////////////////////////////////////////////////////////////////////////// // Mapper198 Nintendo MMC3 // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using BYTE = System.Byte; using INT = System.Int32; namespace VirtualNes.Core { public class Mapper198 : Mapper { BYTE[] reg = new byte[8]; BYTE prg0, prg1; BYTE chr01, chr23, chr4, chr5, chr6, chr7; BYTE[] adr5000buf = new BYTE[1024 * 4]; public Mapper198(NES parent) : base(parent) { } public override void Reset() { for (INT i = 0; i < 8; i++) { reg[i] = 0x00; } prg0 = 0; prg1 = 1; SetBank_CPU(); chr01 = 0; chr23 = 2; chr4 = 4; chr5 = 5; chr6 = 6; chr7 = 7; SetBank_PPU(); } //void Mapper198::WriteLow(WORD addr, BYTE data) public override void WriteLow(ushort addr, byte data) { if (addr > 0x4018 && addr < 0x6000) CPU_MEM_BANK[addr >> 13][addr & 0x1FFF] = data; else adr5000buf[addr & 0xFFF] = data; } //BYTE Mapper198::ReadLow(WORD addr) public override byte ReadLow(ushort addr) { if (addr > 0x4018 && addr < 0x6000) return CPU_MEM_BANK[addr >> 13][addr & 0x1FFF]; else return adr5000buf[addr & 0xFFF]; } //void Mapper198::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xE001) { case 0x8000: reg[0] = data; SetBank_CPU(); SetBank_PPU(); break; case 0x8001: reg[1] = data; switch (reg[0] & 0x07) { case 0x00: chr01 = (byte)(data & 0xFE); SetBank_PPU(); break; case 0x01: chr23 = (byte)(data & 0xFE); SetBank_PPU(); break; case 0x02: chr4 = data; SetBank_PPU(); break; case 0x03: chr5 = data; SetBank_PPU(); break; case 0x04: chr6 = data; SetBank_PPU(); break; case 0x05: chr7 = data; SetBank_PPU(); break; case 0x06: if (data >= 0x50) data &= 0x4F; prg0 = data; SetBank_CPU(); break; case 0x07: prg1 = data; SetBank_CPU(); break; } break; case 0xA000: reg[2] = data; if (!nes.rom.Is4SCREEN()) { if ((data & 0x01) != 0) SetVRAM_Mirror(VRAM_HMIRROR); else SetVRAM_Mirror(VRAM_VMIRROR); } break; case 0xA001: reg[3] = data; break; case 0xC000: reg[4] = data; break; case 0xC001: reg[5] = data; break; case 0xE000: reg[6] = data; break; case 0xE001: reg[7] = data; break; } } void SetBank_CPU() { if ((reg[0] & 0x40) != 0) { SetPROM_32K_Bank(PROM_8K_SIZE - 2, prg1, prg0, PROM_8K_SIZE - 1); } else { SetPROM_32K_Bank(prg0, prg1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); } } void SetBank_PPU() { if (VROM_1K_SIZE != 0) { if ((reg[0] & 0x80) != 0) { SetVROM_8K_Bank(chr4, chr5, chr6, chr7, chr01, chr01 + 1, chr23, chr23 + 1); } else { SetVROM_8K_Bank(chr01, chr01 + 1, chr23, chr23 + 1, chr4, chr5, chr6, chr7); } } } //void Mapper198::SaveState(LPBYTE p) public override void SaveState(byte[] p) { for (INT i = 0; i < 8; i++) { p[i] = reg[i]; } p[8] = prg0; p[9] = prg1; p[10] = chr01; p[11] = chr23; p[12] = chr4; p[13] = chr5; p[14] = chr6; p[15] = chr7; } //void Mapper198::LoadState(LPBYTE p) public override void LoadState(byte[] p) { for (INT i = 0; i < 8; i++) { reg[i] = p[i]; } prg0 = p[8]; prg1 = p[9]; chr01 = p[10]; chr23 = p[11]; chr4 = p[12]; chr5 = p[13]; chr6 = p[14]; chr7 = p[15]; } public override bool IsStateSave() { return true; } } }