using UnityEngine; using VirtualNes.Core; using VirtualNes.Core.Debug; namespace AxibugEmuOnline.Client { public class NesEmulator : MonoBehaviour { private void Start() { StartGame("Kirby.nes"); } public void StartGame(string romName) { Supporter.Setup(new CoreSupporter()); Debuger.Setup(new CoreDebuger()); NES nes = new NES(romName); } } }