////////////////////////////////////////////////////////////////////////// // Mapper016 Bandai Standard // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper016 : Mapper { BYTE patch; // For Famicom Jump 2 BYTE eeprom_type; // EEPROM type BYTE[] reg = new byte[3]; BYTE irq_enable; INT irq_counter; INT irq_latch; BYTE irq_type; X24C01 x24c01; X24C02 x24c02; public Mapper016(NES parent) : base(parent) { } public override void Reset() { patch = 0; reg[0] = reg[1] = reg[2] = 0; irq_enable = 0; irq_counter = 0; irq_latch = 0; irq_type = 0; nes.SetIrqType( NES.IRQMETHOD.IRQ_CLOCK); eeprom_type = 0; SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); uint crc = nes.rom.GetPROM_CRC(); if (crc == 0x3f15d20d // Famicom Jump 2(J) || crc == 0xf76aa523) { // Famicom Jump 2(J)(alt) patch = 1; eeprom_type = 0xFF; WRAM[0x0BBC] = 0xFF; // SRAM対策 } if (crc == 0x1d6f27f7) { // Dragon Ball Z 2(Korean Hack) nes.SetIrqType( NES.IRQMETHOD.IRQ_HSYNC); eeprom_type = 1; } if (crc == 0x6f7247c8) { // Dragon Ball Z 3(Korean Hack) nes.SetIrqType( NES.IRQMETHOD.IRQ_CLOCK); eeprom_type = 1; } if (crc == 0x7fb799fd) { // Dragon Ball 2 - Dai Maou Fukkatsu(J) } if (crc == 0x6c6c2feb // Dragon Ball 3 - Gokuu Den(J) || crc == 0x8edeb257) { // Dragon Ball 3 - Gokuu Den(J)(Alt) } if (crc == 0x31cd9903) { // Dragon Ball Z - Kyoushuu! Saiya Jin(J) nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC); } if (crc == 0xe49fc53e // Dragon Ball Z 2 - Gekishin Freeza!!(J) || crc == 0x1582fee0) { // Dragon Ball Z 2 - Gekishin Freeza!!(J) [alt] nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC); eeprom_type = 1; } if (crc == 0x09499f4d) { // Dragon Ball Z 3 - Ressen Jinzou Ningen(J) nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC); eeprom_type = 1; } if (crc == 0x2e991109) { // Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (J) nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC); eeprom_type = 1; } if (crc == 0x146fb9c3) { // SD Gundam Gaiden - Knight Gundam Monogatari(J) } if (crc == 0x73ac76db // SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Kishi(J) || crc == 0x81a15eb8) { // SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan(J) eeprom_type = 1; } if (crc == 0x170250de) { // Rokudenashi Blues(J) nes.SetRenderMethod( EnumRenderMethod.POST_ALL_RENDER); eeprom_type = 1; } // DATACH系 if (crc == 0x0be0a328 // Datach - SD Gundam - Gundam Wars(J) || crc == 0x19e81461 // Datach - Dragon Ball Z - Gekitou Tenkaichi Budou Kai(J) || crc == 0x5b457641 // Datach - Ultraman Club - Supokon Fight!(J) || crc == 0x894efdbc // Datach - Crayon Shin Chan - Ora to Poi Poi(J) || crc == 0x983d8175 // Datach - Battle Rush - Build Up Robot Tournament(J) || crc == 0xbe06853f) { // Datach - J League Super Top Players(J) eeprom_type = 2; } if (crc == 0xf51a7f46) { // Datach - Yuu Yuu Hakusho - Bakutou Ankoku Bujutsu Kai(J) nes.SetIrqType(NES.IRQMETHOD.IRQ_HSYNC); eeprom_type = 2; } if (eeprom_type == 0) { nes.SetSAVERAM_SIZE(128); x24c01.Reset(WRAM); } else if (eeprom_type == 1) { nes.SetSAVERAM_SIZE(256); x24c02.Reset(WRAM); } else if (eeprom_type == 2) { nes.SetSAVERAM_SIZE(384); x24c02.Reset(WRAM); x24c01.Reset(WRAM + 256); } } //BYTE Mapper016::ReadLow(WORD addr) public override byte ReadLow(ushort addr) { if (patch!=0) { return base.ReadLow(addr); } else { if ((addr & 0x00FF) == 0x0000) { BYTE ret = 0; if (eeprom_type == 0) { ret = x24c01.Read(); } else if (eeprom_type == 1) { ret = x24c02.Read(); } else if (eeprom_type == 2) { ret = x24c02.Read() & x24c01.Read(); } return (ret ? 0x10 : 0) | (nes.GetBarcodeStatus()); } } return 0x00; } //void Mapper016::WriteLow(WORD addr, BYTE data) public override void WriteLow(ushort addr, byte data) { if (patch == 0) { WriteSubA(addr, data); } else { Mapper::WriteLow(addr, data); } } void Mapper016::Write(WORD addr, BYTE data) { if (!patch) { WriteSubA(addr, data); } else { WriteSubB(addr, data); } } static BYTE eeprom_addinc; // Normal mapper #16 void Mapper016::WriteSubA(WORD addr, BYTE data) { switch (addr & 0x000F) { case 0x0000: case 0x0001: case 0x0002: case 0x0003: case 0x0004: case 0x0005: case 0x0006: case 0x0007: if (VROM_1K_SIZE) { SetVROM_1K_Bank(addr & 0x0007, data); } if (eeprom_type == 2) { reg[0] = data; x24c01.Write((data & 0x08) ? 0xFF : 0, (reg[1] & 0x40) ? 0xFF : 0); } break; case 0x0008: SetPROM_16K_Bank(4, data); break; case 0x0009: data &= 0x03; if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR); else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR); else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L); else SetVRAM_Mirror(VRAM_MIRROR4H); break; case 0x000A: irq_enable = data & 0x01; irq_counter = irq_latch; nes.cpu.ClrIRQ(IRQ_MAPPER); break; case 0x000B: irq_latch = (irq_latch & 0xFF00) | data; irq_counter = (irq_counter & 0xFF00) | data; break; case 0x000C: irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF); irq_counter = ((INT)data << 8) | (irq_counter & 0x00FF); break; case 0x000D: // EEPTYPE0(DragonBallZ) if (eeprom_type == 0) { x24c01.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0); } // EEPTYPE1(DragonBallZ2,Z3,Z Gaiden) if (eeprom_type == 1) { x24c02.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0); } // EEPTYPE2(DATACH) if (eeprom_type == 2) { reg[1] = data; x24c02.Write((data & 0x20) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0); x24c01.Write((reg[0] & 0x08) ? 0xFF : 0, (data & 0x40) ? 0xFF : 0); } break; } } // Famicom Jump 2 void Mapper016::WriteSubB(WORD addr, BYTE data) { switch (addr) { case 0x8000: case 0x8001: case 0x8002: case 0x8003: reg[0] = data & 0x01; SetPROM_8K_Bank(4, reg[0] * 0x20 + reg[2] * 2 + 0); SetPROM_8K_Bank(5, reg[0] * 0x20 + reg[2] * 2 + 1); break; case 0x8004: case 0x8005: case 0x8006: case 0x8007: reg[1] = data & 0x01; SetPROM_8K_Bank(6, reg[1] * 0x20 + 0x1E); SetPROM_8K_Bank(7, reg[1] * 0x20 + 0x1F); break; case 0x8008: reg[2] = data; SetPROM_8K_Bank(4, reg[0] * 0x20 + reg[2] * 2 + 0); SetPROM_8K_Bank(5, reg[0] * 0x20 + reg[2] * 2 + 1); SetPROM_8K_Bank(6, reg[1] * 0x20 + 0x1E); SetPROM_8K_Bank(7, reg[1] * 0x20 + 0x1F); break; case 0x8009: data &= 0x03; if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR); else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR); else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L); else SetVRAM_Mirror(VRAM_MIRROR4H); break; case 0x800A: irq_enable = data & 0x01; irq_counter = irq_latch; // if( !irq_enable ) { // nes.cpu.ClrIRQ( IRQ_MAPPER ); // } nes.cpu.ClrIRQ(IRQ_MAPPER); break; case 0x800B: irq_latch = (irq_latch & 0xFF00) | data; break; case 0x800C: irq_latch = ((INT)data << 8) | (irq_latch & 0x00FF); break; case 0x800D: break; } } void Mapper016::HSync(INT scanline) { if (irq_enable && (nes.GetIrqType() == NES.IRQMETHOD.IRQ_HSYNC)) { if (irq_counter <= 113) { nes.cpu.SetIRQ(IRQ_MAPPER); // nes.cpu.IRQ(); //// nes.cpu.IRQ_NotPending(); // irq_enable = 0; // irq_counter = 0; irq_counter &= 0xFFFF; } else { irq_counter -= 113; } } } void Mapper016::Clock(INT cycles) { if (irq_enable && (nes.GetIrqType() == NES::IRQ_CLOCK)) { if ((irq_counter -= cycles) <= 0) { nes.cpu.SetIRQ(IRQ_MAPPER); // nes.cpu.IRQ(); //// nes.cpu.IRQ_NotPending(); // irq_enable = 0; // irq_counter = 0; irq_counter &= 0xFFFF; } } } void Mapper016::SaveState(LPBYTE p) { p[0] = reg[0]; p[1] = reg[1]; p[2] = reg[2]; p[3] = irq_enable; *(INT*)&p[4] = irq_counter; *(INT*)&p[8] = irq_latch; if (eeprom_type == 0) { x24c01.Save(&p[16]); } else if (eeprom_type == 1) { x24c02.Save(&p[16]); } else if (eeprom_type == 2) { x24c02.Save(&p[16]); x24c01.Save(&p[48]); } } void Mapper016::LoadState(LPBYTE p) { reg[0] = p[0]; reg[1] = p[1]; reg[2] = p[2]; irq_enable = p[3]; irq_counter = *(INT*)&p[4]; irq_latch = *(INT*)&p[8]; if (eeprom_type == 0) { x24c01.Load(&p[16]); } else if (eeprom_type == 1) { x24c02.Load(&p[16]); } else if (eeprom_type == 2) { x24c02.Load(&p[16]); x24c01.Load(&p[48]); } } public override bool IsStateSave() { return true; } } }