using AxibugEmuOnline.Server.Common; using AxibugEmuOnline.Server.Manager; using MySql.Data.MySqlClient; namespace AxibugEmuOnline.Server { internal class Program { static string Title = "AxibugEmuOnline.Server"; static void Main(string[] args) { Console.ForegroundColor = ConsoleColor.Green; Console.Title = Title; AppSrv.InitServer(10492); while (true) { string CommandStr = Console.ReadLine(); string Command = ""; Command = ((CommandStr.IndexOf(" ") <= 0) ? CommandStr : CommandStr.Substring(0, CommandStr.IndexOf(" "))); switch (Command) { case "rlist": { var roomlist = AppSrv.g_Room.GetRoomList(); AppSrv.g_Log.Info($"RoomCount:{roomlist.Count}"); foreach (var room in roomlist) { AppSrv.g_Log.Info($"----- RoomID:{room.RoomID} -----"); AppSrv.g_Log.Info($"GameRomID:{room.GameRomID}"); AppSrv.g_Log.Info($"GameState:{room.GameState}"); AppSrv.g_Log.Info($"HostUID:{room.HostUID}"); AppSrv.g_Log.Info($"mCurrFrameId:{room.mCurrServerFrameId}"); AppSrv.g_Log.Info($"SrvForwardFrames:{room.SrvForwardFrames}"); AppSrv.g_Log.Info($"room.send2time.Count:{room.send2time.Count}"); AppSrv.g_Log.Info($"input all:{room.mCurrInputData.all}"); AppSrv.g_Log.Info($"input p1:{room.mCurrInputData.p1_byte}"); AppSrv.g_Log.Info($"input p2:{room.mCurrInputData.p2_byte}"); AppSrv.g_Log.Info($"input p3:{room.mCurrInputData.p3_byte}"); AppSrv.g_Log.Info($"input p4:{room.mCurrInputData.p4_byte}"); AppSrv.g_Log.Info($"GetPlayerCount:{room.GetPlayerCount()}"); for (int i = 0; i < 4; i++) { AppSrv.g_Log.Info($" P{i}:"); if (room.GetPlayerClientByIdx(i, out ClientInfo _c)) { AppSrv.g_Log.Info($" UID->{_c.UID}"); AppSrv.g_Log.Info($" NickName->{_c.NickName}"); AppSrv.g_Log.Info($" AveNetDelay->{_c.AveNetDelay}"); } else { AppSrv.g_Log.Info($" None"); } } } } break; case "list": { AppSrv.g_Log.Info("当前在线:" + AppSrv.g_ClientMgr.GetOnlineClient()); var onlinelist = AppSrv.g_ClientMgr.GetOnlineClientList(); for (int i = 0; i < onlinelist.Count; i++) { ClientInfo cinfo = onlinelist[i]; AppSrv.g_Log.Info($"UID->{cinfo.UID} Name->{cinfo.NickName} Ping->{cinfo.AveNetDelay}"); } } break; case "updatehash": { UpdateRomHash(); } break; default: Console.WriteLine("未知命令" + CommandStr); break; } } } static void UpdateRomHash() { AppSrv.g_Log.Info("UpdateRomHash"); MySqlConnection conn = Haoyue_SQLPoolManager.DequeueSQLConn("UpdateRomHash"); try { List<(int id, string romurl, string name)> list = new List<(int id, string romurl, string name)>(); List<(int id, string romurl, string name)> Nonelist = new List<(int id, string romurl, string name)>(); string query = $"SELECT id,`Name`,GameType,Note,RomUrl,ImgUrl,`Hash` FROM romlist_nes"; using (var command = new MySqlCommand(query, conn)) { // 执行查询并处理结果 using (var reader = command.ExecuteReader()) { while (reader.Read()) { list.Add( (reader.GetInt32(0), !reader.IsDBNull(4) ? reader.GetString(4) : string.Empty, !reader.IsDBNull(1) ? reader.GetString(1) : string.Empty )); } } } for (int i = 0; i < list.Count; i++) { string rompath = Config.cfg.RomDir + "/" + list[i].romurl; rompath = System.Net.WebUtility.UrlDecode(rompath); if (!File.Exists(rompath)) { Nonelist.Add(list[i]); continue; } string romhash = Helper.FileMD5Hash(rompath); AppSrv.g_Log.Info($"第{i}个,Name->{list[i].name},Hash->{romhash}"); query = $"update romlist_nes SET `Hash` = '{romhash}' where Id ={list[i].id}"; using (var command = new MySqlCommand(query, conn)) { // 执行查询并处理结果 int reader = command.ExecuteNonQuery(); if (reader > 0) AppSrv.g_Log.Info($"第{i}个,处理成功"); else AppSrv.g_Log.Info($"第{i}个,处理失败"); } } AppSrv.g_Log.Info($"处理完毕,共{Nonelist.Count}个文件没有找到"); } catch (Exception e) { AppSrv.g_Log.Info($"err:{e.ToString()}"); } Haoyue_SQLPoolManager.EnqueueSQLConn(conn); } } }