using Essgee.Utilities; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace Essgee.Emulation.Configuration { ////todo Unity [ElementPriorityAttribute(4)] public class ColecoVision : IConfiguration { [IsBootstrapRomPath] //todo Unity [FileBrowserControl("General", "BIOS Path", "ColecoVision BIOS ROM (*.col;*.zip)|*.col;*.zip")] public string BiosRom { get; set; } //todo Unity [DropDownControl("Controls", "Up", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsUp { get; set; } //todo Unity [DropDownControl("Controls", "Down", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsDown { get; set; } //todo Unity [DropDownControl("Controls", "Left", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsLeft { get; set; } //todo Unity [DropDownControl("Controls", "Right", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsRight { get; set; } //todo Unity [DropDownControl("Controls", "Left Button", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsButtonLeft { get; set; } //todo Unity [DropDownControl("Controls", "Right Button", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsButtonRight { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 1", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad1 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 2", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad2 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 3", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad3 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 4", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad4 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 5", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad5 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 6", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad6 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 7", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad7 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 8", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad8 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 9", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad9 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad 0", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypad0 { get; set; } //todo Unity [DropDownControl("Controls", "Keypad *", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypadStar { get; set; } //todo Unity [DropDownControl("Controls", "Keypad #", typeof(Keys), Keys.F11)] [JsonConverter(typeof(StringEnumConverter))] public Keys ControlsKeypadNumberSign { get; set; } public ColecoVision() { BiosRom = string.Empty; ControlsUp = Keys.Up; ControlsDown = Keys.Down; ControlsLeft = Keys.Left; ControlsRight = Keys.Right; ControlsButtonLeft = Keys.A; ControlsButtonRight = Keys.S; ControlsKeypad1 = Keys.NumPad1; ControlsKeypad2 = Keys.NumPad2; ControlsKeypad3 = Keys.NumPad3; ControlsKeypad4 = Keys.NumPad4; ControlsKeypad5 = Keys.NumPad5; ControlsKeypad6 = Keys.NumPad6; ControlsKeypad7 = Keys.NumPad7; ControlsKeypad8 = Keys.NumPad8; ControlsKeypad9 = Keys.NumPad9; ControlsKeypad0 = Keys.NumPad0; ControlsKeypadStar = Keys.Multiply; ControlsKeypadNumberSign = Keys.Divide; } } }