using AxibugEmuOnline.Client.ClientCore; using UnityEngine; using UnityEngine.Rendering.PostProcessing; namespace AxibugEmuOnline.Client { public class Initer : MonoBehaviour { public PostProcessVolume m_filterVolume; public CanvasGroup m_filterPreview; public CanvasGroup m_xmbBg; public static string dev_UUID; #if UNITY_EDITOR public bool bTest = false; public string mTestSrvIP = "192.168.0.47"; #endif private void Awake() { #if UNITY_EDITOR App.Init(this, bTest, mTestSrvIP); #else App.Init(this); #endif dev_UUID = SystemInfo.deviceUniqueIdentifier; } } }