using AxibugEmuOnline.Client.ClientCore; using AxibugEmuOnline.Client.Common; using AxibugEmuOnline.Client.Event; using AxibugEmuOnline.Client.Network; using AxibugProtobuf; using System.Collections.Generic; using System.Linq; using UnityEngine.EventSystems; using static AxibugEmuOnline.Client.ClientCore.RomDB; namespace AxibugEmuOnline.Client.Manager { public class UserDataBase { public long UID { get; set; } public string Account { get; set; } public string NickName { get; set; } } public class MainUserDataBase : UserDataBase { public bool IsLoggedIn { get; set; } = false; } public class UserDataManager { public UserDataManager() { //注册重连成功事件,以便后续自动登录 App.network.OnReConnected += OnReConnected; //网络事件注册 NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserOnlinelist, RecvUserOnlinelist); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserJoin, RecvCmdUserJoin); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserLeave, RecvGetUserLeave); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdModifyNickName, RecvModifyNickName); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateSelfUserInfo, RecvUpdateSelfUserInfo); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateOtherUserInfo, RecvUpdateOtherUserInfo); } public MainUserDataBase userdata { get; private set; } = new MainUserDataBase(); public bool IsLoggedIn => userdata.IsLoggedIn; Dictionary DictUID2User = new Dictionary(); public int OnlinePlayerCount => DictUID2User.Count; public void InitMainUserData(string UName, long UID) { userdata.NickName = UName; userdata.IsLoggedIn = true; userdata.UID = UID; //以及其他数据初始化 //... } /// /// 登出 /// public void LoginOutData() { userdata.IsLoggedIn = false; //以及其他数据清理 //... } /// /// 当重连成功 /// public void OnReConnected() { //如果之前已登录,则重新登录 if (userdata.IsLoggedIn) { App.login.Login(); } } #region 角色管理 public void UpdateOrAddUser(UserMiniInfo minfo, out bool isNewUser) { lock (DictUID2User) { if (!DictUID2User.ContainsKey(minfo.UID)) { DictUID2User[minfo.UID] = new UserDataBase() { UID = minfo.UID, NickName = minfo.NickName, Account = "", }; isNewUser = true; } else { isNewUser = false; DictUID2User[minfo.UID].NickName = minfo.NickName; } } } public void RemoveUser(long UID) { bool bflag = false; string UName = ""; lock (DictUID2User) { if (DictUID2User.ContainsKey(UID)) { UName = DictUID2User[UID].NickName; DictUID2User.Remove(UID); bflag = true; } } if (bflag) { //抛出用户离开事件 Eventer.Instance.PostEvent(EEvent.OnUserLoginOut, UID, UName); } } public UserDataBase GetUserByUid(long UID) { lock (DictUID2User) { if (DictUID2User.ContainsKey(UID)) { return DictUID2User[UID]; } return null; } } public UserDataBase[] GetUserList() { UserDataBase[] ulist = new UserDataBase[DictUID2User.Count]; long[] UIDs = DictUID2User.Keys.ToArray(); for (int i = 0; i < UIDs.Length; i++) { ulist[i] = DictUID2User[UIDs[i]]; } return ulist; } #endregion /// /// 请求拉取房间列表 /// public void Send_GetUserList() { Protobuf_UserList msg = new Protobuf_UserList() { }; App.network.SendToServer((int)CommandID.CmdUserOnlinelist, ProtoBufHelper.Serizlize(msg)); } public void RecvUserOnlinelist(byte[] reqData) { Protobuf_UserList_RESP msg = ProtoBufHelper.DeSerizlize(reqData); DictUID2User.Clear(); for (int i = 0; i < msg.UserList.Count; i++) { UserMiniInfo mi = msg.UserList[i]; UpdateOrAddUser(mi, out bool isNewUser); } Eventer.Instance.PostEvent(EEvent.OnUserListAllUpdate); } public void RecvCmdUserJoin(byte[] reqData) { Protobuf_UserJoin_RESP msg = ProtoBufHelper.DeSerizlize(reqData); UpdateOrAddUser(msg.UserInfo, out bool isNewUser); if (isNewUser) Eventer.Instance.PostEvent(EEvent.OnUserLogin, msg.UserInfo.UID, msg.UserInfo.NickName); } public void RecvGetUserLeave(byte[] reqData) { Protobuf_UserLeave_RESP msg = ProtoBufHelper.DeSerizlize(reqData); RemoveUser(msg.UID); } /// /// 发送修改昵称请求 /// /// public void Send_ModifyNickName(string NickName) { Protobuf_Modify_NickName msg = new Protobuf_Modify_NickName() { NickName = NickName }; App.network.SendToServer((int)CommandID.CmdModifyNickName, ProtoBufHelper.Serizlize(msg)); } void RecvModifyNickName(byte[] reqData) { Protobuf_Modify_NickName_RESP msg = ProtoBufHelper.DeSerizlize(reqData); } private void RecvUpdateSelfUserInfo(byte[] reqData) { Protobuf_Update_UserInfo_RESP msg = ProtoBufHelper.DeSerizlize(reqData); userdata.NickName = msg.UserInfo.NickName; Eventer.Instance.PostEvent(EEvent.OnSelfInfoUpdate); } private void RecvUpdateOtherUserInfo(byte[] reqData) { Protobuf_Update_OtherUserInfo_RESP msg = ProtoBufHelper.DeSerizlize(reqData); UserDataBase userdata = GetUserByUid(msg.UID); if (userdata == null) return; userdata.NickName = msg.UserInfo.NickName; //TODO其他 Eventer.Instance.PostEvent(EEvent.OnOtherUserInfoUpdate, msg.UID); } } }