using AxibugEmuOnline.Client; using AxibugEmuOnline.Client.ClientCore; using UnityEngine; public class SwitchCommon : MonoBehaviour { void Start() { Debug.Log("SwitchCommon Start"); TickLoop.LoopAction_15s += ApplyCommit; } void OnDisable() { TickLoop.LoopAction_15s -= ApplyCommit; } private void ApplyCommit() { #if UNITY_SWITCH AxiNS.instance.io.ApplyAutoCommit(); #endif } }