using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; using System; using Codice.CM.Client.Differences; using System.Runtime.ConstrainedExecution; namespace VirtualNes.Core { public class Mapper176 : Mapper { BYTE prg, chr; public Mapper176(NES parent) : base(parent) { } public override void Reset() { //prg = ~0; prg = (~0); chr = 0; Sync(); } void Sync() { //setprg8r(0x10,0x6000,0); SetPROM_32K_Bank(prg >> 1); SetVROM_8K_Bank(chr); } //void Mapper176::WriteLow(WORD addr, BYTE data) public override void WriteLow(ushort addr, byte data) { switch (addr) { case 0x5ff1: prg = data; Sync(); break; case 0x5ff2: chr = data; Sync(); break; default: break; } if (addr >= 0x6000) { CPU_MEM_BANK[addr >> 13][addr & 0x1FFF] = data; } } public override bool IsStateSave() { return true; } } }