////////////////// // Mapper021 Konami VRC4 (Address mask $F006 or $F0C0) // ////////////////////////////////////////////////////////////////////////// using static VirtualNes.MMU; using static VirtualNes.Core.CPU; using INT = System.Int32; using BYTE = System.Byte; //using Codice.CM.Client.Differences; namespace VirtualNes.Core { public class Mapper021 : Mapper { BYTE[] reg = new byte[9]; BYTE irq_enable; BYTE irq_counter; BYTE irq_latch; INT irq_clock; public Mapper021(NES parent) : base(parent) { } public override void Reset() { for (byte i = 0; i < 8; i++) { reg[i] = i; } reg[8] = 0; irq_enable = 0; irq_counter = 0; irq_latch = 0; irq_clock = 0; SetPROM_32K_Bank(0, 1, PROM_8K_SIZE - 2, PROM_8K_SIZE - 1); } //void Mapper021::Write(WORD addr, BYTE data) public override void Write(ushort addr, byte data) { switch (addr & 0xF0CF) { case 0x8000: if ((reg[8] & 0x02) != 0) { SetPROM_8K_Bank(6, data); } else { SetPROM_8K_Bank(4, data); } break; case 0xA000: SetPROM_8K_Bank(5, data); break; case 0x9000: data &= 0x03; if (data == 0) SetVRAM_Mirror(VRAM_VMIRROR); else if (data == 1) SetVRAM_Mirror(VRAM_HMIRROR); else if (data == 2) SetVRAM_Mirror(VRAM_MIRROR4L); else SetVRAM_Mirror(VRAM_MIRROR4H); break; case 0x9002: case 0x9080: reg[8] = data; break; case 0xB000: reg[0] = (byte)((reg[0] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(0, reg[0]); break; case 0xB002: case 0xB040: reg[0] = (byte)((reg[0] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(0, reg[0]); break; case 0xB001: case 0xB004: case 0xB080: reg[1] = (byte)((reg[1] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(1, reg[1]); break; case 0xB003: case 0xB006: case 0xB0C0: reg[1] = (byte)((reg[1] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(1, reg[1]); break; case 0xC000: reg[2] = (byte)((reg[2] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(2, reg[2]); break; case 0xC002: case 0xC040: reg[2] = (byte)((reg[2] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(2, reg[2]); break; case 0xC001: case 0xC004: case 0xC080: reg[3] = (byte)((reg[3] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(3, reg[3]); break; case 0xC003: case 0xC006: case 0xC0C0: reg[3] = (byte)((reg[3] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(3, reg[3]); break; case 0xD000: reg[4] = (byte)((reg[4] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(4, reg[4]); break; case 0xD002: case 0xD040: reg[4] = (byte)((reg[4] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(4, reg[4]); break; case 0xD001: case 0xD004: case 0xD080: reg[5] = (byte)((reg[5] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(5, reg[5]); break; case 0xD003: case 0xD006: case 0xD0C0: reg[5] = (byte)((reg[5] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(5, reg[5]); break; case 0xE000: reg[6] = (byte)((reg[6] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(6, reg[6]); break; case 0xE002: case 0xE040: reg[6] = (byte)((reg[6] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(6, reg[6]); break; case 0xE001: case 0xE004: case 0xE080: reg[7] = (byte)((reg[7] & 0xF0) | (data & 0x0F)); SetVROM_1K_Bank(7, reg[7]); break; case 0xE003: case 0xE006: case 0xE0C0: reg[7] = (byte)((reg[7] & 0x0F) | ((data & 0x0F) << 4)); SetVROM_1K_Bank(7, reg[7]); break; case 0xF000: irq_latch = (byte)((irq_latch & 0xF0) | (data & 0x0F)); break; case 0xF002: case 0xF040: irq_latch = (byte)((irq_latch & 0x0F) | ((data & 0x0F) << 4)); break; case 0xF003: case 0xF0C0: case 0xF006: irq_enable = (byte)((irq_enable & 0x01) * 3); irq_clock = 0; nes.cpu.ClrIRQ(IRQ_MAPPER); break; case 0xF004: case 0xF080: irq_enable = (byte)(data & 0x03); if ((irq_enable & 0x02) != 0) { irq_counter = irq_latch; irq_clock = 0; } nes.cpu.ClrIRQ(IRQ_MAPPER); break; // case 0xF006: // nes.cpu.ClrIRQ( IRQ_MAPPER ); // break; } } //void Mapper021::Clock(INT cycles) public override void Clock(int cycles) { if ((irq_enable & 0x02) != 0) { if ((irq_clock -= cycles) < 0) { irq_clock += 0x72; if (irq_counter == 0xFF) { irq_counter = irq_latch; // irq_enable = (irq_enable & 0x01) * 3; // nes.cpu.IRQ_NotPending(); nes.cpu.SetIRQ(IRQ_MAPPER); } else { irq_counter++; } } } } //void Mapper021::SaveState(LPBYTE p) public override void SaveState(byte[] p) { //for (INT i = 0; i < 9; i++) //{ // p[i] = reg[i]; //} //p[9] = irq_enable; //p[10] = irq_counter; //p[11] = irq_latch; //*(INT*)&p[12] = irq_clock; } //void Mapper021::LoadState(LPBYTE p) public override void LoadState(byte[] p) { //for (INT i = 0; i < 9; i++) //{ // reg[i] = p[i]; //} //irq_enable = p[9]; //irq_counter = p[10]; //irq_latch = p[11]; //irq_clock = *(INT*)&p[12]; } public override bool IsStateSave() { return true; } } }