////////////////////////////////////////////////////////////////////////// // Mapper115 CartSaint : Yuu Yuu Hakusho Final // // JusticePao(?) // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; using System; //using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper115 : Mapper { BYTE[] reg = new byte[8]; BYTE prg0, prg1, prg2, prg3; BYTE prg0L, prg1L; BYTE chr0, chr1, chr2, chr3, chr4, chr5, chr6, chr7; BYTE irq_enable; BYTE irq_counter; BYTE irq_latch; BYTE ExPrgSwitch; BYTE ExChrSwitch; public Mapper115(NES parent) : base(parent) { } public override void Reset() { for (INT i = 0; i < 8; i++) { reg[i] = 0x00; } prg0 = prg0L = 0; prg1 = prg1L = 1; prg2 = (byte)(PROM_8K_SIZE - 2); prg3 = (byte)(PROM_8K_SIZE - 1); ExPrgSwitch = 0; ExChrSwitch = 0; SetBank_CPU(); if (VROM_1K_SIZE!=0) { chr0 = 0; chr1 = 1; chr2 = 2; chr3 = 3; chr4 = 4; chr5 = 5; chr6 = 6; chr7 = 7; SetBank_PPU(); } else { chr0 = chr2 = chr4 = chr5 = chr6 = chr7 = 0; chr1 = chr3 = 1; } irq_enable = 0; // Disable irq_counter = 0; irq_latch = 0; } //void Mapper115::WriteLow(WORD addr, BYTE data) public override void WriteLow(ushort addr, byte data) { switch (addr) { case 0x6000: ExPrgSwitch = data; //data SetBank_CPU(); break; case 0x6001: ExChrSwitch = (byte)(data & 0x1); SetBank_PPU(); break; } //Mapper::WriteLow(addr, data); base.WriteLow(addr, data); } //void Mapper115::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xE001) { case 0x8000: reg[0] = data; SetBank_CPU(); SetBank_PPU(); break; case 0x8001: reg[1] = data; switch (reg[0] & 0x07) { case 0x00: chr0 = (byte)(data & 0xFE); chr1 = (byte)(chr0 + 1); SetBank_PPU(); break; case 0x01: chr2 = (byte)(data & 0xFE); chr3 = (byte)(chr2 + 1); SetBank_PPU(); break; case 0x02: chr4 = data; SetBank_PPU(); break; case 0x03: chr5 = data; SetBank_PPU(); break; case 0x04: chr6 = data; SetBank_PPU(); break; case 0x05: chr7 = data; SetBank_PPU(); break; case 0x06: prg0 = prg0L = data; SetBank_CPU(); break; case 0x07: prg1 = prg1L = data; SetBank_CPU(); break; } break; case 0xA000: reg[2] = data; if (!nes.rom.Is4SCREEN()) { if ((data & 0x01)!=0) SetVRAM_Mirror(VRAM_HMIRROR); else SetVRAM_Mirror(VRAM_VMIRROR); } break; case 0xA001: reg[3] = data; break; case 0xC000: reg[4] = data; irq_counter = data; irq_enable = 0xFF; break; case 0xC001: reg[5] = data; irq_latch = data; break; case 0xE000: reg[6] = data; irq_enable = 0; nes.cpu.ClrIRQ(IRQ_MAPPER); break; case 0xE001: reg[7] = data; irq_enable = 0xFF; break; } } //void Mapper115::HSync(INT scanline) public override void HSync(int scanline) { if ((scanline >= 0 && scanline <= 239)) { if (nes.ppu.IsDispON()) { if (irq_enable!=0) { if ((irq_counter--)==0) { irq_counter = irq_latch; // nes.cpu.IRQ_NotPending(); nes.cpu.SetIRQ(IRQ_MAPPER); } } } } } void SetBank_CPU() { if ((ExPrgSwitch & 0x80)!=0) { prg0 = (byte)(((ExPrgSwitch << 1) & 0x1e)); prg1 = (byte)(prg0 + 1); SetPROM_32K_Bank(prg0, prg1, prg0 + 2, prg1 + 2); } else { prg0 = prg0L; prg1 = prg1L; if ((reg[0] & 0x40)!=0) { SetPROM_32K_Bank(PROM_8K_SIZE - 2, prg1, prg0, PROM_8K_SIZE - 1); } else { SetPROM_32K_Bank(prg0, prg1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); } } } void SetBank_PPU() { if (VROM_1K_SIZE!=0) { if ((reg[0] & 0x80)!=0) { SetVROM_8K_Bank((ExChrSwitch << 8) + chr4, (ExChrSwitch << 8) + chr5, (ExChrSwitch << 8) + chr6, (ExChrSwitch << 8) + chr7, (ExChrSwitch << 8) + chr0, (ExChrSwitch << 8) + chr1, (ExChrSwitch << 8) + chr2, (ExChrSwitch << 8) + chr3); } else { SetVROM_8K_Bank((ExChrSwitch << 8) + chr0, (ExChrSwitch << 8) + chr1, (ExChrSwitch << 8) + chr2, (ExChrSwitch << 8) + chr3, (ExChrSwitch << 8) + chr4, (ExChrSwitch << 8) + chr5, (ExChrSwitch << 8) + chr6, (ExChrSwitch << 8) + chr7); } } } //void Mapper115::SaveState(LPBYTE p) public override void SaveState(byte[] p) { for (byte i = 0; i < 8; i++) { p[i] = reg[i]; } p[8] = prg0; p[9] = prg1; p[10] = prg2; p[11] = prg3; p[12] = chr0; p[13] = chr1; p[14] = chr2; p[15] = chr3; p[16] = chr4; p[17] = chr5; p[18] = chr6; p[19] = chr7; p[20] = irq_enable; p[21] = irq_counter; p[22] = irq_latch; p[23] = ExPrgSwitch; p[24] = prg0L; p[25] = prg1L; p[26] = ExChrSwitch; } //void Mapper115::LoadState(LPBYTE p) public override void LoadState(byte[] p) { for (byte i = 0; i < 8; i++) { reg[i] = p[i]; } prg0 = p[8]; prg1 = p[9]; prg2 = p[10]; prg3 = p[11]; chr0 = p[12]; chr1 = p[13]; chr2 = p[14]; chr3 = p[15]; chr4 = p[16]; chr5 = p[17]; chr6 = p[18]; chr7 = p[19]; irq_enable = p[20]; irq_counter = p[21]; irq_latch = p[22]; ExPrgSwitch = p[23]; prg0L = p[24]; prg1L = p[25]; ExChrSwitch = p[26]; } public override bool IsStateSave() { return true; } } }