////////////////////////////////////////////////////////////////////////// // YuXing_Mouse // ////////////////////////////////////////////////////////////////////////// class EXPAD_YuXing_Mouse : public EXPAD { public: EXPAD_YuXing_Mouse( NES* parent ) : EXPAD( parent ) {} void Reset(); void Strobe(); BYTE Read4016(); BYTE Read4017(); void Write4016( BYTE data ); void Sync(); void SetSyncData( INT type, LONG data ); LONG GetSyncData( INT type ); protected: LONG mouse_x, mouse_y, mouse_x_old, mouse_y_old, mouse_x_move, mouse_y_move; BYTE mouse_button, mouse_bits, mouse_data, mouse_count; BYTE temp1, reg[8], mouse[8]; private: };