using HaoYueNet.ServerNetwork; using System.Net.Sockets; namespace AxibugEmuOnline.Server.NetWork { public class IOCPNetWork : TcpSaeaServer { public IOCPNetWork(int numConnections, int receiveBufferSize) : base(numConnections, receiveBufferSize) { OnClientNumberChange += ClientNumberChange; OnReceive += ReceiveData; OnDisconnected += OnDisconnect; OnNetLog += OnShowNetLog; } private void ClientNumberChange(int num, AsyncUserToken token) { Console.WriteLine("Client数发生变化"); } /// /// 接受包回调 /// /// 协议ID /// 错误编号 /// 业务数据 private void ReceiveData(AsyncUserToken token, int CMDID, byte[] data) { DataCallBack(token.Socket, CMDID, data); } public void DataCallBack(Socket sk, int CMDID, byte[] data) { //AppSrv.g_Log.Debug("收到消息 CMDID =>" + CMDID + " 数据长度=>" + data.Length); try { //抛出网络数据 NetMsg.Instance.PostNetMsgEvent(CMDID, sk, data); } catch (Exception ex) { Console.WriteLine("逻辑处理错误:" + ex.ToString()); } } /// /// 断开连接 /// /// public void OnDisconnect(AsyncUserToken token) { Console.WriteLine("断开连接"); AppSrv.g_ClientMgr.SetClientOfflineForSocket(token.Socket); } public void OnShowNetLog(string msg) { AppSrv.g_Log.Debug(msg); } } }