////////////////////////////////////////////////////////////////////////// // Mapper046 Rumble Station // ////////////////////////////////////////////////////////////////////////// void Mapper046::Reset() { reg[0] = 0; reg[1] = 0; reg[2] = 0; reg[3] = 0; SetBank(); SetVRAM_Mirror( VRAM_VMIRROR ); } void Mapper046::WriteLow( WORD addr, BYTE data ) { reg[0] = data & 0x0F; reg[1] = (data & 0xF0)>>4; SetBank(); } void Mapper046::Write( WORD addr, BYTE data ) { reg[2] = data & 0x01; reg[3] = (data & 0x70)>>4; SetBank(); } void Mapper046::SetBank() { SetPROM_8K_Bank( 4, reg[0]*8+reg[2]*4+0 ); SetPROM_8K_Bank( 5, reg[0]*8+reg[2]*4+1 ); SetPROM_8K_Bank( 6, reg[0]*8+reg[2]*4+2 ); SetPROM_8K_Bank( 7, reg[0]*8+reg[2]*4+3 ); SetVROM_1K_Bank( 0, reg[1]*64+reg[3]*8+0 ); SetVROM_1K_Bank( 1, reg[1]*64+reg[3]*8+1 ); SetVROM_1K_Bank( 2, reg[1]*64+reg[3]*8+2 ); SetVROM_1K_Bank( 3, reg[1]*64+reg[3]*8+3 ); SetVROM_1K_Bank( 4, reg[1]*64+reg[3]*8+4 ); SetVROM_1K_Bank( 5, reg[1]*64+reg[3]*8+5 ); SetVROM_1K_Bank( 6, reg[1]*64+reg[3]*8+6 ); SetVROM_1K_Bank( 7, reg[1]*64+reg[3]*8+7 ); } void Mapper046::SaveState( LPBYTE p ) { p[ 0] = reg[0]; p[ 1] = reg[1]; p[ 2] = reg[2]; p[ 3] = reg[3]; } void Mapper046::LoadState( LPBYTE p ) { reg[0] = p[ 0]; reg[1] = p[ 1]; reg[2] = p[ 2]; reg[3] = p[ 3]; }