////////////////////////////////////////////////////////////////////////// // BoardUNL158B Blood Of Jurassic (GD-98) // ////////////////////////////////////////////////////////////////////////// static uint8 lut[8] = { 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0F, 0x00 }; void BoardUNL158B::Reset() { IRQReload = IRQCount = IRQLatch = IRQa = 0; MMC3cmd = A000B = A001B = 0; DRegBuf[0] = 0; DRegBuf[1] = 2; DRegBuf[2] = 4; DRegBuf[3] = 5; DRegBuf[4] = 6; DRegBuf[5] = 7; DRegBuf[6] = 0; DRegBuf[7] = 1; Fix158BMMC3PRG(MMC3cmd); Fix158BMMC3CHR(MMC3cmd); nes->pad->SetExController( 3 ); } BYTE BoardUNL158B::ReadLow( WORD addr ) { if((addr>=0x5000)&&(addr<=0x5007)) return lut[addr&7]; return Mapper::ReadLow( addr ); } void BoardUNL158B::WriteLow( WORD addr, BYTE data ) { if((addr>=0x5000)&&(addr<=0x5007)){ EXPREGS[addr & 7] = data; switch(addr & 7) { case 0: Fix158BMMC3PRG(MMC3cmd); break; case 7: // break; } } } void BoardUNL158B::Write( WORD addr, BYTE data ) { MMC3CMDWrite(addr, data); MMC3IRQWrite(addr, data); } void BoardUNL158B::MMC3CMDWrite( WORD addr, BYTE data ) { switch (addr & 0xE001) { case 0x8000: if ((data & 0x40) != (MMC3cmd & 0x40)) Fix158BMMC3PRG(data); if ((data & 0x80) != (MMC3cmd & 0x80)) Fix158BMMC3CHR(data); MMC3cmd = data; break; case 0x8001: { int cbase = (MMC3cmd & 0x80) << 5; DRegBuf[MMC3cmd & 0x7] = data; switch (MMC3cmd & 0x07) { case 0: PPUSW((cbase ^ 0x000), data & (~1)); PPUSW((cbase ^ 0x400), data | 1); break; case 1: PPUSW((cbase ^ 0x800), data & (~1)); PPUSW((cbase ^ 0xC00), data | 1); break; case 2: PPUSW(cbase ^ 0x1000, data); break; case 3: PPUSW(cbase ^ 0x1400, data); break; case 4: PPUSW(cbase ^ 0x1800, data); break; case 5: PPUSW(cbase ^ 0x1C00, data); break; case 6: if (MMC3cmd&0x40) CPUSW(0xC000, data); else CPUSW(0x8000, data); break; case 7: CPUSW(0xA000, data); break; } break; } case 0xA000: A000B = data; if (!nes->rom->Is4SCREEN()) { if (A000B & 0x01) SetVRAM_Mirror(VRAM_HMIRROR); else SetVRAM_Mirror(VRAM_VMIRROR); } break; case 0xA001: A001B = data; break; } } void BoardUNL158B::MMC3IRQWrite( WORD addr, BYTE data ) { switch (addr & 0xE001) { case 0xC000: IRQReload = 0;IRQCount = data; break; case 0xC001: IRQReload = 0;IRQLatch = data; break; case 0xE000: IRQReload = 0;IRQa = 0;nes->cpu->ClrIRQ(IRQ_MAPPER); break; case 0xE001: IRQReload = 0;IRQa = 1; break; } } void BoardUNL158B::PPUSW(WORD A, BYTE V) { SetVROM_1K_Bank(A>>10, V); } void BoardUNL158B::CPUSW(WORD A, BYTE V) { if (EXPREGS[0] & 0x80) { uint32 bank = EXPREGS[0] & 7; if(EXPREGS[0] & 0x20) { // 32Kb mode SetPROM_32K_Bank(bank >> 1); } else { // 16Kb mode SetPROM_16K_Bank(4, bank); SetPROM_16K_Bank(6, bank); } } else { SetPROM_8K_Bank(A>>13, V & 0xF); } } void BoardUNL158B::Fix158BMMC3PRG(BYTE data) { if (data & 0x40) { CPUSW(0xC000, DRegBuf[6]); CPUSW(0x8000, ~1); } else { CPUSW(0x8000, DRegBuf[6]); CPUSW(0xC000, ~1); } CPUSW(0xA000, DRegBuf[7]); CPUSW(0xE000, ~0); } void BoardUNL158B::Fix158BMMC3CHR(BYTE data) { int cbase = (data & 0x80) << 5; PPUSW((cbase ^ 0x000), DRegBuf[0] & (~1)); PPUSW((cbase ^ 0x400), DRegBuf[0] | 1); PPUSW((cbase ^ 0x800), DRegBuf[1] & (~1)); PPUSW((cbase ^ 0xC00), DRegBuf[1] | 1); PPUSW(cbase ^ 0x1000, DRegBuf[2]); PPUSW(cbase ^ 0x1400, DRegBuf[3]); PPUSW(cbase ^ 0x1800, DRegBuf[4]); PPUSW(cbase ^ 0x1c00, DRegBuf[5]); } void BoardUNL158B::HSync(INT scanline) { if ((scanline >= 0 && scanline <= 239)) { if (nes->ppu->IsDispON()) { if (IRQa && !IRQReload) { if (scanline == 0) { if (IRQCount) { IRQCount -= 1; } } if (!(IRQCount)){ IRQReload = 0xFF; IRQCount = IRQLatch; nes->cpu->SetIRQ(IRQ_MAPPER); } IRQCount--; } } } } void BoardUNL158B::SaveState( LPBYTE p ) { // } void BoardUNL158B::LoadState( LPBYTE p ) { // }