// // ゲームオプションダイアログクラス // #ifndef __CGAMEOPTIONDLG_INCLUDED__ #define __CGAMEOPTIONDLG_INCLUDED__ #define WIN32_LEAN_AND_MEAN #include #include using namespace std; #include "Wnd.h" #include "Config.h" class CGameOptionDlg : public CWnd { public: // Override from CWnd INT DoModal( HWND hWndParent ); protected: void OnInitialMember(); // Message map DLG_MESSAGE_MAP() DLGMSG OnInitDialog( DLGMSGPARAM ); DLGCMD OnOK( DLGCMDPARAM ); DLGCMD OnCancel( DLGCMDPARAM ); DLGCMD OnDefault( DLGCMDPARAM ); DLGCMD OnNotSave( DLGCMDPARAM ); // private: }; #endif // !__CGAMEOPTIONDLG_INCLUDED__