using System.Collections.Generic; using UnityEngine; namespace AxibugEmuOnline.Client { public class GamingChanger : CommandChanger { Dictionary m_uiKeyMapper = new Dictionary(); public GamingChanger() { m_uiKeyMapper[KeyCode.Escape] = EnumCommand.OptionMenu; if (Application.platform == RuntimePlatform.PSP2) { m_uiKeyMapper[Common.PSVitaKey.L] = EnumCommand.OptionMenu; m_uiKeyMapper[Common.PSVitaKey.R] = EnumCommand.OptionMenu; } //PC XBOX m_uiKeyMapper[Common.PC_XBOXKEY.Y] = EnumCommand.OptionMenu; } public override object GetConfig() => m_uiKeyMapper; } }