////////////////////////////////////////////////////////////////////////// // Mapper165 Fire Emblem Chinese version // ////////////////////////////////////////////////////////////////////////// void Mapper165::Reset() { for( INT i = 0; i < 8; i++ ) { reg[i] = 0x00; } prg0 = 0; prg1 = 1; SetBank_CPU(); chr0 = 0; chr1 = 0; chr2 = 4; chr3 = 4; latch = 0xFD; SetBank_PPU(); we_sram = 0; // Disable nes->ppu->SetChrLatchMode( TRUE ); } void Mapper165::Write( WORD addr, BYTE data ) { switch( addr & 0xE001 ) { case 0x8000: reg[0] = data; SetBank_CPU(); SetBank_PPU(); break; case 0x8001: reg[1] = data; switch( reg[0] & 0x07 ) { case 0x00: chr0 = data & 0xFC; if( latch == 0xFD ) SetBank_PPU(); break; case 0x01: chr1 = data & 0xFC; if( latch == 0xFE ) SetBank_PPU(); break; case 0x02: chr2 = data & 0xFC; if( latch == 0xFD ) SetBank_PPU(); break; case 0x04: chr3 = data & 0xFC; if( latch == 0xFE ) SetBank_PPU(); break; case 0x06: prg0 = data; SetBank_CPU(); break; case 0x07: prg1 = data; SetBank_CPU(); break; } break; case 0xA000: reg[2] = data; if( data & 0x01 ) { SetVRAM_Mirror( VRAM_HMIRROR ); }else{ SetVRAM_Mirror( VRAM_VMIRROR ); } break; case 0xA001: reg[3] = data; break; default: break; } } void Mapper165::SetBank_CPU() { SetPROM_32K_Bank( prg0, prg1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 ); } void Mapper165::SetBank_PPU() { if(latch==0xFD){ SetBank_PPUSUB( 0, chr0 ); SetBank_PPUSUB( 4, chr2 ); }else{ SetBank_PPUSUB( 0, chr1 ); SetBank_PPUSUB( 4, chr3 ); } } void Mapper165::SetBank_PPUSUB( int bank, int page ) { if( page == 0 ) { SetCRAM_4K_Bank( bank, page>>2 ); } else { SetVROM_4K_Bank( bank, page>>2 ); } } void Mapper165::PPU_ChrLatch( WORD addr ) { WORD mask = addr&0x1FF0; if( mask == 0x1FD0 ) { latch = 0xFD; SetBank_PPU(); } else if( mask == 0x1FE0 ) { latch = 0xFE; SetBank_PPU(); } } void Mapper165::SaveState( LPBYTE p ) { for( INT i = 0; i < 8; i++ ) { p[i] = reg[i]; } p[ 8] = prg0; p[ 9] = prg1; p[10] = chr0; p[11] = chr1; p[12] = chr2; p[13] = chr3; p[14] = latch; } void Mapper165::LoadState( LPBYTE p ) { for( INT i = 0; i < 8; i++ ) { reg[i] = p[i]; } prg0 = p[ 8]; prg1 = p[ 9]; chr0 = p[10]; chr1 = p[11]; chr2 = p[12]; chr3 = p[13]; latch = p[14]; }