////////////////////////////////////////////////////////////////////////// // Mapper021 Konami VRC4 (Address mask $F006 or $F0C0) // ////////////////////////////////////////////////////////////////////////// void Mapper021::Reset() { for( INT i = 0; i < 8; i++ ) { reg[i] = i; } reg[8] = 0; irq_enable = 0; irq_counter = 0; irq_latch = 0; irq_clock = 0; SetPROM_32K_Bank( 0, 1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 ); } void Mapper021::Write( WORD addr, BYTE data ) { switch( addr & 0xF0CF ) { case 0x8000: if(reg[8] & 0x02) { SetPROM_8K_Bank( 6, data ); } else { SetPROM_8K_Bank( 4, data ); } break; case 0xA000: SetPROM_8K_Bank( 5, data ); break; case 0x9000: data &= 0x03; if( data == 0 ) SetVRAM_Mirror( VRAM_VMIRROR ); else if( data == 1 ) SetVRAM_Mirror( VRAM_HMIRROR ); else if( data == 2 ) SetVRAM_Mirror( VRAM_MIRROR4L ); else SetVRAM_Mirror( VRAM_MIRROR4H ); break; case 0x9002: case 0x9080: reg[8] = data; break; case 0xB000: reg[0] = (reg[0] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 0, reg[0] ); break; case 0xB002: case 0xB040: reg[0] = (reg[0] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 0, reg[0] ); break; case 0xB001: case 0xB004: case 0xB080: reg[1] = (reg[1] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 1, reg[1] ); break; case 0xB003: case 0xB006: case 0xB0C0: reg[1] = (reg[1] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 1, reg[1] ); break; case 0xC000: reg[2] = (reg[2] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 2, reg[2] ); break; case 0xC002: case 0xC040: reg[2] = (reg[2] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 2, reg[2] ); break; case 0xC001: case 0xC004: case 0xC080: reg[3] = (reg[3] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 3, reg[3] ); break; case 0xC003: case 0xC006: case 0xC0C0: reg[3] = (reg[3] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 3, reg[3] ); break; case 0xD000: reg[4] = (reg[4] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 4, reg[4] ); break; case 0xD002: case 0xD040: reg[4] = (reg[4] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 4, reg[4] ); break; case 0xD001: case 0xD004: case 0xD080: reg[5] = (reg[5] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 5, reg[5] ); break; case 0xD003: case 0xD006: case 0xD0C0: reg[5] = (reg[5] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 5, reg[5] ); break; case 0xE000: reg[6] = (reg[6] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 6, reg[6] ); break; case 0xE002: case 0xE040: reg[6] = (reg[6] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 6, reg[6] ); break; case 0xE001: case 0xE004: case 0xE080: reg[7] = (reg[7] & 0xF0) | (data & 0x0F); SetVROM_1K_Bank( 7, reg[7] ); break; case 0xE003: case 0xE006: case 0xE0C0: reg[7] = (reg[7] & 0x0F) | ((data & 0x0F) << 4); SetVROM_1K_Bank( 7, reg[7] ); break; case 0xF000: irq_latch = (irq_latch & 0xF0) | (data & 0x0F); break; case 0xF002: case 0xF040: irq_latch = (irq_latch & 0x0F) | ((data & 0x0F) << 4); break; case 0xF003: case 0xF0C0: case 0xF006: irq_enable = (irq_enable & 0x01) * 3; irq_clock = 0; nes->cpu->ClrIRQ( IRQ_MAPPER ); break; case 0xF004: case 0xF080: irq_enable = data & 0x03; if( irq_enable & 0x02 ) { irq_counter = irq_latch; irq_clock = 0; } nes->cpu->ClrIRQ( IRQ_MAPPER ); break; // case 0xF006: // nes->cpu->ClrIRQ( IRQ_MAPPER ); // break; } } void Mapper021::Clock( INT cycles ) { if( irq_enable & 0x02 ) { if( (irq_clock-=cycles) < 0 ) { irq_clock += 0x72; if( irq_counter == 0xFF ) { irq_counter = irq_latch; // irq_enable = (irq_enable & 0x01) * 3; // nes->cpu->IRQ_NotPending(); nes->cpu->SetIRQ( IRQ_MAPPER ); } else { irq_counter++; } } } } void Mapper021::SaveState( LPBYTE p ) { for( INT i = 0; i < 9; i++ ) { p[i] = reg[i]; } p[ 9] = irq_enable; p[10] = irq_counter; p[11] = irq_latch; *(INT*)&p[12] = irq_clock; } void Mapper021::LoadState( LPBYTE p ) { for( INT i = 0; i < 9; i++ ) { reg[i] = p[i]; } irq_enable = p[ 9]; irq_counter = p[10]; irq_latch = p[11]; irq_clock = *(INT*)&p[12]; }