////////////////////////////////////////////////////////////////////////// // Mapper073 Konami VRC3 // ////////////////////////////////////////////////////////////////////////// void Mapper073::Reset() { irq_enable = 0; irq_counter = 0; SetPROM_32K_Bank( 0, 1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 ); } void Mapper073::Write( WORD addr, BYTE data ) { switch( addr ) { case 0xF000: SetPROM_16K_Bank( 4, data ); break; case 0x8000: irq_counter = (irq_counter & 0xFFF0) | (data & 0x0F); break; case 0x9000: irq_counter = (irq_counter & 0xFF0F) | ((data & 0x0F) << 4); break; case 0xA000: irq_counter = (irq_counter & 0xF0FF) | ((data & 0x0F) << 8); break; case 0xB000: irq_counter = (irq_counter & 0x0FFF) | ((data & 0x0F) << 12); break; case 0xC000: irq_enable = data & 0x02; nes->cpu->ClrIRQ( IRQ_MAPPER ); break; case 0xD000: nes->cpu->ClrIRQ( IRQ_MAPPER ); break; } } void Mapper073::Clock( INT cycles ) { if( irq_enable ) { if( (irq_counter+=cycles) >= 0xFFFF ) { irq_enable = 0; irq_counter &= 0xFFFF; nes->cpu->SetIRQ( IRQ_MAPPER ); } } } void Mapper073::SaveState( LPBYTE p ) { p[0] = irq_enable; *(INT*)&p[1] = irq_counter; } void Mapper073::LoadState( LPBYTE p ) { irq_enable = p[0]; irq_counter = *(INT*)&p[1]; }