////////////////////////////////////////////////////////////////////////// // Mapper198 Nintendo MMC3 // ////////////////////////////////////////////////////////////////////////// class Mapper198 : public Mapper { public: Mapper198( NES* parent ) : Mapper(parent) {} void Reset(); void Write( WORD addr, BYTE data ); BYTE ReadLow( WORD addr ); void WriteLow(WORD addr, BYTE data); // For state save BOOL IsStateSave() { return TRUE; } void SaveState( LPBYTE p ); void LoadState( LPBYTE p ); protected: BYTE reg[8]; BYTE prg0, prg1; BYTE chr01, chr23, chr4, chr5, chr6, chr7; BYTE adr5000buf[1024*4]; private: void SetBank_CPU(); void SetBank_PPU(); };