////////////////////////////////////////////////////////////////////////// // Mapper026 Konami VRC6 (PA0,PA1 reverse) // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; //using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper026 : Mapper { BYTE irq_enable; BYTE irq_counter; BYTE irq_latch; INT irq_clock; public Mapper026(NES parent) : base(parent) { } public override void Reset() { irq_enable = 0; irq_counter = 0; irq_latch = 0; irq_clock = 0; SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); if (VROM_1K_SIZE != 0) { SetVROM_8K_Bank(0); } uint crc = nes.rom.GetPROM_CRC(); if (crc == 0x30e64d03) { // Esper Dream 2 - Aratanaru Tatakai(J) nes.SetRenderMethod(EnumRenderMethod.POST_ALL_RENDER); } if (crc == 0x836cc1ab) { // Mouryou Senki Madara(J) nes.SetRenderMethod(EnumRenderMethod.POST_ALL_RENDER); } nes.apu.SelectExSound(1); } //void Mapper026::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xF003) { case 0x8000: SetPROM_16K_Bank(4, data); break; case 0x9000: case 0x9001: case 0x9002: case 0x9003: case 0xA000: case 0xA001: case 0xA002: case 0xA003: case 0xB000: case 0xB001: case 0xB002: addr = (ushort)((addr & 0xfffc) | ((addr & 1) << 1) | ((addr & 2) >> 1)); nes.apu.ExWrite(addr, data); break; case 0xB003: data = (byte)(data & 0x7F); if (data == 0x08 || data == 0x2C) SetVRAM_Mirror(VRAM_MIRROR4H); else if (data == 0x20) SetVRAM_Mirror(VRAM_VMIRROR); else if (data == 0x24) SetVRAM_Mirror(VRAM_HMIRROR); else if (data == 0x28) SetVRAM_Mirror(VRAM_MIRROR4L); break; case 0xC000: SetPROM_8K_Bank(6, data); break; case 0xD000: SetVROM_1K_Bank(0, data); break; case 0xD001: SetVROM_1K_Bank(2, data); break; case 0xD002: SetVROM_1K_Bank(1, data); break; case 0xD003: SetVROM_1K_Bank(3, data); break; case 0xE000: SetVROM_1K_Bank(4, data); break; case 0xE001: SetVROM_1K_Bank(6, data); break; case 0xE002: SetVROM_1K_Bank(5, data); break; case 0xE003: SetVROM_1K_Bank(7, data); break; case 0xF000: irq_latch = data; break; case 0xF001: irq_enable = (byte)((irq_enable & 0x01) * 3); nes.cpu.ClrIRQ(IRQ_MAPPER); break; case 0xF002: irq_enable = (byte)(data & 0x03); if ((irq_enable & 0x02) != 0) { irq_counter = irq_latch; irq_clock = 0; } nes.cpu.ClrIRQ(IRQ_MAPPER); break; } } //void Mapper026::Clock(INT cycles) public override void Clock(int cycles) { if ((irq_enable & 0x02) != 0) { if ((irq_clock += cycles) >= 0x72) { irq_clock -= 0x72; if (irq_counter >= 0xFF) { irq_counter = irq_latch; // nes.cpu.IRQ_NotPending(); //// nes.cpu.IRQ(); nes.cpu.SetIRQ(IRQ_MAPPER); } else { irq_counter++; } } } } //void Mapper026::SaveState(LPBYTE p) public override void SaveState(byte[] p) { //p[0] = irq_enable; //p[1] = irq_counter; //p[2] = irq_latch; //*(INT*)&p[3] = irq_clock; } //void Mapper026::LoadState(LPBYTE p) public override void LoadState(byte[] p) { //irq_enable = p[0]; //irq_counter = p[1]; //irq_latch = p[2]; //irq_clock = *(INT*)&p[3]; } public override bool IsStateSave() { return true; } } }