////////////////////////////////////////////////////////////////////////// // Mapper045 1000000-in-1 // ////////////////////////////////////////////////////////////////////////// class Mapper045 : public Mapper { public: Mapper045( NES* parent ) : Mapper(parent) {} void Reset(); void Write( WORD addr, BYTE data ); void WriteLow(WORD addr, BYTE data); void HSync( INT scanline ); // For state save BOOL IsStateSave() { return TRUE; } void SaveState( LPBYTE p ); void LoadState( LPBYTE p ); protected: BYTE reg[8]; BYTE patch; BYTE prg0, prg1, prg2, prg3; BYTE chr0, chr1, chr2, chr3, chr4, chr5, chr6, chr7; BYTE p[4]; INT c[8]; BYTE irq_enable; BYTE irq_counter; BYTE irq_latch; BYTE irq_latched; BYTE irq_reset; private: void SetBank_CPU_4( INT data ); void SetBank_CPU_5( INT data ); void SetBank_CPU_6( INT data ); void SetBank_CPU_7( INT data ); void SetBank_PPU(); };