using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; using System; //using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper251 : Mapper { BYTE[] reg = new BYTE[11]; BYTE[] breg = new BYTE[4]; public Mapper251(NES parent) : base(parent) { } public override void Reset() { SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); SetVRAM_Mirror(VRAM_VMIRROR); INT i; for (i = 0; i < 11; i++) reg[i] = 0; for (i = 0; i < 4; i++) breg[i] = 0; } //void Mapper251::WriteLow(WORD addr, BYTE data) public override void WriteLow(ushort addr, byte data) { if ((addr & 0xE001) == 0x6000) { if (reg[9] != null) { breg[reg[10]++] = data; if (reg[10] == 4) { reg[10] = 0; SetBank(); } } } } //void Mapper251::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xE001) { case 0x8000: reg[8] = data; SetBank(); break; case 0x8001: reg[reg[8] & 0x07] = data; SetBank(); break; case 0xA001: if ((data & 0x80)!= 0) { reg[9] = 1; reg[10] = 0; } else { reg[9] = 0; } break; } } //void Mapper251::SetBank() public void SetBank() { INT[] chr = new INT[6]; INT[] prg = new int[4]; for (INT i = 0; i < 6; i++) { chr[i] = (reg[i] | (breg[1] << 4)) & ((breg[2] << 4) | 0x0F); } if ((reg[8] & 0x80) != 0) { SetVROM_8K_Bank(chr[2], chr[3], chr[4], chr[5], chr[0], chr[0] + 1, chr[1], chr[1] + 1); } else { SetVROM_8K_Bank(chr[0], chr[0] + 1, chr[1], chr[1] + 1, chr[2], chr[3], chr[4], chr[5]); } prg[0] = (reg[6] & ((breg[3] & 0x3F) ^ 0x3F)) | (breg[1]); prg[1] = (reg[7] & ((breg[3] & 0x3F) ^ 0x3F)) | (breg[1]); prg[2] = prg[3] = ((breg[3] & 0x3F) ^ 0x3F) | (breg[1]); prg[2] &= PROM_8K_SIZE - 1; if ((reg[8] & 0x40) != 0) { SetPROM_32K_Bank(prg[2], prg[1], prg[0], prg[3]); } else { SetPROM_32K_Bank(prg[0], prg[1], prg[2], prg[3]); } } public override bool IsStateSave() { return true; } //void Mapper251::SaveState(LPBYTE p) public override void SaveState(byte[] p) { //INT i; //for (i = 0; i < 11; i++) //{ // p[i] = reg[i]; //} //for (i = 0; i < 4; i++) //{ // p[i + 11] = breg[i]; //} } //void Mapper251::LoadState(LPBYTE p) public override void LoadState(byte[] p) { //INT i; //for (i = 0; i < 11; i++) //{ // reg[i] = p[i]; //} //for (i = 0; i < 4; i++) //{ // reg[i] = p[i + 11]; //} } } }