); - //int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4; - //int LastIndex = 0; - ////包长度 - //byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); - - //byte[] BufferData = new byte[AllLenght]; - ////包长度 - //Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length); - //LastIndex += AddonBytes_Lenght.Length; - - ////CMDID - //Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length); - //LastIndex += AddonBytes_CmdID.Length; - - ////Error - //Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length); - //LastIndex += AddonBytes_Error.Length; - - ////DATA - //Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length); - //LastIndex += AddonBytes_Data.Length; - - - - //用Buffer.BlockCopy拷贝 - //包长度 - int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length; - byte[] BufferData = new byte[AllLenght]; - - //包长度 - writeInt(BufferData, 0, AllLenght); - - //CMDID - writeUInt16(BufferData, 4, CmdID); - - //Error - writeUInt16(BufferData, 4 + 2, CmdID); - - //DATA - Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length); - - return BufferData; - } - - public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data) - { - CmdID = BitConverter.ToUInt16(srcdata, 0); - Error = BitConverter.ToUInt16(srcdata, 2); - data = new byte[srcdata.Length - 2 - 2]; - Array.Copy(srcdata, 4, data, 0, data.Length); - - } - } - - public static class HunterNet_C2S - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data) - { - byte[] data = CreatePkgData(CmdID, AddonBytes_Data); - myreadEventArgs.SetBuffer(data, 0, data.Length); - } - - public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data) - { - byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); - int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4; - int LastIndex = 0; - //包长度 - byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); - - byte[] BufferData = new byte[AllLenght]; - //包长度 - Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length); - LastIndex += AddonBytes_Lenght.Length; - - //CMDID - Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length); - LastIndex += AddonBytes_CmdID.Length; - - //DATA - Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length); - LastIndex += AddonBytes_Data.Length; - return BufferData; - } - - public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data) - { - data = new byte[srcdata.Length - 2]; - CmdID = BitConverter.ToUInt16(srcdata, 0); - Array.Copy(srcdata, 2, data, 0, data.Length); - } - } - } -} diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/HaoYueNet.ClientNetworkNet4x.csproj b/NetLib/HaoYueNet.ClientNetworkNet4x/HaoYueNet.ClientNetworkNet4x.csproj deleted file mode 100644 index 39011da..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/HaoYueNet.ClientNetworkNet4x.csproj +++ /dev/null @@ -1,67 +0,0 @@ - - - - - Debug - AnyCPU - {A741610F-29B9-4F0E-9A3D-0B3E1318F031} - Library - Properties - HaoYueNet.ClientNetworkNet4x - HaoYueNet.ClientNetworkNet4x - v4.5.2 - 512 - true - - - - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - false - - - - 8.0 - - - pdbonly - true - bin\Release\ - TRACE - prompt - 4 - false - - - - - - ..\..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll - - - - ..\..\packages\System.Memory.4.5.5\lib\netstandard1.1\System.Memory.dll - - - ..\..\packages\System.Runtime.CompilerServices.Unsafe.4.5.3\lib\netstandard1.0\System.Runtime.CompilerServices.Unsafe.dll - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs deleted file mode 100644 index cde13e8..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperCore.cs +++ /dev/null @@ -1,385 +0,0 @@ -//using HunterProtobufCore; -using System; -using System.IO; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using static HaoYueNet.ClientNetworkNet4x.BaseData; - -namespace HaoYueNet.ClientNetworkNet4x -{ - public class NetworkHelperCore - { - private Socket client; - - - ////响应倒计时计数最大值 - //private static int MaxRevIndexNum = 6; - - ////发送倒计时计数最大值 - //private static int MaxSendIndexNum = 3; - - //响应倒计时计数最大值 - private static int MaxRevIndexNum = 50; - - //发送倒计时计数最大值 - private static int MaxSendIndexNum = 3; - - //响应倒计时计数 - private static int RevIndex=0; - //发送倒计时计数 - private static int SendIndex=0; - - //计时器间隔 - private static int TimerInterval = 3000; - - private System.Timers.Timer _heartTimer; - - public static string LastConnectIP; - public static int LastConnectPort; - public bool bDetailedLog = false; - - public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0) - { - LogOut("==>初始化网络核心"); - - bDetailedLog = isHadDetailedLog; - RevIndex = MaxRevIndexNum; - SendIndex = MaxSendIndexNum; - - client = new Socket(SocketType.Stream, ProtocolType.Tcp); - if (bBindReuseAddress) - { - client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport)); - client.Bind(ipe); - } - LastConnectIP = IP; - LastConnectPort = port; - return Connect(IP, port); - } - - bool Connect(string IP, int port) - { - //带回调的 - try - { - if(bDetailedLog) - LogOut("连接到远程IP " + IP + ":" + port); - else - LogOut("连接到远程服务"); - - client.Connect(IP, port); - Thread thread = new Thread(Recive); - thread.IsBackground = true; - thread.Start(client); - int localport = ((IPEndPoint)client.LocalEndPoint).Port; - - if (bDetailedLog) - LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}"); - else - LogOut("连接成功!"); - - if (_heartTimer == null) - { - _heartTimer = new System.Timers.Timer(); - } - _heartTimer.Interval = TimerInterval; - _heartTimer.Elapsed += CheckUpdatetimer_Elapsed; - _heartTimer.AutoReset = true; - _heartTimer.Enabled = true; - - if (bDetailedLog) - LogOut("开启心跳包检测"); - - OnConnected?.Invoke(true); - return true; - } - catch (Exception ex) - { - if (bDetailedLog) - LogOut("连接失败:" + ex.ToString()); - else - LogOut("连接失败"); - - OnConnected?.Invoke(false); - return false; - } - } - - ~NetworkHelperCore() - { - client.Close(); - } - - private void SendToSocket(byte[] data) - { - //已拼接包长度,这里不再需要拼接长度 - //data = SendDataWithHead(data); - try - { - SendWithIndex(data); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送消息,消息长度=> "+data.Length); - } - - private void SendHeartbeat() - { - try - { - SendWithIndex(HeartbeatData); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送心跳包"); - } - - object sendLock = new object(); - /// - /// 发送数据并计数 - /// - /// - private void SendWithIndex(byte[] data) - { - lock (sendLock) - { - //增加发送计数 - SendIndex = MaxSendIndexNum; - //发送数据 - client.Send(data); - } - } - - ////拼接头长度 - //private byte[] SendDataWithHead(byte[] message) - //{ - - // MemoryStream memoryStream = new MemoryStream();//创建一个内存流 - - // byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 - - // memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 - - // memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 - - // byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 - - // memoryStream.Close();//关闭内存 - // memoryStream.Dispose();//释放资源 - - // return HeadAndBody; - //} - - /// - /// 供外部调用 发送消息 - /// - /// - /// 序列化之后的数据 - public void SendToServer(int CMDID,byte[] data) - { - //LogOut("准备数据 CMDID=> "+CMDID); - /* - HunterNet_C2S _c2sdata = new HunterNet_C2S(); - _c2sdata.HunterNetCoreCmdID = CMDID; - _c2sdata.HunterNetCoreData = ByteString.CopyFrom(data); - byte[] _finaldata = Serizlize(_c2sdata); - */ - byte[] _finaldata = HunterNet_C2S.CreatePkgData((ushort)CMDID, data); - SendToSocket(_finaldata); - } - - #region 事件定义 - public delegate void OnReceiveDataHandler(int CMDID, int ERRCODE, byte[] data); - public delegate void OnConnectedHandler(bool IsConnected); - public delegate void OnCloseHandler(); - public delegate void OnLogOutHandler(string Msg); - #endregion - - public event OnConnectedHandler OnConnected; - public event OnReceiveDataHandler OnReceiveData; - public event OnCloseHandler OnClose; - /// - /// 网络库调试日志输出 - /// - public event OnLogOutHandler OnLogOut; - - /// - /// 做好处理的连接管理 - /// - private void OnCloseReady() - { - - if (bDetailedLog) - LogOut("关闭心跳包计数"); - _heartTimer.Enabled = false; - _heartTimer.Elapsed -= CheckUpdatetimer_Elapsed; - LogOut("关闭连接"); - //关闭Socket连接 - client.Close(); - OnClose?.Invoke(); - } - - /// - /// 主动关闭连接 - /// - public void CloseConntect() - { - OnCloseReady(); - } - - private void DataCallBackReady(byte[] data) - { - - //增加接收计数 - RevIndex = MaxRevIndexNum; - - //不处理心跳包 - if (data.Length == 1 && data[0] == 0x00) - { - //LogOut("收到心跳包"); - return; - } - - /* - HunterNet_S2C _c2s = DeSerizlize(data); - - OnReceiveData(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray()); - */ - - HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata); - OnReceiveData(CmdID, Error, resultdata); - } - - - MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - private void Recive(object o) - { - var client = o as Socket; - //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - - while (true) - { - byte[] buffer = new byte[1024 * 1024 * 2]; - int effective=0; - try - { - effective = client.Receive(buffer); - if (effective == 0) - { - continue; - } - } - catch(Exception ex) - { - //远程主机强迫关闭了一个现有的连接 - OnCloseReady(); - return; - //断开连接 - } - - - memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 - byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组 - int StartIndex = 0;//设置一个读取数据的起始下标 - - while (true) - { - if (effective > 0)//如果接受到的消息不为0(不为空) - { - int HeadLength = 0;//包头长度(包头+包体) - if (getData.Length - StartIndex < 4)//包头接受不完整 - { - HeadLength = -1; - } - else - { - //如果包头接受完整 转换成int类型的数值 - HeadLength = BitConverter.ToInt32(getData, StartIndex); - } - //包头接受完整但是消息体不完整 //包头接受不完整 - //↓↓↓↓↓↓↓↓ ↓↓↓ - if (getData.Length - StartIndex < HeadLength || HeadLength == -1) - { - /* 一种清空流的方式 - memoryStream.Close();//关闭内存流 - memoryStream.Dispose();//释放内存资源 - memoryStream = new MemoryStream();//创建新的内存流 - */ - - //流复用的方式 不用重新new申请 - memoryStream.Position = 0; - memoryStream.SetLength(0); - - memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流 - break; - } - else - { - //把头去掉,就可以吃了,蛋白质是牛肉的六倍 - //DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray()); - - int CoreLenght = HeadLength - 4; - - //改为Array.Copy 提升效率 - //byte[] retData = new byte[CoreLenght]; - //Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); - //DataCallBackReady(retData); - - //用Span - Span getData_span = getData; - getData_span = getData_span.Slice(StartIndex + 4,CoreLenght); - DataCallBackReady(getData_span.ToArray()); - - StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部) - } - } - } - - } - } - - private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) - { - //接收服务器数据计数 - RevIndex--; - if (RevIndex <= 0) - { - //判定掉线 - OnCloseReady(); - return; - } - - //发送计数 - SendIndex--; - if (SendIndex <= 0)//需要发送心跳包了 - { - //重置倒计时计数 - SendIndex = MaxSendIndexNum; - - SendHeartbeat(); - } - } - - - public void LogOut(string Msg) - { - //Console.WriteLine(Msg); - OnLogOut?.Invoke(Msg); - } - - public Socket GetClientSocket() - { - return client; - } - } -} diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs deleted file mode 100644 index 254a45a..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/NetworkHelperP2PCore.cs +++ /dev/null @@ -1,371 +0,0 @@ -using System; -using System.IO; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using static HaoYueNet.ClientNetworkNet4x.BaseData; - -namespace HaoYueNet.ClientNetworkNet4x -{ - public class NetworkHelperP2PCore - { - private Socket client; - - //响应倒计时计数最大值 - private static int MaxRevIndexNum = 50; - - //发送倒计时计数最大值 - private static int MaxSendIndexNum = 3; - - //响应倒计时计数 - private static int RevIndex=0; - //发送倒计时计数 - private static int SendIndex=0; - - //计时器间隔 - private static int TimerInterval = 3000; - - private System.Timers.Timer _heartTimer; - - public void Init(string IP, int port, bool bBindReuseAddress = false,int bBindport = 0) - { - - LogOut("==>初始化网络核心"); - - RevIndex = MaxRevIndexNum; - SendIndex = MaxSendIndexNum; - - client = new Socket(SocketType.Stream, ProtocolType.Tcp); - if (bBindReuseAddress) - { - client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport)); - client.Bind(ipe); - } - Connect(IP, port); - } - - public bool Connect(string IP, int port) - { - //带回调的 - try - { - LogOut("连接到远程IP " + IP + ":" + port); - client.Connect(IP, port); - Thread thread = new Thread(Recive); - thread.IsBackground = true; - thread.Start(client); - int localport = ((IPEndPoint)client.LocalEndPoint).Port; - LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}"); - - if (_heartTimer == null) - { - _heartTimer = new System.Timers.Timer(); - } - _heartTimer.Interval = TimerInterval; - _heartTimer.Elapsed += CheckUpdatetimer_Elapsed; - _heartTimer.AutoReset = true; - _heartTimer.Enabled = true; - LogOut("开启心跳包检测"); - - OnConnected(true); - return true; - } - catch (Exception ex) - { - LogOut("连接失败:" + ex.ToString()); - OnConnected(false); - return false; - } - } - - ~NetworkHelperP2PCore() - { - client.Close(); - } - - private void SendToSocket(byte[] data) - { - //已拼接包长度,这里不再需要拼接长度 - //data = SendDataWithHead(data); - try - { - SendWithIndex(data); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送消息,消息长度=> "+data.Length); - } - - private void SendHeartbeat() - { - try - { - SendWithIndex(BaseData.HeartbeatData); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送心跳包"); - } - - /// - /// 发送数据并计数 - /// - /// - private void SendWithIndex(byte[] data) - { - //增加发送计数 - SendIndex = MaxSendIndexNum; - //发送数据 - client.Send(data); - } - - ////拼接头长度 - //private byte[] SendDataWithHead(byte[] message) - //{ - - // MemoryStream memoryStream = new MemoryStream();//创建一个内存流 - - // byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度 - - // memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流 - - // memoryStream.Write(message, 0, message.Length);//将消息体写入内存流 - - // byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组 - - // memoryStream.Close();//关闭内存 - // memoryStream.Dispose();//释放资源 - - // return HeadAndBody; - //} - - /// - /// 供外部调用 发送消息 - /// - /// - /// - /// - public void SendToSocket(int CMDID, int ERRCODE, byte[] data) - { - //LogOut("准备数据 CMDID=> "+CMDID); - /*HunterNet_S2C _s2sdata = new HunterNet_S2C(); - _s2sdata.HunterNetCoreCmdID = CMDID; - _s2sdata.HunterNetCoreERRORCode = ERRCODE; - _s2sdata.HunterNetCoreData = ByteString.CopyFrom(data); - byte[] _finaldata = Serizlize(_s2sdata);*/ - - byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data); - SendToSocket(_finaldata); - } - - public delegate void OnDataCallBack_Data(int CMDID, int ERRCODE, byte[] data); - - public event OnDataCallBack_Data OnDataCallBack; - - public delegate void delegate_NoData(); - - public delegate void delegate_Bool(bool IsConnected); - - public event delegate_NoData OnClose; - - public event delegate_Bool OnConnected; - - public delegate void delegate_str(string Msg); - - /// - /// 网络库调试日志输出 - /// - public event delegate_str OnLogOut; - - ///// - ///// 用于调用者回调的虚函数 - ///// - ///// - //public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data) - //{ - - //} - - ///// - ///// 断开连接 - ///// - ///// - //public virtual void OnClose() - //{ - - //} - - /// - /// 做好处理的连接管理 - /// - private void OnCloseReady() - { - LogOut("关闭心跳包计数"); - _heartTimer.Enabled = false; - _heartTimer.Elapsed -= CheckUpdatetimer_Elapsed; - LogOut("关闭连接"); - //关闭Socket连接 - client.Close(); - OnClose(); - } - - - /// - /// 主动关闭连接 - /// - public void CloseConntect() - { - OnCloseReady(); - } - - private void DataCallBackReady(byte[] data) - { - - //增加接收计数 - RevIndex = MaxRevIndexNum; - - //不处理心跳包 - if (data.Length == 1 && data[0] == 0x00) - { - //LogOut("收到心跳包"); - return; - } - - /* - HunterNet_S2C _c2s = DeSerizlize(data); - OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray()); - */ - HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata); - OnDataCallBack(CmdID, Error, resultdata); - } - - MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - private void Recive(object o) - { - var client = o as Socket; - //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - - while (true) - { - byte[] buffer = new byte[1024 * 1024 * 2]; - int effective=0; - try - { - effective = client.Receive(buffer); - if (effective == 0) - { - continue; - } - } - catch(Exception ex) - { - //远程主机强迫关闭了一个现有的连接 - OnCloseReady(); - return; - //断开连接 - } - - - memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 - byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组 - int StartIndex = 0;//设置一个读取数据的起始下标 - - while (true) - { - - - if (effective > 0)//如果接受到的消息不为0(不为空) - { - int HeadLength = 0;//包头长度(包头+包体) - if (getData.Length - StartIndex < 4)//包头接受不完整 - { - HeadLength = -1; - } - else - { - //如果包头接受完整 转换成int类型的数值 - HeadLength = BitConverter.ToInt32(getData, StartIndex); - } - //包头接受完整但是消息体不完整 //包头接受不完整 - //↓↓↓↓↓↓↓↓ ↓↓↓ - if (getData.Length - StartIndex < HeadLength || HeadLength == -1) - { - /* 一种清空流的方式 - memoryStream.Close();//关闭内存流 - memoryStream.Dispose();//释放内存资源 - memoryStream = new MemoryStream();//创建新的内存流 - */ - - //流复用的方式 不用重新new申请 - memoryStream.Position = 0; - memoryStream.SetLength(0); - - memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流 - break; - } - else - { - //把头去掉,就可以吃了,蛋白质是牛肉的六倍 - //DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray()); - - int CoreLenght = HeadLength - 4; - //改为Array.Copy 提升效率 - //byte[] retData = new byte[CoreLenght]; - //Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght); - //DataCallBackReady(retData); - - //用Span - Span getData_span = getData; - getData_span = getData_span.Slice(StartIndex + 4, CoreLenght); - DataCallBackReady(getData_span.ToArray()); - - StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部) - } - } - } - } - } - - private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) - { - //接收服务器数据计数 - RevIndex--; - if (RevIndex <= 0) - { - //判定掉线 - OnCloseReady(); - return; - } - - //发送计数 - SendIndex--; - if (SendIndex <= 0)//需要发送心跳包了 - { - //重置倒计时计数 - SendIndex = MaxSendIndexNum; - - SendHeartbeat(); - } - } - - public void LogOut(string Msg) - { - //Console.WriteLine(Msg); - OnLogOut(Msg); - } - - public Socket GetClientSocket() - { - return client; - } - } -} diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_ListenerMode.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_ListenerMode.cs deleted file mode 100644 index f1315b6..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_ListenerMode.cs +++ /dev/null @@ -1,240 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; -using System.Linq; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using System.Threading.Tasks; - -namespace HaoYueNet.ClientNetworkNet4x.OtherMode -{ - public class NetworkHelperCore_ListenerMode - { - private Socket serversocket; - private Dictionary mDictHandleClient; - - //响应倒计时计数最大值 - private static int MaxRevIndexNum = 50; - - //发送倒计时计数最大值 - private static int MaxSendIndexNum = 3; - - //响应倒计时计数 - private static int RevIndex = 0; - //发送倒计时计数 - private static int SendIndex = 0; - //计时器间隔 - private static int TimerInterval = 3000; - - public static string LastConnectIP; - public static int LastConnectPort; - public bool bDetailedLog = false; - - public void Init(int port) - { - mDictHandleClient = new Dictionary(); - - LogOut("==>初始化NetworkHelperCore_ListenerMode"); - serversocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); - IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, port); - serversocket.Bind(endPoint); // 绑定 - serversocket.Listen(1); - //client = serversocket.Accept(); // 接收客户端连接 - //OnConnected?.Invoke(true); - //Console.WriteLine("客户端连接成功 信息: " + client.AddressFamily.ToString()); - //Thread revThread = new Thread(Recive); - //revThread.Start(client); - - Task task = new Task(() => - { - while (true) - { - Socket newclient; - try - { - newclient = serversocket.Accept(); // 接收客户端连接 - } - catch - { - break; - } - AddDictSocket(newclient); - OnConnected?.Invoke(newclient); - Console.WriteLine("客户端连接成功 信息: " + newclient.AddressFamily.ToString()); - Thread revThread = new Thread(Recive); - revThread.Start(newclient); - } - }); - task.Start(); - } - -#region - - /// - /// 追加Socket返回下标 - /// - /// - /// - public void AddDictSocket(Socket socket) - { - if (socket == null) - return; - lock (mDictHandleClient) - { - mDictHandleClient[socket.Handle] = socket; - } - } - - public void RemoveDictSocket(Socket socket) - { - if (socket == null) - return; - lock (mDictHandleClient) - { - if (!mDictHandleClient.ContainsKey(socket.Handle)) - return; - mDictHandleClient.Remove(socket.Handle); - } - } -#endregion - - ~NetworkHelperCore_ListenerMode() - { - IntPtr[] keys = mDictHandleClient.Keys.ToArray(); - for (uint i = 0; i < keys.Length; i++) - { - mDictHandleClient[keys[i]].Close(); - } - mDictHandleClient.Clear(); - } - - private void SendToSocket(Socket socket, byte[] data) - { - //已拼接包长度,这里不再需要拼接长度 - //data = SendDataWithHead(data); - try - { - SendWithIndex(socket,data); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(socket); - return; - } - //LogOut("发送消息,消息长度=> "+data.Length); - } - - /// - /// 发送数据并计数 - /// - /// - private void SendWithIndex(Socket socket,byte[] data) - { - //增加发送计数 - SendIndex = MaxSendIndexNum; - //发送数据 - socket.Send(data); - } - - /// - /// 供外部调用 发送消息 - /// - /// - /// 序列化之后的数据 - public void SendToClient(Socket socket, byte[] data) - { - //LogOut("准备数据 data=> "+data); - SendToSocket(socket, data); - } - -#region 事件定义 - public delegate void OnConnectedHandler(Socket socket); - - public delegate void OnReceiveDataHandler(Socket sk, byte[] data); - - public delegate void OnDisconnectHandler(Socket sk); - - public delegate void OnNetLogHandler(string msg); -#endregion - - public event OnConnectedHandler OnConnected; - - public event OnReceiveDataHandler OnReceive; - - public event OnDisconnectHandler OnDisconnected; - - public event OnNetLogHandler OnNetLog; - - /// - /// 做好处理的连接管理 - /// - private void OnCloseReady(Socket socket) - { - LogOut("关闭连接"); - //关闭Socket连接 - socket.Close(); - RemoveDictSocket(socket); - OnDisconnected?.Invoke(socket); - } - - /// - /// 主动关闭连接 - /// - public void CloseConntect(Socket socket) - { - OnCloseReady(socket); - } - - private void DataCallBackReady(Socket socket,byte[] data) - { - //增加接收计数 - RevIndex = MaxRevIndexNum; - OnReceive(socket,data); - } - - private void Recive(object o) - { - MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - var client = o as Socket; - //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - - while (true) - { - byte[] buffer = new byte[1024 * 1024 * 2]; - int effective = 0; - try - { - effective = client.Receive(buffer); - if (effective == 0) - { - continue; - } - } - catch (Exception ex) - { - //远程主机强迫关闭了一个现有的连接 - OnCloseReady(client); - return; - //断开连接 - } - if (effective > 0)//如果接受到的消息不为0(不为空) - { - memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 - DataCallBackReady(client, memoryStream.ToArray()); - //流复用的方式 不用重新new申请 - memoryStream.Position = 0; - memoryStream.SetLength(0); - } - } - } - - public void LogOut(string Msg) - { - //Console.WriteLine(Msg); - OnNetLog?.Invoke(Msg); - } - - } -} diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_SourceMode.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_SourceMode.cs deleted file mode 100644 index f9717de..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/OtherMode/NetworkHelperCore_SourceMode.cs +++ /dev/null @@ -1,246 +0,0 @@ -using System; -using System.IO; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using static HaoYueNet.ClientNetworkNet4x.BaseData; - -namespace HaoYueNet.ClientNetworkNet4x.OtherMode -{ - public class NetworkHelperCore_SourceMode - { - private Socket client; - - ////响应倒计时计数最大值 - //private static int MaxRevIndexNum = 6; - - ////发送倒计时计数最大值 - //private static int MaxSendIndexNum = 3; - - //响应倒计时计数最大值 - private static int MaxRevIndexNum = 50; - - //发送倒计时计数最大值 - private static int MaxSendIndexNum = 3; - - //响应倒计时计数 - private static int RevIndex = 0; - //发送倒计时计数 - private static int SendIndex = 0; - - //计时器间隔 - private static int TimerInterval = 3000; - - public static string LastConnectIP; - public static int LastConnectPort; - public bool bDetailedLog = false; - - public bool Init(string IP, int port, bool isHadDetailedLog = true, bool bBindReuseAddress = false, int bBindport = 0) - { - LogOut("==>初始化网络核心"); - - bDetailedLog = isHadDetailedLog; - RevIndex = MaxRevIndexNum; - SendIndex = MaxSendIndexNum; - - client = new Socket(SocketType.Stream, ProtocolType.Tcp); - if (bBindReuseAddress) - { - client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport)); - client.Bind(ipe); - } - LastConnectIP = IP; - LastConnectPort = port; - return Connect(IP, port); - } - - bool Connect(string IP, int port) - { - //带回调的 - try - { - if (bDetailedLog) - LogOut("连接到远程IP " + IP + ":" + port); - else - LogOut("连接到远程服务"); - - client.Connect(IP, port); - Thread thread = new Thread(Recive); - thread.IsBackground = true; - thread.Start(client); - int localport = ((IPEndPoint)client.LocalEndPoint).Port; - - if (bDetailedLog) - LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}"); - else - LogOut("连接成功!"); - - if (bDetailedLog) - LogOut("开启心跳包检测"); - - OnConnected?.Invoke(true); - return true; - } - catch (Exception ex) - { - if (bDetailedLog) - LogOut("连接失败:" + ex.ToString()); - else - LogOut("连接失败"); - - OnConnected?.Invoke(false); - return false; - } - } - - ~NetworkHelperCore_SourceMode() - { - client.Close(); - } - - private void SendToSocket(byte[] data) - { - //已拼接包长度,这里不再需要拼接长度 - //data = SendDataWithHead(data); - try - { - SendWithIndex(data); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送消息,消息长度=> "+data.Length); - } - - private void SendHeartbeat() - { - try - { - SendWithIndex(HeartbeatData); - } - catch (Exception ex) - { - //连接断开 - OnCloseReady(); - return; - } - //LogOut("发送心跳包"); - } - - /// - /// 发送数据并计数 - /// - /// - private void SendWithIndex(byte[] data) - { - //增加发送计数 - SendIndex = MaxSendIndexNum; - //发送数据 - client.Send(data); - } - - /// - /// 供外部调用 发送消息 - /// - /// - /// 序列化之后的数据 - public void SendToServer(byte[] data) - { - //LogOut("准备数据 data=> "+data); - SendToSocket(data); - } - - #region 事件定义 - public delegate void OnReceiveDataHandler(byte[] data); - public delegate void OnConnectedHandler(bool IsConnected); - public delegate void OnCloseHandler(); - public delegate void OnLogOutHandler(string Msg); - #endregion - - public event OnConnectedHandler OnConnected; - public event OnReceiveDataHandler OnReceiveData; - public event OnCloseHandler OnClose; - /// - /// 网络库调试日志输出 - /// - public event OnLogOutHandler OnLogOut; - - /// - /// 做好处理的连接管理 - /// - private void OnCloseReady() - { - LogOut("关闭连接"); - //关闭Socket连接 - client.Close(); - OnClose?.Invoke(); - } - - /// - /// 主动关闭连接 - /// - public void CloseConntect() - { - OnCloseReady(); - } - - private void DataCallBackReady(byte[] data) - { - //增加接收计数 - RevIndex = MaxRevIndexNum; - OnReceiveData(data); - } - - MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - private void Recive(object o) - { - var client = o as Socket; - //MemoryStream memoryStream = new MemoryStream();//开辟一个内存流 - - while (true) - { - byte[] buffer = new byte[1024 * 1024 * 2]; - int effective = 0; - try - { - effective = client.Receive(buffer); - if (effective == 0) - { - continue; - } - } - catch (Exception ex) - { - //远程主机强迫关闭了一个现有的连接 - OnCloseReady(); - return; - //断开连接 - } - if (effective > 0)//如果接受到的消息不为0(不为空) - { - memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中 - DataCallBackReady(memoryStream.ToArray()); - //流复用的方式 不用重新new申请 - memoryStream.Position = 0; - memoryStream.SetLength(0); - } - } - } - - - public void LogOut(string Msg) - { - //Console.WriteLine(Msg); - OnLogOut?.Invoke(Msg); - } - - public Socket GetClientSocket() - { - return client; - } - } -} diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/Properties/AssemblyInfo.cs b/NetLib/HaoYueNet.ClientNetworkNet4x/Properties/AssemblyInfo.cs deleted file mode 100644 index 2f7d5bf..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,36 +0,0 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// 有关程序集的一般信息由以下 -// 控制。更改这些特性值可修改 -// 与程序集关联的信息。 -[assembly: AssemblyTitle("HaoYueNet.ClientNetworkNet4x4x4x")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("HaoYueNet.ClientNetworkNet4x4x4x")] -[assembly: AssemblyCopyright("Copyright © 2021")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// 将 ComVisible 设置为 false 会使此程序集中的类型 -//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型 -//请将此类型的 ComVisible 特性设置为 true。 -[assembly: ComVisible(false)] - -// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID -[assembly: Guid("a741610f-29b9-4f0e-9a3d-0b3e1318f031")] - -// 程序集的版本信息由下列四个值组成: -// -// 主版本 -// 次版本 -// 生成号 -// 修订号 -// -//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值 -//通过使用 "*",如下所示: -// [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/app.config b/NetLib/HaoYueNet.ClientNetworkNet4x/app.config deleted file mode 100644 index 0dd6396..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/app.config +++ /dev/null @@ -1,11 +0,0 @@ - - - - - - - - - - - diff --git a/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config b/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config deleted file mode 100644 index f81a040..0000000 --- a/NetLib/HaoYueNet.ClientNetworkNet4x/packages.config +++ /dev/null @@ -1,6 +0,0 @@ - - - - - - \ No newline at end of file diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/BaseData.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/BaseData.cs deleted file mode 100644 index bcd83fa..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/BaseData.cs +++ /dev/null @@ -1,115 +0,0 @@ -using System; -using System.Net.Sockets; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public static class BaseData - { - /// - /// 心跳包数据 - /// - public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 }; - - public static void writeInt(byte[] buf, int offset, int value) - { - buf[offset++] = (byte)(255 & value); - buf[offset++] = (byte)(255 & value >> 8); - buf[offset++] = (byte)(255 & value >> 16); - //buf[offset++] = (byte)(255 & value >>> 24); - buf[offset++] = (byte)(255 & value >> 24); - } - - public static void writeUInt16(byte[] buf, int offset, int value) - { - buf[offset++] = (byte)(255 & value); - buf[offset++] = (byte)(255 & value >> 8); - } - - public static class HunterNet_Heartbeat - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs) - { - myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length); - } - } - - public static class HunterNet_S2C - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) - { - byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data); - myreadEventArgs.SetBuffer(data, 0, data.Length); - } - - public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data) - { - //用Buffer.BlockCopy拷贝 - //包长度 - int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length; - byte[] BufferData = new byte[AllLenght]; - - //包长度 - writeInt(BufferData, 0, AllLenght); - - //CMDID - writeUInt16(BufferData, 4, CmdID); - - //Error - writeUInt16(BufferData, 4 + 2, CmdID); - - //DATA - Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length); - - return BufferData; - } - - public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data) - { - CmdID = BitConverter.ToUInt16(srcdata, 0); - Error = BitConverter.ToUInt16(srcdata, 2); - data = new byte[srcdata.Length - 2 - 2]; - Array.Copy(srcdata, 4, data, 0, data.Length); - - } - } - - public static class HunterNet_C2S - { - public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data) - { - byte[] data = CreatePkgData(CmdID, AddonBytes_Data); - myreadEventArgs.SetBuffer(data, 0, data.Length); - } - - public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data) - { - byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID); - int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4; - int LastIndex = 0; - //包长度 - byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght); - - byte[] BufferData = new byte[AllLenght]; - //包长度 - Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length); - LastIndex += AddonBytes_Lenght.Length; - - //CMDID - Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length); - LastIndex += AddonBytes_CmdID.Length; - - //DATA - Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length); - LastIndex += AddonBytes_Data.Length; - return BufferData; - } - - public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data) - { - data = new byte[srcdata.Length - 2]; - CmdID = BitConverter.ToUInt16(srcdata, 0); - Array.Copy(srcdata, 2, data, 0, data.Length); - } - } - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/HaoYueNet.ServerNetworkNet4x.csproj b/NetLib/HaoYueNet.ServerNetworkNet4x/HaoYueNet.ServerNetworkNet4x.csproj deleted file mode 100644 index 9862383..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/HaoYueNet.ServerNetworkNet4x.csproj +++ /dev/null @@ -1,61 +0,0 @@ - - - - - Debug - AnyCPU - {036F9BD9-308C-4194-AB40-C5952EF0E9F5} - Library - Properties - HaoYueNet.ServerNetworkNet4x - HaoYueNet.ServerNetworkNet4x - v4.5.2 - 512 - true - - - true - full - false - bin\Debug\ - DEBUG;TRACE - prompt - 4 - - - - 8.0 - - - pdbonly - true - bin\Release\ - TRACE - prompt - 4 - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/AsyncUserToken.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/AsyncUserToken.cs deleted file mode 100644 index e467d21..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/AsyncUserToken.cs +++ /dev/null @@ -1,56 +0,0 @@ -using System; -using System.IO; -using System.Net; -using System.Net.Sockets; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class AsyncUserToken - { - /// - /// 客户端IP地址 - /// - public IPAddress IPAddress { get; set; } - - /// - /// 远程地址 - /// - public EndPoint Remote { get; set; } - - /// - /// 通信SOKET - /// - public Socket Socket { get; set; } - - /// - /// 连接时间 - /// - public DateTime ConnectTime { get; set; } - - /// - /// 所属用户信息 - /// - public object UserInfo { get; set; } - - /// - /// 数据缓存区 - /// - //public List Buffer { get; set; } - - public MemoryStream memoryStream { get; set; } - - public AsyncUserToken() - { - //this.Buffer = new List(); - this.memoryStream = new MemoryStream(); - } - /// - /// 响应倒计时计数 - /// - public int RevIndex { get; set; } = 0; - /// - /// 发送倒计时计数 - /// - public int SendIndex { get; set; } = 0; - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/BufferManager.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/BufferManager.cs deleted file mode 100644 index 13b1ec7..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/BufferManager.cs +++ /dev/null @@ -1,61 +0,0 @@ -using System.Collections.Generic; -using System.Net.Sockets; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class BufferManager - { - int m_numBytes; // the total number of bytes controlled by the buffer pool - byte[] m_buffer; // the underlying byte array maintained by the Buffer Manager - Stack m_freeIndexPool; // - int m_currentIndex; - int m_bufferSize; - - public BufferManager(int totalBytes, int bufferSize) - { - m_numBytes = totalBytes; - m_currentIndex = 0; - m_bufferSize = bufferSize; - m_freeIndexPool = new Stack(); - } - - // Allocates buffer space used by the buffer pool - public void InitBuffer() - { - // create one big large buffer and divide that - // out to each SocketAsyncEventArg object - m_buffer = new byte[m_numBytes]; - } - - // Assigns a buffer from the buffer pool to the - // specified SocketAsyncEventArgs object - // - // true if the buffer was successfully set, else false - public bool SetBuffer(SocketAsyncEventArgs args) - { - - if (m_freeIndexPool.Count > 0) - { - args.SetBuffer(m_buffer, m_freeIndexPool.Pop(), m_bufferSize); - } - else - { - if ((m_numBytes - m_bufferSize) < m_currentIndex) - { - return false; - } - args.SetBuffer(m_buffer, m_currentIndex, m_bufferSize); - m_currentIndex += m_bufferSize; - } - return true; - } - - // Removes the buffer from a SocketAsyncEventArg object. - // This frees the buffer back to the buffer pool - public void FreeBuffer(SocketAsyncEventArgs args) - { - m_freeIndexPool.Push(args.Offset); - args.SetBuffer(null, 0, 0); - } - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/MemoryStreamPool.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/MemoryStreamPool.cs deleted file mode 100644 index f8dbab1..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/MemoryStreamPool.cs +++ /dev/null @@ -1,43 +0,0 @@ -using System; -using System.Collections.Generic; -using System.IO; - -namespace HaoYueNet.ServerNetworkNet4x -{ - - public class MemoryStreamPool - { - Stack m_pool; - - public MemoryStreamPool(int capacity) - { - m_pool = new Stack(capacity); - } - - public void Push(MemoryStream item) - { - if (item == null) { throw new ArgumentNullException("Items added to a MemoryStream cannot be null"); } - lock (m_pool) - { - m_pool.Push(item); - } - } - public MemoryStream Pop() - { - lock (m_pool) - { - return m_pool.Pop(); - } - } - - public int Count - { - get { return m_pool.Count; } - } - - public void Clear() - { - m_pool.Clear(); - } - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SocketEventPool.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SocketEventPool.cs deleted file mode 100644 index 5fc9840..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SocketEventPool.cs +++ /dev/null @@ -1,47 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Net.Sockets; - -namespace HaoYueNet.ServerNetworkNet4x -{ - - public class SocketEventPool - { - Stack m_pool; - - public SocketEventPool(int capacity) - { - m_pool = new Stack(capacity); - } - - public void Push(SocketAsyncEventArgs item) - { - if (item == null) { throw new ArgumentNullException("Items added to a SocketAsyncEventArgsPool cannot be null"); } - lock (m_pool) - { - m_pool.Push(item); - } - } - - // Removes a SocketAsyncEventArgs instance from the pool - // and returns the object removed from the pool - public SocketAsyncEventArgs Pop() - { - lock (m_pool) - { - return m_pool.Pop(); - } - } - - // The number of SocketAsyncEventArgs instances in the pool - public int Count - { - get { return m_pool.Count; } - } - - public void Clear() - { - m_pool.Clear(); - } - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TcpSaeaServer_SourceMode.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TcpSaeaServer_SourceMode.cs deleted file mode 100644 index ec675c5..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TcpSaeaServer_SourceMode.cs +++ /dev/null @@ -1,679 +0,0 @@ -//using HunterProtobufCore; -using System; -using System.Collections.Generic; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using static HaoYueNet.ServerNetworkNet4x.BaseData; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class TcpSaeaServer_SourceMode - { - #region 定义属性 - protected int MaxRevIndexNum = 50;//响应倒计时计数最大值 - protected int MaxSendIndexNum = 3;//发送倒计时计数最大值 - protected static int TimerInterval = 3000;//计时器间隔 - //protected System.Timers.Timer _heartTimer;//心跳包计数器 - public int m_maxConnectNum; //最大连接数 - public int m_revBufferSize; //最大接收字节数 - protected BufferManager m_bufferManager; - protected const int opsToAlloc = 2; - Socket listenSocket; //监听Socket - protected SocketEventPool m_Receivepool; - protected SocketEventPool m_Sendpool; - protected TokenMsgPool_SourceMode msg_pool; - protected int m_clientCount; //连接的客户端数量 - protected Semaphore m_maxNumberAcceptedClients;//信号量 - protected Dictionary _DictSocketAsyncUserToken = new Dictionary(); - List m_clients; //客户端列表 - public List ClientList { private set { m_clients = value; } get { return m_clients; } } //获取客户端列表 - #endregion - - #region 定义委托 - /// - /// 客户端连接数量变化时触发 - /// - /// 当前增加客户的个数(用户退出时为负数,增加时为正数,一般为1) - /// 增加用户的信息 - public delegate void OnClientNumberChangeHandler(int num, AsyncUserToken token); - /// - /// 接收到客户端的数据 - /// - /// 客户端 - /// 客户端数据 - public delegate void OnReceiveDataHandler(AsyncUserToken sk, byte[] data); - /// - /// 断开连接 - /// - /// - public delegate void OnDisconnectHandler(AsyncUserToken sk); - /// - /// 日志 - /// - /// - public delegate void OnNetLogHandler(string msg); - #endregion - - #region 定义事件 - /// - /// 客户端连接数量变化事件 - /// - public event OnClientNumberChangeHandler OnClientNumberChange; - /// - /// 接收到客户端的数据事件 - /// - public event OnReceiveDataHandler OnReceive; - /// - /// 接收到客户端的断开连接 - /// - public event OnDisconnectHandler OnDisconnected; - /// - /// 网络库内部输出 - /// - public event OnNetLogHandler OnNetLog; - #endregion - - /// - /// 构造函数 - /// - /// 最大连接数 - /// 缓存区大小 - public TcpSaeaServer_SourceMode(int numConnections, int receiveBufferSize) - { - m_clientCount = 0; - m_maxConnectNum = numConnections; - m_revBufferSize = receiveBufferSize; - // allocate buffers such that the maximum number of sockets can have one outstanding read and - //write posted to the socket simultaneously - m_bufferManager = new BufferManager(receiveBufferSize * numConnections * opsToAlloc, receiveBufferSize); - - m_Receivepool = new SocketEventPool(numConnections); - m_Sendpool = new SocketEventPool(numConnections); - - msg_pool = new TokenMsgPool_SourceMode(numConnections); - - m_maxNumberAcceptedClients = new Semaphore(numConnections, numConnections); - } - - #region Client操作 - /// - /// 初始化 - /// - public void Init() - { - // Allocates one large byte buffer which all I/O operations use a piece of. This gaurds - // against memory fragmentation - m_bufferManager.InitBuffer(); - m_clients = new List(); - // preallocate pool of SocketAsyncEventArgs objects - SocketAsyncEventArgs readWriteEventArg; - - for (int i = 0; i < m_maxConnectNum; i++) - { - readWriteEventArg = new SocketAsyncEventArgs(); - readWriteEventArg.Completed += new EventHandler(IO_Completed); - readWriteEventArg.UserToken = new AsyncUserToken(); - // assign a byte buffer from the buffer pool to the SocketAsyncEventArg object - m_bufferManager.SetBuffer(readWriteEventArg); - // add SocketAsyncEventArg to the pool - m_Receivepool.Push(readWriteEventArg); - } - - for (int i = 0; i < m_maxConnectNum; i++) - { - readWriteEventArg = new SocketAsyncEventArgs(); - readWriteEventArg.Completed += new EventHandler(IO_Completed); - readWriteEventArg.UserToken = new AsyncUserToken(); - - //发送是否需要如此设置 TODO - m_bufferManager.SetBuffer(readWriteEventArg); - - m_Sendpool.Push(readWriteEventArg); - } - OutNetLog("初始化完毕"); - } - /// - /// 启动服务 - /// - /// - /// 是否端口重用 - /// - public bool Start(IPEndPoint localEndPoint, bool bReuseAddress = false) - { - try - { - ClearUserToken(); - listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp); - - if (bReuseAddress) - { - listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - } - - listenSocket.Bind(localEndPoint); - // start the server with a listen backlog of 100 connections - listenSocket.Listen(m_maxConnectNum); - // post accepts on the listening socket - StartAccept(null); - - OutNetLog("监听:" + listenSocket.LocalEndPoint.ToString()); - - //_heartTimer = new System.Timers.Timer(); - //_heartTimer.Interval = TimerInterval; - //_heartTimer.Elapsed += CheckUpdatetimer_Elapsed; - //_heartTimer.AutoReset = true; - //_heartTimer.Enabled = true; - //OutNetLog("开启定时心跳包"); - - return true; - } - catch (Exception) - { - return false; - } - } - /// - /// 停止服务 - /// - public void Stop() - { - foreach (AsyncUserToken token in m_clients) - { - try - { - token.Socket.Shutdown(SocketShutdown.Both); - } - catch (Exception) { } - } - try - { - listenSocket.Shutdown(SocketShutdown.Both); - } - catch (Exception) { } - - listenSocket.Close(); - int c_count = m_clients.Count; - ClearUserToken(); - - if (OnClientNumberChange != null) - OnClientNumberChange(-c_count, null); - } - public void CloseClient(AsyncUserToken token) - { - try {token.Socket.Shutdown(SocketShutdown.Both);} - catch (Exception) { } - } - /// - /// 关闭客户端连接 - /// - /// - void CloseClientSocket(SocketAsyncEventArgs e) - { - AsyncUserToken token = e.UserToken as AsyncUserToken; - CloseReady(token); - // 释放SocketAsyncEventArg,以便其他客户端可以重用它们 - ReleaseSocketAsyncEventArgs(e); - } - void CloseReady(AsyncUserToken token) - { - OnDisconnected?.Invoke(token); - RemoveUserToken(token); - //如果有事件,则调用事件,发送客户端数量变化通知 - OnClientNumberChange?.Invoke(-1, token); - // 关闭与客户端关联的套接字 - try { token.Socket.Shutdown(SocketShutdown.Send); } catch (Exception) { } - token.Socket.Close(); - // 递减计数器以跟踪连接到服务器的客户端总数 - Interlocked.Decrement(ref m_clientCount); - m_maxNumberAcceptedClients.Release(); - } - #endregion - - #region Token管理 - public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk) - { - return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null; - } - void AddUserToken(AsyncUserToken userToken) - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Add(userToken); - _DictSocketAsyncUserToken.Add(userToken.Socket, userToken); - } - } - void RemoveUserToken(AsyncUserToken userToken) - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Remove(userToken); - _DictSocketAsyncUserToken.Remove(userToken.Socket); - } - } - void ClearUserToken() - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Clear(); - _DictSocketAsyncUserToken.Clear(); - } - } - /// - /// 回收SocketAsyncEventArgs - /// - /// - /// - void ReleaseSocketAsyncEventArgs(SocketAsyncEventArgs saea) - { - //saea.UserToken = null;//TODO - //saea.SetBuffer(null, 0, 0); - //saea.Dispose(); - //↑ 这里不要自作主张去清东西,否则回收回去不可用 - - switch (saea.LastOperation) - { - case SocketAsyncOperation.Receive: - m_Receivepool.Push(saea); - break; - case SocketAsyncOperation.Send: - m_Sendpool.Push(saea); - break; - default: - throw new ArgumentException("ReleaseSocketAsyncEventArgs > The last operation completed on the socket was not a receive or send"); - } - - } - #endregion - - #region 监听IOCP循环 - /// - /// 开始接受客户端的连接请求的操作 - /// - /// 在服务器的侦听套接字上发出接受操作时要使用的上下文对象 - public void StartAccept(SocketAsyncEventArgs acceptEventArg) - { - if (acceptEventArg == null) - { - acceptEventArg = new SocketAsyncEventArgs(); - acceptEventArg.Completed += new EventHandler(AcceptEventArg_Completed); - } - else - { - // socket must be cleared since the context object is being reused - acceptEventArg.AcceptSocket = null; - } - - m_maxNumberAcceptedClients.WaitOne(); - if (!listenSocket.AcceptAsync(acceptEventArg)) - { - ProcessAccept(acceptEventArg); - } - } - /// - /// 此方法是与Socket关联的回调方法。AcceptAsync操作,并在接受操作完成时调用 - /// - /// - /// - void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e) - { - ProcessAccept(e); - } - private void ProcessAccept(SocketAsyncEventArgs e) - { - try - { - Interlocked.Increment(ref m_clientCount); - //确保监听结束时,有连接才抛给数据接收 - if (e.AcceptSocket.RemoteEndPoint != null) - { - // Get the socket for the accepted client connection and put it into the - //ReadEventArg object user token - SocketAsyncEventArgs readEventArgs = m_Receivepool.Pop(); - //TODO readEventArgs.UserToken这里的 UserToken 有可能是空 - AsyncUserToken userToken; - if (readEventArgs.UserToken == null) - readEventArgs.UserToken = new AsyncUserToken(); - - userToken = (AsyncUserToken)readEventArgs.UserToken; - userToken.Socket = e.AcceptSocket; - userToken.ConnectTime = DateTime.Now; - userToken.Remote = e.AcceptSocket.RemoteEndPoint; - userToken.IPAddress = ((IPEndPoint)(e.AcceptSocket.RemoteEndPoint)).Address; - - - userToken.RevIndex = MaxRevIndexNum; - userToken.SendIndex = MaxSendIndexNum; - - AddUserToken(userToken); - - OnClientNumberChange?.Invoke(1, userToken); - if (!e.AcceptSocket.ReceiveAsync(readEventArgs)) - { - ProcessReceive(readEventArgs); - } - } - } - catch (Exception me) - { - //RuncomLib.Log.LogUtils.Info(me.Message + "\r\n" + me.StackTrace); - } - - // Accept the next connection request - if (e.SocketError == SocketError.OperationAborted) return; - StartAccept(e); - } - #endregion - - #region 收发IOCP循环 - /// 当异步接收操作完成时,会调用此方法。 - /// 如果远程主机关闭了连接,则套接字关闭。 - /// 如果接收到数据,则将数据回显到客户端。 - /// - /// - private void ProcessReceive(SocketAsyncEventArgs e) - { - try - { - // check if the remote host closed the connection - AsyncUserToken token = (AsyncUserToken)e.UserToken; - if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success) - { - //读取数据 - //byte[] data = new byte[e.BytesTransferred]; - //Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred); - //lock (token.Buffer) - lock(token.memoryStream) - { - //token.Buffer.AddRange(data); - token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred); - do - { - - //DataCallBackReady(token, data); - ////从数据池中移除这组数据 - //lock (token.Buffer) - //{ - // token.Buffer.Clear(); - //} - - DataCallBackReady(token, token.memoryStream.ToArray()); - //流复用的方式 不用重新new申请 - token.memoryStream.Position = 0; - token.memoryStream.SetLength(0); - - //这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收. - //若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了. - } while (token.memoryStream.Length > 0); - //} while (token.Buffer.Count > 4); - } - - //继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明 - if (!token.Socket.ReceiveAsync(e)) - { - this.ProcessReceive(e); - } - } - else - { - CloseClientSocket(e); - } - } - catch (Exception xe) - { - //RuncomLib.Log.LogUtils.Info(xe.Message + "\r\n" + xe.StackTrace); - } - } - private void ProcessSend(SocketAsyncEventArgs e) - { - if (e.SocketError == SocketError.Success) - { - //TODO - } - else - { - CloseClientSocket(e); - return; - } - ReleaseSocketAsyncEventArgs(e); - SendForMsgPool(); - } - void IO_Completed(object sender, SocketAsyncEventArgs e) - { - // determine which type of operation just completed and call the associated handler - - switch (e.LastOperation) - { - case SocketAsyncOperation.Receive: - ProcessReceive(e); - break; - case SocketAsyncOperation.Send: - ProcessSend(e); - break; - default: - throw new ArgumentException("The last operation completed on the socket was not a receive or send"); - } - } - #endregion - - #region 发送 - int sendrun = 0; - /// - /// 对外暴露的发送消息 - /// - /// - /// 序列化之后的数据 - public void SendToSocket(Socket sk, byte[] data) - { - AsyncUserToken token = GetAsyncUserTokenForSocket(sk); - SendWithIndex(token, data); - } - void SendForMsgPool() - { - //if (flag_SendForMsgPool) return; - try - { - if (sendrun < msg_pool.Count || msg_pool.Count < 1) - return; - - sendrun++; - while (msg_pool.Count > 0) - { - try - { - TokenWithMsg_SourceMode msg = msg_pool.Dequeue(); - //OutNetLog("从信息池取出发送"); - //是心跳包 - if (msg.bHeartbeat) - { - SendHeartbeatMessage(msg.token); - } - else - { - SendMessage(msg.token,msg.data); - } - msg = null; - } - catch - { - OutNetLog("==============================================>"); - } - } - sendrun--; - OutNetLog("!!!!!!!!!!!!!!!!!!!!!!!!!!"); - } - catch (Exception ex) - { - OutNetLog(ex.ToString()); - } - - } - - /// - /// 发送心跳包 - /// - /// - void SendHeartbeatMessage(AsyncUserToken token) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - if (m_Sendpool.Count > 0) - { - SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop(); - myreadEventArgs.UserToken = token; - myreadEventArgs.AcceptSocket = token.Socket; - //直接写入SocketAsyncEventArgs的Buff - HunterNet_Heartbeat.SetDataToSocketAsyncEventArgs(myreadEventArgs); - - //若不需要等待 - if (!token.Socket.SendAsync(myreadEventArgs)) - { - m_Sendpool.Push(myreadEventArgs); - } - return; - } - else - { - //先压入队列,等待m_Sendpool回收 - msg_pool.Enqueue(new TokenWithMsg_SourceMode() { token = token, bHeartbeat = true }); - //OutNetLog("!!!!压入消息发送队列MSG_Pool"); - return; - } - } - catch (Exception e) - { - OutNetLog(e.ToString()); - } - } - - /// - /// 发送数据并计数 - /// - /// - void SendWithIndex(AsyncUserToken token,byte[] data) - { - try - { - //发送数据 - SendMessage(token, data); - token.SendIndex = MaxSendIndexNum; - } - catch - { - CloseReady(token); - } - } - - void SendMessage(AsyncUserToken token, byte[] data) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - if (m_Sendpool.Count > 0) - { - SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop(); - myreadEventArgs.UserToken = token; - myreadEventArgs.AcceptSocket = token.Socket; - myreadEventArgs.SetBuffer(data, 0, data.Length); //将数据放置进去. - - //若不需要等待 - if (!token.Socket.SendAsync(myreadEventArgs)) - { - m_Sendpool.Push(myreadEventArgs); - } - return; - } - else - { - //先压入队列,等待m_Sendpool回收 - msg_pool.Enqueue(new TokenWithMsg_SourceMode() { token = token, data = data ,bHeartbeat = false}); - //OutNetLog("!!!!压入消息发送队列MSG_Pool"); - return; - } - } - catch (Exception e) - { - OutNetLog(e.ToString()); - } - } - #endregion - - #region 处理前预备 - private void DataCallBackReady(AsyncUserToken sk, byte[] data) - { - //增加接收计数 - sk.RevIndex = MaxRevIndexNum; - - try - { - //将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度. - OnReceive?.Invoke(sk, data); - } - catch (Exception ex) - { - OutNetLog("数据解析错误"); - } - } - private void OutNetLog(string msg) - { - OnNetLog?.Invoke(msg); - } - #endregion - - #region 心跳包 - /* - /// - /// 发送心跳包 - /// - /// - /// - private void SendHeartbeatWithIndex(AsyncUserToken token) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - //OutNetLog(DateTime.Now.ToString() + "发送心跳包"); - token.SendIndex = MaxSendIndexNum; - SendHeartbeatMessage(token); - } - catch (Exception e) - { - CloseReady(token); - } - } - /// - /// 心跳包时钟事件 - /// - /// - /// - private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) - { - for (int i = 0; i < m_clients.Count(); i++) - { - //接收服务器数据计数 - m_clients[i].RevIndex--; - if (m_clients[i].RevIndex <= 0) - { - //判定掉线 - CloseReady(m_clients[i]); - return; - } - - //发送计数 - m_clients[i].SendIndex--; - if (m_clients[i].SendIndex <= 0)//需要发送心跳包了 - { - //重置倒计时计数 - m_clients[i].SendIndex = MaxSendIndexNum; - SendHeartbeatWithIndex(m_clients[i]); - } - } - } - */ - #endregion - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TokenMsgPool_SourceMode.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TokenMsgPool_SourceMode.cs deleted file mode 100644 index 32b1504..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/SourceMode/TokenMsgPool_SourceMode.cs +++ /dev/null @@ -1,57 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Net.Sockets; -using System.Text; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class TokenWithMsg_SourceMode - { - public AsyncUserToken token; - public byte[] data; - public bool bHeartbeat; - } - - public class TokenMsgPool_SourceMode - { - //Stack msg_pool; - Queue msg_pool; - - public TokenMsgPool_SourceMode(int capacity) - { - msg_pool = new Queue(capacity); - } - - /// - /// 向 Queue 的末尾添加一个对象。 - /// - /// - public void Enqueue(TokenWithMsg_SourceMode item) - { - lock (msg_pool) - { - msg_pool.Enqueue(item); - } - } - - //移除并返回在 Queue 的开头的对象。 - public TokenWithMsg_SourceMode Dequeue() - { - lock (msg_pool) - { - return msg_pool.Dequeue(); - } - } - - public int Count - { - get { return msg_pool.Count; } - } - - public void Clear() - { - msg_pool.Clear(); - } - } -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TcpSaeaServer.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TcpSaeaServer.cs deleted file mode 100644 index 404c176..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TcpSaeaServer.cs +++ /dev/null @@ -1,742 +0,0 @@ -//using HunterProtobufCore; -using System; -using System.Collections.Generic; -using System.IO; -using System.Net; -using System.Net.Sockets; -using System.Threading; -using static HaoYueNet.ServerNetworkNet4x.BaseData; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class TcpSaeaServer - { - #region 定义属性 - protected int MaxRevIndexNum = 50;//响应倒计时计数最大值 - protected int MaxSendIndexNum = 3;//发送倒计时计数最大值 - protected static int TimerInterval = 3000;//计时器间隔 - protected System.Timers.Timer _heartTimer;//心跳包计数器 - public int m_maxConnectNum; //最大连接数 - public int m_revBufferSize; //最大接收字节数 - protected BufferManager m_bufferManager; - protected const int opsToAlloc = 2; - Socket listenSocket; //监听Socket - protected SocketEventPool m_Receivepool; - protected SocketEventPool m_Sendpool; - protected TokenMsgPool msg_pool; - protected int m_clientCount; //连接的客户端数量 - protected Semaphore m_maxNumberAcceptedClients;//信号量 - protected Dictionary _DictSocketAsyncUserToken = new Dictionary(); - List m_clients; //客户端列表 - public List ClientList { private set { m_clients = value; } get { return m_clients; } } //获取客户端列表 - #endregion - - #region 定义委托 - /// - /// 客户端连接数量变化时触发 - /// - /// 当前增加客户的个数(用户退出时为负数,增加时为正数,一般为1) - /// 增加用户的信息 - public delegate void OnClientNumberChangeHandler(int num, AsyncUserToken token); - /// - /// 接收到客户端的数据 - /// - /// 客户端 - /// 客户端数据 - public delegate void OnReceiveDataHandler(AsyncUserToken sk, int CMDID, byte[] data); - /// - /// 断开连接 - /// - /// - public delegate void OnDisconnectHandler(AsyncUserToken sk); - /// - /// 日志 - /// - /// - public delegate void OnNetLogHandler(string msg); - #endregion - - #region 定义事件 - /// - /// 客户端连接数量变化事件 - /// - public event OnClientNumberChangeHandler OnClientNumberChange; - /// - /// 接收到客户端的数据事件 - /// - public event OnReceiveDataHandler OnReceive; - /// - /// 接收到客户端的断开连接 - /// - public event OnDisconnectHandler OnDisconnected; - /// - /// 网络库内部输出 - /// - public event OnNetLogHandler OnNetLog; - #endregion - - /// - /// 构造函数 - /// - /// 最大连接数 - /// 缓存区大小 - public TcpSaeaServer(int numConnections, int receiveBufferSize) - { - m_clientCount = 0; - m_maxConnectNum = numConnections; - m_revBufferSize = receiveBufferSize; - // allocate buffers such that the maximum number of sockets can have one outstanding read and - //write posted to the socket simultaneously - m_bufferManager = new BufferManager(receiveBufferSize * numConnections * opsToAlloc, receiveBufferSize); - - m_Receivepool = new SocketEventPool(numConnections); - m_Sendpool = new SocketEventPool(numConnections); - - msg_pool = new TokenMsgPool(numConnections); - - m_maxNumberAcceptedClients = new Semaphore(numConnections, numConnections); - } - - #region Client操作 - /// - /// 初始化 - /// - public void Init() - { - // Allocates one large byte buffer which all I/O operations use a piece of. This gaurds - // against memory fragmentation - m_bufferManager.InitBuffer(); - m_clients = new List(); - // preallocate pool of SocketAsyncEventArgs objects - SocketAsyncEventArgs readWriteEventArg; - - for (int i = 0; i < m_maxConnectNum; i++) - { - readWriteEventArg = new SocketAsyncEventArgs(); - readWriteEventArg.Completed += new EventHandler(IO_Completed); - readWriteEventArg.UserToken = new AsyncUserToken(); - // assign a byte buffer from the buffer pool to the SocketAsyncEventArg object - m_bufferManager.SetBuffer(readWriteEventArg); - // add SocketAsyncEventArg to the pool - m_Receivepool.Push(readWriteEventArg); - } - - for (int i = 0; i < m_maxConnectNum; i++) - { - readWriteEventArg = new SocketAsyncEventArgs(); - readWriteEventArg.Completed += new EventHandler(IO_Completed); - readWriteEventArg.UserToken = new AsyncUserToken(); - - //发送是否需要如此设置 TODO - m_bufferManager.SetBuffer(readWriteEventArg); - - m_Sendpool.Push(readWriteEventArg); - } - OutNetLog("初始化完毕"); - } - /// - /// 启动服务 - /// - /// - /// 是否端口重用 - /// - public bool Start(IPEndPoint localEndPoint, bool bReuseAddress = false) - { - try - { - ClearUserToken(); - listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp); - - if (bReuseAddress) - { - listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); - } - - listenSocket.Bind(localEndPoint); - // start the server with a listen backlog of 100 connections - listenSocket.Listen(m_maxConnectNum); - // post accepts on the listening socket - StartAccept(null); - - OutNetLog("监听:" + listenSocket.LocalEndPoint.ToString()); - - _heartTimer = new System.Timers.Timer(); - _heartTimer.Interval = TimerInterval; - _heartTimer.Elapsed += CheckUpdatetimer_Elapsed; - _heartTimer.AutoReset = true; - _heartTimer.Enabled = true; - OutNetLog("开启定时心跳包"); - - return true; - } - catch (Exception) - { - return false; - } - } - /// - /// 停止服务 - /// - public void Stop() - { - foreach (AsyncUserToken token in m_clients) - { - try - { - token.Socket.Shutdown(SocketShutdown.Both); - } - catch (Exception) { } - } - try - { - listenSocket.Shutdown(SocketShutdown.Both); - } - catch (Exception) { } - - listenSocket.Close(); - int c_count = m_clients.Count; - ClearUserToken(); - - if (OnClientNumberChange != null) - OnClientNumberChange(-c_count, null); - } - public void CloseClient(AsyncUserToken token) - { - try {token.Socket.Shutdown(SocketShutdown.Both);} - catch (Exception) { } - } - /// - /// 关闭客户端连接 - /// - /// - void CloseClientSocket(SocketAsyncEventArgs e) - { - AsyncUserToken token = e.UserToken as AsyncUserToken; - CloseReady(token); - // 释放SocketAsyncEventArg,以便其他客户端可以重用它们 - ReleaseSocketAsyncEventArgs(e); - } - void CloseReady(AsyncUserToken token) - { - OnDisconnected?.Invoke(token); - RemoveUserToken(token); - //如果有事件,则调用事件,发送客户端数量变化通知 - OnClientNumberChange?.Invoke(-1, token); - // 关闭与客户端关联的套接字 - try { token.Socket.Shutdown(SocketShutdown.Send); } catch (Exception) { } - token.Socket.Close(); - // 递减计数器以跟踪连接到服务器的客户端总数 - Interlocked.Decrement(ref m_clientCount); - m_maxNumberAcceptedClients.Release(); - } - #endregion - - #region Token管理 - public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk) - { - return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null; - } - void AddUserToken(AsyncUserToken userToken) - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Add(userToken); - _DictSocketAsyncUserToken.Add(userToken.Socket, userToken); - } - } - void RemoveUserToken(AsyncUserToken userToken) - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Remove(userToken); - _DictSocketAsyncUserToken.Remove(userToken.Socket); - } - } - void ClearUserToken() - { - lock (_DictSocketAsyncUserToken) - { - m_clients.Clear(); - _DictSocketAsyncUserToken.Clear(); - } - } - /// - /// 回收SocketAsyncEventArgs - /// - /// - /// - void ReleaseSocketAsyncEventArgs(SocketAsyncEventArgs saea) - { - //saea.UserToken = null;//TODO - //saea.SetBuffer(null, 0, 0); - //saea.Dispose(); - //↑ 这里不要自作主张去清东西,否则回收回去不可用 - - switch (saea.LastOperation) - { - case SocketAsyncOperation.Receive: - m_Receivepool.Push(saea); - break; - case SocketAsyncOperation.Send: - m_Sendpool.Push(saea); - break; - default: - throw new ArgumentException("ReleaseSocketAsyncEventArgs > The last operation completed on the socket was not a receive or send"); - } - - } - #endregion - - #region 监听IOCP循环 - /// - /// 开始接受客户端的连接请求的操作 - /// - /// 在服务器的侦听套接字上发出接受操作时要使用的上下文对象 - public void StartAccept(SocketAsyncEventArgs acceptEventArg) - { - if (acceptEventArg == null) - { - acceptEventArg = new SocketAsyncEventArgs(); - acceptEventArg.Completed += new EventHandler(AcceptEventArg_Completed); - } - else - { - // socket must be cleared since the context object is being reused - acceptEventArg.AcceptSocket = null; - } - - m_maxNumberAcceptedClients.WaitOne(); - if (!listenSocket.AcceptAsync(acceptEventArg)) - { - ProcessAccept(acceptEventArg); - } - } - /// - /// 此方法是与Socket关联的回调方法。AcceptAsync操作,并在接受操作完成时调用 - /// - /// - /// - void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e) - { - ProcessAccept(e); - } - private void ProcessAccept(SocketAsyncEventArgs e) - { - try - { - Interlocked.Increment(ref m_clientCount); - - //确保监听结束时,有连接才抛给数据接收 - if (e.AcceptSocket.RemoteEndPoint != null) - { - // Get the socket for the accepted client connection and put it into the - //ReadEventArg object user token - SocketAsyncEventArgs readEventArgs = m_Receivepool.Pop(); - //TODO readEventArgs.UserToken这里的 UserToken 有可能是空 - AsyncUserToken userToken; - if (readEventArgs.UserToken == null) - readEventArgs.UserToken = new AsyncUserToken(); - - userToken = (AsyncUserToken)readEventArgs.UserToken; - userToken.Socket = e.AcceptSocket; - userToken.ConnectTime = DateTime.Now; - userToken.Remote = e.AcceptSocket.RemoteEndPoint; - userToken.IPAddress = ((IPEndPoint)(e.AcceptSocket.RemoteEndPoint)).Address; - - - userToken.RevIndex = MaxRevIndexNum; - userToken.SendIndex = MaxSendIndexNum; - - AddUserToken(userToken); - - OnClientNumberChange?.Invoke(1, userToken); - if (!e.AcceptSocket.ReceiveAsync(readEventArgs)) - { - ProcessReceive(readEventArgs); - } - } - } - catch (Exception me) - { - //RuncomLib.Log.LogUtils.Info(me.Message + "\r\n" + me.StackTrace); - } - - // Accept the next connection request - if (e.SocketError == SocketError.OperationAborted) return; - StartAccept(e); - } - #endregion - - #region 收发IOCP循环 - /// 当异步接收操作完成时,会调用此方法。 - /// 如果远程主机关闭了连接,则套接字关闭。 - /// 如果接收到数据,则将数据回显到客户端。 - /// - /// - private void ProcessReceive(SocketAsyncEventArgs e) - { - try - { - // check if the remote host closed the connection - AsyncUserToken token = (AsyncUserToken)e.UserToken; - if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success) - { - //读取数据 - //byte[] data = new byte[e.BytesTransferred]; - //Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred); - //lock (token.Buffer) - lock(token.memoryStream) - { - //token.Buffer.AddRange(data); - token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred); - do - { - //如果包头不完整 - //if (token.Buffer.Count < 4) - if (token.memoryStream.Length < 4) - break; - - ////判断包的长度 - //byte[] lenBytes = token.Buffer.GetRange(0, 4).ToArray(); - //int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4; - //if (packageLen > token.Buffer.Count - 4) - //{ //长度不够时,退出循环,让程序继续接收 - // break; - //} - - long FristBeginPos = token.memoryStream.Position; - byte[] lenBytes = new byte[4]; - token.memoryStream.Seek(0, SeekOrigin.Begin); - token.memoryStream.Read(lenBytes, 0, 4); - int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4; - if (packageLen > token.memoryStream.Length - 4) - { - token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin); - //长度不够时,退出循环,让程序继续接收 - break; - } - - ////包够长时,则提取出来,交给后面的程序去处理 - //byte[] rev = token.Buffer.GetRange(4, packageLen).ToArray(); - - byte[] rev = new byte[packageLen]; - token.memoryStream.Seek(4, SeekOrigin.Begin); - token.memoryStream.Read(rev, 0, packageLen); - - //从数据池中移除这组数据 - //lock (token.Buffer) - //{ - // token.Buffer.RemoveRange(0, packageLen + 4); - //} - - token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin); - //从数据池中移除这组数据 - lock (token.memoryStream) - { - //token.memoryStream.Position = 0; - //token.memoryStream.SetLength(0); - int numberOfBytesToRemove = packageLen + 4; - byte[] buf = token.memoryStream.GetBuffer(); - Buffer.BlockCopy(buf, numberOfBytesToRemove, buf, 0, (int)token.memoryStream.Length - numberOfBytesToRemove); - token.memoryStream.SetLength(token.memoryStream.Length - numberOfBytesToRemove); - } - - DataCallBackReady(token, rev); - - //这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收. - //若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了. - //} while (token.Buffer.Count > 4); - } while (token.memoryStream.Length > 4); - } - - //继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明 - if (!token.Socket.ReceiveAsync(e)) - { - this.ProcessReceive(e); - } - } - else - { - CloseClientSocket(e); - } - } - catch (Exception xe) - { - //RuncomLib.Log.LogUtils.Info(xe.Message + "\r\n" + xe.StackTrace); - } - } - private void ProcessSend(SocketAsyncEventArgs e) - { - if (e.SocketError == SocketError.Success) - { - //TODO - } - else - { - CloseClientSocket(e); - return; - } - ReleaseSocketAsyncEventArgs(e); - SendForMsgPool(); - } - void IO_Completed(object sender, SocketAsyncEventArgs e) - { - // determine which type of operation just completed and call the associated handler - - switch (e.LastOperation) - { - case SocketAsyncOperation.Receive: - ProcessReceive(e); - break; - case SocketAsyncOperation.Send: - ProcessSend(e); - break; - default: - throw new ArgumentException("The last operation completed on the socket was not a receive or send"); - } - } - #endregion - - #region 发送 - int sendrun = 0; - /// - /// 对外暴露的发送消息 - /// - /// - /// 序列化之后的数据 - public void SendToSocket(Socket sk, int CMDID, int ERRCODE, byte[] data) - { - AsyncUserToken token = GetAsyncUserTokenForSocket(sk); - /*HunterNet_S2C _s2cdata = new HunterNet_S2C(); - _s2cdata.HunterNetCoreCmdID = CMDID; - _s2cdata.HunterNetCoreData = ByteString.CopyFrom(data); - _s2cdata.HunterNetCoreERRORCode = ERRCODE; - byte[] _finaldata = Serizlize(_s2cdata);*/ - - //byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data); - - SendWithIndex(token, (ushort)CMDID, (ushort)ERRCODE, data); - } - void SendForMsgPool() - { - //if (flag_SendForMsgPool) return; - try - { - if (sendrun < msg_pool.Count || msg_pool.Count < 1) - return; - - sendrun++; - while (msg_pool.Count > 0) - { - try - { - TokenWithMsg msg = msg_pool.Dequeue(); - //OutNetLog("从信息池取出发送"); - //是心跳包 - if (msg.bHeartbeat) - { - SendHeartbeatMessage(msg.token); - } - else - { - SendMessage(msg.token, msg.CMDID, msg.Error, msg.data); - } - msg = null; - } - catch - { - OutNetLog("==============================================>"); - } - } - sendrun--; - OutNetLog("!!!!!!!!!!!!!!!!!!!!!!!!!!"); - } - catch (Exception ex) - { - OutNetLog(ex.ToString()); - } - - } - - /// - /// 发送心跳包 - /// - /// - void SendHeartbeatMessage(AsyncUserToken token) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - if (m_Sendpool.Count > 0) - { - SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop(); - myreadEventArgs.UserToken = token; - myreadEventArgs.AcceptSocket = token.Socket; - //直接写入SocketAsyncEventArgs的Buff - HunterNet_Heartbeat.SetDataToSocketAsyncEventArgs(myreadEventArgs); - - //若不需要等待 - if (!token.Socket.SendAsync(myreadEventArgs)) - { - m_Sendpool.Push(myreadEventArgs); - } - return; - } - else - { - //先压入队列,等待m_Sendpool回收 - msg_pool.Enqueue(new TokenWithMsg() { token = token, bHeartbeat = true }); - //OutNetLog("!!!!压入消息发送队列MSG_Pool"); - return; - } - } - catch (Exception e) - { - OutNetLog(e.ToString()); - } - } - - /// - /// 发送数据并计数 - /// - /// - void SendWithIndex(AsyncUserToken token, UInt16 CmdID, UInt16 ERRCODE, byte[] data) - { - try - { - //发送数据 - SendMessage(token, CmdID, ERRCODE, data); - token.SendIndex = MaxSendIndexNum; - } - catch - { - CloseReady(token); - } - } - - void SendMessage(AsyncUserToken token, UInt16 CmdID, UInt16 Error, byte[] data) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - if (m_Sendpool.Count > 0) - { - SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop(); - myreadEventArgs.UserToken = token; - myreadEventArgs.AcceptSocket = token.Socket; - //myreadEventArgs.SetBuffer(message, 0, message.Length); //将数据放置进去. - //更换为CMDID和Data直接写入SocketAsyncEventArgs的Buff - HunterNet_S2C.SetDataToSocketAsyncEventArgs(myreadEventArgs, CmdID, Error, data); - - //若不需要等待 - if (!token.Socket.SendAsync(myreadEventArgs)) - { - m_Sendpool.Push(myreadEventArgs); - } - return; - } - else - { - //先压入队列,等待m_Sendpool回收 - msg_pool.Enqueue(new TokenWithMsg() { token = token, CMDID = CmdID, Error = Error, data = data }); - //OutNetLog("!!!!压入消息发送队列MSG_Pool"); - return; - } - } - catch (Exception e) - { - OutNetLog(e.ToString()); - } - } - #endregion - - #region 处理前预备 - private void DataCallBackReady(AsyncUserToken sk, byte[] data) - { - //增加接收计数 - sk.RevIndex = MaxRevIndexNum; - - if (data.Length == 1 && data[0] == 0x00)//心跳包 - { - //OutNetLog("收到心跳包"); - //无处理 - } - else - { - try - { - //将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度. - /* - HunterNet_C2S _s2c = DeSerizlize(data); - OnReceive?.Invoke(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray()); - //DataCallBack(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray()); - */ - HunterNet_C2S.AnalysisPkgData(data, out ushort CmdID, out byte[] resultdata); - OnReceive?.Invoke(sk, CmdID, resultdata); - } - catch (Exception ex) - { - OutNetLog("数据解析错误"); - } - } - } - private void OutNetLog(string msg) - { - OnNetLog?.Invoke(msg); - } - #endregion - - #region 心跳包 - /// - /// 发送心跳包 - /// - /// - /// - private void SendHeartbeatWithIndex(AsyncUserToken token) - { - if (token == null || token.Socket == null || !token.Socket.Connected) - return; - try - { - //OutNetLog(DateTime.Now.ToString() + "发送心跳包"); - token.SendIndex = MaxSendIndexNum; - SendHeartbeatMessage(token); - } - catch (Exception e) - { - CloseReady(token); - } - } - /// - /// 心跳包时钟事件 - /// - /// - /// - private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) - { - for (int i = 0; i < m_clients.Count; i++) - { - //接收服务器数据计数 - m_clients[i].RevIndex--; - if (m_clients[i].RevIndex <= 0) - { - //判定掉线 - CloseReady(m_clients[i]); - return; - } - - //发送计数 - m_clients[i].SendIndex--; - if (m_clients[i].SendIndex <= 0)//需要发送心跳包了 - { - //重置倒计时计数 - m_clients[i].SendIndex = MaxSendIndexNum; - SendHeartbeatWithIndex(m_clients[i]); - } - } - } - #endregion - } -} \ No newline at end of file diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TokenMsgPool.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TokenMsgPool.cs deleted file mode 100644 index bc3c27e..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/NetWork/TokenMsgPool.cs +++ /dev/null @@ -1,130 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Net.Sockets; -using System.Text; - -namespace HaoYueNet.ServerNetworkNet4x -{ - public class TokenWithMsg - { - public AsyncUserToken token; - public UInt16 CMDID; - public UInt16 Error; - public byte[] data; - public bool bHeartbeat; - } - - public class TokenMsgPool - { - //Stack msg_pool; - Queue msg_pool; - - public TokenMsgPool(int capacity) - { - msg_pool = new Queue(capacity); - } - - /// - /// 向 Queue 的末尾添加一个对象。 - /// - /// - public void Enqueue(TokenWithMsg item) - { - lock (msg_pool) - { - msg_pool.Enqueue(item); - } - } - - //移除并返回在 Queue 的开头的对象。 - public TokenWithMsg Dequeue() - { - lock (msg_pool) - { - return msg_pool.Dequeue(); - } - } - - public int Count - { - get { return msg_pool.Count; } - } - - public void Clear() - { - msg_pool.Clear(); - } - } - - /* - public class TokenWithMsg - { - public AsyncUserToken token; - public byte[] message; - } - - public class TokenMsgPool - { - //Stack msg_pool; - Queue msg_pool; - - public TokenMsgPool(int capacity) - { - //msg_pool = new Stack(capacity); - msg_pool = new Queue(capacity); - } - - //public void Push(TokenWithMsg item) - //{ - // if (item == null) { throw new ArgumentNullException("Items added to a SocketAsyncEventArgsPool cannot be null"); } - // lock (msg_pool) - // { - // msg_pool.Push(item); - // } - //} - - /// - /// 向 Queue 的末尾添加一个对象。 - /// - /// - public void Enqueue(TokenWithMsg item) - { - lock (msg_pool) - { - msg_pool.Enqueue(item); - } - } - - //移除并返回在 Queue 的开头的对象。 - public TokenWithMsg Dequeue() - { - lock (msg_pool) - { - return msg_pool.Dequeue(); - } - } - - //// Removes a SocketAsyncEventArgs instance from the pool - //// and returns the object removed from the pool - //public TokenWithMsg Pop() - //{ - // lock (msg_pool) - // { - // return msg_pool.Pop(); - // } - //} - - // The number of SocketAsyncEventArgs instances in the pool - public int Count - { - get { return msg_pool.Count; } - } - - public void Clear() - { - msg_pool.Clear(); - } - } - */ -} diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/Properties/AssemblyInfo.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/Properties/AssemblyInfo.cs deleted file mode 100644 index 6ff0405..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,36 +0,0 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// 有关程序集的一般信息由以下 -// 控制。更改这些特性值可修改 -// 与程序集关联的信息。 -[assembly: AssemblyTitle("HaoYueNet.ServerNetworkNet4xNet4x")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("HaoYueNet.ServerNetworkNet4xNet4x")] -[assembly: AssemblyCopyright("Copyright © 2024")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// 将 ComVisible 设置为 false 会使此程序集中的类型 -//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型 -//请将此类型的 ComVisible 特性设置为 true。 -[assembly: ComVisible(false)] - -// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID -[assembly: Guid("036f9bd9-308c-4194-ab40-c5952ef0e9f5")] - -// 程序集的版本信息由下列四个值组成: -// -// 主版本 -// 次版本 -// 生成号 -// 修订号 -// -//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值 -//通过使用 "*",如下所示: -// [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/NetLib/HaoYueNet.ServerNetworkNet4x/ProtobufHunterNetCore.cs b/NetLib/HaoYueNet.ServerNetworkNet4x/ProtobufHunterNetCore.cs deleted file mode 100644 index b2904aa..0000000 --- a/NetLib/HaoYueNet.ServerNetworkNet4x/ProtobufHunterNetCore.cs +++ /dev/null @@ -1,506 +0,0 @@ -//// -//// Generated by the protocol buffer compiler. DO NOT EDIT! -//// source: protobuf_HunterNetCore.proto -//// -//#pragma warning disable 1591, 0612, 3021 -//#region Designer generated code - -//using pb = global::Google.Protobuf; -//using pbc = global::Google.Protobuf.Collections; -//using pbr = global::Google.Protobuf.Reflection; -//using scg = global::System.Collections.Generic; -//namespace HunterProtobufCore { - -// /// Holder for reflection information generated from protobuf_HunterNetCore.proto -// public static partial class ProtobufHunterNetCoreReflection { - -// #region Descriptor -// /// File descriptor for protobuf_HunterNetCore.proto -// public static pbr::FileDescriptor Descriptor { -// get { return descriptor; } -// } -// private static pbr::FileDescriptor descriptor; - -// static ProtobufHunterNetCoreReflection() { -// byte[] descriptorData = global::System.Convert.FromBase64String( -// string.Concat( -// "Chxwcm90b2J1Zl9IdW50ZXJOZXRDb3JlLnByb3RvEhJIdW50ZXJQcm90b2J1", -// "ZkNvcmUiSAoNSHVudGVyTmV0X0MyUxIbChNIdW50ZXJOZXRDb3JlX0NtZElE", -// "GAEgASgFEhoKEkh1bnRlck5ldENvcmVfRGF0YRgCIAEoDCJpCg1IdW50ZXJO", -// "ZXRfUzJDEhsKE0h1bnRlck5ldENvcmVfQ21kSUQYASABKAUSHwoXSHVudGVy", -// "TmV0Q29yZV9FUlJPUkNvZGUYAiABKAUSGgoSSHVudGVyTmV0Q29yZV9EYXRh", -// "GAMgASgMQgJIAWIGcHJvdG8z")); -// descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, -// new pbr::FileDescriptor[] { }, -// new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { -// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_C2S), global::HunterProtobufCore.HunterNet_C2S.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreData" }, null, null, null, null), -// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_S2C), global::HunterProtobufCore.HunterNet_S2C.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreERRORCode", "HunterNetCoreData" }, null, null, null, null) -// })); -// } -// #endregion - -// } -// #region Messages -// /// -// ///上行 -// /// -// public sealed partial class HunterNet_C2S : pb::IMessage -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// , pb::IBufferMessage -// #endif -// { -// private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new HunterNet_C2S()); -// private pb::UnknownFieldSet _unknownFields; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public static pb::MessageParser Parser { get { return _parser; } } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public static pbr::MessageDescriptor Descriptor { -// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[0]; } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// pbr::MessageDescriptor pb::IMessage.Descriptor { -// get { return Descriptor; } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_C2S() { -// OnConstruction(); -// } - -// partial void OnConstruction(); - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_C2S(HunterNet_C2S other) : this() { -// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_; -// hunterNetCoreData_ = other.hunterNetCoreData_; -// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_C2S Clone() { -// return new HunterNet_C2S(this); -// } - -// /// Field number for the "HunterNetCore_CmdID" field. -// public const int HunterNetCoreCmdIDFieldNumber = 1; -// private int hunterNetCoreCmdID_; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public int HunterNetCoreCmdID { -// get { return hunterNetCoreCmdID_; } -// set { -// hunterNetCoreCmdID_ = value; -// } -// } - -// /// Field number for the "HunterNetCore_Data" field. -// public const int HunterNetCoreDataFieldNumber = 2; -// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public pb::ByteString HunterNetCoreData { -// get { return hunterNetCoreData_; } -// set { -// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); -// } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override bool Equals(object other) { -// return Equals(other as HunterNet_C2S); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public bool Equals(HunterNet_C2S other) { -// if (ReferenceEquals(other, null)) { -// return false; -// } -// if (ReferenceEquals(other, this)) { -// return true; -// } -// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false; -// if (HunterNetCoreData != other.HunterNetCoreData) return false; -// return Equals(_unknownFields, other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override int GetHashCode() { -// int hash = 1; -// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode(); -// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode(); -// if (_unknownFields != null) { -// hash ^= _unknownFields.GetHashCode(); -// } -// return hash; -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override string ToString() { -// return pb::JsonFormatter.ToDiagnosticString(this); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void WriteTo(pb::CodedOutputStream output) { -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// output.WriteRawMessage(this); -// #else -// if (HunterNetCoreCmdID != 0) { -// output.WriteRawTag(8); -// output.WriteInt32(HunterNetCoreCmdID); -// } -// if (HunterNetCoreData.Length != 0) { -// output.WriteRawTag(18); -// output.WriteBytes(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// _unknownFields.WriteTo(output); -// } -// #endif -// } - -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { -// if (HunterNetCoreCmdID != 0) { -// output.WriteRawTag(8); -// output.WriteInt32(HunterNetCoreCmdID); -// } -// if (HunterNetCoreData.Length != 0) { -// output.WriteRawTag(18); -// output.WriteBytes(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// _unknownFields.WriteTo(ref output); -// } -// } -// #endif - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public int CalculateSize() { -// int size = 0; -// if (HunterNetCoreCmdID != 0) { -// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID); -// } -// if (HunterNetCoreData.Length != 0) { -// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// size += _unknownFields.CalculateSize(); -// } -// return size; -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void MergeFrom(HunterNet_C2S other) { -// if (other == null) { -// return; -// } -// if (other.HunterNetCoreCmdID != 0) { -// HunterNetCoreCmdID = other.HunterNetCoreCmdID; -// } -// if (other.HunterNetCoreData.Length != 0) { -// HunterNetCoreData = other.HunterNetCoreData; -// } -// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void MergeFrom(pb::CodedInputStream input) { -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// input.ReadRawMessage(this); -// #else -// uint tag; -// while ((tag = input.ReadTag()) != 0) { -// switch(tag) { -// default: -// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); -// break; -// case 8: { -// HunterNetCoreCmdID = input.ReadInt32(); -// break; -// } -// case 18: { -// HunterNetCoreData = input.ReadBytes(); -// break; -// } -// } -// } -// #endif -// } - -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { -// uint tag; -// while ((tag = input.ReadTag()) != 0) { -// switch(tag) { -// default: -// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); -// break; -// case 8: { -// HunterNetCoreCmdID = input.ReadInt32(); -// break; -// } -// case 18: { -// HunterNetCoreData = input.ReadBytes(); -// break; -// } -// } -// } -// } -// #endif - -// } - -// /// -// ///下行 -// /// -// public sealed partial class HunterNet_S2C : pb::IMessage -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// , pb::IBufferMessage -// #endif -// { -// private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new HunterNet_S2C()); -// private pb::UnknownFieldSet _unknownFields; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public static pb::MessageParser Parser { get { return _parser; } } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public static pbr::MessageDescriptor Descriptor { -// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[1]; } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// pbr::MessageDescriptor pb::IMessage.Descriptor { -// get { return Descriptor; } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_S2C() { -// OnConstruction(); -// } - -// partial void OnConstruction(); - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_S2C(HunterNet_S2C other) : this() { -// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_; -// hunterNetCoreERRORCode_ = other.hunterNetCoreERRORCode_; -// hunterNetCoreData_ = other.hunterNetCoreData_; -// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public HunterNet_S2C Clone() { -// return new HunterNet_S2C(this); -// } - -// /// Field number for the "HunterNetCore_CmdID" field. -// public const int HunterNetCoreCmdIDFieldNumber = 1; -// private int hunterNetCoreCmdID_; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public int HunterNetCoreCmdID { -// get { return hunterNetCoreCmdID_; } -// set { -// hunterNetCoreCmdID_ = value; -// } -// } - -// /// Field number for the "HunterNetCore_ERRORCode" field. -// public const int HunterNetCoreERRORCodeFieldNumber = 2; -// private int hunterNetCoreERRORCode_; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public int HunterNetCoreERRORCode { -// get { return hunterNetCoreERRORCode_; } -// set { -// hunterNetCoreERRORCode_ = value; -// } -// } - -// /// Field number for the "HunterNetCore_Data" field. -// public const int HunterNetCoreDataFieldNumber = 3; -// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty; -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public pb::ByteString HunterNetCoreData { -// get { return hunterNetCoreData_; } -// set { -// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); -// } -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override bool Equals(object other) { -// return Equals(other as HunterNet_S2C); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public bool Equals(HunterNet_S2C other) { -// if (ReferenceEquals(other, null)) { -// return false; -// } -// if (ReferenceEquals(other, this)) { -// return true; -// } -// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false; -// if (HunterNetCoreERRORCode != other.HunterNetCoreERRORCode) return false; -// if (HunterNetCoreData != other.HunterNetCoreData) return false; -// return Equals(_unknownFields, other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override int GetHashCode() { -// int hash = 1; -// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode(); -// if (HunterNetCoreERRORCode != 0) hash ^= HunterNetCoreERRORCode.GetHashCode(); -// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode(); -// if (_unknownFields != null) { -// hash ^= _unknownFields.GetHashCode(); -// } -// return hash; -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public override string ToString() { -// return pb::JsonFormatter.ToDiagnosticString(this); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void WriteTo(pb::CodedOutputStream output) { -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// output.WriteRawMessage(this); -// #else -// if (HunterNetCoreCmdID != 0) { -// output.WriteRawTag(8); -// output.WriteInt32(HunterNetCoreCmdID); -// } -// if (HunterNetCoreERRORCode != 0) { -// output.WriteRawTag(16); -// output.WriteInt32(HunterNetCoreERRORCode); -// } -// if (HunterNetCoreData.Length != 0) { -// output.WriteRawTag(26); -// output.WriteBytes(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// _unknownFields.WriteTo(output); -// } -// #endif -// } - -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { -// if (HunterNetCoreCmdID != 0) { -// output.WriteRawTag(8); -// output.WriteInt32(HunterNetCoreCmdID); -// } -// if (HunterNetCoreERRORCode != 0) { -// output.WriteRawTag(16); -// output.WriteInt32(HunterNetCoreERRORCode); -// } -// if (HunterNetCoreData.Length != 0) { -// output.WriteRawTag(26); -// output.WriteBytes(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// _unknownFields.WriteTo(ref output); -// } -// } -// #endif - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public int CalculateSize() { -// int size = 0; -// if (HunterNetCoreCmdID != 0) { -// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID); -// } -// if (HunterNetCoreERRORCode != 0) { -// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreERRORCode); -// } -// if (HunterNetCoreData.Length != 0) { -// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData); -// } -// if (_unknownFields != null) { -// size += _unknownFields.CalculateSize(); -// } -// return size; -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void MergeFrom(HunterNet_S2C other) { -// if (other == null) { -// return; -// } -// if (other.HunterNetCoreCmdID != 0) { -// HunterNetCoreCmdID = other.HunterNetCoreCmdID; -// } -// if (other.HunterNetCoreERRORCode != 0) { -// HunterNetCoreERRORCode = other.HunterNetCoreERRORCode; -// } -// if (other.HunterNetCoreData.Length != 0) { -// HunterNetCoreData = other.HunterNetCoreData; -// } -// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); -// } - -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// public void MergeFrom(pb::CodedInputStream input) { -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// input.ReadRawMessage(this); -// #else -// uint tag; -// while ((tag = input.ReadTag()) != 0) { -// switch(tag) { -// default: -// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); -// break; -// case 8: { -// HunterNetCoreCmdID = input.ReadInt32(); -// break; -// } -// case 16: { -// HunterNetCoreERRORCode = input.ReadInt32(); -// break; -// } -// case 26: { -// HunterNetCoreData = input.ReadBytes(); -// break; -// } -// } -// } -// #endif -// } - -// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE -// [global::System.Diagnostics.DebuggerNonUserCodeAttribute] -// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { -// uint tag; -// while ((tag = input.ReadTag()) != 0) { -// switch(tag) { -// default: -// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); -// break; -// case 8: { -// HunterNetCoreCmdID = input.ReadInt32(); -// break; -// } -// case 16: { -// HunterNetCoreERRORCode = input.ReadInt32(); -// break; -// } -// case 26: { -// HunterNetCoreData = input.ReadBytes(); -// break; -// } -// } -// } -// } -// #endif - -// } - -// #endregion - -//} - -//#endregion Designer generated code