using Axibug; using Axibug.Debugger; using System; using System.Collections.Generic; using UnityEngine; namespace Axibug.Runtime { public sealed partial class DebuggerComponent : GameComponent { [Serializable] private sealed class ConsoleWindow : IDebuggerWindow { private readonly Queue m_LogNodes = new Queue(); //private SettingComponent m_SettingComponent = null; private Vector2 m_LogScrollPosition = Vector2.zero; private Vector2 m_StackScrollPosition = Vector2.zero; private int m_InfoCount = 0; private int m_WarningCount = 0; private int m_ErrorCount = 0; private int m_FatalCount = 0; private LogNode m_SelectedNode = null; private bool m_LastLockScroll = true; private bool m_LastInfoFilter = true; private bool m_LastWarningFilter = true; private bool m_LastErrorFilter = true; private bool m_LastFatalFilter = true; [SerializeField] private bool m_LockScroll = true; [SerializeField] private int m_MaxLine = 100; [SerializeField] private bool m_InfoFilter = true; [SerializeField] private bool m_WarningFilter = true; [SerializeField] private bool m_ErrorFilter = true; [SerializeField] private bool m_FatalFilter = true; [SerializeField] private Color32 m_InfoColor = Color.white; [SerializeField] private Color32 m_WarningColor = Color.yellow; [SerializeField] private Color32 m_ErrorColor = Color.red; [SerializeField] private Color32 m_FatalColor = new Color(0.7f, 0.2f, 0.2f); public bool LockScroll { get { return m_LockScroll; } set { m_LockScroll = value; } } public int MaxLine { get { return m_MaxLine; } set { m_MaxLine = value; } } public bool InfoFilter { get { return m_InfoFilter; } set { m_InfoFilter = value; } } public bool WarningFilter { get { return m_WarningFilter; } set { m_WarningFilter = value; } } public bool ErrorFilter { get { return m_ErrorFilter; } set { m_ErrorFilter = value; } } public bool FatalFilter { get { return m_FatalFilter; } set { m_FatalFilter = value; } } public int InfoCount { get { return m_InfoCount; } } public int WarningCount { get { return m_WarningCount; } } public int ErrorCount { get { return m_ErrorCount; } } public int FatalCount { get { return m_FatalCount; } } public Color32 InfoColor { get { return m_InfoColor; } set { m_InfoColor = value; } } public Color32 WarningColor { get { return m_WarningColor; } set { m_WarningColor = value; } } public Color32 ErrorColor { get { return m_ErrorColor; } set { m_ErrorColor = value; } } public Color32 FatalColor { get { return m_FatalColor; } set { m_FatalColor = value; } } public void Initialize(params object[] args) { //m_SettingComponent = GameEntry.GetComponent(); //if (m_SettingComponent == null) //{ // Log.Fatal("Setting component is invalid."); // return; //} //Application.logMessageReceived += OnLogMessageReceived; //m_LockScroll = m_LastLockScroll = m_SettingComponent.GetBool("Debugger.Console.LockScroll", true); //m_InfoFilter = m_LastInfoFilter = m_SettingComponent.GetBool("Debugger.Console.InfoFilter", true); //m_WarningFilter = m_LastWarningFilter = m_SettingComponent.GetBool("Debugger.Console.WarningFilter", true); //m_ErrorFilter = m_LastErrorFilter = m_SettingComponent.GetBool("Debugger.Console.ErrorFilter", true); //m_FatalFilter = m_LastFatalFilter = m_SettingComponent.GetBool("Debugger.Console.FatalFilter", true); Application.logMessageReceived += OnLogMessageReceived; m_LockScroll = m_LastLockScroll = true; m_InfoFilter = m_LastInfoFilter = true; m_WarningFilter = m_LastWarningFilter = true; m_ErrorFilter = m_LastErrorFilter = true; m_FatalFilter = m_LastFatalFilter = true; } public void Shutdown() { Application.logMessageReceived -= OnLogMessageReceived; Clear(); } public void OnEnter() { } public void OnLeave() { } public void OnUpdate(float elapseSeconds, float realElapseSeconds) { if (m_LastLockScroll != m_LockScroll) { m_LastLockScroll = m_LockScroll; //m_SettingComponent.SetBool("Debugger.Console.LockScroll", m_LockScroll); } if (m_LastInfoFilter != m_InfoFilter) { m_LastInfoFilter = m_InfoFilter; //m_SettingComponent.SetBool("Debugger.Console.InfoFilter", m_InfoFilter); } if (m_LastWarningFilter != m_WarningFilter) { m_LastWarningFilter = m_WarningFilter; //m_SettingComponent.SetBool("Debugger.Console.WarningFilter", m_WarningFilter); } if (m_LastErrorFilter != m_ErrorFilter) { m_LastErrorFilter = m_ErrorFilter; //m_SettingComponent.SetBool("Debugger.Console.ErrorFilter", m_ErrorFilter); } if (m_LastFatalFilter != m_FatalFilter) { m_LastFatalFilter = m_FatalFilter; //m_SettingComponent.SetBool("Debugger.Console.FatalFilter", m_FatalFilter); } } public void OnDraw() { RefreshCount(); GUILayout.BeginHorizontal(); { if (GUILayout.Button("Clear All", GUILayout.Width(100f))) { Clear(); } m_LockScroll = GUILayout.Toggle(m_LockScroll, "Lock Scroll", GUILayout.Width(90f)); GUILayout.FlexibleSpace(); m_InfoFilter = GUILayout.Toggle(m_InfoFilter, Utility.Text.Format("Info ({0})", m_InfoCount), GUILayout.Width(90f)); m_WarningFilter = GUILayout.Toggle(m_WarningFilter, Utility.Text.Format("Warning ({0})", m_WarningCount), GUILayout.Width(90f)); m_ErrorFilter = GUILayout.Toggle(m_ErrorFilter, Utility.Text.Format("Error ({0})", m_ErrorCount), GUILayout.Width(90f)); m_FatalFilter = GUILayout.Toggle(m_FatalFilter, Utility.Text.Format("Fatal ({0})", m_FatalCount), GUILayout.Width(90f)); } GUILayout.EndHorizontal(); GUILayout.BeginVertical("box"); { if (m_LockScroll) { m_LogScrollPosition.y = float.MaxValue; } m_LogScrollPosition = GUILayout.BeginScrollView(m_LogScrollPosition); { bool selected = false; foreach (LogNode logNode in m_LogNodes) { switch (logNode.LogType) { case LogType.Log: if (!m_InfoFilter) { continue; } break; case LogType.Warning: if (!m_WarningFilter) { continue; } break; case LogType.Error: if (!m_ErrorFilter) { continue; } break; case LogType.Exception: if (!m_FatalFilter) { continue; } break; } if (GUILayout.Toggle(m_SelectedNode == logNode, GetLogString(logNode))) { selected = true; if (m_SelectedNode != logNode) { m_SelectedNode = logNode; m_StackScrollPosition = Vector2.zero; } } } if (!selected) { m_SelectedNode = null; } } GUILayout.EndScrollView(); } GUILayout.EndVertical(); GUILayout.BeginVertical("box"); { m_StackScrollPosition = GUILayout.BeginScrollView(m_StackScrollPosition, GUILayout.Height(100f)); { if (m_SelectedNode != null) { Color32 color = GetLogStringColor(m_SelectedNode.LogType); if (GUILayout.Button(Utility.Text.Format("{4}{6}{6}{5}", color.r, color.g, color.b, color.a, m_SelectedNode.LogMessage, m_SelectedNode.StackTrack, Environment.NewLine), "label")) { CopyToClipboard(Utility.Text.Format("{0}{2}{2}{1}", m_SelectedNode.LogMessage, m_SelectedNode.StackTrack, Environment.NewLine)); } } } GUILayout.EndScrollView(); } GUILayout.EndVertical(); } private void Clear() { m_LogNodes.Clear(); } public void RefreshCount() { m_InfoCount = 0; m_WarningCount = 0; m_ErrorCount = 0; m_FatalCount = 0; foreach (LogNode logNode in m_LogNodes) { switch (logNode.LogType) { case LogType.Log: m_InfoCount++; break; case LogType.Warning: m_WarningCount++; break; case LogType.Error: m_ErrorCount++; break; case LogType.Exception: m_FatalCount++; break; } } } public void GetRecentLogs(List results) { if (results == null) { Log.Error("Results is invalid."); return; } results.Clear(); foreach (LogNode logNode in m_LogNodes) { results.Add(logNode); } } public void GetRecentLogs(List results, int count) { if (results == null) { Log.Error("Results is invalid."); return; } if (count <= 0) { Log.Error("Count is invalid."); return; } int position = m_LogNodes.Count - count; if (position < 0) { position = 0; } int index = 0; results.Clear(); foreach (LogNode logNode in m_LogNodes) { if (index++ < position) { continue; } results.Add(logNode); } } private void OnLogMessageReceived(string logMessage, string stackTrace, LogType logType) { if (logType == LogType.Assert) { logType = LogType.Error; } m_LogNodes.Enqueue(LogNode.Create(logType, logMessage, stackTrace)); while (m_LogNodes.Count > m_MaxLine) { ReferencePool.Release(m_LogNodes.Dequeue()); } } private string GetLogString(LogNode logNode) { Color32 color = GetLogStringColor(logNode.LogType); return Utility.Text.Format("[{4:HH:mm:ss.fff}][{5}] {6}", color.r, color.g, color.b, color.a, logNode.LogTime.ToLocalTime(), logNode.LogFrameCount, logNode.LogMessage); } internal Color32 GetLogStringColor(LogType logType) { Color32 color = Color.white; switch (logType) { case LogType.Log: color = m_InfoColor; break; case LogType.Warning: color = m_WarningColor; break; case LogType.Error: color = m_ErrorColor; break; case LogType.Exception: color = m_FatalColor; break; } return color; } } } }