using System.Collections.Generic; using UnityEngine; namespace AxibugEmuOnline.Client { public class NesGamingScheme : ControlScheme { public override void SetUIKeys(Dictionary uiKeyMapper) { base.SetUIKeys(uiKeyMapper); } } public static partial class ControlSchemeSetts { public static NesGamingScheme NES { get; private set; } = new NesGamingScheme(); } }