using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Essgee.Emulation.Audio { public partial class CGBAudio { public class CGBWave : Wave, IDMGAudioChannel { public override void Reset() { base.Reset(); for (var i = 0; i < sampleBuffer.Length; i += 2) { sampleBuffer[i + 0] = 0x00; sampleBuffer[i + 1] = 0xFF; } } } } }