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Application.targetFrameRate = 60; - NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdPing, OnCmdPing); NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdPong, OnCmdPong); + LoopAction_3s += Ping; + #if UNITY_EDITOR UnityEditor.EditorApplication.playModeStateChanged += (state) => { if (state == UnityEditor.PlayModeStateChange.ExitingPlayMode) OnApplicationQuit(); - }; + }; #endif } - float LastPingTime; + float LastLoopTime_1s; + float LastLoopTime_3s; private void Update() { NetMsg.Instance.DequeueNesMsg(); - LoopAction?.Invoke(); - if (Time.time - LastPingTime > 3) + LoopAction_tick?.Invoke(); + + if (Time.time - LastLoopTime_1s > 1) { - LastPingTime = Time.time; - Ping(); + LastLoopTime_1s = Time.time; + LoopAction_1s?.Invoke(); + } + + if (Time.time - LastLoopTime_3s > 3) + { + LastLoopTime_3s = Time.time; + LoopAction_3s?.Invoke(); } } diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI.meta b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI.meta new file mode 100644 index 0000000..6a12170 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f866ee22bb6c85c4c9044c454938ddbf +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs new file mode 100644 index 0000000..1d46b0f --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs @@ -0,0 +1,85 @@ +using AxibugEmuOnline.Client; +using AxibugEmuOnline.Client.ClientCore; +using System; +using UnityEngine; +using UnityEngine.UI; + +public class XMBTopGroup : MonoBehaviour +{ + public Text txtDateTime; + public Image imgPowerRoot; + public Image imgPower1; + public Image imgPower2; + public Image imgPower3; + void Awake() + { + txtDateTime = this.transform.Find("txtDateTime").GetComponent(); + imgPowerRoot = this.transform.Find("imgPowerRoot").GetComponent(); + imgPower1 = imgPowerRoot.transform.Find("PowerGroup/imgPower1").GetComponent(); + imgPower2 = imgPowerRoot.transform.Find("PowerGroup/imgPower1").GetComponent(); + imgPower3 = imgPowerRoot.transform.Find("PowerGroup/imgPower1").GetComponent(); + } + + void OnEnable() + { + TickLoop.LoopAction_1s += RefreshAll; + } + + void OnDisable() + { + TickLoop.LoopAction_1s -= RefreshAll; + } + + void RefreshAll() + { + RefreshTime(); + RefreshPower(); + } + + void RefreshTime() + { + txtDateTime.text = DateTime.Now.ToString("MM/dd HH:mm"); + } + + void RefreshPower() + { + float battery = SystemInfo.batteryLevel; + + if (Application.platform == RuntimePlatform.WindowsPlayer + || + Application.platform == RuntimePlatform.WindowsEditor + || + Application.platform == RuntimePlatform.OSXPlayer + || + Application.platform == RuntimePlatform.OSXEditor + ) + { + battery = 1f; + } + + if (battery > 0.80f) + { + imgPower1.gameObject.SetActive(true); + imgPower2.gameObject.SetActive(true); + imgPower2.gameObject.SetActive(true); + } + else if (battery > 0.50f) + { + imgPower1.gameObject.SetActive(false); + imgPower2.gameObject.SetActive(true); + imgPower2.gameObject.SetActive(true); + } + else if (battery > 0.20f) + { + imgPower1.gameObject.SetActive(false); + imgPower2.gameObject.SetActive(false); + imgPower2.gameObject.SetActive(true); + } + else + { + imgPower1.gameObject.SetActive(false); + imgPower2.gameObject.SetActive(false); + imgPower2.gameObject.SetActive(false); + } + } +} diff --git a/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs.meta b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs.meta new file mode 100644 index 0000000..466a0f6 --- /dev/null +++ b/AxibugEmuOnline.Client/Assets/Script/UI/XMBTopGroupUI/XMBTopGroup.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1090d0b1aa26fc64dbbf646b016dec5f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: