using AxibugEmuOnline.Client.ClientCore; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security.Cryptography; using System.Text; namespace AxibugEmuOnline.Client { public class InGameUI_Reset : ExecuteMenu { private InGameUI m_gameUI; public override bool Visible => !m_gameUI.IsNetPlay || App.roomMgr.IsHost; public InGameUI_Reset(InGameUI gameUI) : base("¸´Î»", null) { m_gameUI = gameUI; } public override void OnExcute() { if (!m_gameUI.IsNetPlay) { App.emu.ResetGame(); } } } }