////////////////////////////////////////////////////////////////////////// // Mapper016 Bandai Standard // ////////////////////////////////////////////////////////////////////////// void Mapper016::Reset() { patch = 0; reg[0] = reg[1] = reg[2] = 0; irq_enable = 0; irq_counter = 0; irq_latch = 0; irq_type = 0; nes->SetIrqType( NES::IRQ_CLOCK ); eeprom_type = 0; SetPROM_32K_Bank( 0, 1, PROM_8K_SIZE-2, PROM_8K_SIZE-1 ); DWORD crc = nes->rom->GetPROM_CRC(); if( crc == 0x3f15d20d // Famicom Jump 2(J) || crc == 0xf76aa523 ) { // Famicom Jump 2(J)(alt) patch = 1; eeprom_type = 0xFF; WRAM[0x0BBC] = 0xFF; // SRAM対策 } if( crc == 0x1d6f27f7 ) { // Dragon Ball Z 2(Korean Hack) nes->SetIrqType( NES::IRQ_HSYNC ); eeprom_type = 1; } if( crc == 0x6f7247c8 ) { // Dragon Ball Z 3(Korean Hack) nes->SetIrqType( NES::IRQ_CLOCK ); eeprom_type = 1; } if( crc == 0x7fb799fd ) { // Dragon Ball 2 - Dai Maou Fukkatsu(J) } if( crc == 0x6c6c2feb // Dragon Ball 3 - Gokuu Den(J) || crc == 0x8edeb257 ) { // Dragon Ball 3 - Gokuu Den(J)(Alt) } if( crc == 0x31cd9903 ) { // Dragon Ball Z - Kyoushuu! Saiya Jin(J) nes->SetIrqType( NES::IRQ_HSYNC ); } if( crc == 0xe49fc53e // Dragon Ball Z 2 - Gekishin Freeza!!(J) || crc == 0x1582fee0 ) { // Dragon Ball Z 2 - Gekishin Freeza!!(J) [alt] nes->SetIrqType( NES::IRQ_HSYNC ); eeprom_type = 1; } if( crc == 0x09499f4d ) { // Dragon Ball Z 3 - Ressen Jinzou Ningen(J) nes->SetIrqType( NES::IRQ_HSYNC ); eeprom_type = 1; } if( crc == 0x2e991109 ) { // Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (J) nes->SetIrqType( NES::IRQ_HSYNC ); eeprom_type = 1; } if( crc == 0x146fb9c3 ) { // SD Gundam Gaiden - Knight Gundam Monogatari(J) } if( crc == 0x73ac76db // SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi(J) || crc == 0x81a15eb8 ) { // SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan(J) eeprom_type = 1; } if( crc == 0x170250de ) { // Rokudenashi Blues(J) nes->SetRenderMethod( NES::PRE_ALL_RENDER ); eeprom_type = 1; } // DATACH系 if( crc == 0x0be0a328 // Datach - SD Gundam - Gundam Wars(J) || crc == 0x19e81461 // Datach - Dragon Ball Z - Gekitou Tenkaichi Budou Kai(J) || crc == 0x5b457641 // Datach - Ultraman Club - Supokon Fight!(J) || crc == 0x894efdbc // Datach - Crayon Shin Chan - Ora to Poi Poi(J) || crc == 0x983d8175 // Datach - Battle Rush - Build Up Robot Tournament(J) || crc == 0xbe06853f ) { // Datach - J League Super Top Players(J) eeprom_type = 2; } if( crc == 0xf51a7f46 ) { // Datach - Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu Kai(J) nes->SetIrqType( NES::IRQ_HSYNC ); eeprom_type = 2; } if( eeprom_type == 0 ) { nes->SetSAVERAM_SIZE( 128 ); x24c01.Reset( WRAM ); } else if( eeprom_type == 1 ) { nes->SetSAVERAM_SIZE( 256 ); x24c02.Reset( WRAM ); } else if( eeprom_type == 2 ) { nes->SetSAVERAM_SIZE( 384 ); x24c02.Reset( WRAM ); x24c01.Reset( WRAM+256 ); } } BYTE Mapper016::ReadLow( WORD addr ) { if( patch ) { return Mapper::ReadLow( addr ); } else { if( (addr & 0x00FF) == 0x0000 ) { BYTE ret = 0; if( eeprom_type == 0 ) { ret = x24c01.Read(); } else if( eeprom_type == 1 ) { ret = x24c02.Read(); } else if( eeprom_type == 2 ) { ret = x24c02.Read() & x24c01.Read(); } return (ret?0x10:0)|(nes->GetBarcodeStatus()); } } return 0x00; } void Mapper016::WriteLow( WORD addr, BYTE data ) { if( !patch ) { WriteSubA( addr, data ); } else { Mapper::WriteLow( addr, data ); } } void Mapper016::Write( WORD addr, BYTE data ) { if( !patch ) { WriteSubA( addr, data ); } else { WriteSubB( addr, data ); } } static BYTE eeprom_addinc; // Normal mapper #16 void Mapper016::WriteSubA( WORD addr, BYTE data ) { switch( addr & 0x000F ) { case 0x0000: case 0x0001: case 0x0002: case 0x0003: case 0x0004: case 0x0005: case 0x0006: case 0x0007: if( VROM_1K_SIZE ) { SetVROM_1K_Bank( addr&0x0007, data ); } if( eeprom_type == 2 ) { reg[0] = data; x24c01.Write( (data&0x08)?0xFF:0, (reg[1]&0x40)?0xFF:0 ); } break; case 0x0008: SetPROM_16K_Bank( 4, data ); break; case 0x0009: data &= 0x03; if( data == 0 ) SetVRAM_Mirror( VRAM_VMIRROR ); else if( data == 1 ) SetVRAM_Mirror( VRAM_HMIRROR ); else if( data == 2 ) SetVRAM_Mirror( VRAM_MIRROR4L ); else SetVRAM_Mirror( VRAM_MIRROR4H ); break; case 0x000A: irq_enable = data & 0x01; irq_counter = irq_latch; nes->cpu->ClrIRQ( IRQ_MAPPER ); break; case 0x000B: irq_latch = (irq_latch & 0xFF00) | data; irq_counter = (irq_counter & 0xFF00) | data; break; case 0x000C: irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF); irq_counter = ((INT)data << 8) | (irq_counter & 0x00FF); break; case 0x000D: // EEPTYPE0(DragonBallZ) if( eeprom_type == 0 ) { x24c01.Write( (data&0x20)?0xFF:0, (data&0x40)?0xFF:0 ); } // EEPTYPE1(DragonBallZ2,Z3,Z Gaiden) if( eeprom_type == 1 ) { x24c02.Write( (data&0x20)?0xFF:0, (data&0x40)?0xFF:0 ); } // EEPTYPE2(DATACH) if( eeprom_type == 2 ) { reg[1] = data; x24c02.Write( (data&0x20)?0xFF:0, (data&0x40)?0xFF:0 ); x24c01.Write( (reg[0]&0x08)?0xFF:0, (data&0x40)?0xFF:0 ); } break; } } // Famicom Jump 2 void Mapper016::WriteSubB( WORD addr, BYTE data ) { switch( addr ) { case 0x8000: case 0x8001: case 0x8002: case 0x8003: reg[0] = data & 0x01; SetPROM_8K_Bank( 4, reg[0]*0x20+reg[2]*2+0 ); SetPROM_8K_Bank( 5, reg[0]*0x20+reg[2]*2+1 ); break; case 0x8004: case 0x8005: case 0x8006: case 0x8007: reg[1] = data & 0x01; SetPROM_8K_Bank( 6, reg[1]*0x20+0x1E ); SetPROM_8K_Bank( 7, reg[1]*0x20+0x1F ); break; case 0x8008: reg[2] = data; SetPROM_8K_Bank( 4, reg[0]*0x20+reg[2]*2+0 ); SetPROM_8K_Bank( 5, reg[0]*0x20+reg[2]*2+1 ); SetPROM_8K_Bank( 6, reg[1]*0x20+0x1E ); SetPROM_8K_Bank( 7, reg[1]*0x20+0x1F ); break; case 0x8009: data &= 0x03; if( data == 0 ) SetVRAM_Mirror( VRAM_VMIRROR ); else if( data == 1 ) SetVRAM_Mirror( VRAM_HMIRROR ); else if( data == 2 ) SetVRAM_Mirror( VRAM_MIRROR4L ); else SetVRAM_Mirror( VRAM_MIRROR4H ); break; case 0x800A: irq_enable = data & 0x01; irq_counter = irq_latch; // if( !irq_enable ) { // nes->cpu->ClrIRQ( IRQ_MAPPER ); // } nes->cpu->ClrIRQ( IRQ_MAPPER ); break; case 0x800B: irq_latch = (irq_latch & 0xFF00) | data; break; case 0x800C: irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF); break; case 0x800D: break; } } void Mapper016::HSync( INT scanline ) { if( irq_enable && (nes->GetIrqType() == NES::IRQ_HSYNC) ) { if( irq_counter <= 113 ) { nes->cpu->SetIRQ( IRQ_MAPPER ); // nes->cpu->IRQ(); //// nes->cpu->IRQ_NotPending(); // irq_enable = 0; // irq_counter = 0; irq_counter &= 0xFFFF; } else { irq_counter -= 113; } } } void Mapper016::Clock( INT cycles ) { if( irq_enable && (nes->GetIrqType() == NES::IRQ_CLOCK) ) { if( (irq_counter-=cycles) <= 0 ) { nes->cpu->SetIRQ( IRQ_MAPPER ); // nes->cpu->IRQ(); //// nes->cpu->IRQ_NotPending(); // irq_enable = 0; // irq_counter = 0; irq_counter &= 0xFFFF; } } } void Mapper016::SaveState( LPBYTE p ) { p[0] = reg[0]; p[1] = reg[1]; p[2] = reg[2]; p[3] = irq_enable; *(INT*)&p[4] = irq_counter; *(INT*)&p[8] = irq_latch; if( eeprom_type == 0 ) { x24c01.Save( &p[16] ); } else if( eeprom_type == 1 ) { x24c02.Save( &p[16] ); } else if( eeprom_type == 2 ) { x24c02.Save( &p[16] ); x24c01.Save( &p[48] ); } } void Mapper016::LoadState( LPBYTE p ) { reg[0] = p[0]; reg[1] = p[1]; reg[2] = p[2]; irq_enable = p[3]; irq_counter = *(INT*)&p[4]; irq_latch = *(INT*)&p[8]; if( eeprom_type == 0 ) { x24c01.Load( &p[16] ); } else if( eeprom_type == 1 ) { x24c02.Load( &p[16] ); } else if( eeprom_type == 2 ) { x24c02.Load( &p[16] ); x24c01.Load( &p[48] ); } }