////////////////////////////////////////////////////////////////////////// // Mapper032 Irem G101 // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; //using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper032 : Mapper { BYTE patch; BYTE reg; public Mapper032(NES parent) : base(parent) { } public override void Reset() { patch = 0; reg = 0; SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); if (VROM_8K_SIZE != 0) { SetVROM_8K_Bank(0); } uint crc = nes.rom.GetPROM_CRC(); // For Major League(J) if (crc == 0xc0fed437) { patch = 1; } // For Ai Sensei no Oshiete - Watashi no Hoshi(J) if (crc == 0xfd3fc292) { SetPROM_32K_Bank(30, 31, 30, 31); } } //void Mapper032::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xF000) { case 0x8000: if ((reg & 0x02) != 0) { SetPROM_8K_Bank(6, data); } else { SetPROM_8K_Bank(4, data); } break; case 0x9000: reg = data; if ((data & 0x01) != 0) SetVRAM_Mirror(VRAM_HMIRROR); else SetVRAM_Mirror(VRAM_VMIRROR); break; case 0xA000: SetPROM_8K_Bank(5, data); break; } switch (addr & 0xF007) { case 0xB000: case 0xB001: case 0xB002: case 0xB003: case 0xB004: case 0xB005: SetVROM_1K_Bank((byte)(addr & 0x0007), data); break; case 0xB006: SetVROM_1K_Bank(6, data); if (patch != 0 && ((data & 0x40) != 0)) { SetVRAM_Mirror(0, 0, 0, 1); } break; case 0xB007: SetVROM_1K_Bank(7, data); if (patch != 0 && ((data & 0x40) != 0)) { SetVRAM_Mirror(0, 0, 0, 0); } break; } } //void Mapper032::SaveState(LPBYTE p) public override void SaveState(byte[] p) { p[0] = reg; } //void Mapper032::LoadState(LPBYTE p) public override void LoadState(byte[] p) { reg = p[0]; } public override bool IsStateSave() { return true; } } }